diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/base_button.cpp | 16 | ||||
-rw-r--r-- | scene/gui/base_button.h | 4 | ||||
-rw-r--r-- | scene/gui/check_button.cpp | 13 | ||||
-rw-r--r-- | scene/gui/control.cpp | 8 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 1 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 4 | ||||
-rw-r--r-- | scene/gui/option_button.cpp | 16 | ||||
-rw-r--r-- | scene/gui/option_button.h | 6 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 82 | ||||
-rw-r--r-- | scene/gui/popup_menu.h | 36 | ||||
-rw-r--r-- | scene/gui/tab_container.cpp | 8 | ||||
-rw-r--r-- | scene/gui/tabs.cpp | 6 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 60 |
13 files changed, 166 insertions, 94 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index f808d6c234..e95781c181 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -376,7 +376,7 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const { bool pressing; if (status.press_attempt) { - pressing = status.pressing_inside; + pressing = (status.pressing_inside || keep_pressed_outside); if (status.pressed) pressing = !pressing; } else { @@ -446,6 +446,16 @@ Control::FocusMode BaseButton::get_enabled_focus_mode() const { return enabled_focus_mode; } +void BaseButton::set_keep_pressed_outside(bool p_on) { + + keep_pressed_outside = p_on; +} + +bool BaseButton::is_keep_pressed_outside() const { + + return keep_pressed_outside; +} + void BaseButton::set_shortcut(const Ref<ShortCut> &p_shortcut) { if (shortcut.is_null() == p_shortcut.is_null()) @@ -528,6 +538,8 @@ void BaseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_draw_mode"), &BaseButton::get_draw_mode); ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode); ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode); + ClassDB::bind_method(D_METHOD("set_keep_pressed_outside", "enabled"), &BaseButton::set_keep_pressed_outside); + ClassDB::bind_method(D_METHOD("is_keep_pressed_outside"), &BaseButton::is_keep_pressed_outside); ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut); ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut); @@ -549,6 +561,7 @@ void BaseButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask"); ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group"); @@ -566,6 +579,7 @@ BaseButton::BaseButton() { toggle_mode = false; shortcut_in_tooltip = true; + keep_pressed_outside = false; status.pressed = false; status.press_attempt = false; status.hovering = false; diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 9a00cc79f2..22a8f6d8fe 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -52,6 +52,7 @@ private: int button_mask; bool toggle_mode; bool shortcut_in_tooltip; + bool keep_pressed_outside; FocusMode enabled_focus_mode; Ref<ShortCut> shortcut; @@ -110,6 +111,9 @@ public: void set_action_mode(ActionMode p_mode); ActionMode get_action_mode() const; + void set_keep_pressed_outside(bool p_on); + bool is_keep_pressed_outside() const; + void set_button_mask(int p_mask); int get_button_mask() const; diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index 35e3119473..a2d0f388c4 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -34,13 +34,15 @@ #include "servers/visual_server.h" Size2 CheckButton::get_icon_size() const { - Ref<Texture> on = Control::get_icon("on"); - Ref<Texture> off = Control::get_icon("off"); + + Ref<Texture> on = Control::get_icon(is_disabled() ? "on_disabled" : "on"); + Ref<Texture> off = Control::get_icon(is_disabled() ? "off_disabled" : "off"); Size2 tex_size = Size2(0, 0); if (!on.is_null()) tex_size = Size2(on->get_width(), on->get_height()); if (!off.is_null()) tex_size = Size2(MAX(tex_size.width, off->get_width()), MAX(tex_size.height, off->get_height())); + return tex_size; } @@ -49,9 +51,8 @@ Size2 CheckButton::get_minimum_size() const { Size2 minsize = Button::get_minimum_size(); Size2 tex_size = get_icon_size(); minsize.width += tex_size.width; - if (get_text().length() > 0) { + if (get_text().length() > 0) minsize.width += get_constant("hseparation"); - } Ref<StyleBox> sb = get_stylebox("normal"); minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(MARGIN_TOP) + sb->get_margin(MARGIN_BOTTOM)); @@ -67,8 +68,8 @@ void CheckButton::_notification(int p_what) { RID ci = get_canvas_item(); - Ref<Texture> on = Control::get_icon("on"); - Ref<Texture> off = Control::get_icon("off"); + Ref<Texture> on = Control::get_icon(is_disabled() ? "on_disabled" : "on"); + Ref<Texture> off = Control::get_icon(is_disabled() ? "off_disabled" : "off"); Ref<StyleBox> sb = get_stylebox("normal"); Vector2 ofs; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index c7cd2bb6d8..a38f97a90c 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2634,6 +2634,12 @@ bool Control::is_visibility_clip_disabled() const { void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { +#ifdef TOOLS_ENABLED + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; +#else + const String quote_style = "\""; +#endif + Node::get_argument_options(p_function, p_idx, r_options); if (p_idx == 0) { @@ -2651,7 +2657,7 @@ void Control::get_argument_options(const StringName &p_function, int p_idx, List sn.sort_custom<StringName::AlphCompare>(); for (List<StringName>::Element *E = sn.front(); E; E = E->next()) { - r_options->push_back("\"" + E->get() + "\""); + r_options->push_back(quote_style + E->get() + quote_style); } } } diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index f5e979e9e6..026374ded1 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -369,7 +369,6 @@ void ItemList::clear() { update(); shape_changed = true; defer_select_single = -1; - scroll_bar->set_value(0); } void ItemList::set_fixed_column_width(int p_size) { diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index d889c8d8b8..2d18a80833 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -613,9 +613,7 @@ void LineEdit::_notification(int p_what) { #endif case NOTIFICATION_RESIZED: { - if (expand_to_text_length) { - window_pos = 0; //force scroll back since it's expanding to text length - } + window_pos = 0; set_cursor_position(get_cursor_position()); } break; diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 7238543a14..694065497a 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -115,15 +115,15 @@ void OptionButton::pressed() { popup->popup(); } -void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID) { +void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id) { - popup->add_icon_radio_check_item(p_icon, p_label, p_ID); + popup->add_icon_radio_check_item(p_icon, p_label, p_id); if (popup->get_item_count() == 1) select(0); } -void OptionButton::add_item(const String &p_label, int p_ID) { +void OptionButton::add_item(const String &p_label, int p_id) { - popup->add_radio_check_item(p_label, p_ID); + popup->add_radio_check_item(p_label, p_id); if (popup->get_item_count() == 1) select(0); } @@ -136,9 +136,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) { popup->set_item_icon(p_idx, p_icon); } -void OptionButton::set_item_id(int p_idx, int p_ID) { +void OptionButton::set_item_id(int p_idx, int p_id) { - popup->set_item_id(p_idx, p_ID); + popup->set_item_id(p_idx, p_id); } void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) { @@ -338,8 +338,8 @@ void OptionButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items"); // "selected" property must come after "items", otherwise GH-10213 occurs ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected"); - ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID"))); - ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "ID"))); + ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id"))); + ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id"))); } OptionButton::OptionButton() { diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 63b451377a..51d5fd6947 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -59,12 +59,12 @@ protected: static void _bind_methods(); public: - void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1); - void add_item(const String &p_label, int p_ID = -1); + void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1); + void add_item(const String &p_label, int p_id = -1); void set_item_text(int p_idx, const String &p_text); void set_item_icon(int p_idx, const Ref<Texture> &p_icon); - void set_item_id(int p_idx, int p_ID); + void set_item_id(int p_idx, int p_id); void set_item_metadata(int p_idx, const Variant &p_metadata); void set_item_disabled(int p_idx, bool p_disabled); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 8825891807..984307530d 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -93,14 +93,14 @@ Size2 PopupMenu::get_minimum_size() const { if (items[i].submenu != "") size.width += get_icon("submenu")->get_width(); - if (has_check) - size.width += check_w; - max_w = MAX(max_w, size.width + icon_w); + max_w = MAX(max_w, size.width); minsize.height += size.height; } - minsize.width += max_w + accel_max_w; + minsize.width += max_w + icon_w + accel_max_w; + if (has_check) + minsize.width += check_w; return minsize; } @@ -355,7 +355,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { } int over = _get_mouse_over(m->get_position()); - int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over); + int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].id >= 0 ? items[over].id : over); if (id < 0) { mouse_over = -1; @@ -449,7 +449,7 @@ void PopupMenu::_notification(int p_what) { for (int i = 0; i < items.size(); i++) { if (!items[i].icon.is_null()) - icon_ofs = MAX(items[i].icon->get_size().height, icon_ofs); + icon_ofs = MAX(items[i].icon->get_size().width, icon_ofs); if (items[i].checkable_type) has_check = true; @@ -591,93 +591,93 @@ void PopupMenu::_notification(int p_what) { } } -void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) { +void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { Item item; item.icon = p_icon; item.text = p_label; item.xl_text = tr(p_label); item.accel = p_accel; - item.ID = p_ID; + item.id = p_id; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) { +void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) { Item item; item.text = p_label; item.xl_text = tr(p_label); item.accel = p_accel; - item.ID = p_ID == -1 ? items.size() : p_ID; + item.id = p_id == -1 ? items.size() : p_id; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_ID) { +void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) { Item item; item.text = p_label; item.xl_text = tr(p_label); - item.ID = p_ID; + item.id = p_id; item.submenu = p_submenu; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) { +void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { Item item; item.icon = p_icon; item.text = p_label; item.xl_text = tr(p_label); item.accel = p_accel; - item.ID = p_ID; + item.id = p_id; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) { +void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) { Item item; item.text = p_label; item.xl_text = tr(p_label); item.accel = p_accel; - item.ID = p_ID == -1 ? items.size() : p_ID; + item.id = p_id == -1 ? items.size() : p_id; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) { +void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) { - add_check_item(p_label, p_ID, p_accel); + add_check_item(p_label, p_id, p_accel); items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; update(); minimum_size_changed(); } -void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) { +void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { - add_icon_check_item(p_icon, p_label, p_ID, p_accel); + add_icon_check_item(p_icon, p_label, p_id, p_accel); items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; update(); minimum_size_changed(); } -void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { +void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); _ref_shortcut(p_shortcut); Item item; - item.ID = p_ID; + item.id = p_id; item.icon = p_icon; item.shortcut = p_shortcut; item.shortcut_is_global = p_global; @@ -686,14 +686,14 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut minimum_size_changed(); } -void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { +void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); _ref_shortcut(p_shortcut); Item item; - item.ID = p_ID; + item.id = p_id; item.shortcut = p_shortcut; item.shortcut_is_global = p_global; items.push_back(item); @@ -701,14 +701,14 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g minimum_size_changed(); } -void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { +void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); _ref_shortcut(p_shortcut); Item item; - item.ID = p_ID; + item.id = p_id; item.shortcut = p_shortcut; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; item.icon = p_icon; @@ -718,14 +718,14 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh minimum_size_changed(); } -void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { +void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); _ref_shortcut(p_shortcut); Item item; - item.ID = p_ID; + item.id = p_id; item.shortcut = p_shortcut; item.shortcut_is_global = p_global; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; @@ -734,21 +734,21 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo minimum_size_changed(); } -void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { +void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - add_check_shortcut(p_shortcut, p_ID, p_global); + add_check_shortcut(p_shortcut, p_id, p_global); items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; update(); minimum_size_changed(); } -void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) { +void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) { Item item; item.text = p_label; item.xl_text = tr(p_label); item.accel = p_accel; - item.ID = p_ID; + item.id = p_id; item.max_states = p_max_states; item.state = p_default_state; items.push_back(item); @@ -782,10 +782,10 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) { update(); minimum_size_changed(); } -void PopupMenu::set_item_id(int p_idx, int p_ID) { +void PopupMenu::set_item_id(int p_idx, int p_id) { ERR_FAIL_INDEX(p_idx, items.size()); - items.write[p_idx].ID = p_ID; + items.write[p_idx].id = p_id; update(); minimum_size_changed(); @@ -881,14 +881,14 @@ bool PopupMenu::is_item_checked(int p_idx) const { int PopupMenu::get_item_id(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, items.size(), 0); - return items[p_idx].ID; + return items[p_idx].id; } -int PopupMenu::get_item_index(int p_ID) const { +int PopupMenu::get_item_index(int p_id) const { for (int i = 0; i < items.size(); i++) { - if (items[i].ID == p_ID) + if (items[i].id == p_id) return i; } @@ -1077,7 +1077,7 @@ void PopupMenu::activate_item(int p_item) { ERR_FAIL_INDEX(p_item, items.size()); ERR_FAIL_COND(items[p_item].separator); - int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item; + int id = items[p_item].id >= 0 ? items[p_item].id : p_item; //hide all parent PopupMenus Node *next = get_parent(); @@ -1139,7 +1139,7 @@ void PopupMenu::add_separator(const String &p_text) { Item sep; sep.separator = true; - sep.ID = -1; + sep.id = -1; if (p_text != String()) { sep.text = p_text; sep.xl_text = tr(p_text); @@ -1415,8 +1415,8 @@ void PopupMenu::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay"); - ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID"))); - ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID"))); + ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id"))); + ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index"))); } diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 767ff568fe..687006d58d 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -55,7 +55,7 @@ class PopupMenu : public Popup { int state; bool separator; bool disabled; - int ID; + int id; Variant metadata; String submenu; String tooltip; @@ -120,26 +120,26 @@ protected: static void _bind_methods(); public: - void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0); - void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); - void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0); - void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); - void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); - void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0); - void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1); - - void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); - void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); - void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); - void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); - void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); - - void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0); + void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1); + + void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + + void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0); void set_item_text(int p_idx, const String &p_text); void set_item_icon(int p_idx, const Ref<Texture> &p_icon); void set_item_checked(int p_idx, bool p_checked); - void set_item_id(int p_idx, int p_ID); + void set_item_id(int p_idx, int p_id); void set_item_accelerator(int p_idx, uint32_t p_accel); void set_item_metadata(int p_idx, const Variant &p_meta); void set_item_disabled(int p_idx, bool p_disabled); @@ -161,7 +161,7 @@ public: Ref<Texture> get_item_icon(int p_idx) const; bool is_item_checked(int p_idx) const; int get_item_id(int p_idx) const; - int get_item_index(int p_ID) const; + int get_item_index(int p_id) const; uint32_t get_item_accelerator(int p_idx) const; Variant get_item_metadata(int p_idx) const; bool is_item_disabled(int p_idx) const; diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 6997c2809c..39c76e6646 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -146,6 +146,11 @@ void TabContainer::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_TRANSLATION_CHANGED: { + + minimum_size_changed(); + update(); + } break; case NOTIFICATION_RESIZED: { Vector<Control *> tabs = _get_tabs(); @@ -181,7 +186,6 @@ void TabContainer::_notification(int p_what) { first_tab_cache--; } } break; - case NOTIFICATION_DRAW: { RID canvas = get_canvas_item(); @@ -732,6 +736,7 @@ void TabContainer::set_tab_title(int p_tab, const String &p_title) { Control *child = _get_tab(p_tab); ERR_FAIL_COND(!child); child->set_meta("_tab_name", p_title); + update(); } String TabContainer::get_tab_title(int p_tab) const { @@ -749,6 +754,7 @@ void TabContainer::set_tab_icon(int p_tab, const Ref<Texture> &p_icon) { Control *child = _get_tab(p_tab); ERR_FAIL_COND(!child); child->set_meta("_tab_icon", p_icon); + update(); } Ref<Texture> TabContainer::get_tab_icon(int p_tab) const { diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index ac643c1320..36571cc878 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -222,6 +222,10 @@ void Tabs::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_TRANSLATION_CHANGED: { + minimum_size_changed(); + update(); + } break; case NOTIFICATION_MOUSE_EXIT: { rb_hover = -1; cb_hover = -1; @@ -232,7 +236,6 @@ void Tabs::_notification(int p_what) { _update_cache(); _ensure_no_over_offset(); ensure_tab_visible(current); - } break; case NOTIFICATION_DRAW: { _update_cache(); @@ -394,7 +397,6 @@ void Tabs::_notification(int p_what) { } else { buttons_visible = false; } - } break; } } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f9dbfdf477..71e84e974f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -825,6 +825,9 @@ void TextEdit::_notification(int p_what) { // get the highlighted words String highlighted_text = get_selection_text(); + // check if highlighted words contains only whitespaces (tabs or spaces) + bool only_whitespaces_highlighted = highlighted_text.strip_edges() == String(); + String line_num_padding = line_numbers_zero_padded ? "0" : " "; int cursor_wrap_index = get_cursor_wrap_index(); @@ -1069,10 +1072,7 @@ void TextEdit::_notification(int p_what) { } if ((char_ofs + char_margin + char_w) >= xmargin_end) { - if (syntax_coloring) - continue; - else - break; + break; } bool in_search_result = false; @@ -1123,7 +1123,7 @@ void TextEdit::_notification(int p_what) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(char_ofs + char_margin + char_w + ofs_x - 1, ofs_y), Size2i(1, get_row_height())), border_color); } - if (highlight_all_occurrences) { + if (highlight_all_occurrences && !only_whitespaces_highlighted) { if (highlighted_text_col != -1) { // if we are at the end check for new word on same line @@ -1562,8 +1562,7 @@ void TextEdit::_consume_pair_symbol(CharType ch) { } if ((ch == '\'' || ch == '"') && - cursor_get_column() > 0 && - _is_text_char(text[cursor.line][cursor_get_column() - 1])) { + cursor_get_column() > 0 && _is_text_char(text[cursor.line][cursor_get_column() - 1]) && !_is_pair_right_symbol(text[cursor.line][cursor_get_column()])) { insert_text_at_cursor(ch_single); cursor_set_column(cursor_position_to_move); return; @@ -2278,6 +2277,36 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { k->set_command(true); k->set_shift(false); } +#ifdef APPLE_STYLE_KEYS + if (k->get_control() && !k->get_shift() && !k->get_alt() && !k->get_command()) { + uint32_t remap_key = KEY_UNKNOWN; + switch (k->get_scancode()) { + case KEY_F: { + remap_key = KEY_RIGHT; + } break; + case KEY_B: { + remap_key = KEY_LEFT; + } break; + case KEY_P: { + remap_key = KEY_UP; + } break; + case KEY_N: { + remap_key = KEY_DOWN; + } break; + case KEY_D: { + remap_key = KEY_DELETE; + } break; + case KEY_H: { + remap_key = KEY_BACKSPACE; + } break; + } + + if (remap_key != KEY_UNKNOWN) { + k->set_scancode(remap_key); + k->set_control(false); + } + } +#endif _reset_caret_blink_timer(); @@ -2612,9 +2641,22 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { #ifdef APPLE_STYLE_KEYS if (k->get_command()) { - cursor_set_column(0); + // Start at first column (it's slightly faster that way) and look for the first non-whitespace character. + int new_cursor_pos = 0; + for (int i = 0; i < text[cursor.line].length(); ++i) { + if (!_is_whitespace(text[cursor.line][i])) { + new_cursor_pos = i; + break; + } + } + if (new_cursor_pos == cursor.column) { + // We're already at the first text character, so move to the very beginning of the line. + cursor_set_column(0); + } else { + // We're somewhere to the right of the first text character; move to the first one. + cursor_set_column(new_cursor_pos); + } } else if (k->get_alt()) { - #else if (k->get_alt()) { scancode_handled = false; |