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-rw-r--r--scene/gui/base_button.cpp9
-rw-r--r--scene/gui/base_button.h2
-rw-r--r--scene/gui/box_container.cpp2
-rw-r--r--scene/gui/box_container.h2
-rw-r--r--scene/gui/button.cpp23
-rw-r--r--scene/gui/button.h2
-rw-r--r--scene/gui/button_array.cpp10
-rw-r--r--scene/gui/button_array.h192
-rw-r--r--scene/gui/button_group.cpp2
-rw-r--r--scene/gui/button_group.h2
-rw-r--r--scene/gui/center_container.cpp2
-rw-r--r--scene/gui/center_container.h2
-rw-r--r--scene/gui/check_box.cpp2
-rw-r--r--scene/gui/check_button.cpp2
-rw-r--r--scene/gui/check_button.h2
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/color_picker.h2
-rw-r--r--scene/gui/color_ramp_edit.cpp422
-rw-r--r--scene/gui/color_ramp_edit.h52
-rw-r--r--scene/gui/container.cpp2
-rw-r--r--scene/gui/container.h2
-rw-r--r--scene/gui/control.cpp65
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/custom_button.cpp2
-rw-r--r--scene/gui/custom_button.h2
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/dialogs.h2
-rw-r--r--scene/gui/file_dialog.cpp15
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/grid_container.cpp48
-rw-r--r--scene/gui/grid_container.h2
-rw-r--r--scene/gui/item_list.cpp1104
-rw-r--r--scene/gui/item_list.h141
-rw-r--r--scene/gui/label.cpp104
-rw-r--r--scene/gui/label.h5
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/margin_container.cpp2
-rw-r--r--scene/gui/margin_container.h2
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/menu_button.h2
-rw-r--r--scene/gui/option_button.cpp2
-rw-r--r--scene/gui/option_button.h2
-rw-r--r--scene/gui/panel.cpp2
-rw-r--r--scene/gui/panel.h2
-rw-r--r--scene/gui/panel_container.cpp2
-rw-r--r--scene/gui/panel_container.h2
-rw-r--r--scene/gui/popup.cpp44
-rw-r--r--scene/gui/popup.h3
-rw-r--r--scene/gui/popup_menu.cpp2
-rw-r--r--scene/gui/popup_menu.h2
-rw-r--r--scene/gui/progress_bar.cpp2
-rw-r--r--scene/gui/progress_bar.h2
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/range.h2
-rw-r--r--scene/gui/reference_frame.cpp2
-rw-r--r--scene/gui/reference_frame.h2
-rw-r--r--scene/gui/rich_text_label.cpp279
-rw-r--r--scene/gui/rich_text_label.h25
-rw-r--r--scene/gui/scroll_bar.cpp18
-rw-r--r--scene/gui/scroll_bar.h2
-rw-r--r--scene/gui/scroll_container.cpp2
-rw-r--r--scene/gui/scroll_container.h2
-rw-r--r--scene/gui/separator.cpp2
-rw-r--r--scene/gui/separator.h2
-rw-r--r--scene/gui/slider.cpp2
-rw-r--r--scene/gui/slider.h2
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/spin_box.h2
-rw-r--r--scene/gui/split_container.cpp5
-rw-r--r--scene/gui/split_container.h2
-rw-r--r--scene/gui/tab_container.cpp122
-rw-r--r--scene/gui/tab_container.h13
-rw-r--r--scene/gui/tabs.cpp165
-rw-r--r--scene/gui/tabs.h25
-rw-r--r--scene/gui/text_edit.cpp102
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/texture_button.cpp18
-rw-r--r--scene/gui/texture_button.h2
-rw-r--r--scene/gui/texture_frame.cpp12
-rw-r--r--scene/gui/texture_frame.h2
-rw-r--r--scene/gui/texture_progress.cpp2
-rw-r--r--scene/gui/texture_progress.h2
-rw-r--r--scene/gui/tool_button.cpp2
-rw-r--r--scene/gui/tool_button.h2
-rw-r--r--scene/gui/tree.cpp8
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/gui/video_player.cpp2
-rw-r--r--scene/gui/video_player.h2
89 files changed, 2765 insertions, 392 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index bbe15da1cc..965e7f399d 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -148,6 +148,7 @@ void BaseButton::_input_event(InputEvent p_event) {
update();
}
} break;
+ case InputEvent::ACTION:
case InputEvent::JOYSTICK_BUTTON:
case InputEvent::KEY: {
@@ -389,10 +390,10 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL( MethodInfo("pressed" ) );
ADD_SIGNAL( MethodInfo("released" ) );
ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed"));
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press"));
BIND_CONSTANT( DRAW_NORMAL );
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index a376591ebb..e187a85eae 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index 5ed60e88f8..6489cbccd5 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h
index fb305f0423..d461b4aebe 100644
--- a/scene/gui/box_container.h
+++ b/scene/gui/box_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 0532ab22da..edeb18bfc1 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -97,6 +97,13 @@ void Button::_notification(int p_what) {
} break;
}
+
+ if (has_focus()) {
+
+ Ref<StyleBox> style = get_stylebox("focus");
+ style->draw(ci,Rect2(Point2(),size));
+ }
+
Ref<StyleBox> style = get_stylebox("normal" );
Ref<Font> font=get_font("font");
Ref<Texture> _icon;
@@ -115,6 +122,8 @@ void Button::_notification(int p_what) {
text_ofs.y+=style->get_offset().y;
} break;
case ALIGN_CENTER: {
+ if (text_ofs.x<0)
+ text_ofs.x=0;
text_ofs+=icon_ofs;
text_ofs+=style->get_offset();
} break;
@@ -132,11 +141,7 @@ void Button::_notification(int p_what) {
_icon->draw(ci,Point2(style->get_offset().x, Math::floor( (size.height-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) );
}
- if (has_focus()) {
- Ref<StyleBox> style = get_stylebox("focus");
- style->draw(ci,Rect2(Point2(),size));
- }
}
}
@@ -220,11 +225,11 @@ void Button::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_text_align"),&Button::get_text_align);
ObjectTypeDB::bind_method(_MD("is_flat"),&Button::is_flat);
- ADD_PROPERTY( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") );
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") );
}
diff --git a/scene/gui/button.h b/scene/gui/button.h
index cf79e23579..690179b90c 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
index e3a2b7b290..b86e32dda7 100644
--- a/scene/gui/button_array.cpp
+++ b/scene/gui/button_array.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) {
String n=String(p_name);
if (n.begins_with("button/")) {
- String what = n.get_slice("/",1);
+ String what = n.get_slicec('/',1);
if (what=="count") {
int new_size=p_value;
if (new_size>0 && buttons.size()==0) {
@@ -57,7 +57,7 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) {
} else {
int idx=what.to_int();
ERR_FAIL_INDEX_V(idx,buttons.size(),false);
- String f = n.get_slice("/",2);
+ String f = n.get_slicec('/',2);
if (f=="text")
buttons[idx].text=p_value;
else if (f=="icon")
@@ -80,7 +80,7 @@ bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const {
String n=String(p_name);
if (n.begins_with("button/")) {
- String what = n.get_slice("/",1);
+ String what = n.get_slicec('/',1);
if (what=="count") {
r_ret=buttons.size();
} else if (what=="align") {
@@ -92,7 +92,7 @@ bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const {
} else {
int idx=what.to_int();
ERR_FAIL_INDEX_V(idx,buttons.size(),false);
- String f = n.get_slice("/",2);
+ String f = n.get_slicec('/',2);
if (f=="text")
r_ret=buttons[idx].text;
else if (f=="icon")
diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h
index f536040039..ea2c1e4968 100644
--- a/scene/gui/button_array.h
+++ b/scene/gui/button_array.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,98 +26,98 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BUTTON_ARRAY_H
-#define BUTTON_ARRAY_H
-
-#include "scene/gui/control.h"
-
-class ButtonArray : public Control {
-
- OBJ_TYPE(ButtonArray, Control);
-public:
- enum Align {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END,
- ALIGN_FILL,
- ALIGN_EXPAND_FILL
- };
-private:
-
- Orientation orientation;
- Align align;
-
- struct Button {
-
- String text;
- Ref<Texture> icon;
- mutable int _ms_cache;
- mutable int _pos_cache;
- mutable int _size_cache;
- };
-
- int selected;
- int hover;
- double min_button_size;
-
- Vector<Button> buttons;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
- void _input_event(const InputEvent& p_event);
-
-
- void set_align(Align p_align);
- Align get_align() const;
-
- void add_button(const String& p_button);
- void add_icon_button(const Ref<Texture>& p_icon,const String& p_button="");
-
- void set_button_text(int p_button, const String& p_text);
- void set_button_icon(int p_button, const Ref<Texture>& p_icon);
-
-
- String get_button_text(int p_button) const;
- Ref<Texture> get_button_icon(int p_button) const;
-
- int get_selected() const;
- int get_hovered() const;
- void set_selected(int p_selected);
-
- int get_button_count() const;
-
- void erase_button(int p_button);
- void clear();
-
- virtual Size2 get_minimum_size() const;
-
- virtual void get_translatable_strings(List<String> *p_strings) const;
-
-
- ButtonArray(Orientation p_orientation=HORIZONTAL);
-};
-
-class HButtonArray : public ButtonArray {
- OBJ_TYPE(HButtonArray,ButtonArray);
-public:
-
- HButtonArray() : ButtonArray(HORIZONTAL) {};
-};
-
-class VButtonArray : public ButtonArray {
- OBJ_TYPE(VButtonArray,ButtonArray);
-public:
-
- VButtonArray() : ButtonArray(VERTICAL) {};
-};
-
-
-#endif // BUTTON_ARRAY_H
+#ifndef BUTTON_ARRAY_H
+#define BUTTON_ARRAY_H
+
+#include "scene/gui/control.h"
+
+class ButtonArray : public Control {
+
+ OBJ_TYPE(ButtonArray, Control);
+public:
+ enum Align {
+ ALIGN_BEGIN,
+ ALIGN_CENTER,
+ ALIGN_END,
+ ALIGN_FILL,
+ ALIGN_EXPAND_FILL
+ };
+private:
+
+ Orientation orientation;
+ Align align;
+
+ struct Button {
+
+ String text;
+ Ref<Texture> icon;
+ mutable int _ms_cache;
+ mutable int _pos_cache;
+ mutable int _size_cache;
+ };
+
+ int selected;
+ int hover;
+ double min_button_size;
+
+ Vector<Button> buttons;
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+
+ void _input_event(const InputEvent& p_event);
+
+
+ void set_align(Align p_align);
+ Align get_align() const;
+
+ void add_button(const String& p_button);
+ void add_icon_button(const Ref<Texture>& p_icon,const String& p_button="");
+
+ void set_button_text(int p_button, const String& p_text);
+ void set_button_icon(int p_button, const Ref<Texture>& p_icon);
+
+
+ String get_button_text(int p_button) const;
+ Ref<Texture> get_button_icon(int p_button) const;
+
+ int get_selected() const;
+ int get_hovered() const;
+ void set_selected(int p_selected);
+
+ int get_button_count() const;
+
+ void erase_button(int p_button);
+ void clear();
+
+ virtual Size2 get_minimum_size() const;
+
+ virtual void get_translatable_strings(List<String> *p_strings) const;
+
+
+ ButtonArray(Orientation p_orientation=HORIZONTAL);
+};
+
+class HButtonArray : public ButtonArray {
+ OBJ_TYPE(HButtonArray,ButtonArray);
+public:
+
+ HButtonArray() : ButtonArray(HORIZONTAL) {};
+};
+
+class VButtonArray : public ButtonArray {
+ OBJ_TYPE(VButtonArray,ButtonArray);
+public:
+
+ VButtonArray() : ButtonArray(VERTICAL) {};
+};
+
+
+#endif // BUTTON_ARRAY_H
diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp
index 94cc0a8d51..8d1fa80b84 100644
--- a/scene/gui/button_group.cpp
+++ b/scene/gui/button_group.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h
index e154f609a8..24edf94994 100644
--- a/scene/gui/button_group.h
+++ b/scene/gui/button_group.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index 4f8f50781c..8a22a38980 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/center_container.h b/scene/gui/center_container.h
index 9cd9173fab..4d8d06ac8c 100644
--- a/scene/gui/center_container.h
+++ b/scene/gui/center_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 309152ba8f..2aa82bc5f5 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -59,7 +59,7 @@ bool CheckBox::is_radio()
Node* parent = this;
do {
parent = parent->get_parent();
- if (dynamic_cast< ButtonGroup* >(parent))
+ if (parent->cast_to<ButtonGroup>())
break;
} while (parent);
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index 10dca67053..d765aefe5e 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h
index a4ebe5b8af..b90bb31c2d 100644
--- a/scene/gui/check_button.h
+++ b/scene/gui/check_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index d944b804a5..c30d473610 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index e45b4b131e..0756e88cf2 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp
new file mode 100644
index 0000000000..14a48fe3d3
--- /dev/null
+++ b/scene/gui/color_ramp_edit.cpp
@@ -0,0 +1,422 @@
+#include "color_ramp_edit.h"
+#include "os/keyboard.h"
+
+ColorRampEdit::ColorRampEdit(){
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
+
+ popup = memnew( PopupPanel );
+ picker = memnew( ColorPicker );
+ popup->add_child(picker);
+ popup->set_child_rect(picker);
+ add_child(popup);
+
+ checker = Ref<ImageTexture>(memnew( ImageTexture ));
+ checker->create_from_image( Image(checker_bg_png),ImageTexture::FLAG_REPEAT );
+}
+
+int ColorRampEdit::_get_point_from_pos(int x) {
+ int result = -1;
+ int total_w = get_size().width-get_size().height-3;
+ for(int i=0;i<points.size();i++) {
+ //Check if we clicked at point
+ if (ABS(x-points[i].offset*total_w+1)<(POINT_WIDTH/2+1)) {
+ result=i;
+ }
+ }
+ return result;
+}
+
+void ColorRampEdit::_show_color_picker() {
+ if (grabbed==-1)
+ return;
+ Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
+ picker->set_color(points[grabbed].color);
+ popup->set_pos(get_global_pos()-Vector2(ms.width-get_size().width,ms.height));
+ popup->set_size(ms);
+ popup->popup();
+}
+
+ColorRampEdit::~ColorRampEdit() {
+
+}
+
+void ColorRampEdit::_input_event(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+
+ points.remove(grabbed);
+ grabbed=-1;
+ grabbing=false;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
+
+ //Show color picker on double click.
