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-rw-r--r--scene/main/node.cpp287
1 files changed, 198 insertions, 89 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index cbd5fa7425..05409b7bfe 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -48,22 +48,18 @@
#include <stdint.h>
VARIANT_ENUM_CAST(Node::ProcessMode);
+VARIANT_ENUM_CAST(Node::InternalMode);
int Node::orphan_node_count = 0;
void Node::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_PROCESS: {
- if (get_script_instance()) {
- Variant time = get_process_delta_time();
- get_script_instance()->call(SceneStringNames::get_singleton()->_process, time);
- }
+ GDVIRTUAL_CALL(_process, get_process_delta_time());
+
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
- if (get_script_instance()) {
- Variant time = get_physics_process_delta_time();
- get_script_instance()->call(SceneStringNames::get_singleton()->_physics_process, time);
- }
+ GDVIRTUAL_CALL(_physics_process, get_physics_process_delta_time());
} break;
case NOTIFICATION_ENTER_TREE: {
@@ -127,29 +123,27 @@ void Node::_notification(int p_notification) {
}
} break;
case NOTIFICATION_READY: {
- if (get_script_instance()) {
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_input)) {
- set_process_input(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_input)) {
+ set_process_input(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_unhandled_input)) {
- set_process_unhandled_input(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_unhandled_input)) {
+ set_process_unhandled_input(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_unhandled_key_input)) {
- set_process_unhandled_key_input(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_unhandled_key_input)) {
+ set_process_unhandled_key_input(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_process)) {
- set_process(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_process)) {
+ set_process(true);
+ }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_physics_process)) {
+ set_physics_process(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_physics_process)) {
- set_physics_process(true);
- }
+ GDVIRTUAL_CALL(_ready);
- get_script_instance()->call(SceneStringNames::get_singleton()->_ready);
- }
if (data.filename.length()) {
ERR_FAIL_COND(!is_inside_tree());
get_multiplayer()->scene_enter_exit_notify(data.filename, this, true);
@@ -221,9 +215,7 @@ void Node::_propagate_enter_tree() {
notification(NOTIFICATION_ENTER_TREE);
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_enter_tree);
- }
+ GDVIRTUAL_CALL(_enter_tree);
emit_signal(SceneStringNames::get_singleton()->tree_entered);
@@ -269,9 +261,8 @@ void Node::_propagate_exit_tree() {
data.blocked--;
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_exit_tree);
- }
+ GDVIRTUAL_CALL(_exit_tree);
+
emit_signal(SceneStringNames::get_singleton()->tree_exiting);
notification(NOTIFICATION_EXIT_TREE, true);
@@ -300,14 +291,40 @@ void Node::_propagate_exit_tree() {
void Node::move_child(Node *p_child, int p_pos) {
ERR_FAIL_NULL(p_child);
- ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, vformat("Invalid new child position: %d.", p_pos));
ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
+
+ // We need to check whether node is internal and move it only in the relevant node range.
+ if (p_child->_is_internal_front()) {
+ ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_front, vformat("Invalid new child position: %d. Child is internal.", p_pos));
+ _move_child(p_child, p_pos);
+ } else if (p_child->_is_internal_back()) {
+ ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_back, vformat("Invalid new child position: %d. Child is internal.", p_pos));
+ _move_child(p_child, data.children.size() - data.internal_children_back + p_pos);
+ } else {
+ ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child position: %d.", p_pos));
+ _move_child(p_child, p_pos + data.internal_children_front);
+ }
+}
+
+void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) {
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
// Specifying one place beyond the end
// means the same as moving to the last position
- if (p_pos == data.children.size()) {
- p_pos--;
+ if (!p_ignore_end) { // p_ignore_end is a little hack to make back internal children work properly.
