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-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/line_edit.cpp9
-rw-r--r--scene/gui/popup_menu.cpp4
-rw-r--r--scene/gui/tab_container.cpp44
-rw-r--r--scene/gui/tab_container.h3
-rw-r--r--scene/gui/text_edit.cpp51
-rw-r--r--scene/gui/texture_rect.cpp79
-rw-r--r--scene/gui/texture_rect.h8
-rw-r--r--scene/gui/tree.cpp4
9 files changed, 137 insertions, 67 deletions
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index c734136895..65e9cccd05 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "button.h"
+
#include "core/translation.h"
#include "servers/visual_server.h"
@@ -102,6 +103,7 @@ void Button::_notification(int p_what) {
break;
}
+ FALLTHROUGH;
}
case DRAW_PRESSED: {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 874246586d..0c5dc39273 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "line_edit.h"
+
#include "core/message_queue.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -320,7 +321,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_left
+ FALLTHROUGH;
}
case KEY_LEFT: {
@@ -367,7 +368,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_right
+ FALLTHROUGH;
}
case KEY_RIGHT: {
@@ -474,7 +475,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_home
+ FALLTHROUGH;
}
case KEY_HOME: {
@@ -487,7 +488,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_end
+ FALLTHROUGH;
}
case KEY_END: {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 28b124d143..94c73b2e42 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -594,7 +594,7 @@ void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.ID = p_ID == -1 ? items.size() : p_ID;
items.push_back(item);
update();
minimum_size_changed();
@@ -632,7 +632,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.ID = p_ID == -1 ? items.size() : p_ID;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 212efa4976..ad41cc4167 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -127,6 +127,9 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
// Activate the clicked tab.
pos.x -= tabs_ofs_cache;
for (int i = first_tab_cache; i <= last_tab_cache; i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
int tab_width = _get_tab_width(i);
if (pos.x < tab_width) {
if (!get_tab_disabled(i)) {
@@ -216,6 +219,9 @@ void TabContainer::_notification(int p_what) {
// Check if all tabs would fit into the header area.
int all_tabs_width = 0;
for (int i = 0; i < tabs.size(); i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
int tab_width = _get_tab_width(i);
all_tabs_width += tab_width;
@@ -241,6 +247,9 @@ void TabContainer::_notification(int p_what) {
all_tabs_width = 0;
Vector<int> tab_widths;
for (int i = first_tab_cache; i < tabs.size(); i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
int tab_width = _get_tab_width(i);
if (all_tabs_width + tab_width > header_width && tab_widths.size() > 0)
break;
@@ -267,6 +276,9 @@ void TabContainer::_notification(int p_what) {
// Draw all visible tabs.
int x = 0;
for (int i = 0; i < tab_widths.size(); i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
Ref<StyleBox> tab_style;
Color font_color;
if (get_tab_disabled(i + first_tab_cache)) {
@@ -354,7 +366,7 @@ int TabContainer::_get_tab_width(int p_index) const {
ERR_FAIL_INDEX_V(p_index, get_tab_count(), 0);
Control *control = Object::cast_to<Control>(_get_tabs()[p_index]);
- if (!control || control->is_set_as_toplevel())
+ if (!control || control->is_set_as_toplevel() || get_tab_hidden(p_index))
return 0;
// Get the width of the text displayed on the tab.
