diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/aspect_ratio_container.cpp | 12 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 113 | ||||
-rw-r--r-- | scene/gui/color_picker.h | 12 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 10 | ||||
-rw-r--r-- | scene/gui/file_dialog.h | 1 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 14 | ||||
-rw-r--r-- | scene/gui/label.cpp | 16 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 6 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 6 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 5 |
11 files changed, 136 insertions, 61 deletions
diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp index 802189c374..94240ccead 100644 --- a/scene/gui/aspect_ratio_container.cpp +++ b/scene/gui/aspect_ratio_container.cpp @@ -30,6 +30,8 @@ #include "aspect_ratio_container.h" +#include "scene/gui/texture_rect.h" + Size2 AspectRatioContainer::get_minimum_size() const { Size2 ms; for (int i = 0; i < get_child_count(); i++) { @@ -113,6 +115,16 @@ void AspectRatioContainer::_notification(int p_what) { if (c->is_set_as_top_level()) { continue; } + + // Temporary fix for editor crash. + TextureRect *trect = Object::cast_to<TextureRect>(c); + if (trect) { + if (trect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL || trect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL) { + WARN_PRINT_ONCE("Proportional TextureRect is currently not supported inside AspectRatioContainer"); + continue; + } + } + Size2 child_minsize = c->get_combined_minimum_size(); Size2 child_size = Size2(ratio, 1.0); float scale_factor = 1.0; diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index e2f7ec860c..ee39327d4d 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -896,6 +896,7 @@ void CodeEdit::indent_lines() { set_caret_column(get_caret_column(c) + selection_offset, false, c); } end_complex_operation(); + queue_redraw(); } void CodeEdit::unindent_lines() { @@ -973,6 +974,7 @@ void CodeEdit::unindent_lines() { set_caret_column(initial_cursor_column - removed_characters, false, c); } end_complex_operation(); + queue_redraw(); } int CodeEdit::_calculate_spaces_till_next_left_indent(int p_column) const { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 0b0698188c..48e3759981 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -31,10 +31,12 @@ #include "color_picker.h" #include "core/input/input.h" +#include "core/io/image.h" #include "core/math/color.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "scene/gui/color_mode.h" +#include "servers/display_server.h" #include "thirdparty/misc/ok_color.h" #include "thirdparty/misc/ok_color_shader.h" @@ -90,8 +92,8 @@ void ColorPicker::_notification(int p_what) { } break; case NOTIFICATION_WM_CLOSE_REQUEST: { - if (screen != nullptr && screen->is_visible()) { - screen->hide(); + if (picker_window != nullptr && picker_window->is_visible()) { + picker_window->hide(); } } break; } @@ -1372,30 +1374,26 @@ void ColorPicker::_recent_preset_pressed(const bool p_pressed, ColorPresetButton emit_signal(SNAME("color_changed"), p_preset->get_preset_color()); } -void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) { +void ColorPicker::_picker_texture_input(const Ref<InputEvent> &p_event) { if (!is_inside_tree()) { return; } Ref<InputEventMouseButton> bev = p_event; if (bev.is_valid() && bev->get_button_index() == MouseButton::LEFT && !bev->is_pressed()) { + set_pick_color(picker_color); emit_signal(SNAME("color_changed"), color); - screen->hide(); + picker_window->hide(); } Ref<InputEventMouseMotion> mev = p_event; if (mev.is_valid()) { - Viewport *r = get_tree()->get_root(); - if (!r->get_visible_rect().has_point(mev->get_global_position())) { - return; - } - - Ref<Image> img = r->get_texture()->get_image(); + Ref<Image> img = picker_texture_rect->get_texture()->get_image(); if (img.is_valid() && !img->is_empty()) { - Vector2 ofs = mev->get_global_position(); - Color c = img->get_pixel(ofs.x, ofs.y); - - set_pick_color(c); + Vector2 ofs = mev->get_position(); + picker_color = img->get_pixel(ofs.x, ofs.y); + picker_preview_style_box->set_bg_color(picker_color); + picker_preview_label->set_self_modulate(picker_color.get_luminance() < 0.5 ? Color(1.0f, 1.0f, 1.0f) : Color(0.0f, 0.0f, 0.0f)); } } } @@ -1409,27 +1407,79 @@ void ColorPicker::_add_preset_pressed() { emit_signal(SNAME("preset_added"), color); } -void ColorPicker::_screen_pick_pressed() { +void ColorPicker::_pick_button_pressed() { if (!is_inside_tree()) { return; } - Viewport *r = get_tree()->get_root(); - if (!screen) { - screen = memnew(Control); - r->add_child(screen); - screen->set_as_top_level(true); - screen->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - screen->set_default_cursor_shape(CURSOR_POINTING_HAND); - screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input)); - // It immediately toggles off in the first press otherwise. - screen->call_deferred(SNAME("connect"), "hidden", Callable(btn_pick, "set_pressed").bind(false)); + if (!picker_window) { + picker_window = memnew(Popup); + picker_window->hide(); + picker_window->set_transient(true); + add_child(picker_window); + + picker_texture_rect = memnew(TextureRect); + picker_texture_rect->set_anchors_preset(Control::PRESET_FULL_RECT); + picker_window->add_child(picker_texture_rect); + picker_texture_rect->set_default_cursor_shape(CURSOR_POINTING_HAND); + picker_texture_rect->connect(SNAME("gui_input"), callable_mp(this, &ColorPicker::_picker_texture_input)); + + picker_preview = memnew(Panel); + picker_preview->set_anchors_preset(Control::PRESET_CENTER_TOP); + picker_preview->set_mouse_filter(MOUSE_FILTER_IGNORE); + picker_window->add_child(picker_preview); + + picker_preview_label = memnew(Label); + picker_preview->set_anchors_preset(Control::PRESET_CENTER_TOP); + picker_preview_label->set_text("Color Picking active"); + picker_preview->add_child(picker_preview_label); + + picker_preview_style_box = (Ref<StyleBoxFlat>)memnew(StyleBoxFlat); + picker_preview_style_box->set_bg_color(Color(1.0, 1.0, 1.0)); + picker_preview->add_theme_style_override("panel", picker_preview_style_box); + } + + Rect2i screen_rect; + if (picker_window->is_embedded()) { + screen_rect = picker_window->get_embedder()->get_visible_rect(); + picker_window->set_position(Point2i()); + picker_texture_rect->set_texture(ImageTexture::create_from_image(picker_window->get_embedder()->get_texture()->get_image())); } else { - screen->show(); + screen_rect = picker_window->get_parent_rect(); + picker_window->set_position(screen_rect.position); + + Ref<Image> target_image = Image::create_empty(screen_rect.size.x, screen_rect.size.y, false, Image::FORMAT_RGB8); + DisplayServer *ds = DisplayServer::get_singleton(); + + // Add the Texture of each Window to the Image. + Vector<DisplayServer::WindowID> wl = ds->get_window_list(); + // FIXME: sort windows by visibility. + for (int index = 0; index < wl.size(); index++) { + DisplayServer::WindowID wid = wl[index]; + if (wid == DisplayServer::INVALID_WINDOW_ID) { + continue; + } + + ObjectID woid = DisplayServer::get_singleton()->window_get_attached_instance_id(wid); + if (woid == ObjectID()) { + continue; + } + + Window *w = Object::cast_to<Window>(ObjectDB::get_instance(woid)); + Ref<Image> img = w->get_texture()->get_image(); + if (!img.is_valid() || img->is_empty()) { + continue; + } + img->convert(Image::FORMAT_RGB8); + target_image->blit_rect(img, Rect2i(Point2i(0, 0), img->get_size()), w->get_position()); + } + + picker_texture_rect->set_texture(ImageTexture::create_from_image(target_image)); } - screen->move_to_front(); - // TODO: show modal no longer works, needs to be converted to a popup. - //screen->show_modal(); + + picker_window->set_size(screen_rect.size); + picker_preview->set_size(screen_rect.size / 10.0); // 10% of size in each axis. + picker_window->popup(); } void ColorPicker::_html_focus_exit() { @@ -1595,9 +1645,8 @@ ColorPicker::ColorPicker() { btn_pick = memnew(Button); sample_hbc->add_child(btn_pick); - btn_pick->set_toggle_mode(true); - btn_pick->set_tooltip_text(RTR("Pick a color from the editor window.")); - btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed)); + btn_pick->set_tooltip_text(RTR("Pick a color from the application window.")); + btn_pick->connect(SNAME("pressed"), callable_mp(this, &ColorPicker::_pick_button_pressed)); sample = memnew(TextureRect); sample_hbc->add_child(sample); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index f7578612cd..d02c3278e6 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -40,6 +40,7 @@ #include "scene/gui/line_edit.h" #include "scene/gui/menu_button.h" #include "scene/gui/option_button.h" +#include "scene/gui/panel.h" #include "scene/gui/popup.h" #include "scene/gui/separator.h" #include "scene/gui/slider.h" @@ -111,7 +112,12 @@ private: Vector<ColorMode *> modes; - Control *screen = nullptr; + Popup *picker_window = nullptr; + TextureRect *picker_texture_rect = nullptr; + Panel *picker_preview = nullptr; + Label *picker_preview_label = nullptr; + Ref<StyleBoxFlat> picker_preview_style_box; + Color picker_color; Control *uv_edit = nullptr; Control *w_edit = nullptr; AspectRatioContainer *wheel_edit = nullptr; @@ -211,10 +217,10 @@ private: void _line_edit_input(const Ref<InputEvent> &p_event); void _preset_input(const Ref<InputEvent> &p_event, const Color &p_color); void _recent_preset_pressed(const bool pressed, ColorPresetButton *p_preset); - void _screen_input(const Ref<InputEvent> &p_event); + void _picker_texture_input(const Ref<InputEvent> &p_event); void _text_changed(const String &p_new_text); void _add_preset_pressed(); - void _screen_pick_pressed(); + void _pick_button_pressed(); void _html_focus_exit(); inline int _get_preset_size(); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 5dd8cde342..02abddaa43 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -35,7 +35,6 @@ #include "scene/gui/label.h" FileDialog::GetIconFunc FileDialog::get_icon_func = nullptr; -FileDialog::GetIconFunc FileDialog::get_large_icon_func = nullptr; FileDialog::RegisterFunc FileDialog::register_func = nullptr; FileDialog::RegisterFunc FileDialog::unregister_func = nullptr; @@ -347,14 +346,15 @@ void FileDialog::_action_pressed() { } } - if (!valid) { + String file_name = file_text.strip_edges().get_file(); + if (!valid || file_name.is_empty()) { exterr->popup_centered(Size2(250, 80)); return; } if (dir_access->file_exists(f)) { - confirm_save->set_text(RTR("File exists, overwrite?")); - confirm_save->popup_centered(Size2(200, 80)); + confirm_save->set_text(vformat(RTR("File \"%s\" already exists.\nDo you want to overwrite it?"), f)); + confirm_save->popup_centered(Size2(250, 80)); } else { emit_signal(SNAME("file_selected"), f); hide(); @@ -1136,7 +1136,7 @@ FileDialog::FileDialog() { add_child(mkdirerr, false, INTERNAL_MODE_FRONT); exterr = memnew(AcceptDialog); - exterr->set_text(RTR("Must use a valid extension.")); + exterr->set_text(RTR("Invalid extension, or empty filename.")); add_child(exterr, false, INTERNAL_MODE_FRONT); update_filters(); diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index d85cdcac90..7f80caf01d 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -60,7 +60,6 @@ public: typedef void (*RegisterFunc)(FileDialog *); static GetIconFunc get_icon_func; - static GetIconFunc get_large_icon_func; static RegisterFunc register_func; static RegisterFunc unregister_func; diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 25a27d5e1a..d367a8d281 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -801,8 +801,9 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { search_string = ""; //any mousepress cancels for (int i = 4; i > 0; i--) { - if (current - current_columns * i >= 0 && CAN_SELECT(current - current_columns * i)) { - set_current(current - current_columns * i); + int index = current - current_columns * i; + if (index >= 0 && index < items.size() && CAN_SELECT(index)) { + set_current(index); ensure_current_is_visible(); if (select_mode == SELECT_SINGLE) { emit_signal(SNAME("item_selected"), current); @@ -815,8 +816,9 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { search_string = ""; //any mousepress cancels for (int i = 4; i > 0; i--) { - if (current + current_columns * i < items.size() && CAN_SELECT(current + current_columns * i)) { - set_current(current + current_columns * i); + int index = current + current_columns * i; + if (index >= 0 && index < items.size() && CAN_SELECT(index)) { + set_current(index); ensure_current_is_visible(); if (select_mode == SELECT_SINGLE) { emit_signal(SNAME("item_selected"), current); @@ -832,7 +834,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { if (current % current_columns != 0) { int current_row = current / current_columns; int next = current - 1; - while (!CAN_SELECT(next)) { + while (next >= 0 && !CAN_SELECT(next)) { next = next - 1; } if (next < 0 || !IS_SAME_ROW(next, current_row)) { @@ -852,7 +854,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) { int current_row = current / current_columns; int next = current + 1; - while (!CAN_SELECT(next)) { + while (next < items.size() && !CAN_SELECT(next)) { next = next + 1; } if (items.size() <= next || !IS_SAME_ROW(next, current_row)) { diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 45218773fe..b861d7af01 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -139,11 +139,14 @@ bool Label::_shape() { can_process_lines = true; lines_dirty = false; } else { - // With autowrap on, we won't compute the minimum size until width