+ if (p_child->_is_internal_front()) {
+ if (p_pos == data.internal_children_front) {
+ p_pos--;
+ }
+ } else if (p_child->_is_internal_back()) {
+ if (p_pos == data.children.size()) {
+ p_pos--;
+ }
+ } else {
+ if (p_pos == data.children.size() - data.internal_children_back) {
+ p_pos--;
+ }
+ }
}
if (p_child->data.pos == p_pos) {
@@ -348,7 +365,14 @@ void Node::raise() {
return;
}
- data.parent->move_child(this, data.parent->data.children.size() - 1);
+ // Internal children move within a different index range.
+ if (_is_internal_front()) {
+ data.parent->move_child(this, data.parent->data.internal_children_front - 1);
+ } else if (_is_internal_back()) {
+ data.parent->move_child(this, data.parent->data.internal_children_back - 1);
+ } else {
+ data.parent->move_child(this, data.parent->get_child_count(false) - 1);
+ }
}
void Node::add_child_notify(Node *p_child) {
@@ -492,32 +516,32 @@ void Node::_propagate_process_owner(Node *p_owner, int p_pause_notification, int
}
}
-void Node::set_network_master(int p_peer_id, bool p_recursive) {
- data.network_master = p_peer_id;
+void Node::set_multiplayer_authority(int p_peer_id, bool p_recursive) {
+ data.multiplayer_authority = p_peer_id;
if (p_recursive) {
for (int i = 0; i < data.children.size(); i++) {
- data.children[i]->set_network_master(p_peer_id, true);
+ data.children[i]->set_multiplayer_authority(p_peer_id, true);
}
}
}
-int Node::get_network_master() const {
- return data.network_master;
+int Node::get_multiplayer_authority() const {
+ return data.multiplayer_authority;
}
-bool Node::is_network_master() const {
+bool Node::is_multiplayer_authority() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
- return get_multiplayer()->get_network_unique_id() == data.network_master;
+ return get_multiplayer()->get_unique_id() == data.multiplayer_authority;
}
/***** RPC CONFIG ********/
-uint16_t Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_rpc_mode, MultiplayerPeer::TransferMode p_transfer_mode, int p_channel) {
+uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, Multiplayer::TransferMode p_transfer_mode, int p_channel) {
for (int i = 0; i < data.rpc_methods.size(); i++) {
if (data.rpc_methods[i].name == p_method) {
- MultiplayerAPI::RPCConfig &nd = data.rpc_methods.write[i];
+ Multiplayer::RPCConfig &nd = data.rpc_methods.write[i];
nd.rpc_mode = p_rpc_mode;
nd.transfer_mode = p_transfer_mode;
nd.channel = p_channel;
@@ -525,7 +549,7 @@ uint16_t Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_
}
}
// New method
- MultiplayerAPI::RPCConfig nd;
+ Multiplayer::RPCConfig nd;
nd.name = p_method;
nd.rpc_mode = p_rpc_mode;
nd.transfer_mode = p_transfer_mode;
@@ -618,7 +642,7 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal
void Node::rpcp(int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND(!is_inside_tree());
- get_multiplayer()->rpcp(this, p_peer_id, true, p_method, p_arg, p_argcount);
+ get_multiplayer()->rpcp(this, p_peer_id, p_method, p_arg, p_argcount);
}
Ref<MultiplayerAPI> Node::get_multiplayer() const {
@@ -639,7 +663,7 @@ void Node::set_custom_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
multiplayer = p_multiplayer;
}
-Vector<MultiplayerAPI::RPCConfig> Node::get_node_rpc_methods() const {
+Vector<Multiplayer::RPCConfig> Node::get_node_rpc_methods() const {
return data.rpc_methods;
}
@@ -1067,6 +1091,10 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
p_child->data.pos = data.children.size();
data.children.push_back(p_child);
p_child->data.parent = this;
+
+ if (data.internal_children_back > 0) {
+ _move_child(p_child, data.children.size() - data.internal_children_back - 1);
+ }
p_child->notification(NOTIFICATION_PARENTED);
if (data.tree) {
@@ -1079,7 +1107,7 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
add_child_notify(p_child);
}
-void Node::add_child(Node *p_child, bool p_legible_unique_name) {
+void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_internal) {
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND_MSG(p_child == this, vformat("Can't add child '%s' to itself.", p_child->get_name())); // adding to itself!
