diff options
Diffstat (limited to 'scene/main/canvas_item.cpp')
-rw-r--r-- | scene/main/canvas_item.cpp | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index e91826d44b..8ca33eaf96 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -48,7 +48,6 @@ Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemM CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = nullptr; void CanvasItemMaterial::init_shaders() { - dirty_materials = memnew(SelfList<CanvasItemMaterial>::List); shader_names = memnew(ShaderNames); @@ -59,14 +58,12 @@ void CanvasItemMaterial::init_shaders() { } void CanvasItemMaterial::finish_shaders() { - memdelete(dirty_materials); memdelete(shader_names); dirty_materials = nullptr; } void CanvasItemMaterial::_update_shader() { - dirty_materials->remove(&element); MaterialKey mk = _compute_key(); @@ -85,7 +82,6 @@ void CanvasItemMaterial::_update_shader() { current_key = mk; if (shader_map.has(mk)) { - RS::get_singleton()->material_set_shader(_get_material(), shader_map[mk].shader); shader_map[mk].users++; return; @@ -129,7 +125,6 @@ void CanvasItemMaterial::_update_shader() { code += ";\n"; if (particles_animation) { - code += "uniform int particles_anim_h_frames;\n"; code += "uniform int particles_anim_v_frames;\n"; code += "uniform bool particles_anim_loop;\n"; @@ -165,17 +160,14 @@ void CanvasItemMaterial::_update_shader() { } void CanvasItemMaterial::flush_changes() { - MutexLock lock(material_mutex); while (dirty_materials->first()) { - dirty_materials->first()->self()->_update_shader(); } } void CanvasItemMaterial::_queue_shader_change() { - MutexLock lock(material_mutex); if (!element.in_list()) { @@ -184,13 +176,11 @@ void CanvasItemMaterial::_queue_shader_change() { } bool CanvasItemMaterial::_is_shader_dirty() const { - MutexLock lock(material_mutex); return element.in_list(); } void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) { - blend_mode = p_blend_mode; _queue_shader_change(); } @@ -200,13 +190,11 @@ CanvasItemMaterial::BlendMode CanvasItemMaterial::get_blend_mode() const { } void CanvasItemMaterial::set_light_mode(LightMode p_light_mode) { - light_mode = p_light_mode; _queue_shader_change(); } CanvasItemMaterial::LightMode CanvasItemMaterial::get_light_mode() const { - return light_mode; } @@ -221,34 +209,28 @@ bool CanvasItemMaterial::get_particles_animation() const { } void CanvasItemMaterial::set_particles_anim_h_frames(int p_frames) { - particles_anim_h_frames = p_frames; RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_h_frames, p_frames); } int CanvasItemMaterial::get_particles_anim_h_frames() const { - return particles_anim_h_frames; } void CanvasItemMaterial::set_particles_anim_v_frames(int p_frames) { - particles_anim_v_frames = p_frames; RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_v_frames, p_frames); } int CanvasItemMaterial::get_particles_anim_v_frames() const { - return particles_anim_v_frames; } void CanvasItemMaterial::set_particles_anim_loop(bool p_loop) { - particles_anim_loop = p_loop; RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, particles_anim_loop); } bool CanvasItemMaterial::get_particles_anim_loop() const { - return particles_anim_loop; } @@ -259,18 +241,15 @@ void CanvasItemMaterial::_validate_property(PropertyInfo &property) const { } RID CanvasItemMaterial::get_shader_rid() const { - ERR_FAIL_COND_V(!shader_map.has(current_key), RID()); return shader_map[current_key].shader; } Shader::Mode CanvasItemMaterial::get_shader_mode() const { - return Shader::MODE_CANVAS_ITEM; } void CanvasItemMaterial::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_blend_mode", "blend_mode"), &CanvasItemMaterial::set_blend_mode); ClassDB::bind_method(D_METHOD("get_blend_mode"), &CanvasItemMaterial::get_blend_mode); @@ -310,7 +289,6 @@ void CanvasItemMaterial::_bind_methods() { CanvasItemMaterial::CanvasItemMaterial() : element(this) { - blend_mode = BLEND_MODE_MIX; light_mode = LIGHT_MODE_NORMAL; particles_animation = false; @@ -325,7 +303,6 @@ CanvasItemMaterial::CanvasItemMaterial() : } CanvasItemMaterial::~CanvasItemMaterial() { - MutexLock lock(material_mutex); if (shader_map.has(current_key)) { @@ -356,7 +333,6 @@ Transform2D CanvasItem::_edit_get_transform() const { #endif bool CanvasItem::is_visible_in_tree() const { - if (!is_inside_tree()) return false; @@ -375,7 +351,6 @@ bool CanvasItem::is_visible_in_tree() const { } void CanvasItem::_propagate_visibility_changed(bool p_visible) { - if (p_visible && first_draw) { //avoid propagating it twice first_draw = false; } @@ -388,7 +363,6 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) { _block(); for (int i = 0; i < get_child_count(); i++) { - CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i)); if (c && c->visible) //should the toplevels stop propagation? i think so but.. @@ -399,7 +373,6 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) { } void CanvasItem::show() { - if (visible) return; @@ -414,7 +387,6 @@ void CanvasItem::show() { } void CanvasItem::hide() { - if (!visible) return; @@ -434,7 +406,6 @@ CanvasItem *CanvasItem::get_current_item_drawn() { } void CanvasItem::_update_callback() { - if (!is_inside_tree()) { pending_update = false; return; @@ -462,7 +433,6 @@ void CanvasItem::_update_callback() { } Transform2D CanvasItem::get_global_transform_with_canvas() const { - if (canvas_layer) return canvas_layer->get_transform() * get_global_transform(); else if (is_inside_tree()) @@ -491,7 +461,6 @@ Transform2D CanvasItem::get_global_transform() const { ERR_FAIL_COND_V(!is_inside_tree(), get_transform()); #endif if (global_invalid) { - const CanvasItem *pi = get_parent_item(); if (pi) global_transform = pi->get_global_transform() * get_transform(); @@ -505,7 +474,6 @@ Transform2D CanvasItem::get_global_transform() const { } void CanvasItem::_toplevel_raise_self() { - if (!is_inside_tree()) return; @@ -516,15 +484,12 @@ void CanvasItem::_toplevel_raise_self() { } void CanvasItem::_enter_canvas() { - if ((!Object::cast_to<CanvasItem>(get_parent())) || toplevel) { - Node *n = this; canvas_layer = nullptr; while (n) { - canvas_layer = Object::cast_to<CanvasLayer>(n); if (canvas_layer) { break; @@ -554,7 +519,6 @@ void CanvasItem::_enter_canvas() { get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE, group, "_toplevel_raise_self"); } else { - CanvasItem *parent = get_parent_item(); canvas_layer = parent->canvas_layer; RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, parent->get_canvas_item()); @@ -568,7 +532,6 @@ void CanvasItem::_enter_canvas() { } void CanvasItem::_exit_canvas() { - notification(NOTIFICATION_EXIT_CANVAS, true); //reverse the notification RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, RID()); canvas_layer = nullptr; @@ -576,10 +539,8 @@ void CanvasItem::_exit_canvas() { } void CanvasItem::_notification(int p_what) { - switch (p_what) { case NOTIFICATION_ENTER_TREE: { - _update_texture_filter_changed(false); _update_texture_repeat_changed(false); @@ -615,7 +576,6 @@ void CanvasItem::_notification(int p_what) { } } break; case NOTIFICATION_MOVED_IN_PARENT: { - if (!is_inside_tree()) break; @@ -643,17 +603,14 @@ void CanvasItem::_notification(int p_what) { } break; case NOTIFICATION_DRAW: case NOTIFICATION_TRANSFORM_CHANGED: { - } break; case NOTIFICATION_VISIBILITY_CHANGED: { - emit_signal(SceneStringNames::get_singleton()->visibility_changed); } break; } } void CanvasItem::set_visible(bool p_visible) { - if (p_visible) show(); else @@ -661,19 +618,16 @@ void CanvasItem::set_visible(bool p_visible) { } void CanvasItem::_window_visibility_changed() { - if (visible) { _propagate_visibility_changed(window->is_visible()); } } bool CanvasItem::is_visible() const { - return visible; } void CanvasItem::update() { - if (!is_inside_tree()) return; if (pending_update) @@ -685,7 +639,6 @@ void CanvasItem::update() { } void CanvasItem::set_modulate(const Color &p_modulate) { - if (modulate == p_modulate) return; @@ -693,12 +646,10 @@ void CanvasItem::set_modulate(const Color &p_modulate) { RenderingServer::get_singleton()->canvas_item_set_modulate(canvas_item, modulate); } Color CanvasItem::get_modulate() const { - return modulate; } void CanvasItem::set_as_toplevel(bool p_toplevel) { - if (toplevel == p_toplevel) return; @@ -713,12 +664,10 @@ void CanvasItem::set_as_toplevel(bool p_toplevel) { } bool CanvasItem::is_set_as_toplevel() const { - return toplevel; } CanvasItem *CanvasItem::get_parent_item() const { - if (toplevel) return nullptr; @@ -726,7 +675,6 @@ CanvasItem *CanvasItem::get_parent_item() const { } void CanvasItem::set_self_modulate(const Color &p_self_modulate) { - if (self_modulate == p_self_modulate) return; @@ -734,12 +682,10 @@ void CanvasItem::set_self_modulate(const Color &p_self_modulate) { RenderingServer::get_singleton()->canvas_item_set_self_modulate(canvas_item, self_modulate); } Color CanvasItem::get_self_modulate() const { - return self_modulate; } void CanvasItem::set_light_mask(int p_light_mask) { - if (light_mask == p_light_mask) return; @@ -748,26 +694,22 @@ void CanvasItem::set_light_mask(int p_light_mask) { } int CanvasItem::get_light_mask() const { - return light_mask; } void CanvasItem::item_rect_changed(bool p_size_changed) { - if (p_size_changed) update(); emit_signal(SceneStringNames::get_singleton()->item_rect_changed); } void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width); } void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Vector<Color> colors; @@ -776,14 +718,12 @@ void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_co } void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width); } void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width) { - Vector<Point2> points; points.resize(p_point_count); const float delta_angle = p_end_angle - p_start_angle; @@ -796,7 +736,6 @@ void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start } void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Vector<Color> colors; @@ -805,14 +744,12 @@ void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_c } void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RenderingServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width); } void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); if (p_filled) { @@ -859,14 +796,12 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil } void CanvasItem::draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RenderingServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color); } void CanvasItem::draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_pos, const Color &p_modulate, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_texture.is_null()); @@ -875,14 +810,12 @@ void CanvasItem::draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_p } void CanvasItem::draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_texture.is_null()); p_texture->draw_rect(canvas_item, p_rect, p_tile, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat)); } void CanvasItem::draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, bool p_clip_uv, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_texture.is_null()); p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat), p_clip_uv); @@ -896,7 +829,6 @@ void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p p_style_box->draw(canvas_item, p_rect); } void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, float p_width, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); @@ -906,7 +838,6 @@ void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Col RenderingServer::get_singleton()->canvas_item_add_primitive(canvas_item, p_points, p_colors, p_uvs, rid, p_width, rid_normal, rid_specular, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat)); } void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Transform2D xform(p_rot, p_offset); @@ -915,14 +846,12 @@ void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const S } void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RenderingServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix); } void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); @@ -933,7 +862,6 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color } void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Vector<Color> colors; @@ -946,7 +874,6 @@ void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Colo } void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, const Transform2D &p_transform, const Color &p_modulate, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND(p_mesh.is_null()); RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); RID normal_map_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); @@ -955,7 +882,6 @@ void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_text RenderingServer::get_singleton()->canvas_item_add_mesh(canvas_item, p_mesh->get_rid(), p_transform, p_modulate, texture_rid, normal_map_rid, specular_map_rid, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat)); } void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) { - ERR_FAIL_COND(p_multimesh.is_null()); RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); RID normal_map_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); @@ -965,7 +891,6 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex } void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) { - ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_font.is_null()); @@ -973,7 +898,6 @@ void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const } float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, const Color &p_modulate) { - ERR_FAIL_COND_V_MSG(!drawing, 0, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND_V(p_char.length() != 1, 0); @@ -986,7 +910,6 @@ float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const } void CanvasItem::_notify_transform(CanvasItem *p_node) { - /* This check exists to avoid re-propagating the transform * notification down the tree on dirty nodes. It provides * optimization by avoiding redundancy (nodes are dirty, will get the @@ -1007,7 +930,6 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) { } for (List<CanvasItem *>::Element *E = p_node->children_items.front(); E; E = E->next()) { - CanvasItem *ci = E->get(); if (ci->toplevel) continue; @@ -1016,13 +938,11 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) { } Rect2 