@@ -765,6 +777,36 @@ bool TabContainer::get_tab_disabled(int p_tab) const {
return false;
}
+void TabContainer::set_tab_hidden(int p_tab, bool p_hidden) {
+
+ Control *child = _get_tab(p_tab);
+ ERR_FAIL_COND(!child);
+ child->set_meta("_tab_hidden", p_hidden);
+ update();
+ for (int i = 0; i < get_tab_count(); i++) {
+ int try_tab = (p_tab + 1 + i) % get_tab_count();
+ if (get_tab_disabled(try_tab) || get_tab_hidden(try_tab)) {
+ continue;
+ }
+
+ set_current_tab(try_tab);
+ return;
+ }
+
+ //assumed no other tab can be switched to, just hide
+ child->hide();
+}
+
+bool TabContainer::get_tab_hidden(int p_tab) const {
+
+ Control *child = _get_tab(p_tab);
+ ERR_FAIL_COND_V(!child, false);
+ if (child->has_meta("_tab_hidden"))
+ return child->get_meta("_tab_hidden");
+ else
+ return false;
+}
+
void TabContainer::get_translatable_strings(List<String> *p_strings) const {
Vector<Control *> tabs = _get_tabs();
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index c110f041d0..f7a9fb64fd 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -96,6 +96,9 @@ public:
void set_tab_disabled(int p_tab, bool p_disabled);
bool get_tab_disabled(int p_tab) const;
+ void set_tab_hidden(int p_tab, bool p_hidden);
+ bool get_tab_hidden(int p_tab) const;
+
int get_tab_count() const;
void set_current_tab(int p_current);
int get_current_tab() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 2bf2364873..9acf8d40c9 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2517,7 +2517,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_left
+ FALLTHROUGH;
}
case KEY_LEFT: {
@@ -2580,7 +2580,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_right
+ FALLTHROUGH;
}
case KEY_RIGHT: {
@@ -2641,7 +2641,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_up
+ FALLTHROUGH;
}
case KEY_UP: {
@@ -2694,7 +2694,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_down
+ FALLTHROUGH;
}
case KEY_DOWN: {
@@ -2817,11 +2817,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_home
+ FALLTHROUGH;
}
-#ifdef APPLE_STYLE_KEYS
case KEY_HOME: {
-
+#ifdef APPLE_STYLE_KEYS
if (k->get_shift())
_pre_shift_selection();
@@ -2831,11 +2830,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_post_shift_selection();
else if (k->get_command() || k->get_control())
deselect();
-
- } break;
#else
- case KEY_HOME: {
-
if (k->get_shift())
_pre_shift_selection();
@@ -2876,19 +2871,17 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
deselect();
_cancel_completion();
completion_hint = "";
-
- } break;
#endif
+ } break;
case KEY_KP_1: {
if (k->get_unicode() != 0) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_end
+ FALLTHROUGH;
}
-#ifdef APPLE_STYLE_KEYS
case KEY_END: {
-
+#ifdef APPLE_STYLE_KEYS
if (k->get_shift())
_pre_shift_selection();
@@ -2898,11 +2891,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_post_shift_selection();
else if (k->get_command() || k->get_control())
deselect();
-
- } break;
#else
- case KEY_END: {
-
if (k->get_shift())
_pre_shift_selection();
@@ -2929,15 +2918,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_cancel_completion();
completion_hint = "";
-
- } break;
#endif
+ } break;
case KEY_KP_9: {
if (k->get_unicode() != 0) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_pageup
+ FALLTHROUGH;
}
case KEY_PAGEUP: {
@@ -2960,7 +2948,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_pagedown
+ FALLTHROUGH;
}
case KEY_PAGEDOWN: {
@@ -3139,21 +3127,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (scancode_handled)
accept_event();
- /*
- if (!scancode_handled && !k->get_command() && !k->get_alt()) {
-
- if (k->get_unicode()>=32) {
- if (readonly)
- break;
-
- accept_event();
- } else {
-
- break;
- }
- }
-*/
if (k->get_scancode() == KEY_INSERT) {
set_insert_mode(!insert_mode);
accept_event();
@@ -3196,7 +3170,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
end_complex_operation();
}
accept_event();
- } else {
}
}
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index caae48336b..2195de9694 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -38,30 +38,32 @@ void TextureRect::_notification(int p_what) {
if (texture.is_null())
return;
+ Size2 size;
+ Point2 offset;
+ Rect2 region;
+ bool tile = false;
+
switch (stretch_mode) {
case STRETCH_SCALE_ON_EXPAND: {
- Size2 s = expand ? get_size() : texture->get_size();