is stable (two shape requests in a - // row with the same width.) This avoids situations in which the initial width is very narrow and the label - // would break text into many very short lines, causing a very tall label that can leave a deformed container. - - can_process_lines = get_size().width == stable_width || autowrap_mode == TextServer::AUTOWRAP_OFF; + // With autowrap on or off with trimming enabled, we won't compute the minimum size until width is stable + // (two shape requests in a row with the same width.) This avoids situations in which the initial width is + // very narrow and the label would break text into many very short lines, causing a very tall label that can + // leave a deformed container. In the remaining case (namely, autowrap off and no trimming), the label is + // free to dictate its own width, something that will be taken advtantage of. + bool can_dictate_width = autowrap_mode == TextServer::AUTOWRAP_OFF && overrun_behavior == TextServer::OVERRUN_NO_TRIMMING; + bool is_width_stable = get_size().width == stable_width; + can_process_lines = can_dictate_width || is_width_stable; stable_width = get_size().width; if (can_process_lines) { @@ -171,14 +174,13 @@ bool Label::_shape() { } } - if (autowrap_mode == TextServer::AUTOWRAP_OFF) { + if (can_dictate_width) { for (int i = 0; i < lines_rid.size(); i++) { if (minsize.width < TS->shaped_text_get_size(lines_rid[i]).x) { minsize.width = TS->shaped_text_get_size(lines_rid[i]).x; } } - // With autowrap off, by now we already know the width the label will take. width = (minsize.width - style->get_minimum_size().width); } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 1a6adca121..cf73729c0a 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1715,12 +1715,12 @@ void PopupMenu::activate_item(int p_item) { need_hide = false; } + emit_signal(SNAME("id_pressed"), id); + emit_signal(SNAME("index_pressed"), p_item); + if (need_hide) { hide(); } - - emit_signal(SNAME("id_pressed"), id); - emit_signal(SNAME("index_pressed"), p_item); } void PopupMenu::remove_item(int p_idx) { diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 2c1c44322a..973b02b3a3 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1179,7 +1179,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o dot_ul_started = false; float y_off = TS->shaped_text_get_underline_position(rid); float underline_width = TS->shaped_text_get_underline_thickness(rid) * theme_cache.base_scale; - draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, underline_width * 2); + draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, MAX(2.0, underline_width * 2)); } if (_find_strikethrough(it)) { if (!st_started) { @@ -1341,7 +1341,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o dot_ul_started = false; float y_off = TS->shaped_text_get_underline_position(rid); float underline_width = TS->shaped_text_get_underline_thickness(rid) * theme_cache.base_scale; - draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, underline_width * 2); + draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, MAX(2.0, underline_width * 2)); } if (st_started) { st_started = false; @@ -1363,7 +1363,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o dot_ul_started = false; float y_off = TS->shaped_text_get_underline_position(rid); float underline_width = TS->shaped_text_get_underline_thickness(rid) * theme_cache.base_scale; - draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, underline_width * 2); + draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, MAX(2.0, underline_width * 2)); } if (st_started) { st_started = false; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d785280701..ebca8296a0 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2681,6 +2681,7 @@ void TextEdit::_do_backspace(bool p_word, bool p_all_to_left) { set_caret_line(get_caret_line(caret_idx), false, true, 0, caret_idx); set_caret_column(column, caret_idx == 0, caret_idx); + adjust_carets_after_edit(caret_idx, get_caret_line(caret_idx), column, get_caret_line(caret_idx), from_column); // Now we can clean up the overlapping caret. if (overlapping_caret_index != -1) { @@ -4362,7 +4363,9 @@ int TextEdit::get_minimap_line_at_pos(const Point2i &p_pos) const { if (first_vis_line > 0 && minimap_line >= 0) { minimap_line -= get_next_visible_line_index_offset_from(first_vis_line, 0, -num_lines_before).x; minimap_line -= (minimap_line > 0 && smooth_scroll_enabled ? 1 : 0); - } else { + } + + if (minimap_line < 0) { minimap_line = 0; } |