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-rw-r--r--scene/main/instance_placeholder.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
new file mode 100644
index 0000000000..370eb1e74a
--- /dev/null
+++ b/scene/main/instance_placeholder.cpp
@@ -0,0 +1,74 @@
+#include "instance_placeholder.h"
+
+#include "scene/resources/packed_scene.h"
+#include "io/resource_loader.h"
+
+bool InstancePlaceholder::_set(const StringName& p_name, const Variant& p_value) {
+
+ PropSet ps;
+ ps.name=p_name;
+ ps.value=p_value;
+ stored_values.push_back(ps);
+ return true;
+}
+
+bool InstancePlaceholder::_get(const StringName& p_name,Variant &r_ret) const{
+
+ return false;
+}
+void InstancePlaceholder::_get_property_list( List<PropertyInfo> *p_list) const{
+
+
+}
+
+
+void InstancePlaceholder::set_path(const String& p_name) {
+
+ path=p_name;
+}
+
+String InstancePlaceholder::get_path() const {
+
+ return path;
+}
+void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_scene){
+
+ ERR_FAIL_COND(!is_inside_tree());
+
+ Node *base = get_parent();
+ if (!base)
+ return;
+
+ Ref<PackedScene> ps;
+ if (p_custom_scene.is_valid())
+ ps = p_custom_scene;
+ else
+ ps = ResourceLoader::load(path,"PackedScene");
+
+ if (!ps.is_valid())
+ return;
+ Node *scene = ps->instance();
+ scene->set_name(get_name());
+ int pos = get_position_in_parent();
+
+ for(List<PropSet>::Element *E=stored_values.front();E;E=E->next()) {
+ scene->set(E->get().name,E->get().value);
+ }
+
+ queue_delete();
+
+ base->remove_child(this);
+ base->add_child(scene);
+ base->move_child(scene,pos);
+
+}
+
+void InstancePlaceholder::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("replace_by_instance","custom_scene:PackedScene"),&InstancePlaceholder::replace_by_instance,DEFVAL(Variant()));
+}
+
+InstancePlaceholder::InstancePlaceholder() {
+
+
+}