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.doubleclick && p_event.mouse_button.pressed) {
+ grabbed=_get_point_from_pos(p_event.mouse_button.x);
+ _show_color_picker();
+ accept_event();
+ }
+
+ //Delete point on right click
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==2 && p_event.mouse_button.pressed) {
+ grabbed=_get_point_from_pos(p_event.mouse_button.x);
+ if(grabbed != -1)
+ {
+ points.remove(grabbed);
+ grabbed=-1;
+ grabbing=false;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
+ }
+
+ //Hold alt key to duplicate selected color
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed && p_event.key.mod.alt ) {
+
+ int x = p_event.mouse_button.x;
+ grabbed=_get_point_from_pos(x);
+
+ if( grabbed != -1 ) {
+ int total_w = get_size().width-get_size().height-3;
+ ColorRamp::Point newPoint = points[grabbed];
+ newPoint.offset=CLAMP(x/float(total_w),0,1);
+
+ points.push_back(newPoint);
+ points.sort();
+ for(int i=0;i<points.size();++i) {
+ if (points[i].offset==newPoint.offset) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+ update();
+ }
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ int x = p_event.mouse_button.x;
+ int total_w = get_size().width-get_size().height-3;
+
+ //Check if color selector was clicked.
+ if (x>total_w+3) {
+ _show_color_picker();
+ return;
+ }
+
+ grabbing=true;
+
+ grabbed=_get_point_from_pos(x);
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+
+ //insert
+ ColorRamp::Point newPoint;
+ newPoint.offset=CLAMP(x/float(total_w),0,1);
+
+ ColorRamp::Point prev;
+ ColorRamp::Point next;
+
+ int pos=-1;
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset<newPoint.offset)
+ pos=i;
+ }
+
+ if (pos==-1) {
+
+ prev.color=Color(0,0,0);
+ prev.offset=0;
+ if (points.size()) {
+ next=points[0];
+ } else {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ }
+ } else {
+
+ if (pos==points.size()-1) {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ } else {
+ next=points[pos+1];
+ }
+ prev=points[pos];
+
+ }
+
+ newPoint.color=prev.color.linear_interpolate(next.color,(newPoint.offset-prev.offset)/(next.offset-prev.offset));
+
+ points.push_back(newPoint);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newPoint.offset) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
+
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("ramp_changed");
+ }
+ update();
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
+
+ int total_w = get_size().width-get_size().height-3;
+
+ int x = p_event.mouse_motion.x;
+ float newofs = CLAMP(x/float(total_w),0,1);
+
+ //Snap to nearest point if holding shift
+ if (p_event.key.mod.shift) {
+ float snap_treshhold = 0.03;
+ float smallest_ofs = snap_treshhold;
+ bool founded = false;
+ int nearest_point;
+ for(int i=0;i<points.size();++i) {
+ if (i != grabbed) {
+ float temp_ofs = ABS(points[i].offset - newofs);
+ if (temp_ofs < smallest_ofs) {
+ smallest_ofs = temp_ofs;
+ nearest_point = i;
+ if (founded)
+ break;
+ founded = true;
+ }
+ }
+ }
+ if (founded) {
+ if (points[nearest_point].offset < newofs)
+ newofs = points[nearest_point].offset+0.00001;
+ else
+ newofs = points[nearest_point].offset-0.00001;
+ newofs = CLAMP(newofs,0,1);
+ }
+ }
+
+ bool valid=true;
+ for(int i=0;i<points.size();i++) {
+
+ if (points[i].offset==newofs && i!=grabbed) {
+ valid=false;
+ }
+ }
+
+ if (!valid)
+ return;
+
+ points[grabbed].offset=newofs;
+
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newofs) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("ramp_changed");
+
+ update();
+ }
+}
+
+void ColorRampEdit::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ picker->connect("color_changed",this,"_color_changed");
+ }
+ if (p_what==NOTIFICATION_DRAW) {
+
+ int w = get_size().x;
+ int h = get_size().y;
+
+ if (w == 0 || h == 0)
+ return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size
+
+ int total_w = get_size().width-get_size().height-3;
+
+ //Draw checker pattern for ramp
+ _draw_checker(0,0, total_w, h);
+
+ //Draw color ramp
+ ColorRamp::Point prev;
+ prev.offset=0;
+ if(points.size() == 0)
+ prev.color=Color(0,0,0); //Draw black rectangle if we have no points
+ else
+ prev.color = points[0].color; //Extend color of first point to the beginning.
+
+ for(int i=-1;i<points.size();i++) {
+
+ ColorRamp::Point next;
+ //If there is no next point
+ if (i+1 == points.size()) {
+ if(points.size() == 0)
+ next.color=Color(0,0,0); //Draw black rectangle if we have no points
+ else
+ next.color=points[i].color; //Extend color of last point to the end.
+ next.offset=1;
+ } else {
+ next=points[i+1];
+ }
+
+ if (prev.offset==next.offset) {
+ prev=next;
+ continue;
+ }
+
+ Vector<Vector2> points;
+ Vector<Color> colors;
+ points.push_back(Vector2(prev.offset*total_w,h));
+ points.push_back(Vector2(prev.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,h));
+ colors.push_back(prev.color);
+ colors.push_back(prev.color);
+ colors.push_back(next.color);
+ colors.push_back(next.color);
+ draw_primitive(points,colors,Vector<Point2>());
+ prev=next;
+ }
+
+ //Draw point markers
+ for(int i=0;i<points.size();i++) {
+
+ Color col = i==grabbed?Color(1,0.0,0.0,0.9):points[i].color.contrasted();
+ col.a = 0.9;
+
+ draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h/2),col);
+ draw_rect(Rect2(points[i].offset*total_w-POINT_WIDTH/2, h/2, POINT_WIDTH, h/2), Color(0.6, 0.6, 0.6, i==grabbed?0.9:0.4));
+ draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),col);
+ draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col);
+
+ }
+
+
+ //Draw "button" for color selector
+ _draw_checker(total_w+3,0, h, h);
+ if (grabbed!=-1) {
+ //Draw with selection color
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ } else {
+ //if no color selected draw grey color with 'X' on top.
+ draw_rect(Rect2(total_w+3,0,h,h), Color(0.5, 0.5, 0.5, 1));
+ draw_line(Vector2(total_w+3,0),Vector2(total_w+3+h,h),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+3,h),Vector2(total_w+3+h,0),Color(1,1,1,0.6));
+ }
+
+ //Draw borders around color ramp if in focus
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
+
+ }
+}
+
+void ColorRampEdit::_draw_checker(int x, int y, int w, int h) {
+ //Draw it with polygon to insert UVs for scale
+ Vector<Vector2> backPoints;
+ backPoints.push_back(Vector2(x, y));
+ backPoints.push_back(Vector2(x, y+h));
+ backPoints.push_back(Vector2(x+w, y+h));
+ backPoints.push_back(Vector2(x+w, y));
+ Vector<Color> colorPoints;
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ colorPoints.push_back(Color(1, 1, 1, 1));
+ Vector<Vector2> uvPoints;
+ //Draw checker pattern pixel-perfect and scale it by 2.
