diff options
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 217dacfbfe..2a2a6bb41d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -850,6 +850,11 @@ void Node::set_process_priority(int p_priority) { data.tree->make_group_changed("physics_process_internal"); } +int Node::get_process_priority() const { + + return data.process_priority; +} + void Node::set_process_input(bool p_enable) { if (p_enable == data.input) @@ -2754,6 +2759,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_process_delta_time"), &Node::get_process_delta_time); ClassDB::bind_method(D_METHOD("set_process", "enable"), &Node::set_process); ClassDB::bind_method(D_METHOD("set_process_priority", "priority"), &Node::set_process_priority); + ClassDB::bind_method(D_METHOD("get_process_priority"), &Node::get_process_priority); ClassDB::bind_method(D_METHOD("is_processing"), &Node::is_processing); ClassDB::bind_method(D_METHOD("set_process_input", "enable"), &Node::set_process_input); ClassDB::bind_method(D_METHOD("is_processing_input"), &Node::is_processing_input); @@ -2894,6 +2900,7 @@ void Node::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority"); BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta"))); |