diff options
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index f01ec99205..4de483a074 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -328,12 +328,21 @@ void Node::move_child(Node *p_child, int p_pos) { // We need to check whether node is internal and move it only in the relevant node range. if (p_child->_is_internal_front()) { + if (p_pos < 0) { + p_pos += data.internal_children_front; + } ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_front, vformat("Invalid new child position: %d. Child is internal.", p_pos)); _move_child(p_child, p_pos); } else if (p_child->_is_internal_back()) { + if (p_pos < 0) { + p_pos += data.internal_children_back; + } ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_back, vformat("Invalid new child position: %d. Child is internal.", p_pos)); _move_child(p_child, data.children.size() - data.internal_children_back + p_pos); } else { + if (p_pos < 0) { + p_pos += get_child_count(false); + } ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child position: %d.", p_pos)); _move_child(p_child, p_pos + data.internal_children_front); } |