+ uvPoints.push_back(Vector2(x, y));
+ uvPoints.push_back(Vector2(x, y+h*.5f/checker->get_height()));
+ uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y+h*.5f/checker->get_height()));
+ uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y));
+ draw_polygon(backPoints, colorPoints, uvPoints, checker);
+}
+
+Size2 ColorRampEdit::get_minimum_size() const {
+
+ return Vector2(0,16);
+}
+
+void ColorRampEdit::_color_changed(const Color& p_color) {
+
+ if (grabbed==-1)
+ return;
+ points[grabbed].color=p_color;
+ update();
+ emit_signal("ramp_changed");
+
+}
+
+void ColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
+
+ ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
+ points.clear();
+ for(int i=0;i<p_offsets.size();i++) {
+ ColorRamp::Point p;
+ p.offset=p_offsets[i];
+ p.color=p_colors[i];
+ points.push_back(p);
+ }
+
+ points.sort();
+ update();
+}
+
+Vector<float> ColorRampEdit::get_offsets() const {
+ Vector<float> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].offset);
+ return ret;
+}
+
+Vector<Color> ColorRampEdit::get_colors() const {
+ Vector<Color> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].color);
+ return ret;
+}
+
+void ColorRampEdit::set_points(Vector<ColorRamp::Point>& p_points) {
+ if(points.size() != p_points.size())
+ grabbed = -1;
+ points.clear();
+ points = p_points;
+}
+
+Vector<ColorRamp::Point>& ColorRampEdit::get_points() {
+ return points;
+}
+
+void ColorRampEdit::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("_input_event"),&ColorRampEdit::_input_event);
+ ObjectTypeDB::bind_method(_MD("_color_changed"),&ColorRampEdit::_color_changed);
+ ADD_SIGNAL(MethodInfo("ramp_changed"));
+}
diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/color_ramp_edit.h
new file mode 100644
index 0000000000..91292eed0d
--- /dev/null
+++ b/scene/gui/color_ramp_edit.h
@@ -0,0 +1,52 @@
+#ifndef SCENE_GUI_COLOR_RAMP_EDIT_H_
+#define SCENE_GUI_COLOR_RAMP_EDIT_H_
+
+#include "scene/gui/popup.h"
+#include "scene/gui/color_picker.h"
+#include "scene/resources/color_ramp.h"
+#include "scene/resources/default_theme/theme_data.h"
+
+#define POINT_WIDTH 8
+
+class ColorRampEdit : public Control {
+
+ OBJ_TYPE(ColorRampEdit,Control);
+
+ PopupPanel *popup;
+ ColorPicker *picker;
+
+ Ref<ImageTexture> checker;
+
+ bool grabbing;
+ int grabbed;
+ Vector<ColorRamp::Point> points;
+
+ void _draw_checker(int x, int y, int w, int h);
+ void _color_changed(const Color& p_color);
+ int _get_point_from_pos(int x);
+ void _show_color_picker();
+
+protected:
+ void _input_event(const InputEvent& p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
+ Vector<float> get_offsets() const;
+ Vector<Color> get_colors() const;
+ void set_points(Vector<ColorRamp::Point>& p_points);
+ Vector<ColorRamp::Point>& get_points();
+ virtual Size2 get_minimum_size() const;
+
+ ColorRampEdit();
+ virtual ~ColorRampEdit();
+};
+
+/*class ColorRampEditPanel : public Panel
+{
+ OBJ_TYPE(ColorRampEditPanel, Panel );
+};*/
+
+
+#endif /* SCENE_GUI_COLOR_RAMP_EDIT_H_ */
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index bb61723acf..6c74bc3977 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/container.h b/scene/gui/container.h
index 841244fb9a..ba9bf2d60f 100644
--- a/scene/gui/container.h
+++ b/scene/gui/container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index c539dc3284..a1c0644650 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -136,44 +136,54 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) {
if (p_value.get_type()==Variant::NIL) {
if (name.begins_with("custom_icons/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
data.icon_override.erase(dname);
+ notification(NOTIFICATION_THEME_CHANGED);
update();
} else if (name.begins_with("custom_styles/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
data.style_override.erase(dname);
+ notification(NOTIFICATION_THEME_CHANGED);
update();
} else if (name.begins_with("custom_fonts/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
data.font_override.erase(dname);
+ notification(NOTIFICATION_THEME_CHANGED);
update();
} else if (name.begins_with("custom_colors/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
data.color_override.erase(dname);
+ notification(NOTIFICATION_THEME_CHANGED);
update();
} else if (name.begins_with("custom_constants/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
data.constant_override.erase(dname);
+ notification(NOTIFICATION_THEME_CHANGED);
update();
} else
return false;
} else {
if (name.begins_with("custom_icons/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
+ notification(NOTIFICATION_THEME_CHANGED);
add_icon_override(dname,p_value);
} else if (name.begins_with("custom_styles/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
add_style_override(dname,p_value);
+ notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_fonts/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
add_font_override(dname,p_value);
+ notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_colors/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
add_color_override(dname,p_value);
+ notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_constants/")) {
- String dname = name.get_slice("/",1);
+ String dname = name.get_slicec('/',1);
add_constant_override(dname,p_value);
+ notification(NOTIFICATION_THEME_CHANGED);
} else
return false;
}
@@ -207,22 +217,22 @@ bool Control::_get(const StringName& p_name,Variant &r_ret) const {
return false;
if (sname.begins_with("custom_icons/")) {
- String name = sname.get_slice("/",1);
+ String name = sname.get_slicec('/',1);
r_ret= data.icon_override.has(name)?Variant(data.icon_override[name]):Variant();
} else if (sname.begins_with("custom_styles/")) {
- String name = sname.get_slice("/",1);
+ String name = sname.get_slicec('/',1);
r_ret= data.style_override.has(name)?Variant(data.style_override[name]):Variant();
} else if (sname.begins_with("custom_fonts/")) {
- String name = sname.get_slice("/",1);
+ String name = sname.get_slicec('/',1);
r_ret= data.font_override.has(name)?Variant(data.font_override[name]):Variant();
} else if (sname.begins_with("custom_colors/")) {
- String name = sname.get_slice("/",1);
+ String name = sname.get_slicec('/',1);
r_ret= data.color_override.has(name)?Variant(data.color_override[name]):Variant();
} else if (sname.begins_with("custom_constants/")) {
- String name = sname.get_slice("/",1);
+ String name = sname.get_slicec('/',1);
r_ret= data.constant_override.has(name)?Variant(data.constant_override[name]):Variant();
} else
@@ -514,13 +524,15 @@ void Control::_notification(int p_notification) {
if (data.MI) {
- data.window->window->modal_stack.erase(data.MI);
+ if (data.window && data.window->window)
+ data.window->window->modal_stack.erase(data.MI);
data.MI=NULL;
}
if (data.SI) {
//erase from subwindows
- data.window->window->subwindows.erase(data.SI);
+ if (data.window && data.window->window)
+ data.window->window->subwindows.erase(data.SI);
data.SI=NULL;
}
@@ -536,15 +548,18 @@ void Control::_notification(int p_notification) {
Control * parent = get_parent()->cast_to<Control>();
//make children reference them theme
- if (parent && data.theme.is_null() && parent->data.theme_owner)
+
+ if (parent && data.theme.is_null() && parent->data.theme_owner) {
_propagate_theme_changed(parent->data.theme_owner);
+ }
} break;
case NOTIFICATION_UNPARENTED: {
//make children unreference the theme
- if (data.theme.is_null() && data.theme_owner)
+ if (data.theme.is_null() && data.theme_owner) {
_propagate_theme_changed(NULL);
+ }
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
@@ -2817,16 +2832,16 @@ void Control::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/size", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), _SCS("set_size"),_SCS("get_size") );
ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/min_size"), _SCS("set_custom_minimum_size"),_SCS("get_custom_minimum_size") );
ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"hint/tooltip", PROPERTY_HINT_MULTILINE_TEXT), _SCS("set_tooltip"),_SCS("_get_tooltip") );
- ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/left" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_LEFT );
- ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/top" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_TOP );
- ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/right" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_RIGHT );
- ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/bottom" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_BOTTOM );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/left" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/top" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/right" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/bottom" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_BOTTOM );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"focus/ignore_mouse"), _SCS("set_ignore_mouse"),_SCS("is_ignoring_mouse") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"focus/stop_mouse"), _SCS("set_stop_mouse"),_SCS("is_stopping_mouse") );
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"size_flags/horizontal", PROPERTY_HINT_FLAGS, "Expand,Fill"), _SCS("set_h_size_flags"),_SCS("get_h_size_flags") );
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"size_flags/vertical", PROPERTY_HINT_FLAGS, "Expand,Fill"), _SCS("set_v_size_flags"),_SCS("get_v_size_flags") );
- ADD_PROPERTY( PropertyInfo(Variant::INT,"size_flags/stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), _SCS("set_stretch_ratio"),_SCS("get_stretch_ratio") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags/stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), _SCS("set_stretch_ratio"),_SCS("get_stretch_ratio") );
ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), _SCS("set_theme"),_SCS("get_theme") );
BIND_CONSTANT( ANCHOR_BEGIN );
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 7e14bff098..a759fafbc9 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp
index ed3f01e5fa..53a3bf0914 100644
--- a/scene/gui/custom_button.cpp
+++ b/scene/gui/custom_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h
index 1f0f0470ed..49fcf7408f 100644
--- a/scene/gui/custom_button.h
+++ b/scene/gui/custom_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 30e0241f23..3ddf23fc4a 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index e547d5f2af..67c574a420 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 2e8a84e39b..8e428fd71c 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -92,7 +92,6 @@ void FileDialog::_file_entered(const String& p_file) {
}
void FileDialog::_save_confirm_pressed() {
-
String f=dir_access->get_current_dir().plus_file(file->get_text());
emit_signal("file_selected",f);
hide();
@@ -609,18 +608,12 @@ void FileDialog::_update_drives() {
drives->clear();
drives->show();
- int current=-1;
- String abspath = dir_access->get_current_dir();
-
