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-rw-r--r--scene/io/resource_format_wav.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index 53eefd26fe..dabbb79de3 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -98,7 +98,7 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original
/* chunk size */
uint32_t chunksize=file->get_32();
- uint32_t file_pos=file->get_pos(); //save file pos, so we can skip to next chunk safely
+ uint32_t file_pos=file->get_position(); //save file pos, so we can skip to next chunk safely
if (file->eof_reached()) {