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Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r--scene/main/node.cpp34
1 files changed, 31 insertions, 3 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index ffb8acc687..b7b26d1c55 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -240,7 +240,7 @@ void Node::_propagate_enter_tree() {
void Node::_propagate_exit_tree() {
-//block while removing children
+ //block while removing children
#ifdef DEBUG_ENABLED
@@ -809,6 +809,22 @@ bool Node::is_processing_internal() const {
return data.idle_process_internal;
}
+void Node::set_process_priority(int p_priority) {
+ data.process_priority = p_priority;
+
+ if (is_processing())
+ data.tree->make_group_changed("idle_process");
+
+ if (is_processing_internal())
+ data.tree->make_group_changed("idle_process_internal");
+
+ if (is_physics_processing())
+ data.tree->make_group_changed("physics_process");
+
+ if (is_physics_processing_internal())
+ data.tree->make_group_changed("physics_process_internal");
+}
+
void Node::set_process_input(bool p_enable) {
if (p_enable == data.input)
@@ -1095,6 +1111,10 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) {
}
void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name) {
+
+ ERR_FAIL_NULL(p_node);
+ ERR_FAIL_NULL(p_child);
+
add_child(p_child, p_legible_unique_name);
if (is_a_parent_of(p_node)) {
@@ -1384,6 +1404,11 @@ bool Node::is_greater_than(const Node *p_node) const {
return res;
}
+bool Node::has_priority_higher_than(const Node *p_node) const {
+ ERR_FAIL_NULL_V(p_node, false);
+ return data.process_priority > p_node->data.process_priority;
+}
+
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
if (data.owner == p_by)
@@ -1891,7 +1916,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
// Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later
// but remember non-instanced nodes that are hidden below instanced ones
if (descendant->data.owner != this) {
- if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this)
+ if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent())
hidden_roots.push_back(descendant);
continue;
}
@@ -1930,8 +1955,9 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
if (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) {
Resource *res = Object::cast_to<Resource>(value);
- if (res) // Duplicate only if it's a resource
+ if (res) { // Duplicate only if it's a resource
current_node->set(name, res->duplicate());
+ }
} else {
@@ -2603,6 +2629,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_physics_processing"), &Node::is_physics_processing);
ClassDB::bind_method(D_METHOD("get_process_delta_time"), &Node::get_process_delta_time);
ClassDB::bind_method(D_METHOD("set_process", "enable"), &Node::set_process);
+ ClassDB::bind_method(D_METHOD("set_process_priority", "priority"), &Node::set_process_priority);
ClassDB::bind_method(D_METHOD("is_processing"), &Node::is_processing);
ClassDB::bind_method(D_METHOD("set_process_input", "enable"), &Node::set_process_input);
ClassDB::bind_method(D_METHOD("is_processing_input"), &Node::is_processing_input);
@@ -2754,6 +2781,7 @@ Node::Node() {
data.tree = NULL;
data.physics_process = false;
data.idle_process = false;
+ data.process_priority = 0;
data.physics_process_internal = false;
data.idle_process_internal = false;
data.inside_tree = false;