CanvasItem::get_viewport_rect() const { - ERR_FAIL_COND_V(!is_inside_tree(), Rect2()); return get_viewport()->get_visible_rect(); } RID CanvasItem::get_canvas() const { - ERR_FAIL_COND_V(!is_inside_tree(), RID()); if (canvas_layer) @@ -1032,7 +952,6 @@ RID CanvasItem::get_canvas() const { } ObjectID CanvasItem::get_canvas_layer_instance_id() const { - if (canvas_layer) { return canvas_layer->get_instance_id(); } else { @@ -1041,7 +960,6 @@ ObjectID CanvasItem::get_canvas_layer_instance_id() const { } CanvasItem *CanvasItem::get_toplevel() const { - CanvasItem *ci = const_cast<CanvasItem *>(this); while (!ci->toplevel && Object::cast_to<CanvasItem>(ci->get_parent())) { ci = Object::cast_to<CanvasItem>(ci->get_parent()); @@ -1051,7 +969,6 @@ CanvasItem *CanvasItem::get_toplevel() const { } Ref<World2D> CanvasItem::get_world_2d() const { - ERR_FAIL_COND_V(!is_inside_tree(), Ref<World2D>()); CanvasItem *tl = get_toplevel(); @@ -1064,7 +981,6 @@ Ref<World2D> CanvasItem::get_world_2d() const { } RID CanvasItem::get_viewport_rid() const { - ERR_FAIL_COND_V(!is_inside_tree(), RID()); return get_viewport()->get_viewport_rid(); } @@ -1074,12 +990,10 @@ void CanvasItem::set_block_transform_notify(bool p_enable) { } bool CanvasItem::is_block_transform_notify_enabled() const { - return block_transform_notify; } void CanvasItem::set_draw_behind_parent(bool p_enable) { - if (behind == p_enable) return; behind = p_enable; @@ -1087,12 +1001,10 @@ void CanvasItem::set_draw_behind_parent(bool p_enable) { } bool CanvasItem::is_draw_behind_parent_enabled() const { - return behind; } void CanvasItem::set_material(const Ref<Material> &p_material) { - material = p_material; RID rid; if (material.is_valid()) @@ -1102,23 +1014,19 @@ void CanvasItem::set_material(const Ref<Material> &p_material) { } void CanvasItem::set_use_parent_material(bool p_use_parent_material) { - use_parent_material = p_use_parent_material; RS::get_singleton()->canvas_item_set_use_parent_material(canvas_item, p_use_parent_material); } bool CanvasItem::get_use_parent_material() const { - return use_parent_material; } Ref<Material> CanvasItem::get_material() const { - return material; } Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) const { - ERR_FAIL_COND_V(!is_inside_tree(), screen_point); Transform2D local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse(); @@ -1127,7 +1035,6 @@ Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) cons } Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) const { - ERR_FAIL_COND_V(p_event.is_null(), p_event); ERR_FAIL_COND_V(!is_inside_tree(), p_event); @@ -1135,13 +1042,11 @@ Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) con } Vector2 CanvasItem::get_global_mouse_position() const { - ERR_FAIL_COND_V(!get_viewport(), Vector2()); return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_position()); } Vector2 CanvasItem::get_local_mouse_position() const { - ERR_FAIL_COND_V(!get_viewport(), Vector2()); return get_global_transform().affine_inverse().xform(get_global_mouse_position()); @@ -1159,7 +1064,6 @@ void CanvasItem::force_update_transform() { } void CanvasItem::_bind_methods() { - ClassDB::bind_method(D_METHOD("_toplevel_raise_self"), &CanvasItem::_toplevel_raise_self); ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback); @@ -1316,7 +1220,6 @@ void CanvasItem::_bind_methods() { } Transform2D CanvasItem::get_canvas_transform() const { - ERR_FAIL_COND_V(!is_inside_tree(), Transform2D()); if (canvas_layer) @@ -1328,11 +1231,9 @@ Transform2D CanvasItem::get_canvas_transform() const { } Transform2D CanvasItem::get_viewport_transform() const { - ERR_FAIL_COND_V(!is_inside_tree(), Transform2D()); if (canvas_layer) { - if (get_viewport()) { return get_viewport()->get_final_transform() * canvas_layer->get_transform(); } else { @@ -1369,7 +1270,6 @@ bool CanvasItem::is_transform_notification_enabled() const { } int CanvasItem::get_canvas_layer() const { - if (canvas_layer) return canvas_layer->get_layer(); else @@ -1377,7 +1277,6 @@ int CanvasItem::get_canvas_layer() const { } void CanvasItem::_update_texture_filter_changed(bool p_propagate) { - if (!is_inside_tree()) { return; } @@ -1434,7 +1333,6 @@ CanvasItem::TextureFilter CanvasItem::get_texture_filter() const { } void CanvasItem::_update_texture_repeat_changed(bool p_propagate) { - if (!is_inside_tree()) { return; } @@ -1488,7 +1386,6 @@ CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const { CanvasItem::CanvasItem() : xform_change(this) { - window = nullptr; canvas_item = RenderingServer::get_singleton()->canvas_item_create(); visible = true; @@ -1515,6 +1412,5 @@ CanvasItem::CanvasItem() : } CanvasItem::~CanvasItem() { - RenderingServer::get_singleton()->free(canvas_item); } |