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Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r--scene/main/node.cpp29
1 files changed, 3 insertions, 26 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6a1b896b04..0c01516032 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2332,12 +2332,7 @@ static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) {
}
}
-struct _NodeReplaceByPair {
- String name;
- Variant value;
-};
-
-void Node::replace_by(Node *p_node, bool p_keep_data) {
+void Node::replace_by(Node *p_node, bool p_keep_groups) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(p_node->data.parent);
@@ -2345,21 +2340,7 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
List<Node *> owned_by_owner;
Node *owner = (data.owner == this) ? p_node : data.owner;
- List<_NodeReplaceByPair> replace_data;
-
- if (p_keep_data) {
- List<PropertyInfo> plist;
- get_property_list(&plist);
-
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- _NodeReplaceByPair rd;
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
- continue;
- }
- rd.name = E->get().name;
- rd.value = get(rd.name);
- }
-
+ if (p_keep_groups) {
List<GroupInfo> groups;
get_groups(&groups);
@@ -2404,10 +2385,6 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
}
p_node->set_filename(get_filename());
-
- for (List<_NodeReplaceByPair>::Element *E = replace_data.front(); E; E = E->next()) {
- p_node->set(E->get().name, E->get().value);
- }
}
void Node::_replace_connections_target(Node *p_new_target) {
@@ -2774,7 +2751,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
- ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_data"), &Node::replace_by, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);