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-rw-r--r--scene/io/scene_format_script.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/scene/io/scene_format_script.cpp b/scene/io/scene_format_script.cpp
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+++ b/scene/io/scene_format_script.cpp
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+/*************************************************************************/
+/* scene_format_script.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "scene_format_script.h"
+#if 0
+Node* SceneFormatLoaderScript::load(const String &p_path,bool p_save_instance_state) {
+
+ Ref<Script> script = ResourceLoader::load(p_path);
+ ERR_EXPLAIN("Can't load script-based scene: "+p_path);
+ ERR_FAIL_COND_V(script.is_null(),NULL);
+ ERR_EXPLAIN("Script does not instance in a node: "+p_path);
+ ERR_FAIL_COND_V(script->get_node_type()=="",NULL);
+ String node_type=script->get_node_type();
+ Object *obj = ObjectTypeDB::instance(node_type);
+ ERR_EXPLAIN("Unknown node type for instancing '"+node_type+"' in script: "+p_path);
+ ERR_FAIL_COND_V(!obj,NULL);
+ Node *node = obj->cast_to<Node>();
+ if (!node)
+ memdelete(obj);
+ ERR_EXPLAIN("Node type '"+node_type+"' not of type 'Node'' in script: "+p_path);
+ ERR_FAIL_COND_V(!node,NULL);
+
+ node->set_script(script.get_ref_ptr());
+
+ return node;
+}
+
+void SceneFormatLoaderScript::get_recognized_extensions(List<String> *p_extensions) const {
+
+ for (int i=0;i<ScriptServer::get_language_count();i++) {
+
+ ScriptServer::get_language(i)->get_recognized_extensions(p_extensions);
+ }
+}
+
+
+SceneFormatLoaderScript::SceneFormatLoaderScript()
+{
+}
+#endif