diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/color_picker.cpp | 6 | ||||
-rw-r--r-- | scene/gui/control.cpp | 2 | ||||
-rw-r--r-- | scene/gui/dialogs.cpp | 2 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 6 | ||||
-rw-r--r-- | scene/gui/split_container.cpp | 3 | ||||
-rw-r--r-- | scene/gui/subviewport_container.cpp | 12 | ||||
-rw-r--r-- | scene/gui/subviewport_container.h | 3 | ||||
-rw-r--r-- | scene/gui/tab_bar.cpp | 3 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/texture_button.cpp | 50 | ||||
-rw-r--r-- | scene/gui/texture_button.h | 20 |
12 files changed, 64 insertions, 47 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 724e5bcaf6..eb9f9039b7 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -959,7 +959,7 @@ void ColorPicker::_sample_draw() { // Draw both old and new colors for easier comparison (only if spawned from a ColorPickerButton). const Rect2 rect_old = Rect2(Point2(), Size2(sample->get_size().width * 0.5, sample->get_size().height * 0.95)); - if (display_old_color && old_color.a < 1.0) { + if (old_color.a < 1.0) { sample->draw_texture_rect(get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), rect_old, true); } @@ -1088,7 +1088,9 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) { } else if (p_which == 1) { if (actual_shape == SHAPE_HSV_RECTANGLE) { Ref<Texture2D> hue = get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker")); - c->draw_texture_rect(hue, Rect2(Point2(), c->get_size())); + c->draw_set_transform(Point2(), -Math_PI / 2, Size2(c->get_size().x, -c->get_size().y)); + c->draw_texture_rect(hue, Rect2(Point2(), Size2(1, 1))); + c->draw_set_transform(Point2(), 0, Size2(1, 1)); int y = c->get_size().y - c->get_size().y * (1.0 - h); Color col; col.set_hsv(h, 1, 1); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4e76f72921..92ee21a916 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2935,7 +2935,7 @@ void Control::_notification(int p_notification) { queue_redraw(); if (data.RI) { - get_viewport()->_gui_set_root_order_dirty(); + get_viewport()->gui_set_root_order_dirty(); } } break; diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index bf4dd3d245..0d265719ec 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -377,7 +377,7 @@ void AcceptDialog::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "ok_button_text"), "set_ok_button_text", "get_ok_button_text"); - ADD_GROUP("Dialog", "dialog"); + ADD_GROUP("Dialog", "dialog_"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"), "set_hide_on_ok", "get_hide_on_ok"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_close_on_escape"), "set_close_on_escape", "get_close_on_escape"); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 46b712379d..40792dd43f 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -2406,7 +2406,7 @@ void GraphEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom_step"), "set_zoom_step", "get_zoom_step"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_zoom_label"), "set_show_zoom_label", "is_showing_zoom_label"); - ADD_GROUP("Minimap", "minimap"); + ADD_GROUP("Minimap", "minimap_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_enabled"), "set_minimap_enabled", "is_minimap_enabled"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size", PROPERTY_HINT_NONE, "suffix:px"), "set_minimap_size", "get_minimap_size"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity"); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 889610e071..642a94b23e 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -3860,6 +3860,10 @@ void RichTextLabel::append_text(const String &p_bbcode) { Color color2 = Color::from_string(subtag_b[1], fallback_color); set_cell_row_background_color(color1, color2); } + if (subtag_b.size() == 1) { + Color color1 = Color::from_string(subtag_a[1], fallback_color); + set_cell_row_background_color(color1, color1); + } } } } @@ -5392,7 +5396,7 @@ void RichTextLabel::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); ADD_GROUP("Markup", ""); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "RichTextEffect"), (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("RichTextEffect"), (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hint_underlined"), "set_hint_underline", "is_hint_underlined"); diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 2ca1d6239e..9830b41389 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -71,7 +71,7 @@ void SplitContainerDragger::gui_input(const Ref<InputEvent> &p_event) { Vector2i in_parent_pos = get_transform().xform(mm->get_position()); if (!sc->vertical && is_layout_rtl()) { - sc->split_offset = drag_ofs - ((sc->vertical ? in_parent_pos.y : in_parent_pos.x) - drag_from); + sc->split_offset = drag_ofs - (in_parent_pos.x - drag_from); } else { sc->split_offset = drag_ofs + ((sc->vertical ? in_parent_pos.y : in_parent_pos.x) - drag_from); } @@ -194,7 +194,6 @@ void SplitContainer::_compute_middle_sep(bool