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-rw-r--r--scene/gui/color_picker.cpp5
-rw-r--r--scene/gui/color_picker.h2
-rw-r--r--scene/gui/color_ramp_edit.cpp28
-rw-r--r--scene/gui/color_ramp_edit.h28
-rw-r--r--scene/gui/control.cpp90
-rw-r--r--scene/gui/control.h9
-rw-r--r--scene/gui/custom_button.cpp40
-rw-r--r--scene/gui/custom_button.h43
-rw-r--r--scene/gui/file_dialog.cpp5
-rw-r--r--scene/gui/graph_edit.cpp28
-rw-r--r--scene/gui/graph_edit.h28
-rw-r--r--scene/gui/graph_node.cpp28
-rw-r--r--scene/gui/graph_node.h28
-rw-r--r--scene/gui/grid_container.cpp1
-rw-r--r--scene/gui/item_list.cpp28
-rw-r--r--scene/gui/item_list.h28
-rw-r--r--scene/gui/link_button.cpp28
-rw-r--r--scene/gui/link_button.h28
-rw-r--r--scene/gui/patch_9_frame.cpp28
-rw-r--r--scene/gui/patch_9_frame.h28
-rw-r--r--scene/gui/rich_text_label.cpp7
-rw-r--r--scene/gui/split_container.cpp2
-rw-r--r--scene/gui/split_container.h2
-rw-r--r--scene/gui/tab_container.cpp9
-rw-r--r--scene/gui/text_edit.cpp18
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp17
-rw-r--r--scene/gui/tree.h3
-rw-r--r--scene/gui/video_player.cpp11
29 files changed, 488 insertions, 114 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index bd24b43761..d6bbdf2d21 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -664,10 +664,15 @@ bool ColorPickerButton::is_editing_alpha() const{
}
+ColorPicker *ColorPickerButton::get_picker() {
+ return picker;
+}
+
void ColorPickerButton::_bind_methods(){
ObjectTypeDB::bind_method(_MD("set_color","color"),&ColorPickerButton::set_color);
ObjectTypeDB::bind_method(_MD("get_color"),&ColorPickerButton::get_color);
+ ObjectTypeDB::bind_method(_MD("get_picker:ColorPicker"),&ColorPickerButton::get_picker);
ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPickerButton::set_edit_alpha);
ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPickerButton::is_editing_alpha);
ObjectTypeDB::bind_method(_MD("_color_changed"),&ColorPickerButton::_color_changed);
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 4559bc7391..f5de982200 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -133,6 +133,8 @@ public:
void set_edit_alpha(bool p_show);
bool is_editing_alpha() const;
+ ColorPicker *get_picker();
+
ColorPickerButton();
};
diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp
index 2ab004e04b..50e1ffbec9 100644
--- a/scene/gui/color_ramp_edit.cpp
+++ b/scene/gui/color_ramp_edit.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* color_ramp_edit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "color_ramp_edit.h"
#include "os/keyboard.h"
diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/color_ramp_edit.h
index 91292eed0d..61365d9f07 100644
--- a/scene/gui/color_ramp_edit.h
+++ b/scene/gui/color_ramp_edit.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* color_ramp_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef SCENE_GUI_COLOR_RAMP_EDIT_H_
#define SCENE_GUI_COLOR_RAMP_EDIT_H_
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index dfad7d1432..edc8a8bcb8 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -153,6 +153,9 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) {
update();
} else if (name.begins_with("custom_fonts/")) {
String dname = name.get_slicec('/',1);
+ if (data.font_override.has(dname)) {
+ _unref_font(data.font_override[dname]);
+ }
data.font_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