ERR_FAIL_COND_MSG(p_child->data.parent, vformat("Can't add child '%s' to '%s', already has a parent '%s'.", p_child->get_name(), get_name(), p_child->data.parent->get_name())); //Fail if node has a parent
@@ -1088,19 +1116,35 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) {
#endif
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
- /* Validate name */
_validate_child_name(p_child, p_legible_unique_name);
-
_add_child_nocheck(p_child, p_child->data.name);
+
+ if (p_internal == INTERNAL_MODE_FRONT) {
+ _move_child(p_child, data.internal_children_front);
+ data.internal_children_front++;
+ } else if (p_internal == INTERNAL_MODE_BACK) {
+ if (data.internal_children_back > 0) {
+ _move_child(p_child, data.children.size() - 1, true);
+ }
+ data.internal_children_back++;
+ }
}
void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) {
ERR_FAIL_NULL(p_sibling);
+ ERR_FAIL_NULL(data.parent);
ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself!
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_sibling() failed. Consider using call_deferred(\"add_sibling\", sibling) instead.");
- get_parent()->add_child(p_sibling, p_legible_unique_name);
- get_parent()->move_child(p_sibling, this->get_index() + 1);
+ InternalMode internal = INTERNAL_MODE_DISABLED;
+ if (_is_internal_front()) { // The sibling will have the same internal status.
+ internal = INTERNAL_MODE_FRONT;
+ } else if (_is_internal_back()) {
+ internal = INTERNAL_MODE_BACK;
+ }
+
+ data.parent->add_child(p_sibling, p_legible_unique_name, internal);
+ data.parent->_move_child(p_sibling, get_index() + 1);
}
void Node::_propagate_validate_owner() {
@@ -1154,7 +1198,12 @@ void Node::remove_child(Node *p_child) {
ERR_FAIL_COND_MSG(idx == -1, vformat("Cannot remove child node '%s' as it is not a child of this node.", p_child->get_name()));
//ERR_FAIL_COND( p_child->data.blocked > 0 );
- //if (data.scene) { does not matter
+ // If internal child, update the counter.
+ if (p_child->_is_internal_front()) {
+ data.internal_children_front--;
+ } else if (p_child->_is_internal_back()) {
+ data.internal_children_back--;
+ }
p_child->_set_tree(nullptr);
//}
@@ -1184,17 +1233,29 @@ void Node::remove_child(Node *p_child) {
}
}
-int Node::get_child_count() const {
- return data.children.size();
+int Node::get_child_count(bool p_include_internal) const {
+ if (p_include_internal) {
+ return data.children.size();
+ } else {
+ return data.children.size() - data.internal_children_front - data.internal_children_back;
+ }
}
-Node *Node::get_child(int p_index) const {
- if (p_index < 0) {
- p_index += data.children.size();
+Node *Node::get_child(int p_index, bool p_include_internal) const {
+ if (p_include_internal) {
+ if (p_index < 0) {
+ p_index += data.children.size();
+ }
+ ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr);
+ return data.children[p_index];
+ } else {
+ if (p_index < 0) {
+ p_index += data.children.size() - data.internal_children_front - data.internal_children_back;
+ }
+ ERR_FAIL_INDEX_V(p_index, data.children.size() - data.internal_children_front - data.internal_children_back, nullptr);
+ p_index += data.internal_children_front;
+ return data.children[p_index];
}
- ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr);
-
- return data.children[p_index];
}
Node *Node::_get_child_by_name(const StringName &p_name) const {
@@ -1726,7 +1787,13 @@ void Node::_propagate_replace_owner(Node *p_owner, Node *p_by_owner) {
data.blocked--;
}
-int Node::get_index() const {
+int Node::get_index(bool p_include_internal) const {
+ // p_include_internal = false doesn't make sense if the node is internal.