p_clamp) { // Clamp the split_offset if requested. if (p_clamp) { split_offset -= wished_middle_sep - middle_sep; - p_clamp = false; } } diff --git a/scene/gui/subviewport_container.cpp b/scene/gui/subviewport_container.cpp index 3ad84cbc6d..f3d9a22342 100644 --- a/scene/gui/subviewport_container.cpp +++ b/scene/gui/subviewport_container.cpp @@ -227,6 +227,18 @@ void SubViewportContainer::unhandled_input(const Ref<InputEvent> &p_event) { } } +void SubViewportContainer::add_child_notify(Node *p_child) { + if (Object::cast_to<SubViewport>(p_child)) { + queue_redraw(); + } +} + +void SubViewportContainer::remove_child_notify(Node *p_child) { + if (Object::cast_to<SubViewport>(p_child)) { + queue_redraw(); + } +} + PackedStringArray SubViewportContainer::get_configuration_warnings() const { PackedStringArray warnings = Node::get_configuration_warnings(); diff --git a/scene/gui/subviewport_container.h b/scene/gui/subviewport_container.h index 63a58b5f07..fdd8fe9486 100644 --- a/scene/gui/subviewport_container.h +++ b/scene/gui/subviewport_container.h @@ -44,6 +44,9 @@ protected: void _notification(int p_what); static void _bind_methods(); + virtual void add_child_notify(Node *p_child) override; + virtual void remove_child_notify(Node *p_child) override; + public: void set_stretch(bool p_enable); bool is_stretch_enabled() const; diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp index cf6681f809..f87829cf71 100644 --- a/scene/gui/tab_bar.cpp +++ b/scene/gui/tab_bar.cpp @@ -385,9 +385,6 @@ void TabBar::_notification(int p_what) { if (tabs[i].disabled) { sb = theme_cache.tab_disabled_style; col = theme_cache.font_disabled_color; - } else if (i == current) { - sb = theme_cache.tab_selected_style; - col = theme_cache.font_selected_color; } else { sb = theme_cache.tab_unselected_style; col = theme_cache.font_unselected_color; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 56f7281721..cce9fa4f34 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4234,7 +4234,7 @@ Point2i TextEdit::get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_ if (!p_allow_out_of_bounds) { return Point2i(-1, -1); } - return Point2i(text[row].size(), row); + return Point2i(text[row].length(), row); } int col = 0; diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index ad12757921..ccdf56c1d7 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -250,11 +250,11 @@ void TextureButton::_notification(int p_what) { } void TextureButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_normal_texture", "texture"), &TextureButton::set_normal_texture); - ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture"), &TextureButton::set_pressed_texture); - ClassDB::bind_method(D_METHOD("set_hover_texture", "texture"), &TextureButton::set_hover_texture); - ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture"), &TextureButton::set_disabled_texture); - ClassDB::bind_method(D_METHOD("set_focused_texture", "texture"), &TextureButton::set_focused_texture); + ClassDB::bind_method(D_METHOD("set_texture_normal", "texture"), &TextureButton::set_texture_normal); + ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture"), &TextureButton::set_texture_pressed); + ClassDB::bind_method(D_METHOD("set_texture_hover", "texture"), &TextureButton::set_texture_hover); + ClassDB::bind_method(D_METHOD("set_texture_disabled", "texture"), &TextureButton::set_texture_disabled); + ClassDB::bind_method(D_METHOD("set_texture_focused", "texture"), &TextureButton::set_texture_focused); ClassDB::bind_method(D_METHOD("set_click_mask", "mask"), &TextureButton::set_click_mask); ClassDB::bind_method(D_METHOD("set_ignore_texture_size", "ignore"), &TextureButton::set_ignore_texture_size); ClassDB::bind_method(D_METHOD("set_stretch_mode", "mode"), &TextureButton::set_stretch_mode); @@ -263,21 +263,21 @@ void TextureButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureButton::set_flip_v); ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureButton::is_flipped_v); - ClassDB::bind_method(D_METHOD("get_normal_texture"), &TextureButton::get_normal_texture); - ClassDB::bind_method(D_METHOD("get_pressed_texture"), &TextureButton::get_pressed_texture); - ClassDB::bind_method(D_METHOD("get_hover_texture"), &TextureButton::get_hover_texture); - ClassDB::bind_method(D_METHOD("get_disabled_texture"), &TextureButton::get_disabled_texture); - ClassDB::bind_method(D_METHOD("get_focused_texture"), &TextureButton::get_focused_texture); + ClassDB::bind_method(D_METHOD("get_texture_normal"), &TextureButton::get_texture_normal); + ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TextureButton::get_texture_pressed); + ClassDB::bind_method(D_METHOD("get_texture_hover"), &TextureButton::get_texture_hover); + ClassDB::bind_method(D_METHOD("get_texture_disabled"), &TextureButton::get_texture_disabled); + ClassDB::bind_method(D_METHOD("get_texture_focused"), &TextureButton::get_texture_focused); ClassDB::bind_method(D_METHOD("get_click_mask"), &TextureButton::get_click_mask); ClassDB::bind_method(D_METHOD("get_ignore_texture_size"), &TextureButton::get_ignore_texture_size); ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode); ADD_GROUP("Textures", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_texture", "get_normal_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_pressed_texture", "get_pressed_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_hover_texture", "get_hover_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_disabled_texture", "get_disabled_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_focused_texture", "get_focused_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_normal", "get_texture_normal"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_pressed", "get_texture_pressed"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_hover", "get_texture_hover"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_disabled", "get_texture_disabled"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_focused", "get_texture_focused"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_texture_size", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_ignore_texture_size", "get_ignore_texture_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); @@ -293,7 +293,7 @@ void TextureButton::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } -void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) { +void TextureButton::set_texture_normal(const Ref<Texture2D> &p_normal) { if (normal == p_normal) { return; } @@ -303,7 +303,7 @@ void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) { update_minimum_size(); } -void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) { +void TextureButton::set_texture_pressed(const Ref<Texture2D> &p_pressed) { if (pressed == p_pressed) { return; } @@ -313,7 +313,7 @@ void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) { update_minimum_size(); } -void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) { +void TextureButton::set_texture_hover(const Ref<Texture2D> &p_hover) { if (hover == p_hover) { return; } @@ -323,7 +323,7 @@ void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) { update_minimum_size(); } -void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) { +void TextureButton::set_texture_disabled(const Ref<Texture2D> &p_disabled) { if (disabled == p_disabled) { return; } @@ -341,19 +341,19 @@ void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) { update_minimum_size(); } -Ref<Texture2D> TextureButton::get_normal_texture() const { +Ref<Texture2D> TextureButton::get_texture_normal() const { return normal; } -Ref<Texture2D> TextureButton::get_pressed_texture() const { +Ref<Texture2D> TextureButton::get_texture_pressed() const { return pressed; } -Ref<Texture2D> TextureButton::get_hover_texture() const { +Ref<Texture2D> TextureButton::get_texture_hover() const { return hover; } -Ref<Texture2D> TextureButton::get_disabled_texture() const { +Ref<Texture2D> TextureButton::get_texture_disabled() const { return disabled; } @@ -361,11 +361,11 @@ Ref<BitMap> TextureButton::get_click_mask() const { return click_mask; } -Ref<Texture2D> TextureButton::get_focused_texture() const { +Ref<Texture2D> TextureButton::get_texture_focused() const { return focused; }; -void TextureButton::set_focused_texture(const Ref<Texture2D> &p_focused) { +void TextureButton::set_texture_focused(const Ref<Texture2D> &p_focused) { focused = p_focused; }; diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 9f6f7c1515..4b6d5b5bec 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -71,18 +71,18 @@ protected: static void _bind_methods(); public: - void set_normal_texture(const Ref<Texture2D> &p_normal); - void set_pressed_texture(const Ref<Texture2D> &p_pressed); - void set_hover_texture(const Ref<Texture2D> &p_hover); - void set_disabled_texture(const Ref<Texture2D> &p_disabled); - void set_focused_texture(const Ref<Texture2D> &p_focused); + void set_texture_normal(const Ref<Texture2D> &p_normal); + void set_texture_pressed(const Ref<Texture2D> &p_pressed); + void set_texture_hover(const Ref<Texture2D> &p_hover); + void set_texture_disabled(const Ref<Texture2D> &p_disabled); + void set_texture_focused(const Ref<Texture2D> &p_focused); void set_click_mask(const Ref<BitMap> &p_click_mask); - Ref<Texture2D> get_normal_texture() const; - Ref<Texture2D> get_pressed_texture() const; - Ref<Texture2D> get_hover_texture() const; - Ref<Texture2D> get_disabled_texture() const; - Ref<Texture2D> get_focused_texture() const; + Ref<Texture2D> get_texture_normal() const; + Ref<Texture2D> get_texture_pressed() const; + Ref<Texture2D> get_texture_hover() const; + Ref<Texture2D> get_texture_disabled() const; + Ref<Texture2D> get_texture_focused() const; Ref<BitMap> get_click_mask() const; bool get_ignore_texture_size() const; |