for(int i=0;i<dir_access->get_drive_count();i++) {
- String d = dir_access->get_drive(i);
- if (abspath.begins_with(d))
- current=i;
+ String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
- if (current!=-1)
- drives->select(current);
+ drives->select(dir_access->get_current_drive());
}
}
@@ -693,7 +686,7 @@ void FileDialog::set_default_show_hidden_files(bool p_show) {
FileDialog::FileDialog() {
- show_hidden_files=true;
+ show_hidden_files=default_show_hidden_files;
VBoxContainer *vbc = memnew( VBoxContainer );
add_child(vbc);
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 6b35035829..ec42c7744a 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 582693eb3a..105f66f368 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,8 @@ void GridContainer::_notification(int p_what) {
Set<int> col_expanded;
Set<int> row_expanded;
- int sep=get_constant("separation");
+ int hsep=get_constant("hseparation");
+ int vsep=get_constant("vseparation");
int idx=0;
int max_row=0;
@@ -69,6 +70,7 @@ void GridContainer::_notification(int p_what) {
else
row_minh[row]=ms.height;
+ // print_line("store row "+itos(row)+" mw "+itos(ms.height));
if (c->get_h_size_flags()&SIZE_EXPAND)
col_expanded.insert(col);
@@ -96,8 +98,8 @@ void GridContainer::_notification(int p_what) {
expand_rows++;
}
- ms.height+=sep*max_row;
- ms.width+=sep*max_col;
+ ms.height+=vsep*max_row;
+ ms.width+=hsep*max_col;
int row_expand = expand_rows?(size.y-ms.y)/expand_rows:0;
int col_expand = expand_cols?(size.x-ms.x)/expand_cols:0;
@@ -118,29 +120,28 @@ void GridContainer::_notification(int p_what) {
if (col==0) {
col_ofs=0;
if (row>0 && row_minh.has(row-1))
- row_ofs+=row_minh[row-1]+sep+(row_expanded.has(row-1)?row_expand:0);
+ row_ofs+=row_minh[row-1]+vsep+(row_expanded.has(row-1)?row_expand:0);
}
- if (c->is_visible()) {
- Size2 s;
- if (col_minw.has(col))
- s.width=col_minw[col];
- if (row_minh.has(row))
- s.height=row_minh[col];
-
- if (row_expanded.has(row))
- s.height+=row_expand;
- if (col_expanded.has(col))
- s.width+=col_expand;
+ Size2 s;
+ if (col_minw.has(col))
+ s.width=col_minw[col];
+ if (row_minh.has(row))
+ s.height=row_minh[row];
- Point2 p(col_ofs,row_ofs);
+ if (row_expanded.has(row))
+ s.height+=row_expand;
+ if (col_expanded.has(col))
+ s.width+=col_expand;
- fit_child_in_rect(c,Rect2(p,s));
+ Point2 p(col_ofs,row_ofs);
- }
+// print_line("col: "+itos(col)+" row: "+itos(row)+" col_ofs: "+itos(col_ofs)+" row_ofs: "+itos(row_ofs));
+ fit_child_in_rect(c,Rect2(p,s));
+ //print_line("col: "+itos(col)+" row: "+itos(row)+" rect: "+Rect2(p,s));
if (col_minw.has(col)) {
- col_ofs+=col_minw[col]+sep+(col_expanded.has(col)?col_expand:0);
+ col_ofs+=col_minw[col]+hsep+(col_expanded.has(col)?col_expand:0);
}
idx++;
@@ -178,7 +179,8 @@ Size2 GridContainer::get_minimum_size() const {
Map<int,int> col_minw;
Map<int,int> row_minh;
- int sep=get_constant("separation");
+ int hsep=get_constant("hseparation");
+ int vsep=get_constant("vseparation");
int idx=0;
int max_row=0;
@@ -216,8 +218,8 @@ Size2 GridContainer::get_minimum_size() const {
ms.height+=E->get();
}
- ms.height+=sep*max_row;
- ms.width+=sep*max_col;
+ ms.height+=vsep*max_row;
+ ms.width+=hsep*max_col;
return ms;
diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h
index f74ad6c66a..8d8bc27293 100644
--- a/scene/gui/grid_container.h
+++ b/scene/gui/grid_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
new file mode 100644
index 0000000000..c29f6625d3
--- /dev/null
+++ b/scene/gui/item_list.cpp
@@ -0,0 +1,1104 @@
+#include "item_list.h"
+#include "os/os.h"
+#include "globals.h"
+
+
+void ItemList::add_item(const String& p_item,const Ref<Texture>& p_texture,bool p_selectable) {
+
+ Item item;
+ item.icon=p_texture;
+ item.text=p_item;
+ item.selectable=p_selectable;
+ item.selected=false;
+ item.disabled=false;
+ item.custom_bg=Color(0,0,0,0);
+ items.push_back(item);
+
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::add_icon_item(const Ref<Texture>& p_item,bool p_selectable){
+
+ Item item;
+ item.icon=p_item;
+ //item.text=p_item;
+ item.selectable=p_selectable;
+ item.selected=false;
+ item.disabled=false;
+ item.custom_bg=Color(0,0,0,0);
+ items.push_back(item);
+
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::set_item_text(int p_idx,const String& p_text){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].text=p_text;
+ update();
+ shape_changed=true;
+
+}
+
+String ItemList::get_item_text(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),String());
+ return items[p_idx].text;
+
+}
+
+void ItemList::set_item_tooltip(int p_idx,const String& p_tooltip){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].tooltip=p_tooltip;
+ update();
+ shape_changed=true;
+
+}
+
+String ItemList::get_item_tooltip(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),String());
+ return items[p_idx].tooltip;
+
+}
+
+void ItemList::set_item_icon(int p_idx,const Ref<Texture>& p_icon){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].icon=p_icon;
+ update();
+ shape_changed=true;
+
+
+}
+Ref<Texture> ItemList::get_item_icon(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>());
+
+ return items[p_idx].icon;
+
+}
+
+void ItemList::set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color) {
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].custom_bg=p_custom_bg_color;
+
+}
+
+Color ItemList::get_item_custom_bg_color(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Color());
+
+ return items[p_idx].custom_bg;
+
+}
+
+
+
+void ItemList::set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].tag_icon=p_tag_icon;
+ update();
+ shape_changed=true;
+
+
+}
+Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>());
+
+ return items[p_idx].tag_icon;
+
+}
+
+void ItemList::set_item_selectable(int p_idx,bool p_selectable){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].selectable=p_selectable;
+
+
+}
+
+
+bool ItemList::is_item_selectable(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+ return items[p_idx].selectable;
+}
+
+void ItemList::set_item_disabled(int p_idx,bool p_disabled){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].disabled=p_disabled;
+
+
+}
+
+
+bool ItemList::is_item_disabled(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+ return items[p_idx].disabled;
+}
+
+
+void ItemList::set_item_metadata(int p_idx,const Variant& p_metadata){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items[p_idx].metadata=p_metadata;
+ update();
+ shape_changed=true;
+
+}
+
+Variant ItemList::get_item_metadata(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),Variant());
+ return items[p_idx].metadata;
+
+}
+void ItemList::select(int p_idx,bool p_single){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ if (p_single || select_mode==SELECT_SINGLE) {
+
+ if (!items[p_idx].selectable) {
+ return;
+ }
+
+ for(int i=0;i<items.size();i++) {
+ items[i].selected=p_idx==i;
+ }
+
+ current=p_idx;
+ } else {
+
+ if (items[p_idx].selectable) {
+ items[p_idx].selected=true;
+ }
+ }
+ update();
+
+}
+void ItemList::unselect(int p_idx){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ if (select_mode!=SELECT_MULTI) {
+ items[p_idx].selected=false;
+ current=-1;
+ } else {
+ items[p_idx].selected=false;
+ }
+ update();
+
+}
+bool ItemList::is_selected(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,items.size(),false);
+
+ return items[p_idx].selected;
+
+}
+
+void ItemList::set_current(int p_current) {
+ ERR_FAIL_INDEX(p_current,items.size());
+
+ if (select_mode==SELECT_SINGLE)
+ select(p_current,true);
+ else {
+ current=p_current;
+ update();
+ }
+}
+
+int ItemList::get_current() const {
+
+ return current;
+}
+
+
+int ItemList::get_item_count() const{
+
+ return items.size();
+}
+void ItemList::remove_item(int p_idx){
+
+ ERR_FAIL_INDEX(p_idx,items.size());
+
+ items.remove(p_idx);
+ update();
+ shape_changed=true;
+
+}
+
+void ItemList::clear(){
+
+ items.clear();
+ current=-1;
+ update();
+
+}
+
+void ItemList::set_fixed_column_width(int p_size){
+
+ ERR_FAIL_COND(p_size<0);
+ fixed_column_width=p_size;
+ update();
+ shape_changed=true;
+
+}
+int ItemList::get_fixed_column_width() const{
+
+ return fixed_column_width;
+}
+
+void ItemList::set_max_text_lines(int p_lines){
+
+ ERR_FAIL_COND(p_lines<1);
+ max_text_lines=p_lines;
+ update();
+ shape_changed=true;
+
+}
+int ItemList::get_max_text_lines() const{
+
+ return max_text_lines;
+}
+
+void ItemList::set_max_columns(int p_amount){
+
+ ERR_FAIL_COND(p_amount<0);
+ max_columns=p_amount;
+ update();
+}
+int ItemList::get_max_columns() const{
+
+ return max_columns;
+}
+
+void ItemList::set_select_mode(SelectMode p_mode) {
+
+ select_mode=p_mode;
+ update();
+}
+
+ItemList::SelectMode ItemList::get_select_mode() const {
+
+ return select_mode;
+}
+
+void ItemList::set_icon_mode(IconMode p_mode){
+
+ icon_mode=p_mode;
+ update();
+ shape_changed=true;
+
+}
+ItemList::IconMode ItemList::get_icon_mode() const{
+
+ return icon_mode;
+}
+
+void ItemList::set_min_icon_size(const Size2& p_size) {
+
+ min_icon_size=p_size;
+ update();
+}
+
+Size2 ItemList::get_min_icon_size() const {
+
+ return min_icon_size;
+}
+
+
+
+void ItemList::_input_event(const InputEvent& p_event) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) {
+
+ const InputEventMouseButton &mb = p_event.mouse_button;
+
+ search_string=""; //any mousepress cancels
+ Vector2 pos(mb.x,mb.y);
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_val();
+
+ int closest = -1;
+ int closest_dist=0x7FFFFFFF;
+
+ for(int i=0;i<items.size();i++) {
+
+ Rect2 rc = items[i].rect_cache;
+ if (i%current_columns==current_columns-1) {
+ rc.size.width=get_size().width; //not right but works
+ }
+
+ if (rc.has_point(pos)) {
+ closest=i;
+ break;
+ }
+
+ float dist = rc.distance_to(pos);
+ if (dist<closest_dist) {
+ closest=i;
+ closest_dist=dist;
+ }
+ }
+
+ if (closest!=-1) {
+
+ int i = closest;
+
+ if (select_mode==SELECT_MULTI && items[i].selected && mb.mod.command) {
+ unselect(i);
+ emit_signal("multi_selected",i,false);
+ } else if (select_mode==SELECT_MULTI && mb.mod.shift && current>=0 && current<items.size() && current!=i) {
+
+ int from = current;
+ int to = i;
+ if (i<current) {
+ SWAP(from,to);
+ }
+ for(int j=from;j<=to;j++) {
+ bool selected = !items[j].selected;
+ select(j,false);
+ if (selected)
+ emit_signal("multi_selected",i,true);
+ }
+ } else {
+ bool selected = !items[i].selected;
+ select(i,select_mode==SELECT_SINGLE || !mb.mod.command);
+ if (selected) {
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",i);
+ } else
+ emit_signal("multi_selected",i,true);
+ }
+
+ if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) {
+
+ emit_signal("item_activated",i);
+
+ }
+
+
+ }
+
+
+ return;
+ }
+ }
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) {
+
+ scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 );
+
+ }
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) {
+
+ scroll_bar->set_val( scroll_bar->get_val()+scroll_bar->get_page()/8 );
+