+ ERR_FAIL_COND_V_MSG(!p_include_internal && (_is_internal_front() || _is_internal_back()), -1, "Node is internal. Can't get index with 'include_internal' being false.");
+
+ if (data.parent && !p_include_internal) {
+ return data.pos - data.parent->data.internal_children_front;
+ }
return data.pos;
}
@@ -2438,12 +2505,12 @@ void Node::queue_delete() {
}
}
-TypedArray<Node> Node::_get_children() const {
+TypedArray<Node> Node::_get_children(bool p_include_internal) const {
TypedArray<Node> arr;
- int cc = get_child_count();
+ int cc = get_child_count(p_include_internal);
arr.resize(cc);
for (int i = 0; i < cc; i++) {
- arr[i] = get_child(i);
+ arr[i] = get_child(i, p_include_internal);
}
return arr;
@@ -2465,7 +2532,7 @@ NodePath Node::get_import_path() const {
static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) {
#ifdef TOOLS_ENABLED
- const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
#else
const String quote_style = "\"";
#endif
@@ -2474,7 +2541,7 @@ static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<S
return;
}
String n = p_base->get_path_to(p_node);
- r_options->push_back(quote_style + n + quote_style);
+ r_options->push_back(n.quote(quote_style));
for (int i = 0; i < p_node->get_child_count(); i++) {
_add_nodes_to_options(p_base, p_node->get_child(i), r_options);
}
@@ -2496,9 +2563,14 @@ void Node::clear_internal_tree_resource_paths() {
}
TypedArray<String> Node::get_configuration_warnings() const {
- if (get_script_instance() && get_script_instance()->get_script().is_valid() &&
- get_script_instance()->get_script()->is_tool() && get_script_instance()->has_method("_get_configuration_warnings")) {
- return get_script_instance()->call("_get_configuration_warnings");
+ Vector<String> warnings;
+ if (GDVIRTUAL_CALL(_get_configuration_warnings, warnings)) {
+ TypedArray<String> ret;
+ ret.resize(warnings.size());
+ for (int i = 0; i < warnings.size(); i++) {
+ ret[i] = warnings[i];
+ }
+ return ret;
}
return Array();
}
@@ -2544,6 +2616,37 @@ void Node::request_ready() {
data.ready_first = true;
}
+void Node::_call_input(const Ref<InputEvent> &p_event) {
+ GDVIRTUAL_CALL(_input, p_event);
+ if (!is_inside_tree() || !get_viewport() || get_viewport()->is_input_handled()) {
+ return;
+ }
+ input(p_event);
+}
+void Node::_call_unhandled_input(const Ref<InputEvent> &p_event) {
+ GDVIRTUAL_CALL(_unhandled_input, p_event);
+ if (!is_inside_tree() || !get_viewport() || get_viewport()->is_input_handled()) {
+ return;
+ }
+ unhandled_input(p_event);
+}
+void Node::_call_unhandled_key_input(const Ref<InputEvent> &p_event) {
+ GDVIRTUAL_CALL(_unhandled_key_input, p_event);
+ if (!is_inside_tree() || !get_viewport() || get_viewport()->is_input_handled()) {
+ return;
+ }
+ unhandled_key_input(p_event);
+}
+
+void Node::input(const Ref<InputEvent> &p_event) {
+}
+
+void Node::unhandled_input(const Ref<InputEvent> &p_event) {
+}
+
+void Node::unhandled_key_input(const Ref<InputEvent> &p_key_event) {
+}
+
void Node::_bind_methods() {
GLOBAL_DEF("editor/node_naming/name_num_separator", 0);
ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_num_separator", PropertyInfo(Variant::INT, "editor/node_naming/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
@@ -2554,11 +2657,11 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
- ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name"), &Node::add_child, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0));
ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child);
- ClassDB::bind_method(D_METHOD("get_child_count"), &Node::get_child_count);
- ClassDB::bind_method(D_METHOD("get_children"), &Node::_get_children);
- ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child);
+ ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript.
+ ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_child", "idx", "include_internal"), &Node::get_child, DEFVAL(false));
ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node);
ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null);
@@ -2582,7 +2685,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner);
ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner);
ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip);
- ClassDB::bind_method(D_METHOD("get_index"), &Node::get_index);
+ ClassDB::bind_method(D_METHOD("get_index", "include_internal"), &Node::get_index, DEFVAL(false));
ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree);
ClassDB::bind_method(D_METHOD("print_tree_pretty"), &Node::print_tree_pretty);
ClassDB::bind_method(D_METHOD("set_filename", "filename"), &Node::set_filename);
@@ -2625,6 +2728,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
+ ClassDB::bind_method(D_METHOD("set_editable_instance", "node", "is_editable"), &Node::set_editable_instance);
+ ClassDB::bind_method(D_METHOD("is_editable_instance", "node"), &Node::is_editable_instance);
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
@@ -2632,15 +2737,15 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
- ClassDB::bind_method(D_METHOD("set_network_master", "id", "recursive"), &Node::set_network_master, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_network_master"), &Node::get_network_master);
+ ClassDB::bind_method(D_METHOD("set_multiplayer_authority", "id", "recursive"), &Node::set_multiplayer_authority, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_multiplayer_authority"), &Node::get_multiplayer_authority);
- ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master);
+ ClassDB::bind_method(D_METHOD("is_multiplayer_authority"), &Node::is_multiplayer_authority);
ClassDB::bind_method(D_METHOD("get_multiplayer"), &Node::get_multiplayer);
ClassDB::bind_method(D_METHOD("get_custom_multiplayer"), &Node::get_custom_multiplayer);
ClassDB::bind_method(D_METHOD("set_custom_multiplayer", "api"), &Node::set_custom_multiplayer);
- ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
ClassDB::bind_method(D_METHOD("set_editor_description", "editor_description"), &Node::set_editor_description);
ClassDB::bind_method(D_METHOD("get_editor_description"), &Node::get_editor_description);
@@ -2718,6 +2823,10 @@ void Node::_bind_methods() {
BIND_ENUM_CONSTANT(DUPLICATE_SCRIPTS);
BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANCING);
+ BIND_ENUM_CONSTANT(INTERNAL_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(INTERNAL_MODE_FRONT);
+ BIND_ENUM_CONSTANT(INTERNAL_MODE_BACK);
+
ADD_SIGNAL(MethodInfo("ready"));
ADD_SIGNAL(MethodInfo("renamed"));
ADD_SIGNAL(MethodInfo("tree_entered"));
@@ -2737,15 +2846,15 @@ void Node::_bind_methods() {
ADD_GROUP("Editor Description", "editor_");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "set_editor_description", "get_editor_description");
- BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_enter_tree"));
- BIND_VMETHOD(MethodInfo("_exit_tree"));
- BIND_VMETHOD(MethodInfo("_ready"));
- BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
- BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
- BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
- BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::ARRAY, "", PROPERTY_HINT_ARRAY_TYPE, "String"), "_get_configuration_warnings"));
+ GDVIRTUAL_BIND(_process, "delta");
+ GDVIRTUAL_BIND(_physics_process, "delta");
+ GDVIRTUAL_BIND(_enter_tree);
+ GDVIRTUAL_BIND(_exit_tree);
+ GDVIRTUAL_BIND(_ready);
+ GDVIRTUAL_BIND(_get_configuration_warnings);
+ GDVIRTUAL_BIND(_input, "event");
+ GDVIRTUAL_BIND(_unhandled_input, "event");
+ GDVIRTUAL_BIND(_unhandled_key_input, "event");
}
String Node::_get_name_num_separator() {