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path: root/scene/io/resource_format_wav.cpp
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Diffstat (limited to 'scene/io/resource_format_wav.cpp')
-rw-r--r--scene/io/resource_format_wav.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index 3720aa13fd..f75836d2df 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -171,9 +171,9 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original
if (format_bits>8)
len*=2;
- DVector<uint8_t> data;
+ PoolVector<uint8_t> data;
data.resize(len);
- DVector<uint8_t>::Write dataw = data.write();
+ PoolVector<uint8_t>::Write dataw = data.write();
void * data_ptr = dataw.ptr();
for (int i=0;i<frames;i++) {
@@ -215,7 +215,7 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original
}
- dataw=DVector<uint8_t>::Write();
+ dataw=PoolVector<uint8_t>::Write();
sample->set_data(data);