summaryrefslogtreecommitdiff
path: root/scene/main/node.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r--scene/main/node.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6556dd6d6c..973dff07d2 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -30,8 +30,6 @@
#include "node.h"
-#include <stdint.h>
-
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
#include "core/message_queue.h"
@@ -46,6 +44,8 @@
#include "editor/editor_settings.h"
#endif
+#include <stdint.h>
+
VARIANT_ENUM_CAST(Node::PauseMode);
int Node::orphan_node_count = 0;
@@ -2346,15 +2346,18 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
Node *copytarget = target;
- // Atempt to find a path to the duplicate target, if it seems it's not part
+ // Attempt to find a path to the duplicate target, if it seems it's not part
// of the duplicated and not yet parented hierarchy then at least try to connect
// to the same target as the original
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget && !copy->is_connected_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method())) {
- copy->connect_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method(), E->get().binds, E->get().flags);
+ if (copy && copytarget) {
+ const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
+ if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) {
+ copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags);
+ }
}
}
}
@@ -2509,10 +2512,10 @@ void Node::_replace_connections_target(Node *p_new_target) {
Connection &c = E->get();
if (c.flags & CONNECT_PERSIST) {
- c.signal.get_object()->disconnect_compat(c.signal.get_name(), this, c.callable.get_method());
+ c.signal.get_object()->disconnect(c.signal.get_name(), Callable(this, c.callable.get_method()));
bool valid = p_new_target->has_method(c.callable.get_method()) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.callable.get_method());
ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.signal.get_object()->get_class() + "." + c.signal.get_name() + "' to nonexistent method '" + c.callable.get_object()->get_class() + "." + c.callable.get_method() + "'.");
- c.signal.get_object()->connect_compat(c.signal.get_name(), p_new_target, c.callable.get_method(), c.binds, c.flags);
+ c.signal.get_object()->connect(c.signal.get_name(), Callable(p_new_target, c.callable.get_method()), c.binds, c.flags);
}
}
}
@@ -2800,7 +2803,7 @@ void Node::_bind_methods() {
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
- ClassDB::bind_method(D_METHOD("add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_child_below_node", "preceding_node", "node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
@@ -2904,7 +2907,7 @@ void Node::_bind_methods() {
{
MethodInfo mi;
- mi.arguments.push_back(PropertyInfo(Variant::STRING, "method"));
+ mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
mi.name = "rpc";
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc", &Node::_rpc_bind, mi);
@@ -2976,15 +2979,15 @@ void Node::_bind_methods() {
ADD_GROUP("Pause", "pause_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority");
- BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta")));
- BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta")));
+ BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta")));
+ BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta")));
BIND_VMETHOD(MethodInfo("_enter_tree"));
BIND_VMETHOD(MethodInfo("_exit_tree"));
BIND_VMETHOD(MethodInfo("_ready"));