update();
@@ -437,11 +440,17 @@ void Control::_notification(int p_notification) {
if (is_set_as_toplevel()) {
data.SI=get_viewport()->_gui_add_subwindow_control(this);
+
+ if (data.theme.is_null() && data.parent && data.parent->data.theme_owner) {
+ data.theme_owner=data.parent->data.theme_owner;
+ notification(NOTIFICATION_THEME_CHANGED);
+ }
+
} else {
Node *parent=this; //meh
- Node *parent_control=NULL;
+ Control *parent_control=NULL;
bool subwindow=false;
while(parent) {
@@ -457,8 +466,9 @@ void Control::_notification(int p_notification) {
break;
}
- if (parent->cast_to<Control>()) {
- parent_control=parent->cast_to<Control>();
+ parent_control=parent->cast_to<Control>();
+
+ if (parent_control) {
break;
} else if (ci) {
@@ -470,6 +480,10 @@ void Control::_notification(int p_notification) {
if (parent_control) {
//do nothing, has a parent control
+ if (data.theme.is_null() && parent_control->data.theme_owner) {
+ data.theme_owner=parent_control->data.theme_owner;
+ notification(NOTIFICATION_THEME_CHANGED);
+ }
} else if (subwindow) {
//is a subwindow (process input before other controls for that canvas)
data.SI=get_viewport()->_gui_add_subwindow_control(this);
@@ -1540,7 +1554,15 @@ void Control::add_style_override(const StringName& p_name, const Ref<StyleBox>&
void Control::add_font_override(const StringName& p_name, const Ref<Font>& p_font) {
ERR_FAIL_COND(p_font.is_null());
+ if (data.font_override.has(p_name)) {
+ _unref_font(data.font_override[p_name]);
+ }
data.font_override[p_name]=p_font;
+
+ if (p_font.is_valid()) {
+ _ref_font(p_font);
+ }
+
notification(NOTIFICATION_THEME_CHANGED);
update();
}
@@ -1829,18 +1851,29 @@ void Control::_modal_stack_remove() {
}
-void Control::_propagate_theme_changed(Control *p_owner) {
+void Control::_propagate_theme_changed(CanvasItem *p_at,Control *p_owner) {
- for(int i=0;i<get_child_count();i++) {
+ Control *c = p_at->cast_to<Control>();
+
+ if (c && c!=p_owner && c->data.theme.is_valid()) // has a theme, this can't be propagated
+ return;
+
+ for(int i=0;i<p_at->get_child_count();i++) {
+
+ CanvasItem *child = p_at->get_child(i)->cast_to<CanvasItem>();
+ if (child) {
+ _propagate_theme_changed(child,p_owner);
+ }
- Control *child = get_child(i)->cast_to<Control>();
- if (child && child->data.theme.is_null()) //has no theme, propagate
- child->_propagate_theme_changed(p_owner);
}
- data.theme_owner=p_owner;
- _notification(NOTIFICATION_THEME_CHANGED);
- update();
+
+ if (c) {
+
+ c->data.theme_owner=p_owner;
+ c->_notification(NOTIFICATION_THEME_CHANGED);
+ c->update();
+ }
}
void Control::set_theme(const Ref<Theme>& p_theme) {
@@ -1849,15 +1882,15 @@ void Control::set_theme(const Ref<Theme>& p_theme) {
data.theme=p_theme;
if (!p_theme.is_null()) {
- _propagate_theme_changed(this);
+ _propagate_theme_changed(this,this);
} else {
Control *parent = get_parent()?get_parent()->cast_to<Control>():NULL;
if (parent && parent->data.theme_owner) {
- _propagate_theme_changed(parent->data.theme_owner);
+ _propagate_theme_changed(this,parent->data.theme_owner);
} else {
- _propagate_theme_changed(NULL);
+ _propagate_theme_changed(this,NULL);
}
}
@@ -2222,6 +2255,33 @@ float Control::_get_rotation_deg() const {
WARN_PRINT("Deprecated method Control._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted.");
return get_rotation_deg();
}
+//needed to update the control if the font changes..
