summaryrefslogtreecommitdiff
path: root/scene/main/node.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r--scene/main/node.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index b7b26d1c55..6144240328 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -240,7 +240,7 @@ void Node::_propagate_enter_tree() {
void Node::_propagate_exit_tree() {
- //block while removing children
+//block while removing children
#ifdef DEBUG_ENABLED
@@ -725,6 +725,17 @@ const Map<StringName, MultiplayerAPI::RPCMode>::Element *Node::get_node_rset_mod
return data.rpc_properties.find(p_property);
}
+bool Node::can_process_notification(int p_what) const {
+ switch (p_what) {
+ case NOTIFICATION_PHYSICS_PROCESS: return data.physics_process;
+ case NOTIFICATION_PROCESS: return data.idle_process;
+ case NOTIFICATION_INTERNAL_PROCESS: return data.idle_process_internal;
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: return data.physics_process_internal;
+ }
+
+ return true;
+}
+
bool Node::can_process() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
@@ -1404,11 +1415,6 @@ bool Node::is_greater_than(const Node *p_node) const {
return res;
}
-bool Node::has_priority_higher_than(const Node *p_node) const {
- ERR_FAIL_NULL_V(p_node, false);
- return data.process_priority > p_node->data.process_priority;
-}
-
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
if (data.owner == p_by)