+ }
+
+ if (p_event.is_pressed() && items.size()>0) {
+ if (p_event.is_action("ui_up")) {
+
+ if (search_string!="") {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+
+ if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) {
+
+ for(int i=current-1;i>=0;i--) {
+
+ if (items[i].text.begins_with(search_string)) {
+
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+
+
+ break;
+ }
+ }
+ accept_event();
+ return;
+ }
+ }
+
+ if (current>=current_columns) {
+ set_current(current-current_columns);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+ }
+ } else if (p_event.is_action("ui_down")) {
+
+ if (search_string!="") {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+
+ if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) {
+
+ for(int i=current+1;i<items.size();i++) {
+
+ if (items[i].text.begins_with(search_string)) {
+
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ break;
+ }
+ }
+ accept_event();
+ return;
+ }
+ }
+
+ if (current<items.size()-current_columns) {
+ set_current(current+current_columns);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_page_up")) {
+
+ search_string=""; //any mousepress cancels
+
+ for(int i=4;i>0;i--) {
+ if (current-current_columns*i >=0 ) {
+ set_current( current- current_columns*i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+ break;
+ }
+ }
+ } else if (p_event.is_action("ui_page_down")) {
+
+ search_string=""; //any mousepress cancels
+
+ for(int i=4;i>0;i--) {
+ if (current+current_columns*i < items.size() ) {
+ set_current( current+ current_columns*i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ break;
+ }
+ }
+ } else if (p_event.is_action("ui_left")) {
+
+ search_string=""; //any mousepress cancels
+
+ if (current%current_columns!=0) {
+ set_current(current-1);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_right")) {
+
+ search_string=""; //any mousepress cancels
+
+ if (current%current_columns!=(current_columns-1)) {
+ set_current(current+1);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ accept_event();
+
+ }
+ } else if (p_event.is_action("ui_cancel")) {
+ search_string="";
+ } else if (p_event.is_action("ui_select")) {
+
+
+ if (select_mode==SELECT_MULTI && current>=0 && current<items.size()) {
+ if (items[current].selectable && !items[current].selected) {
+ select(current,false);
+ emit_signal("multi_selected",current,true);
+ } else if (items[current].selected) {
+ unselect(current);
+ emit_signal("multi_selected",current,false);
+ }
+ }
+ } else if (p_event.is_action("ui_accept")) {
+ search_string=""; //any mousepress cance
+
+ if (current>=0 && current<items.size()) {
+ emit_signal("item_activated",current);
+ }
+ } else if (p_event.type==InputEvent::KEY) {
+
+ if (p_event.key.unicode) {
+
+ uint64_t now = OS::get_singleton()->get_ticks_msec();
+ uint64_t diff = now-search_time_msec;
+ uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000));
+ search_time_msec = now;
+
+ if (diff>max_interval) {
+ search_string="";
+ }
+
+ search_string+=String::chr(p_event.key.unicode);
+ for(int i=0;i<items.size();i++) {
+ if (items[i].text.begins_with(search_string)) {
+ set_current(i);
+ ensure_current_is_visible();
+ if (select_mode==SELECT_SINGLE) {
+ emit_signal("item_selected",current);
+ }
+ break;
+ }
+ }
+
+ }
+
+ }
+ }
+
+
+
+
+}
+
+void ItemList::ensure_current_is_visible() {
+
+ if (current>=0 && current <=items.size()) {
+
+ Rect2 r = items[current].rect_cache;
+ int from = scroll_bar->get_val();
+ int to = from + scroll_bar->get_page();
+
+ if (r.pos.y < from) {
+ scroll_bar->set_val(r.pos.y);
+ } else if (r.pos.y+r.size.y > to) {
+ scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
+ }
+ }
+}
+
+void ItemList::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_RESIZED) {
+ shape_changed=true;
+ update();
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ VS::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
+ Ref<StyleBox> bg = get_stylebox("bg");
+
+ int mw = scroll_bar->get_minimum_size().x;
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,mw+bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,bg->get_margin(MARGIN_TOP));
+ scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,bg->get_margin(MARGIN_BOTTOM));
+
+
+ Size2 size = get_size();
+
+ float page = size.height-bg->get_minimum_size().height;
+ int width = size.width - mw - bg->get_minimum_size().width;
+ scroll_bar->set_page(page);
+
+ draw_style_box(bg,Rect2(Point2(),size));
+
+ int hseparation = get_constant("hseparation");
+ int vseparation = get_constant("vseparation");
+ int icon_margin = get_constant("icon_margin");
+ int line_separation = get_constant("line_separation");
+
+ Ref<StyleBox> sbsel = has_focus()?get_stylebox("selected_focus"):get_stylebox("selected");
+ Ref<StyleBox> cursor = has_focus()?get_stylebox("cursor"):get_stylebox("cursor_unfocused");
+
+ Ref<Font> font = get_font("font");
+ Color guide_color = get_color("guide_color");
+ Color font_color = get_color("font_color");
+ Color font_color_selected = get_color("font_color_selected");
+ int font_height = font->get_height();
+ Vector<int> line_size_cache;
+ Vector<int> line_limit_cache;
+
+ if (max_text_lines) {
+ line_size_cache.resize(max_text_lines);
+ line_limit_cache.resize(max_text_lines);
+ }
+
+ if (has_focus()) {
+ VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),true);
+ draw_style_box(get_stylebox("bg_focus"),Rect2(Point2(),size));
+ VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),false);
+ }
+
+ if (shape_changed) {
+
+ //1- compute item minimum sizes
+ for(int i=0;i<items.size();i++) {
+
+ Size2 minsize;
+ if (items[i].icon.is_valid()) {
+ minsize=items[i].icon->get_size();
+ if (min_icon_size.x!=0)
+ minsize.x = MAX(minsize.x,min_icon_size.x);
+ if (min_icon_size.y!=0)
+ minsize.y = MAX(minsize.y,min_icon_size.y);
+
+ if (items[i].text!="") {
+ if (icon_mode==ICON_MODE_TOP) {
+ minsize.y+=icon_margin;
+ } else {
+ minsize.x+=icon_margin;
+ }
+ }
+ }
+
+ if (items[i].text!="") {
+
+ Size2 s = font->get_string_size(items[i].text);
+ //s.width=MIN(s.width,fixed_column_width);
+
+
+
+ if (icon_mode==ICON_MODE_TOP) {
+ minsize.x=MAX(minsize.x,s.width);
+ if (max_text_lines>0) {
+ minsize.y+=(font_height+line_separation)*max_text_lines;
+ } else {
+ minsize.y+=s.height;
+ }
+
+ } else {
+ minsize.y=MAX(minsize.y,s.height);
+ minsize.x+=s.width;
+ }
+ }
+
+
+
+ items[i].rect_cache.size=minsize;
+ if (fixed_column_width>0)
+ items[i].rect_cache.size.x=fixed_column_width;
+
+ }
+
+ int fit_size = size.x - bg->get_minimum_size().width - mw;
+
+ //2-attempt best fit
+ current_columns = 0x7FFFFFFF;
+ if (max_columns>0)
+ current_columns=max_columns;
+
+
+ while(true) {
+ //repeat util all fits
+ //print_line("try with "+itos(current_columns));
+ bool all_fit=true;
+ Vector2 ofs;
+ int col=0;
+ int max_h=0;
+ separators.clear();;
+ for(int i=0;i<items.size();i++) {
+
+ if (current_columns>1 && items[i].rect_cache.size.width+ofs.x > fit_size) {
+ //went past
+ current_columns=MAX(col,1);
+ all_fit=false;
+ break;
+ }
+
+ items[i].rect_cache.pos=ofs;
+ max_h=MAX(max_h,items[i].rect_cache.size.y);
+ ofs.x+=items[i].rect_cache.size.x;
+ //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x));
+ if (col>0)
+ ofs.x+=hseparation;
+ col++;
+ if (col==current_columns) {
+
+ if (i<items.size()-1)
+ separators.push_back(ofs.y+max_h+vseparation/2);
+ ofs.x=0;
+ ofs.y+=max_h+vseparation;
+ col=0;
+ max_h=0;
+ }
+ }
+
+ if (all_fit) {
+ float max = MAX(page,ofs.y+max_h);
+ scroll_bar->set_max(max);
+ //print_line("max: "+rtos(max)+" page "+rtos(page));
+ if (max<=page) {
+ scroll_bar->set_val(0);
+ scroll_bar->hide();
+ } else {
+ scroll_bar->show();
+ }
+ break;
+ }
+ }
+
+
+ shape_changed=false;
+ }
+
+
+
+ Vector2 base_ofs = bg->get_offset();
+ base_ofs.y-=int(scroll_bar->get_val());
+
+ Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_val()));
+
+ for(int i=0;i<items.size();i++) {
+
+
+ Rect2 rcache = items[i].rect_cache;
+
+ if (!clip.intersects(rcache))
+ continue;
+
+
+ if (current_columns==1) {
+ rcache.size.width = width-rcache.pos.x;
+ }
+ if (items[i].custom_bg.a>0.001) {
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+ draw_rect(r,items[i].custom_bg);
+ }
+ if (items[i].selected) {
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+
+ r.pos.x-=sbsel->get_margin(MARGIN_LEFT);
+ r.size.x+=sbsel->get_margin(MARGIN_LEFT)+sbsel->get_margin(MARGIN_RIGHT);
+ r.pos.y-=sbsel->get_margin(MARGIN_TOP);
+ r.size.y+=sbsel->get_margin(MARGIN_TOP)+sbsel->get_margin(MARGIN_BOTTOM);
+
+ draw_style_box(sbsel,r);
+
+ }
+
+
+ Vector2 text_ofs;
+ if (items[i].icon.is_valid()) {
+
+ Vector2 icon_ofs;
+ if (min_icon_size!=Vector2()) {
+ icon_ofs = (min_icon_size - items[i].icon->get_size())/2;
+ }
+
+ if (icon_mode==ICON_MODE_TOP) {
+ draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(items[i].rect_cache.size.width/2-items[i].icon->get_width()/2,0).floor()+base_ofs);
+ text_ofs.y = MAX(items[i].icon->get_height(),min_icon_size.y)+icon_margin;
+ } else {
+ draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(0,items[i].rect_cache.size.height/2-items[i].icon->get_height()/2).floor()+base_ofs);
+ text_ofs.x = MAX(items[i].icon->get_width(),min_icon_size.x)+icon_margin;
+ }
+ }
+
+ if (items[i].tag_icon.is_valid()) {
+
+ draw_texture(items[i].tag_icon,items[i].rect_cache.pos+base_ofs);
+ }
+
+ if (items[i].text!="") {
+
+ int max_len=-1;
+
+ Vector2 size = font->get_string_size(items[i].text);
+ if (fixed_column_width)
+ max_len=fixed_column_width;
+ else
+ max_len=size.x;
+
+ if (icon_mode==ICON_MODE_TOP && max_text_lines>0) {
+
+ int ss = items[i].text.length();
+ float ofs=0;
+ int line=0;
+ for(int j=0;j<=ss;j++) {
+
+ int cs = j<ss?font->get_char_size(items[i].text[j],items[i].text[j+1]).x:0;
+ if (ofs+cs>max_len || j==ss) {
+ line_limit_cache[line]=j;
+ line_size_cache[line]=ofs;
+ line++;
+ ofs=0;
+ if (line>=max_text_lines)
+ break;
+ } else {
+ ofs+=cs;
+ }
+
+ }
+
+ line=0;
+ ofs=0;
+
+ text_ofs.y+=font->get_ascent();
+ text_ofs=text_ofs.floor();
+ text_ofs+=base_ofs;
+ text_ofs+=items[i].rect_cache.pos;
+
+ for(int j=0;j<ss;j++) {
+
+ if (j==line_limit_cache[line]) {
+ line++;
+ ofs=0;
+ if (line>=max_text_lines)
+ break;
+ }
+ ofs+=font->draw_char(get_canvas_item(),text_ofs+Vector2(ofs+(max_len-line_size_cache[line])/2,line*(font_height+line_separation)).floor(),items[i].text[j],items[i].text[j+1],items[i].selected?font_color_selected:font_color);
+ }
+
+ //special multiline mode
+ } else {
+
+ if (fixed_column_width>0)
+ size.x=MIN(size.x,fixed_column_width);
+
+ if (icon_mode==ICON_MODE_TOP) {
+ text_ofs.x+=(items[i].rect_cache.size.width-size.x)/2;
+ } else {
+ text_ofs.y+=(items[i].rect_cache.size.height-size.y)/2;
+ }
+
+ text_ofs.y+=font->get_ascent();
+ text_ofs=text_ofs.floor();
+ text_ofs+=base_ofs;
+ text_ofs+=items[i].rect_cache.pos;
+
+ draw_string(font,text_ofs,items[i].text,items[i].selected?font_color_selected:font_color,max_len+1);
+ }
+
+
+ }
+