+void Control::_ref_font( Ref<Font> p_sc) {
+
+ if (!data.font_refcount.has(p_sc)) {
+ data.font_refcount[p_sc]=1;
+ p_sc->connect("changed",this,"_font_changed");
+ } else {
+ data.font_refcount[p_sc]+=1;
+ }
+}
+
+void Control::_unref_font(Ref<Font> p_sc) {
+
+ ERR_FAIL_COND(!data.font_refcount.has(p_sc));
+ data.font_refcount[p_sc]--;
+ if (data.font_refcount[p_sc]==0) {
+ p_sc->disconnect("changed",this,"_font_changed");
+ data.font_refcount.erase(p_sc);
+ }
+}
+
+void Control::_font_changed(){
+
+ update();
+ notification(NOTIFICATION_THEME_CHANGED);
+ minimum_size_changed(); //fonts affect minimum size pretty much almost always
+}
void Control::set_scale(const Vector2& p_scale){
@@ -2374,6 +2434,8 @@ void Control::_bind_methods() {
ObjectTypeDB::bind_method(_MD("minimum_size_changed"), &Control::minimum_size_changed);
+ ObjectTypeDB::bind_method(_MD("_font_changed"), &Control::_font_changed);
+
BIND_VMETHOD(MethodInfo("_input_event",PropertyInfo(Variant::INPUT_EVENT,"event")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2,"get_minimum_size"));
BIND_VMETHOD(MethodInfo(Variant::OBJECT,"get_drag_data",PropertyInfo(Variant::VECTOR2,"pos")));
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 59704ae29b..07a28de1ea 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -153,6 +153,8 @@ private:
HashMap<StringName, Ref<Font>, StringNameHasher > font_override;
HashMap<StringName, Color, StringNameHasher > color_override;
HashMap<StringName, int, StringNameHasher > constant_override;
+ Map< Ref<Font>, int> font_refcount;
+
} data;
// used internally
@@ -169,7 +171,7 @@ private:
float _get_range(int p_idx) const;
float _s2a(float p_val, AnchorType p_anchor,float p_range) const;
float _a2s(float p_val, AnchorType p_anchor,float p_range) const;
- void _propagate_theme_changed(Control *p_owner);
+ void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner);
void _change_notify_margins();
void _update_minimum_size();
@@ -184,6 +186,11 @@ private:
void _set_rotation_deg(float p_degrees);
float _get_rotation_deg() const;
+ void _ref_font(Ref<Font> p_sc);
+ void _unref_font( Ref<Font> p_sc);
+ void _font_changed();
+
+
friend class Viewport;
void _modal_stack_remove();
void _modal_set_prev_focus_owner(ObjectID p_prev);
diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp
deleted file mode 100644
index a70af05418..0000000000
--- a/scene/gui/custom_button.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*************************************************************************/
-/* custom_button.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "custom_button.h"
-
-CustomButton::CustomButton()
-{
-}
-
-
-CustomButton::~CustomButton()
-{
-}
-
-
diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h
deleted file mode 100644
index 2492750489..0000000000
--- a/scene/gui/custom_button.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*************************************************************************/
-/* custom_button.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef CUSTOM_BUTTON_H
-#define CUSTOM_BUTTON_H
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-class CustomButton{
-public:
- CustomButton();
-
- ~CustomButton();
-
-};
-
-#endif
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 732cbb8e72..d335399caa 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -339,6 +339,11 @@ void FileDialog::update_file_list() {
}
}
+ if (dirs.find("..")==NULL) {
+ //may happen if lacking permissions
+ dirs.push_back("..");
+ }
+
dirs.sort_custom<NoCaseComparator>();
files.sort_custom<NoCaseComparator>();
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 9123194589..ee3b8913b4 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* graph_edit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "graph_edit.h"
#include "os/input.h"
#include "os/keyboard.h"
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 8a7721b9b5..ac4e71ba49 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* graph_edit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef GRAPH_EDIT_H
#define GRAPH_EDIT_H
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index eef1bf79c4..94001b2ac1 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* graph_node.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "graph_node.h"
#include "method_bind_ext.inc"
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index dc407a6809..5a50d0d68d 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* graph_node.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef GRAPH_NODE_H
