summaryrefslogtreecommitdiff
path: root/scene/gui
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/base_button.cpp6
-rw-r--r--scene/gui/code_edit.cpp3
-rw-r--r--scene/gui/control.cpp22
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/graph_edit.h2
-rw-r--r--scene/gui/nine_patch_rect.cpp3
-rw-r--r--scene/gui/rich_text_effect.h4
-rw-r--r--scene/gui/slider.cpp2
-rw-r--r--scene/gui/texture_button.cpp3
10 files changed, 26 insertions, 23 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index ac067aa001..66155958cf 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -98,17 +98,14 @@ void BaseButton::_notification(int p_what) {
}
if (p_what == NOTIFICATION_FOCUS_ENTER) {
- status.hovering = true;
update();
}
if (p_what == NOTIFICATION_FOCUS_EXIT) {
if (status.press_attempt) {
status.press_attempt = false;
- status.hovering = false;
update();
} else if (status.hovering) {
- status.hovering = false;
update();
}
}
@@ -175,10 +172,9 @@ void BaseButton::on_action_event(Ref<InputEvent> p_event) {
status.hovering = false;
}
}
- // pressed state should be correct with button_up signal
- emit_signal("button_up");
status.press_attempt = false;
status.pressing_inside = false;
+ emit_signal("button_up");
}
update();
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index d5000e88d7..48e327ce78 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -1526,6 +1526,9 @@ void CodeEdit::_clear_delimiters(DelimiterType p_type) {
}
}
delimiter_cache.clear();
+ if (!setting_delimiters) {
+ _update_delimiter_cache();
+ }
}
TypedArray<String> CodeEdit::_get_delimiters(DelimiterType p_type) const {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 5afe813ee0..c84627c21e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -662,7 +662,7 @@ bool Control::has_point(const Point2 &p_point) const {
Variant v = p_point;
const Variant *p = &v;
Callable::CallError ce;
- Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->has_point, &p, 1, ce);
+ Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->_has_point, &p, 1, ce);
if (ce.error == Callable::CallError::CALL_OK) {
return ret;
}
@@ -687,7 +687,7 @@ Variant Control::get_drag_data(const Point2 &p_point) {
Object *obj = ObjectDB::get_instance(data.drag_owner);
if (obj) {
Control *c = Object::cast_to<Control>(obj);
- return c->call("get_drag_data_fw", p_point, this);
+ return c->call("_get_drag_data_fw", p_point, this);
}
}
@@ -695,7 +695,7 @@ Variant Control::get_drag_data(const Point2 &p_point) {
Variant v = p_point;
const Variant *p = &v;
Callable::CallError ce;
- Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->get_drag_data, &p, 1, ce);
+ Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->_get_drag_data, &p, 1, ce);
if (ce.error == Callable::CallError::CALL_OK) {
return ret;
}
@@ -709,7 +709,7 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const
Object *obj = ObjectDB::get_instance(data.drag_owner);
if (obj) {
Control *c = Object::cast_to<Control>(obj);
- return c->call("can_drop_data_fw", p_point, p_data, this);
+ return c->call("_can_drop_data_fw", p_point, p_data, this);
}
}
@@ -717,7 +717,7 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const
Variant v = p_point;
const Variant *p[2] = { &v, &p_data };
Callable::CallError ce;
- Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->can_drop_data, p, 2, ce);
+ Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->_can_drop_data, p, 2, ce);
if (ce.error == Callable::CallError::CALL_OK) {
return ret;
}
@@ -731,7 +731,7 @@ void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
Object *obj = ObjectDB::get_instance(data.drag_owner);
if (obj) {
Control *c = Object::cast_to<Control>(obj);
- c->call("drop_data_fw", p_point, p_data, this);
+ c->call("_drop_data_fw", p_point, p_data, this);
return;
}
}
@@ -740,7 +740,7 @@ void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
Variant v = p_point;
const Variant *p[2] = { &v, &p_data };
Callable::CallError ce;
- Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->drop_data, p, 2, ce);
+ Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->_drop_data, p, 2, ce);
if (ce.error == Callable::CallError::CALL_OK) {
return;
}
@@ -2775,12 +2775,12 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
- MethodInfo get_drag_data = MethodInfo("get_drag_data", PropertyInfo(Variant::VECTOR2, "position"));
+ MethodInfo get_drag_data = MethodInfo("_get_drag_data", PropertyInfo(Variant::VECTOR2, "position"));
get_drag_data.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(get_drag_data);
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
- BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_can_drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
+ BIND_VMETHOD(MethodInfo("_drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data")));
BIND_VMETHOD(MethodInfo(
PropertyInfo(Variant::OBJECT, "control", PROPERTY_HINT_RESOURCE_TYPE, "Control"),
"_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text")));
@@ -2940,5 +2940,5 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("theme_changed"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_point", PropertyInfo(Variant::VECTOR2, "point")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_point", PropertyInfo(Variant::VECTOR2, "point")));
}
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 4996f00cb3..55774b488c 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -32,7 +32,7 @@
#define FILE_DIALOG_H
#include "box_container.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 4ac6e7d836..1e444e439d 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -829,7 +829,7 @@ void GraphEdit::_bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors,
}
}
-void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio = 1.0) {
+void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio) {
//cubic bezier code
float diff = p_to.x - p_from.x;
float cp_offset;
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index fa3b113705..8a51bcb11e 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -163,7 +163,7 @@ private:
void _bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const;
- void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio);
+ void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio = 1.0);
void _graph_node_raised(Node *p_gn);
void _graph_node_moved(Node *p_gn);
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 29a38ad5e3..8bf25ac915 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -30,6 +30,7 @@
#include "nine_patch_rect.h"
+#include "scene/scene_string_names.h"
#include "servers/rendering_server.h"
void NinePatchRect::_notification(int p_what) {
@@ -97,7 +98,7 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
*/
minimum_size_changed();
- emit_signal("texture_changed");
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
Ref<Texture2D> NinePatchRect::get_texture() const {
diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h
index f2e2823eff..d809fd502f 100644
--- a/scene/gui/rich_text_effect.h
+++ b/scene/gui/rich_text_effect.h
@@ -47,8 +47,8 @@ public:
RichTextEffect();
};
-class CharFXTransform : public Reference {
- GDCLASS(CharFXTransform, Reference);
+class CharFXTransform : public RefCounted {
+ GDCLASS(CharFXTransform, RefCounted);
protected:
static void _bind_methods();
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index a407ef21cb..5947f3b99e 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -172,7 +172,7 @@ void Slider::_notification(int p_what) {
int widget_width = style->get_minimum_size().width + style->get_center_size().width;
float areasize = size.height - grabber->get_size().height;
style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
- grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().width / 2)));
+ grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().height / 2)));
if (ticks > 1) {
int grabber_offset = (grabber->get_size().height / 2 - tick->get_height() / 2);
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index f43e3d1a9d..8659ea06a2 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -295,11 +295,13 @@ void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) {
void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) {
pressed = p_pressed;
update();
+ minimum_size_changed();
}
void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) {
hover = p_hover;
update();
+ minimum_size_changed();
}
void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
@@ -310,6 +312,7 @@ void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) {
click_mask = p_click_mask;
update();
+ minimum_size_changed();
}
Ref<Texture2D> TextureButton::get_normal_texture() const {