- draw_texture_rect(texture, Rect2(Point2(), s), false);
+ size = expand ? get_size() : texture->get_size();
} break;
case STRETCH_SCALE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), false);
+ size = get_size();
} break;
case STRETCH_TILE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), true);
+ size = get_size();
+ tile = true;
} break;
case STRETCH_KEEP: {
- draw_texture_rect(texture, Rect2(Point2(), texture->get_size()), false);
-
+ size = texture->get_size();
} break;
case STRETCH_KEEP_CENTERED: {
-
- Vector2 ofs = (get_size() - texture->get_size()) / 2;
- draw_texture_rect(texture, Rect2(ofs, texture->get_size()), false);
+ offset = (get_size() - texture->get_size()) / 2;
+ size = texture->get_size();
} break;
case STRETCH_KEEP_ASPECT_CENTERED:
case STRETCH_KEEP_ASPECT: {
-
- Size2 size = get_size();
+ size = get_size();
int tex_width = texture->get_width() * size.height / texture->get_height();
int tex_height = size.height;
@@ -70,26 +72,35 @@ void TextureRect::_notification(int p_what) {
tex_height = texture->get_height() * tex_width / texture->get_width();
}
- int ofs_x = 0;
- int ofs_y = 0;
-
if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) {
- ofs_x += (size.width - tex_width) / 2;
- ofs_y += (size.height - tex_height) / 2;
+ offset.x += (size.width - tex_width) / 2;
+ offset.y += (size.height - tex_height) / 2;
}
- draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
+ size.width = tex_width;
+ size.height = tex_height;
} break;
case STRETCH_KEEP_ASPECT_COVERED: {
- Size2 size = get_size();
+ size = get_size();
+
Size2 tex_size = texture->get_size();
Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
- Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
- draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size / scale));
+
+ region.position = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ region.size = size / scale;
} break;
}
+
+ size.width *= hflip ? -1.0f : 1.0f;
+ size.height *= vflip ? -1.0f : 1.0f;
+
+ if (region.no_area()) {
+ draw_texture_rect(texture, Rect2(offset, size), tile);
+ } else {
+ draw_texture_rect_region(texture, Rect2(offset, size), region);
+ }
}
}
@@ -106,12 +117,18 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
+ ClassDB::bind_method(D_METHOD("set_flip_h", "enable"), &TextureRect::set_flip_h);
+ ClassDB::bind_method(D_METHOD("is_flipped_h"), &TextureRect::is_flipped_h);
+ ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureRect::set_flip_v);
+ ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
BIND_ENUM_CONSTANT(STRETCH_SCALE_ON_EXPAND);
BIND_ENUM_CONSTANT(STRETCH_SCALE);
@@ -161,9 +178,31 @@ TextureRect::StretchMode TextureRect::get_stretch_mode() const {
return stretch_mode;
}
+void TextureRect::set_flip_h(bool p_flip) {
+
+ hflip = p_flip;
+ update();
+}
+bool TextureRect::is_flipped_h() const {
+
+ return hflip;
+}
+
+void TextureRect::set_flip_v(bool p_flip) {
+
+ vflip = p_flip;
+ update();
+}
+bool TextureRect::is_flipped_v() const {
+
+ return vflip;
+}
+
TextureRect::TextureRect() {
expand = false;
+ hflip = false;
+ vflip = false;
set_mouse_filter(MOUSE_FILTER_PASS);
stretch_mode = STRETCH_SCALE_ON_EXPAND;
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index ddd101573b..3ab35324e5 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -53,6 +53,8 @@ public:
private:
bool expand;
+ bool hflip;
+ bool vflip;
Ref<Texture> texture;
StretchMode stretch_mode;
@@ -71,6 +73,12 @@ public:
void set_stretch_mode(StretchMode p_mode);
StretchMode get_stretch_mode() const;
+ void set_flip_h(bool p_flip);
+ bool is_flipped_h() const;
+
+ void set_flip_v(bool p_flip);
+ bool is_flipped_v() const;
+
TextureRect();
~TextureRect();
};
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 49cad6fccf..679b752fa3 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "tree.h"
-#include <limits.h>
#include "core/math/math_funcs.h"
#include "core/os/input.h"
@@ -43,6 +42,8 @@
#include "editor/editor_node.h"
#endif
+#include <limits.h>
+
void TreeItem::move_to_top() {
if (!parent || parent->children == this)
@@ -940,6 +941,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
int check_icon_h = cache.checked->get_height();
if (height < check_icon_h)
height = check_icon_h;
+ FALLTHROUGH;
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM: