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Diffstat (limited to 'scene/io/scene_loader.cpp')
-rw-r--r-- | scene/io/scene_loader.cpp | 161 |
1 files changed, 0 insertions, 161 deletions
diff --git a/scene/io/scene_loader.cpp b/scene/io/scene_loader.cpp deleted file mode 100644 index 8615e64ae9..0000000000 --- a/scene/io/scene_loader.cpp +++ /dev/null @@ -1,161 +0,0 @@ -/*************************************************************************/ -/* scene_loader.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_loader.h" -#include "globals.h" -#include "path_remap.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED - -SceneFormatLoader *SceneLoader::loader[MAX_LOADERS]; - -int SceneLoader::loader_count=0; - - -void SceneInteractiveLoader::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("get_scene"),&SceneInteractiveLoader::get_scene); - ObjectTypeDB::bind_method(_MD("poll"),&SceneInteractiveLoader::poll); - ObjectTypeDB::bind_method(_MD("get_stage"),&SceneInteractiveLoader::get_stage); - ObjectTypeDB::bind_method(_MD("get_stage_count"),&SceneInteractiveLoader::get_stage_count); -} - -class SceneInteractiveLoaderDefault : public SceneInteractiveLoader { - - OBJ_TYPE( SceneInteractiveLoaderDefault, SceneInteractiveLoader ); -public: - Node *scene; - - virtual void set_local_path(const String& p_local_path) { scene->set_filename(p_local_path); } - virtual Node *get_scene() { return scene; } - virtual Error poll() { return ERR_FILE_EOF; } - virtual int get_stage() const { return 1; } - virtual int get_stage_count() const { return 1; } - - SceneInteractiveLoaderDefault() {} -}; - - -Ref<SceneInteractiveLoader> SceneFormatLoader::load_interactive(const String &p_path,bool p_root_scene_hint) { - - Node *scene = load(p_path,p_root_scene_hint); - if (!scene) - return Ref<SceneInteractiveLoader>(); - Ref<SceneInteractiveLoaderDefault> sil = Ref<SceneInteractiveLoaderDefault>( memnew( SceneInteractiveLoaderDefault )); - sil->scene=scene; - return sil; -} - - - -bool SceneFormatLoader::recognize(const String& p_extension) const { - - - List<String> extensions; - get_recognized_extensions(&extensions); - for (List<String>::Element *E=extensions.front();E;E=E->next()) { - - if (E->get().nocasecmp_to(p_extension.extension())==0) - return true; - } - - return false; -} - -Ref<SceneInteractiveLoader> SceneLoader::load_interactive(const String &p_path,bool p_save_root_state) { - - String local_path=Globals::get_singleton()->localize_path(p_path); - - String remapped_path = PathRemap::get_singleton()->get_remap(local_path); - String extension=remapped_path.extension(); - - for (int i=0;i<loader_count;i++) { - - if (!loader[i]->recognize(extension)) - continue; - Ref<SceneInteractiveLoader> il = loader[i]->load_interactive(remapped_path,p_save_root_state); - - if (il.is_null() && remapped_path!=local_path) - il = loader[i]->load_interactive(local_path,p_save_root_state); - - ERR_EXPLAIN("Error loading scene: "+local_path); - ERR_FAIL_COND_V(il.is_null(),Ref<SceneInteractiveLoader>()); - il->set_local_path(local_path); - - return il; - } - - ERR_EXPLAIN("No loader found for scene: "+p_path); - ERR_FAIL_V(Ref<SceneInteractiveLoader>()); - return Ref<SceneInteractiveLoader>(); -} - -Node* SceneLoader::load(const String &p_path,bool p_root_scene_hint) { - - String local_path=Globals::get_singleton()->localize_path(p_path); - - String remapped_path = PathRemap::get_singleton()->get_remap(local_path); - String extension=remapped_path.extension(); - - for (int i=0;i<loader_count;i++) { - - if (!loader[i]->recognize(extension)) - continue; - Node*node = loader[i]->load(remapped_path,p_root_scene_hint); - - if (!node && remapped_path!=local_path) - node = loader[i]->load(local_path,p_root_scene_hint); - - ERR_EXPLAIN("Error loading scene: "+local_path); - ERR_FAIL_COND_V(!node,NULL); - node->set_filename(local_path); - - return node; - } - - ERR_EXPLAIN("No loader found for scene: "+p_path); - ERR_FAIL_V(NULL); -} - -void SceneLoader::get_recognized_extensions(List<String> *p_extensions) { - - for (int i=0;i<loader_count;i++) { - - loader[i]->get_recognized_extensions(p_extensions); - } - -} - -void SceneLoader::add_scene_format_loader(SceneFormatLoader *p_format_loader) { - - ERR_FAIL_COND( loader_count >= MAX_LOADERS ); - loader[loader_count++]=p_format_loader; -} - - -#endif |