+ if (select_mode==SELECT_MULTI && i==current) {
+
+ Rect2 r=rcache;
+ r.pos+=base_ofs;
+ draw_style_box(cursor,r);
+
+ }
+ }
+
+ for(int i=0;i<separators.size();i++) {
+ draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color);
+ }
+
+ }
+}
+
+void ItemList::_scroll_changed(double) {
+ update();
+}
+
+
+String ItemList::get_tooltip(const Point2& p_pos) const {
+
+ Vector2 pos=p_pos;
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_val();
+
+ int closest = -1;
+ int closest_dist=0x7FFFFFFF;
+
+ for(int i=0;i<items.size();i++) {
+
+ Rect2 rc = items[i].rect_cache;
+ if (i%current_columns==current_columns-1) {
+ rc.size.width=get_size().width; //not right but works
+ }
+
+ if (rc.has_point(pos)) {
+ closest=i;
+ break;
+ }
+
+ float dist = rc.distance_to(pos);
+ if (dist<closest_dist) {
+ closest=i;
+ closest_dist=dist;
+ }
+ }
+
+ if (closest!=-1) {
+ if (items[closest].tooltip!="") {
+ return items[closest].tooltip;
+ }
+ if (items[closest].text!="") {
+ return items[closest].text;
+ }
+ }
+
+ return Control::get_tooltip(p_pos);
+
+
+}
+
+void ItemList::sort_items_by_text() {
+ items.sort();
+ update();
+ if (select_mode==SELECT_SINGLE) {
+ for(int i=0;i<items.size();i++) {
+ if (items[i].selected) {
+ select(i);
+ return;
+ }
+ }
+ }
+}
+
+int ItemList::find_metadata(const Variant& p_metadata) const {
+
+ for(int i=0;i<items.size();i++) {
+ if (items[i].metadata==p_metadata) {
+ return i;
+ }
+ }
+
+ return -1;
+
+}
+
+void ItemList::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Ref<Texture>()),DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("add_icon_item","icon:Texture","selectable"),&ItemList::add_icon_item,DEFVAL(true));
+
+ ObjectTypeDB::bind_method(_MD("set_item_text","idx","text"),&ItemList::set_item_text);
+ ObjectTypeDB::bind_method(_MD("get_item_text","idx"),&ItemList::get_item_text);
+
+ ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon:Texture"),&ItemList::set_item_icon);
+ ObjectTypeDB::bind_method(_MD("get_item_icon:Tedture","idx"),&ItemList::get_item_icon);
+
+ ObjectTypeDB::bind_method(_MD("set_item_selectable","idx","selectable"),&ItemList::set_item_selectable);
+ ObjectTypeDB::bind_method(_MD("is_item_selectable","idx"),&ItemList::is_item_selectable);
+
+ ObjectTypeDB::bind_method(_MD("set_item_disabled","idx","disabled"),&ItemList::set_item_disabled);
+ ObjectTypeDB::bind_method(_MD("is_item_disabled","idx"),&ItemList::is_item_disabled);
+
+ ObjectTypeDB::bind_method(_MD("set_item_metadata","idx","metadata"),&ItemList::set_item_metadata);
+ ObjectTypeDB::bind_method(_MD("get_item_metadata","idx"),&ItemList::get_item_metadata);
+
+ ObjectTypeDB::bind_method(_MD("set_item_custom_bg_color","idx","custom_bg_color"),&ItemList::set_item_custom_bg_color);
+ ObjectTypeDB::bind_method(_MD("get_item_custom_bg_color","idx"),&ItemList::get_item_custom_bg_color);
+
+ ObjectTypeDB::bind_method(_MD("set_item_tooltip","idx","tooltip"),&ItemList::set_item_tooltip);
+ ObjectTypeDB::bind_method(_MD("get_item_tooltip","idx"),&ItemList::get_item_tooltip);
+
+ ObjectTypeDB::bind_method(_MD("select","idx","single"),&ItemList::select,DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("unselect","idx"),&ItemList::unselect);
+ ObjectTypeDB::bind_method(_MD("is_selected","idx"),&ItemList::is_selected);
+
+ ObjectTypeDB::bind_method(_MD("get_item_count"),&ItemList::get_item_count);
+ ObjectTypeDB::bind_method(_MD("remove_item","idx"),&ItemList::remove_item);
+
+ ObjectTypeDB::bind_method(_MD("clear"),&ItemList::clear);
+ ObjectTypeDB::bind_method(_MD("sort_items_by_text"),&ItemList::clear);
+
+ ObjectTypeDB::bind_method(_MD("set_fixed_column_width","width"),&ItemList::set_fixed_column_width);
+ ObjectTypeDB::bind_method(_MD("get_fixed_column_width"),&ItemList::get_fixed_column_width);
+
+ ObjectTypeDB::bind_method(_MD("set_max_text_lines","lines"),&ItemList::set_max_text_lines);
+ ObjectTypeDB::bind_method(_MD("get_max_text_lines"),&ItemList::get_max_text_lines);
+
+ ObjectTypeDB::bind_method(_MD("set_max_columns","amount"),&ItemList::set_max_columns);
+ ObjectTypeDB::bind_method(_MD("get_max_columns"),&ItemList::get_max_columns);
+
+ ObjectTypeDB::bind_method(_MD("set_select_mode","mode"),&ItemList::set_select_mode);
+ ObjectTypeDB::bind_method(_MD("get_select_mode"),&ItemList::get_select_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_icon_mode","mode"),&ItemList::set_icon_mode);
+ ObjectTypeDB::bind_method(_MD("get_icon_mode"),&ItemList::get_icon_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_min_icon_size","size"),&ItemList::set_min_icon_size);
+ ObjectTypeDB::bind_method(_MD("get_min_icon_size"),&ItemList::get_min_icon_size);
+
+ ObjectTypeDB::bind_method(_MD("ensure_current_is_visible"),&ItemList::ensure_current_is_visible);
+
+ ObjectTypeDB::bind_method(_MD("_scroll_changed"),&ItemList::_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("_input_event"),&ItemList::_input_event);
+
+ BIND_CONSTANT( ICON_MODE_TOP );
+ BIND_CONSTANT( ICON_MODE_LEFT );
+ BIND_CONSTANT( SELECT_SINGLE );
+ BIND_CONSTANT( SELECT_MULTI );
+
+ ADD_SIGNAL( MethodInfo("item_selected",PropertyInfo(Variant::INT,"index")));
+ ADD_SIGNAL( MethodInfo("multi_selected",PropertyInfo(Variant::INT,"index"),PropertyInfo(Variant::BOOL,"selected")));
+ ADD_SIGNAL( MethodInfo("item_activated",PropertyInfo(Variant::INT,"index")));
+}
+
+
+
+ItemList::ItemList() {
+
+ current=-1;
+
+ select_mode=SELECT_SINGLE;
+ icon_mode=ICON_MODE_LEFT;
+
+ fixed_column_width=0;
+ max_text_lines=1;
+ max_columns=1;
+
+ scroll_bar = memnew( VScrollBar );
+ add_child(scroll_bar);
+
+ shape_changed=true;
+ scroll_bar->connect("value_changed",this,"_scroll_changed");
+
+ set_focus_mode(FOCUS_ALL);
+ current_columns=1;
+ search_time_msec=0;
+
+}
+
+ItemList::~ItemList() {
+
+}
+
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
new file mode 100644
index 0000000000..237079c428
--- /dev/null
+++ b/scene/gui/item_list.h
@@ -0,0 +1,141 @@
+#ifndef ITEMLIST_H
+#define ITEMLIST_H
+
+#include "scene/gui/control.h"
+#include "scene/gui/scroll_bar.h"
+
+class ItemList : public Control {
+
+ OBJ_TYPE( ItemList, Control );
+public:
+
+ enum IconMode {
+ ICON_MODE_TOP,
+ ICON_MODE_LEFT
+ };
+
+ enum SelectMode {
+ SELECT_SINGLE,
+ SELECT_MULTI
+ };
+private:
+ struct Item {
+
+ Ref<Texture> icon;
+ Ref<Texture> tag_icon;
+ String text;
+ bool selectable;
+ bool selected;
+ bool disabled;
+ Variant metadata;
+ String tooltip;
+ Color custom_bg;
+
+
+ Rect2 rect_cache;
+
+ bool operator<(const Item& p_another) const { return text<p_another.text; }
+ };
+
+ int current;
+
+ bool shape_changed;
+
+ Vector<Item> items;
+ Vector<int> separators;
+
+ SelectMode select_mode;
+ IconMode icon_mode;
+ VScrollBar *scroll_bar;
+
+ uint64_t search_time_msec;
+ String search_string;
+
+ int current_columns;
+ int fixed_column_width;
+ int max_text_lines;
+ int max_columns;
+ Size2 min_icon_size;
+
+ void _scroll_changed(double);
+ void _input_event(const InputEvent& p_event);
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true);
+ void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true);
+
+ void set_item_text(int p_idx,const String& p_text);
+ String get_item_text(int p_idx) const;
+
+ void set_item_icon(int p_idx,const Ref<Texture>& p_icon);
+ Ref<Texture> get_item_icon(int p_idx) const;
+
+ void set_item_selectable(int p_idx,bool p_selectable);
+ bool is_item_selectable(int p_idx) const;
+
+ void set_item_disabled(int p_idx,bool p_disabled);
+ bool is_item_disabled(int p_idx) const;
+
+ void set_item_metadata(int p_idx,const Variant& p_metadata);
+ Variant get_item_metadata(int p_idx) const;
+
+ void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon);
+ Ref<Texture> get_item_tag_icon(int p_idx) const;
+
+ void set_item_tooltip(int p_idx,const String& p_tooltip);
+ String get_item_tooltip(int p_idx) const;
+
+ void set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color);
+ Color get_item_custom_bg_color(int p_idx) const;
+
+ void select(int p_idx,bool p_single=true);
+ void unselect(int p_idx);
+ bool is_selected(int p_idx) const;
+
+ void set_current(int p_current);
+ int get_current() const;
+
+
+ int get_item_count() const;
+ void remove_item(int p_idx);
+
+ void clear();
+
+ void set_fixed_column_width(int p_size);
+ int get_fixed_column_width() const;
+
+ void set_max_text_lines(int p_amount);
+ int get_max_text_lines() const;
+
+ void set_max_columns(int p_amount);
+ int get_max_columns() const;
+
+ void set_select_mode(SelectMode p_mode);
+ SelectMode get_select_mode() const;
+
+ void set_icon_mode(IconMode p_mode);
+ IconMode get_icon_mode() const;
+
+ void set_min_icon_size(const Size2& p_size);
+ Size2 get_min_icon_size() const;
+
+ void ensure_current_is_visible();
+
+ void sort_items_by_text();
+ int find_metadata(const Variant& p_metadata) const;
+
+ virtual String get_tooltip(const Point2& p_pos) const;
+
+ ItemList();
+ ~ItemList();
+};
+
+VARIANT_ENUM_CAST(ItemList::SelectMode);
+VARIANT_ENUM_CAST(ItemList::IconMode);
+
+
+#endif // ITEMLIST_H
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 892e4c9bc7..e7af4fa349 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -99,7 +99,7 @@ void Label::_notification(int p_what) {
int chars_total=0;
int vbegin=0,vsep=0;
-
+
if (lines_total && lines_total < lines_visible) {
@@ -136,10 +136,9 @@ void Label::_notification(int p_what) {
if (!wc)
return;
-
+ int c = 0;
int line=0;
while(wc) {
-
/* handle lines not meant to be drawn quickly */
if (line>line_to)
break;
@@ -170,8 +169,8 @@ void Label::_notification(int p_what) {
while(to && to->char_pos>=0) {
taken+=to->pixel_width;
- if (to!=from) {
- spaces++;
+ if (to!=from && to->space_count) {
+ spaces+=to->space_count;
}
to=to->next;
}
@@ -212,15 +211,15 @@ void Label::_notification(int p_what) {
ERR_PRINT("BUG");
return;
}
- if (from!=wc) {
+ if (from->space_count) {
/* spacing */
- x_ofs+=space_w;
+ x_ofs+=space_w*from->space_count;
if (can_fill && align==ALIGN_FILL && spaces) {
-
+
x_ofs+=int((size.width-(taken+space_w*spaces))/spaces);
}
-
-
+
+
}
@@ -253,7 +252,7 @@ void Label::_notification(int p_what) {
}
for (int i=0;i<from->word_len;i++) {
-
+
if (visible_chars < 0 || chars_total<visible_chars) {
CharType c = text[i+pos];
CharType n = text[i+pos+1];
@@ -361,11 +360,12 @@ void Label::regenerate_word_cache() {
int width=autowrap?get_size().width:get_longest_line_width();
Ref<Font> font = get_font("font");
-
+
int current_word_size=0;
int word_pos=0;
int line_width=0;
- int last_width=0;
+ int space_count=0;
+ int space_width=font->get_char_size(' ').width;
line_count=1;
total_char_cache=0;
@@ -374,16 +374,21 @@ void Label::regenerate_word_cache() {
for (int i=0;i<text.size()+1;i++) {
CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works
-
+
if (uppercase)
current=String::char_uppercase(current);
+ // ranges taken from http://www.unicodemap.org/
+ // if your language is not well supported, consider helping improve
+ // the unicode support in Godot.
