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-rw-r--r--scene/main/node.cpp138
1 files changed, 88 insertions, 50 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 8fd7dc1d7b..ea50e7289d 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -157,7 +157,7 @@ void Node::_notification(int p_notification) {
// kill children as cleanly as possible
while (data.children.size()) {
- Node *child = data.children[0];
+ Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation
remove_child(child);
memdelete(child);
}
@@ -1008,6 +1008,32 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
}
}
+// Return s + 1 as if it were an integer
+String increase_numeric_string(const String &s) {
+
+ String res = s;
+ bool carry = res.length() > 0;
+
+ for (int i = res.length() - 1; i >= 0; i--) {
+ if (!carry) {
+ break;
+ }
+ CharType n = s[i];
+ if (n == '9') { // keep carry as true: 9 + 1
+ res[i] = '0';
+ } else {
+ res[i] = s[i] + 1;
+ carry = false;
+ }
+ }
+
+ if (carry) {
+ res = "1" + res;
+ }
+
+ return res;
+}
+
String Node::_generate_serial_child_name(Node *p_child) {
String name = p_child->data.name;
@@ -1040,42 +1066,38 @@ String Node::_generate_serial_child_name(Node *p_child) {
}
String nnsep = _get_name_num_separator();
- int num = 0;
- bool explicit_zero = false;
- if (nums.length() > 0 && name.substr(name.length() - nnsep.length() - nums.length(), nnsep.length()) == nnsep) {
- // Base name + Separator + Number
- num = nums.to_int();
- name = name.substr(0, name.length() - nnsep.length() - nums.length()); // Keep base name
- if (num == 0) {
- explicit_zero = true;
+ int name_last_index = name.length() - nnsep.length() - nums.length();
+
+ // Assign the base name + separator to name if we have numbers preceded by a separator
+ if (nums.length() > 0 && name.substr(name_last_index, nnsep.length()) == nnsep) {
+ name = name.substr(0, name_last_index + nnsep.length()).strip_edges();
+ } else {
+ nums = "";
+ }
+
+ Vector<String> children_names;
+
+ for (int i = 0; i < data.children.size(); i++) {
+ String child_name = data.children[i]->data.name;
+ if (data.children[i] == p_child)
+ continue;
+ if (child_name.begins_with(name)) {
+ children_names.push_back(child_name);
}
}
- int num_places = nums.length();
for (;;) {
- String attempt = (name + (num > 0 || explicit_zero ? nnsep + itos(num).pad_zeros(num_places) : "")).strip_edges();
- bool found = false;
- for (int i = 0; i < data.children.size(); i++) {
- if (data.children[i] == p_child)
- continue;
- if (data.children[i]->data.name == attempt) {
- found = true;
- break;
- }
- }
- if (!found) {
+ String attempt = name + nums;
+
+ if (children_names.find(attempt) == -1) {
return attempt;
} else {
- if (num == 0) {
- if (explicit_zero) {
- // Name ended in separator + 0; user expects to get to separator + 1
- num = 1;
- } else {
- // Name was undecorated so skip to 2 for a more natural result
- num = 2;
- }
+ if (nums.length() == 0) {
+ // Name was undecorated so skip to 2 for a more natural result
+ nums = "2";
+ name += nnsep; // Add separator because nums.length() > 0 was false
} else {
- num++;
+ nums = increase_numeric_string(nums);
}
}
}
@@ -1182,13 +1204,24 @@ void Node::remove_child(Node *p_child) {
ERR_FAIL_COND(data.blocked > 0);
}
+ int child_count = data.children.size();
+ Node **children = data.children.ptrw();
int idx = -1;
- for (int i = 0; i < data.children.size(); i++) {
- if (data.children[i] == p_child) {
+ if (p_child->data.pos >= 0 && p_child->data.pos < child_count) {
+ if (children[p_child->data.pos] == p_child) {
+ idx = p_child->data.pos;
+ }
+ }
- idx = i;
- break;
+ if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this.
+ for (int i = 0; i < child_count; i++) {
+
+ if (children[i] == p_child) {
+
+ idx = i;
+ break;
+ }
}
}
@@ -1205,9 +1238,14 @@ void Node::remove_child(Node *p_child) {
data.children.remove(idx);
- for (int i = idx; i < data.children.size(); i++) {
+ //update pointer and size
+ child_count = data.children.size();
+ children = data.children.ptrw();
- data.children[i]->data.pos = i;
+ for (int i = idx; i < child_count; i++) {
+
+ children[i]->data.pos = i;
+ children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
p_child->data.parent = NULL;
@@ -1835,7 +1873,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) {
}
}
-bool Node::is_editable_instance(Node *p_node) const {
+bool Node::is_editable_instance(const Node *p_node) const {
if (!p_node)
return false; //easier, null is never editable :)
@@ -2192,7 +2230,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget) {
+ if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) {
copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
}
}
@@ -2724,7 +2762,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path);
ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path);
- ADD_PROPERTYNZ(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
{
MethodInfo mi;
@@ -2782,18 +2820,18 @@ void Node::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_exiting"));
ADD_SIGNAL(MethodInfo("tree_exited"));
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ;
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/physics_process" ), "set_physics_process","is_physics_processing") ;
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ;
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
+ //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ;
+ //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/physics_process" ), "set_physics_process","is_physics_processing") ;
+ //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ;
+ //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
ADD_GROUP("Pause", "pause_");
- ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_display_folded", "is_displayed_folded");
- ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
- ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer");
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_display_folded", "is_displayed_folded");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta")));
BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta")));