diff options
Diffstat (limited to 'scene/main/canvas_item.h')
-rw-r--r-- | scene/main/canvas_item.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index dc17c5283b..31edd424a1 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -45,7 +45,6 @@ class Font; class StyleBox; class CanvasItemMaterial : public Material { - GDCLASS(CanvasItemMaterial, Material); public: @@ -66,7 +65,6 @@ public: private: union MaterialKey { - struct { uint32_t blend_mode : 4; uint32_t light_mode : 4; @@ -99,7 +97,6 @@ private: MaterialKey current_key; _FORCE_INLINE_ MaterialKey _compute_key() const { - MaterialKey mk; mk.key = 0; mk.blend_mode = blend_mode; @@ -162,7 +159,6 @@ VARIANT_ENUM_CAST(CanvasItemMaterial::BlendMode) VARIANT_ENUM_CAST(CanvasItemMaterial::LightMode) class CanvasItem : public Node { - GDCLASS(CanvasItem, Node); public: @@ -247,9 +243,13 @@ private: protected: _FORCE_INLINE_ void _notify_transform() { - if (!is_inside_tree()) return; + if (!is_inside_tree()) { + return; + } _notify_transform(this); - if (!block_transform_notify && notify_local_transform) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + if (!block_transform_notify && notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } void item_rect_changed(bool p_size_changed = true); @@ -275,7 +275,7 @@ public: virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; // Save and restore a CanvasItem state - virtual void _edit_set_state(const Dictionary &p_state){}; + virtual void _edit_set_state(const Dictionary &p_state) {} virtual Dictionary _edit_get_state() const { return Dictionary(); }; // Used to move the node @@ -288,18 +288,18 @@ public: // Used to rotate the node virtual bool _edit_use_rotation() const { return false; }; - virtual void _edit_set_rotation(float p_rotation){}; + virtual void _edit_set_rotation(float p_rotation) {} virtual float _edit_get_rotation() const { return 0.0; }; // Used to resize/move the node virtual bool _edit_use_rect() const { return false; }; // MAYBE REPLACE BY A _edit_get_editmode() - virtual void _edit_set_rect(const Rect2 &p_rect){}; + virtual void _edit_set_rect(const Rect2 &p_rect) {} virtual Rect2 _edit_get_rect() const { return Rect2(0, 0, 0, 0); }; virtual Size2 _edit_get_minimum_size() const { return Size2(-1, -1); }; // LOOKS WEIRD // Used to set a pivot virtual bool _edit_use_pivot() const { return false; }; - virtual void _edit_set_pivot(const Point2 &p_pivot){}; + virtual void _edit_set_pivot(const Point2 &p_pivot) {} virtual Point2 _edit_get_pivot() const { return Point2(); }; virtual Transform2D _edit_get_transform() const; |