+ bool separatable = (current>=0x2E08 && current<=0xFAFF) || (current>=0xFE30 && current<=0xFE4F);
+ //current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
bool insert_newline=false;
-
+ int char_width;
+
if (current<33) {
-
+
if (current_word_size>0) {
-
WordCache *wc = memnew( WordCache );
if (word_cache) {
last->next=wc;
@@ -391,14 +396,16 @@ void Label::regenerate_word_cache() {
word_cache=wc;
}
last=wc;
-
+
wc->pixel_width=current_word_size;
wc->char_pos=word_pos;
wc->word_len=i-word_pos;
+ wc->space_count = space_count;
current_word_size=0;
-
+ space_count=0;
+
}
-
+
if (current=='\n') {
insert_newline=true;
@@ -408,26 +415,49 @@ void Label::regenerate_word_cache() {
if (i<text.length() && text[i] == ' ') {
total_char_cache--; // do not count spaces
+ if (line_width > 0 || last==NULL || last->char_pos!=WordCache::CHAR_WRAPLINE) {
+ space_count++;
+ line_width+=space_width;
+ }else {
+ space_count=0;
+ }
}
} else {
-
+ // latin characters
if (current_word_size==0) {
- if (line_width>0) // add a space before the new word if a word existed before
- line_width+=font->get_char_size(' ').width;
word_pos=i;
}
- int char_width=font->get_char_size(current).width;
+ char_width=font->get_char_size(current).width;
current_word_size+=char_width;
line_width+=char_width;
total_char_cache++;
}
-
- if ((autowrap && line_width>=width && last_width<width) || insert_newline) {
-
+
+ if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || separatable)) || insert_newline) {
+ if (separatable) {
+ if (current_word_size>0) {
+ WordCache *wc = memnew( WordCache );
+ if (word_cache) {
+ last->next=wc;
+ } else {
+ word_cache=wc;
+ }
+ last=wc;
+
+ wc->pixel_width=current_word_size-char_width;
+ wc->char_pos=word_pos;
+ wc->word_len=i-word_pos;
+ wc->space_count = space_count;
+ current_word_size=char_width;
+ space_count=0;
+ word_pos=i;
+ }
+ }
+
WordCache *wc = memnew( WordCache );
if (word_cache) {
last->next=wc;
@@ -435,18 +465,16 @@ void Label::regenerate_word_cache() {
word_cache=wc;
}
last=wc;
-
+
wc->pixel_width=0;
wc->char_pos=insert_newline?WordCache::CHAR_NEWLINE:WordCache::CHAR_WRAPLINE;
line_width=current_word_size;
line_count++;
+ space_count=0;
-
}
- last_width=line_width;
-
}
//total_char_cache -= line_count + 1; // do not count new lines (including the first one)
@@ -465,7 +493,7 @@ void Label::regenerate_word_cache() {
set_max(line_count);
word_cache_dirty=false;
-
+
}
@@ -585,11 +613,11 @@ void Label::_bind_methods() {
BIND_CONSTANT( VALIGN_BOTTOM );
BIND_CONSTANT( VALIGN_FILL );
- ADD_PROPERTY( PropertyInfo( Variant::STRING, "text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL), _SCS("set_text"),_SCS("get_text") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),_SCS("set_align"),_SCS("get_align") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),_SCS("set_valign"),_SCS("get_valign") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "autowrap"),_SCS("set_autowrap"),_SCS("has_autowrap") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "uppercase"),_SCS("set_uppercase"),_SCS("is_uppercase") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL), _SCS("set_text"),_SCS("get_text") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),_SCS("set_align"),_SCS("get_align") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),_SCS("set_valign"),_SCS("get_valign") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "autowrap"),_SCS("set_autowrap"),_SCS("has_autowrap") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "uppercase"),_SCS("set_uppercase"),_SCS("is_uppercase") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_percent_visible"),_SCS("get_percent_visible") );
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 131ee3a944..81e3ab5676 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -75,8 +75,9 @@ private:
int char_pos; // if -1, then newline
int word_len;
int pixel_width;
+ int space_count;
WordCache *next;
- WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; }
+ WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; space_count=0;}
};
bool word_cache_dirty;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 68c990033a..fec9e401f1 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -272,7 +272,7 @@ void LineEdit::_input_event(InputEvent p_event) {
if (editable) {
selection_delete();
- CharType ucodestr[2]={k.unicode,0};
+ CharType ucodestr[2]={(CharType)k.unicode,0};
append_at_cursor(ucodestr);
emit_signal("text_changed",text);
_change_notify("text");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 6c18594cda..c19043e826 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp
index 54373b7592..f10ca6353a 100644
--- a/scene/gui/margin_container.cpp
+++ b/scene/gui/margin_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/margin_container.h b/scene/gui/margin_container.h
index 7f0a1f53e3..56f2344ea7 100644
--- a/scene/gui/margin_container.h
+++ b/scene/gui/margin_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index d10ca20fc3..68fcb4bda8 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index 52c9a9aea5..47e7382d34 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 78cc1bcdef..ff94a37be0 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 295127175d..7d850479aa 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp
index fd1d5d2de6..d9ba20810b 100644
--- a/scene/gui/panel.cpp
+++ b/scene/gui/panel.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel.h b/scene/gui/panel.h
index 8dab05f1a6..7e6be62923 100644
--- a/scene/gui/panel.h
+++ b/scene/gui/panel.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp
index 91581ecccd..5ee061356e 100644
--- a/scene/gui/panel_container.cpp
+++ b/scene/gui/panel_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel_container.h b/scene/gui/panel_container.h
index ac67b52be8..c09479241c 100644
--- a/scene/gui/panel_container.h
+++ b/scene/gui/panel_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index d58cb3da79..5ce7e2e0d3 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -84,6 +84,48 @@ void Popup::_fix_size() {
}
+void Popup::set_as_minsize() {
+
+ Size2 total_minsize;
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c=get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_hidden())
+ continue;
+
+ Size2 minsize = c->get_combined_minimum_size();
+
+ for(int j=0;j<2;j++) {
+
+ Margin m_beg = Margin(0+j);
+ Margin m_end = Margin(2+j);
+
+ float margin_begin = c->get_margin(m_beg);
+ float margin_end = c->get_margin(m_end);
+ AnchorType anchor_begin = c->get_anchor(m_beg);
+ AnchorType anchor_end = c->get_anchor(m_end);
+
+ if (anchor_begin == ANCHOR_BEGIN)
+ minsize[j]+=margin_begin;
+ if (anchor_end == ANCHOR_END)
+ minsize[j]+=margin_end;
+
+ }
+
+ print_line(String(c->get_type())+": "+minsize);
+
+ total_minsize.width = MAX( total_minsize.width, minsize.width );
+ total_minsize.height = MAX( total_minsize.height, minsize.height );
+ }
+
+ set_size(total_minsize);
+
+}
+
+
void Popup::popup_centered_minsize(const Size2& p_minsize) {
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 072b66c2c7..6c72a3c82b 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -62,6 +62,7 @@ public:
void popup_centered_ratio(float p_screen_ratio=0.75);
void popup_centered(const Size2& p_size=Size2());
void popup_centered_minsize(const Size2& p_minsize=Size2());
+ void set_as_minsize();
virtual void popup();
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 1fd1d8adc8..e706053592 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index d825ea2b68..ed78fe6738 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp
index 73fa1fbb98..e7e2c88f4a 100644
--- a/scene/gui/progress_bar.cpp
+++ b/scene/gui/progress_bar.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h
index fd34c67fae..33b0d5c185 100644
--- a/scene/gui/progress_bar.h
+++ b/scene/gui/progress_bar.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 4d0b678925..ad708d16f0 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/range.h b/scene/gui/range.h
index e33a71e6ab..48361ddb0e 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp
index 44ba3a8972..b90ea8292d 100644
--- a/scene/gui/reference_frame.cpp
+++ b/scene/gui/reference_frame.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/reference_frame.h b/scene/gui/reference_frame.h
index 954b17b5c8..8915b1df0c 100644
--- a/scene/gui/reference_frame.h
+++ b/scene/gui/reference_frame.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 94df42fc8f..7a607786ee 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,7 +58,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item* p_item) {
}
-void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside) {
+void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside,int p_char_count) {
RID ci;
if (r_outside)
@@ -78,6 +78,8 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
int margin=_find_margin(it,p_base_font);
Align align=_find_align(it);;
int line=0;
+ int spaces=0;
+
if (p_mode!=PROCESS_CACHE) {
@@ -85,7 +87,14 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
line_ofs = l.offset_caches[line];
}
+ if (p_mode==PROCESS_CACHE) {
+ l.offset_caches.clear();
+ l.height_caches.clear();
+ l.char_count=0;
+ }
+
int wofs=margin;
+ int spaces_size=0;
if (p_mode!=PROCESS_CACHE && align!=ALIGN_FILL)
wofs+=line_ofs;
@@ -101,7 +110,6 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
Variant meta;
-
#define NEW_LINE \
{\
if (p_mode!=PROCESS_CACHE) {\
@@ -117,12 +125,15 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
case ALIGN_LEFT: l.offset_caches.push_back(0); break;\
case ALIGN_CENTER: l.offset_caches.push_back(((p_width-margin)-used)/2); break;\
case ALIGN_RIGHT: l.offset_caches.push_back(((p_width-margin)-used)); break;\
- case ALIGN_FILL: l.offset_caches.push_back(p_width-wofs); break;\
