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-rw-r--r--scene/main/node.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index a2b0f1a825..bbdba16cb5 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1466,20 +1466,10 @@ bool Node::is_greater_than(const Node *p_node) const {
ERR_FAIL_COND_V(data.depth < 0, false);
ERR_FAIL_COND_V(p_node->data.depth < 0, false);
-#ifdef NO_ALLOCA
-
- Vector<int> this_stack;
- Vector<int> that_stack;
- this_stack.resize(data.depth);
- that_stack.resize(p_node->data.depth);
-
-#else
int *this_stack = (int *)alloca(sizeof(int) * data.depth);
int *that_stack = (int *)alloca(sizeof(int) * p_node->data.depth);
-#endif
-
const Node *n = this;
int idx = data.depth - 1;