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Diffstat (limited to 'scene/io/resource_format_wav.cpp')
-rw-r--r--scene/io/resource_format_wav.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index 9cf349eb7b..0a19e6f72b 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -171,9 +171,9 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original
if (format_bits>8)
len*=2;
- DVector<uint8_t> data;
+ PoolVector<uint8_t> data;
data.resize(len);
- DVector<uint8_t>::Write dataw = data.write();
+ PoolVector<uint8_t>::Write dataw = data.write();
void * data_ptr = dataw.ptr();
for (int i=0;i<frames;i++) {
@@ -215,7 +215,7 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original
}
- dataw=DVector<uint8_t>::Write();
+ dataw=PoolVector<uint8_t>::Write();
sample->set_data(data);
@@ -267,7 +267,7 @@ bool ResourceFormatLoaderWAV::handles_type(const String& p_type) const {
String ResourceFormatLoaderWAV::get_resource_type(const String &p_path) const {
- if (p_path.extension().to_lower()=="wav")
+ if (p_path.get_extension().to_lower()=="wav")
return "Sample";
return "";
}