#define GRAPH_NODE_H
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index a514f1b3d7..dde9768a6d 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -158,6 +158,7 @@ void GridContainer::set_columns(int p_columns) {
columns=p_columns;
queue_sort();
+ minimum_size_changed();
}
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 66e8fe10ff..5379836746 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* item_list.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "item_list.h"
#include "os/os.h"
#include "globals.h"
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index a4909205ef..aa6dd64c50 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* item_list.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef ITEMLIST_H
#define ITEMLIST_H
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index 065423ae2d..62829fd5a4 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* link_button.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "link_button.h"
diff --git a/scene/gui/link_button.h b/scene/gui/link_button.h
index d218482337..9978f66cc0 100644
--- a/scene/gui/link_button.h
+++ b/scene/gui/link_button.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* link_button.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef LINKBUTTON_H
#define LINKBUTTON_H
diff --git a/scene/gui/patch_9_frame.cpp b/scene/gui/patch_9_frame.cpp
index 3ecee7328b..a6a3490ad2 100644
--- a/scene/gui/patch_9_frame.cpp
+++ b/scene/gui/patch_9_frame.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* patch_9_frame.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "patch_9_frame.h"
#include "servers/visual_server.h"
diff --git a/scene/gui/patch_9_frame.h b/scene/gui/patch_9_frame.h
index 52e2324c3d..7763db567a 100644
--- a/scene/gui/patch_9_frame.h
+++ b/scene/gui/patch_9_frame.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* patch_9_frame.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef PATCH_9_FRAME_H
#define PATCH_9_FRAME_H
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 80949b4eb4..786ce27a0c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -278,6 +278,11 @@ if (m_height > line_height) {\
if (c[end]=='\t') {
cw=tab_size*font->get_char_size(' ').width;
}
+
+ if (end>0 && w+cw+begin > p_width ) {
+ break; //don't allow lines longer than assigned width
+ }
+
w+=cw;
if (c[end]==' ') {
@@ -340,10 +345,12 @@ if (m_height > line_height) {\
int cw=font->get_char_size(c[i],c[i+1]).x;
+
if (c[i]=='\t') {
cw=tab_size*font->get_char_size(' ').width;
}
+
if (p_click_pos.x-cw/2>p_ofs.x+align_ofs+pofs) {
rchar=int((&c[i])-cf);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index d22f6a0229..6b36a60ea2 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -351,7 +351,7 @@ void SplitContainer::_input_event(const InputEvent& p_event) {
}
-Control::CursorShape SplitContainer::get_cursor_shape(const Point2& p_pos) {
+Control::CursorShape SplitContainer::get_cursor_shape(const Point2& p_pos) const {
if (collapsed)
return Control::get_cursor_shape(p_pos);
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index f721d16310..d2dc42165e 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -75,7 +75,7 @@ public:
void set_dragger_visibility(DraggerVisibility p_visibility);
DraggerVisibility get_dragger_visibility() const;
- virtual CursorShape get_cursor_shape(const Point2& p_pos=Point2i());
+ virtual CursorShape get_cursor_shape(const Point2& p_pos=Point2i()) const;
virtual Size2 get_minimum_size() const;
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index d19e5f0d60..37c68a295d 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -704,13 +704,13 @@ Size2 TabContainer::get_minimum_size() const {
if (c->is_set_as_toplevel())
continue;
- if (!c->has_meta("_tab_name"))
- continue;
+ //if (!c->has_meta("_tab_name"))
+ // continue;
if (!c->is_visible())
continue;
- Size2 cms = c->get_minimum_size();
+ Size2 cms = c->get_combined_minimum_size();
ms.x=MAX(ms.x,cms.x);
ms.y=MAX(ms.y,cms.y);
}
@@ -722,6 +722,9 @@ Size2 TabContainer::get_minimum_size() const {
ms.y+=MAX(tab_bg->get_minimum_size().y,tab_fg->get_minimum_size().y);
ms.y+=font->get_height();
+ Ref<StyleBox> sb = get_stylebox("panel");
+ ms+=sb->get_minimum_size();
+
return ms;
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 3e374ef888..49d7527786 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2892,7 +2892,7 @@ int TextEdit::get_char_count() {
return totalsize; // omit last \n
}
-Size2 TextEdit::get_minimum_size() {
+Size2 TextEdit::get_minimum_size() const {
return cache.style_normal->get_minimum_size();
}
@@ -3825,12 +3825,16 @@ void TextEdit::undo() {
_do_text_op(op, true);
current_op.version=op.prev_version;
if(undo_stack_pos->get().chain_backward) {
- do {
+ while(true) {
+ ERR_BREAK(!undo_stack_pos->prev());
undo_stack_pos = undo_stack_pos->prev();
op = undo_stack_pos->get();
_do_text_op(op, true);
current_op.version = op.prev_version;
- } while(!undo_stack_pos->get().chain_forward);
+ if (undo_stack_pos->get().chain_forward) {
+ break;
+ }
+ }
}
cursor_set_line(undo_stack_pos->get().from_line);
@@ -3849,12 +3853,16 @@ void TextEdit::redo() {
_do_text_op(op, false);
current_op.version = op.version;
if(undo_stack_pos->get().chain_forward) {
- do {
+
+ while(true) {
+ ERR_BREAK(!undo_stack_pos->next());
undo_stack_pos=undo_stack_pos->next();
op = undo_stack_pos->get();
_do_text_op(op, false);
current_op.version = op.version;
- } while(!undo_stack_pos->get().chain_backward);
+ if (undo_stack_pos->get().chain_backward)
+ break;
+ }
}
cursor_set_line(undo_stack_pos->get().to_line);
cursor_set_column(undo_stack_pos->get().to_column);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 24a72afd48..22f024c491 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -278,7 +278,7 @@ class TextEdit : public Control {
void _scroll_lines_down();
// void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask);
- Size2 get_minimum_size();
+ Size2 get_minimum_size() const;
int get_row_height() const;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 08fe847a33..f8516f8f5d 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -811,6 +811,8 @@ void Tree::update_cache() {
cache.item_margin=get_constant("item_margin");
cache.button_margin=get_constant("button_margin");
cache.guide_width=get_constant("guide_width");
+ cache.draw_relationship_lines=get_constant("draw_relationship_lines");
+ cache.relationship_line_color=get_color("relationship_line_color");
cache.title_button = get_stylebox("title_button_normal");
cache.title_button_pressed = get_stylebox("title_button_pressed");
@@ -1295,9 +1297,21 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
while (c) {
+ if (cache.draw_relationship_lines == 1){
+ int root_ofs = children_pos.x + (hide_folding?cache.hseparation:cache.item_margin);
+ int parent_ofs = p_pos.x + (hide_folding?cache.hseparation:cache.item_margin);
+ Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h/2)-cache.offset+p_draw_ofs;
+ if (c->get_children() > 0)
+ root_pos -= Point2i(cache.arrow->get_width(),0);
+
+ Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width()/2, p_pos.y + label_h/2 + cache.arrow->get_height()/2)-cache.offset+p_draw_ofs;
+ VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x, root_pos.y), cache.relationship_line_color);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color);
+ }
+
int child_h=draw_item(children_pos, p_draw_ofs, p_draw_size, c );
- if (child_h<0)
+ if (child_h<0 && cache.draw_relationship_lines == 0)
return -1; // break, stop drawing, no need to anymore
htotal+=child_h;
@@ -3674,4 +3688,3 @@ Tree::~Tree() {
}
}
-
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 1dad26dffe..0172546c1d 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -377,6 +377,7 @@ friend class TreeItem;
Color font_color_selected;
Color guide_color;
Color drop_position_color;
+ Color relationship_line_color;
int hseparation;
int vseparation;
@@ -384,6 +385,7 @@ friend class TreeItem;
int guide_width;
int button_margin;
Point2 offset;
+ int draw_relationship_lines;
enum ClickType {
CLICK_NONE,
@@ -532,4 +534,3 @@ public:
VARIANT_ENUM_CAST( Tree::SelectMode );
#endif
-
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 26227d6389..e9ff76bd91 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -208,10 +208,17 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
playback->set_paused(paused);
texture=playback->get_texture();
+ const int channels = playback->get_channels();
+
AudioServer::get_singleton()->lock();
- resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,0);
+ if (channels > 0)
+ resampler.setup(channels,playback->get_mix_rate(),server_mix_rate,buffering_ms,0);
+ else
+ resampler.clear();
AudioServer::get_singleton()->unlock();
- playback->set_mix_callback(_audio_mix_callback,this);
+
+ if (channels > 0)
+ playback->set_mix_callback(_audio_mix_callback,this);
} else {
texture.unref();