+ case ALIGN_FILL: l.offset_caches.push_back((p_width-margin)-used+spaces_size); break;\
}\
l.height_caches.push_back(line_height);\
+ l.space_caches.push_back(spaces);\
}\
y+=line_height+get_constant(SceneStringNames::get_singleton()->line_separation);\
line_height=0;\
+ spaces=0;\
+ spaces_size=0;\
wofs=begin;\
if (p_mode!=PROCESS_CACHE) {\
lh=line<l.height_caches.size()?l.height_caches[line]:1;\
@@ -138,6 +149,10 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
#define ENSURE_WIDTH(m_width) \
if (wofs + m_width > p_width) {\
+ if (p_mode==PROCESS_CACHE) {\
+ if (spaces>0) \
+ spaces-=1;\
+ }\
if (p_mode==PROCESS_POINTER && r_click_item && p_click_pos.y>=y && p_click_pos.y<=y+lh && p_click_pos.x>wofs) {\
if (r_outside) *r_outside=true; \
*r_click_item=it;\
@@ -203,33 +218,76 @@ if (m_height > line_height) {\
underline=true;
}
+ } else if (p_mode==PROCESS_CACHE) {
+ l.char_count+=text->text.length();
}
rchar=0;
+
while(*c) {
int end=0;
int w=0;
+ int fw=0;
lh=0;
if (p_mode!=PROCESS_CACHE) {
lh=line<l.height_caches.size()?l.height_caches[line]:1;
}
+ bool found_space=false;
while (c[end]!=0 && !(end && c[end-1]==' ' && c[end]!=' ')) {
+
int cw = font->get_char_size(c[end],c[end+1]).width;
+ if (c[end]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
w+=cw;
- end++;
+
+ if (c[end]==' ') {
+
+ if (p_mode==PROCESS_CACHE) {
+ fw+=cw;
+ } else if (align==ALIGN_FILL && line<l.space_caches.size() && l.space_caches[line]>0) {
+ //print_line(String(c,end)+": "+itos(l.offset_caches[line])+"/"+itos(l.space_caches[line]));
+ //sub_space=cw;
+ found_space=true;
+ } else {
+ fw+=cw;
+ }
+ } else {
+ fw+=cw;
+ }
+
+ end++;
}
- ENSURE_WIDTH(w);
+ ENSURE_WIDTH(w);
+
+
+ //print_line("END: "+String::chr(c[end])+".");
+ if (end && c[end-1]==' ') {
+ spaces++;
+ if (p_mode==PROCESS_CACHE) {
+ spaces_size+=font->get_char_size(' ').width;
+ }
+
+ if (found_space) {
+ int ln = MIN(l.offset_caches.size()-1,line);
+
+ fw+=l.offset_caches[ln]/l.space_caches[ln];
+ }
+
+ }
+
{
int ofs=0;
+
for(int i=0;i<end;i++) {
int pofs=wofs+ofs;
@@ -239,7 +297,11 @@ if (m_height > line_height) {\
if (p_mode==PROCESS_POINTER && r_click_char && p_click_pos.y>=y && p_click_pos.y<=y+lh) {
//int o = (wofs+w)-p_click_pos.x;
+
int cw=font->get_char_size(c[i],c[i+1]).x;
+ if (c[i]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
if (p_click_pos.x-cw/2>pofs) {
@@ -268,22 +330,36 @@ if (m_height > line_height) {\
}
}
- int cw;
+ int cw=0;
+
+ bool visible = visible_characters<0 || p_char_count<visible_characters;
if (selected) {
cw = font->get_char_size(c[i],c[i+1]).x;
draw_rect(Rect2(pofs,y,cw,lh),selection_bg);
- font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
+ if (visible)
+ font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
} else {
- cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
+ if (visible)
+ cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
+ }
+
+ p_char_count++;
+ if (c[i]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
}
+
+ //print_line("draw char: "+String::chr(c[i]));
+
if (underline) {
Color uc=color;
- uc.a*=0.3;
- VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc);
+ uc.a*=0.5;
+ //VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc);
+ int uy = y+lh-fh+ascent+2;
+ VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,uy),Point2(pofs+cw,uy),uc);
}
ofs+=cw;
}
@@ -292,7 +368,7 @@ if (m_height > line_height) {\
}
- ADVANCE(w);
+ ADVANCE(fw);
CHECK_HEIGHT(fh); //must be done somewhere
c=&c[end];
}
@@ -304,6 +380,8 @@ if (m_height > line_height) {\
lh=0;
if (p_mode!=PROCESS_CACHE)
lh = line<l.height_caches.size()?l.height_caches[line]:1;
+ else
+ l.char_count+=1; //images count as chars too
ItemImage *img = static_cast<ItemImage*>(it);
@@ -316,9 +394,12 @@ if (m_height > line_height) {\
ENSURE_WIDTH( img->image->get_width() );
- if (p_mode==PROCESS_DRAW) {
+ bool visible = visible_characters<0 || p_char_count<visible_characters;
+
+ if (p_mode==PROCESS_DRAW && visible) {
img->image->draw(ci,Point2(wofs,y+lh-font->get_descent()-img->image->get_height()));
}
+ p_char_count++;
ADVANCE( img->image->get_width() );
CHECK_HEIGHT( (img->image->get_height()+font->get_descent()) );
@@ -450,6 +531,23 @@ void RichTextLabel::_notification(int p_what) {
update();
} break;
+ case NOTIFICATION_ENTER_TREE: {
+
+ if (use_bbcode)
+ parse_bbcode(bbcode);
+ first_invalid_line=0; //invalidate ALL
+ update();
+
+ } break;
+ case NOTIFICATION_THEME_CHANGED: {
+
+ if (is_inside_tree() && use_bbcode) {
+ parse_bbcode(bbcode);
+ //first_invalid_line=0; //invalidate ALL
+ //update();
+ }
+
+ } break;
case NOTIFICATION_DRAW: {
_validate_line_caches();
@@ -472,23 +570,26 @@ void RichTextLabel::_notification(int p_what) {
//todo, change to binary search
int from_line = 0;
+ int total_chars = 0;
while (from_line<lines.size()) {
if (lines[from_line].height_accum_cache>=ofs)
break;
from_line++;
+ total_chars+=lines[from_line].char_count;
}
if (from_line>=lines.size())
break; //nothing to draw
int y = (lines[from_line].height_accum_cache - lines[from_line].height_cache) - ofs;
- Ref<Font> base_font=get_font("default_font");
+ Ref<Font> base_font=get_font("normal_font");
Color base_color=get_color("default_color");
while (y<size.height && from_line<lines.size()) {
- _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color);
+ _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color,Point2i(),NULL,NULL,NULL,total_chars);
+ total_chars+=lines[from_line].char_count;
from_line++;
}
}
@@ -521,7 +622,7 @@ void RichTextLabel::_find_click(const Point2i& p_click,Item **r_click_item,int *
int y = (lines[from_line].height_accum_cache - lines[from_line].height_cache) - ofs;
- Ref<Font> base_font=get_font("default_font");
+ Ref<Font> base_font=get_font("normal_font");
Color base_color=get_color("default_color");
@@ -634,12 +735,12 @@ void RichTextLabel::_input_event(InputEvent p_event) {
case KEY_UP: {
if (vscroll->is_visible())
- vscroll->set_val( vscroll->get_val() - get_font("default_font")->get_height() );
+ vscroll->set_val( vscroll->get_val() - get_font("normal_font")->get_height() );
} break;
case KEY_DOWN: {
if (vscroll->is_visible())
- vscroll->set_val( vscroll->get_val() + get_font("default_font")->get_height() );
+ vscroll->set_val( vscroll->get_val() + get_font("normal_font")->get_height() );
} break;
case KEY_HOME: {
@@ -856,13 +957,12 @@ void RichTextLabel::_validate_line_caches() {
//validate invalid lines!s
Size2 size = get_size();
- Ref<Font> base_font=get_font("default_font");
+ Ref<Font> base_font=get_font("normal_font");
for(int i=first_invalid_line;i<lines.size();i++) {
int y=0;
_process_line(y,size.width-scroll_w,i,PROCESS_CACHE,base_font,Color());
-
lines[i].height_cache=y;
lines[i].height_accum_cache=y;
@@ -1152,9 +1252,19 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
int pos = 0;
List<String> tag_stack;
- Ref<Font> base_font=get_font("default_font");
+ Ref<Font> normal_font=get_font("normal_font");
+ Ref<Font> bold_font=get_font("bold_font");
+ Ref<Font> italics_font=get_font("italics_font");
+ Ref<Font> bold_italics_font=get_font("bold_italics_font");
+ Ref<Font> mono_font=get_font("mono_font");
+
Color base_color=get_color("default_color");
+ int indent_level=0;
+
+ bool in_bold=false;
+ bool in_italics=false;
+
while(pos < p_bbcode.length()) {
@@ -1182,12 +1292,18 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
String tag = p_bbcode.substr(brk_pos+1,brk_end-brk_pos-1);
- if (tag.begins_with("/")) {
+ if (tag.begins_with("/") && tag_stack.size()) {
bool tag_ok = tag_stack.size() && tag_stack.front()->get()==tag.substr(1,tag.length());
+ if (tag_stack.front()->get()=="b")
+ in_bold=false;
+ if (tag_stack.front()->get()=="i")
+ in_italics=false;
+ if (tag_stack.front()->get()=="indent")
+ indent_level--;
if (!tag_ok) {
@@ -1205,19 +1321,27 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
} else if (tag=="b") {
//use bold font
- push_font(base_font);
+ in_bold=true;
+ if (in_italics)
+ push_font(bold_italics_font);
+ else
+ push_font(bold_font);
pos=brk_end+1;
tag_stack.push_front(tag);
} else if (tag=="i") {
//use italics font
- push_font(base_font);
+ in_italics=true;
+ if (in_bold)
+ push_font(bold_italics_font);
+ else
+ push_font(italics_font);
pos=brk_end+1;
tag_stack.push_front(tag);
} else if (tag=="code") {
//use monospace font
- push_font(base_font);
+ push_font(mono_font);
pos=brk_end+1;
tag_stack.push_front(tag);
} else if (tag=="u") {
@@ -1232,6 +1356,43 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
push_underline();
pos=brk_end+1;
tag_stack.push_front(tag);
+ } else if (tag=="center") {
+
+ //use underline
+ push_align(ALIGN_CENTER);
+ pos=brk_end+1;
+ tag_stack.push_front(tag);
+ } else if (tag=="fill") {
+
+ //use underline
+ push_align(ALIGN_FILL);
+ pos=brk_end+1;
+ tag_stack.push_front(tag);
+ } else if (tag=="right") {
+
+ //use underline
+ push_align(ALIGN_RIGHT);
+ pos=brk_end+1;
+ tag_stack.push_front(tag);
+ } else if (tag=="ul") {
+
+ //use underline
+ push_list(LIST_DOTS);
+ pos=brk_end+1;
+ tag_stack.push_front(tag);
+ } else if (tag=="ol") {
+
+ //use underline
+ push_list(LIST_NUMBERS);
+ pos=brk_end+1;
+ tag_stack.push_front(tag);
+ } else if (tag=="indent") {
+
+ //use underline
+ indent_level++;
+ push_indent(indent_level);
+ pos=brk_end+1;
+ tag_stack.push_front(tag);
} else if (tag=="url") {
@@ -1244,6 +1405,7 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
pos=brk_end+1;
tag_stack.push_front(tag);
+
} else if (tag.begins_with("url=")) {
String url = tag.substr(4,tag.length());
@@ -1321,7 +1483,7 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
if (font.is_valid())
push_font(font);
else
- push_font(base_font);
+ push_font(normal_font);
pos=brk_end+1;
tag_stack.push_front("font");
@@ -1467,7 +1629,7 @@ void RichTextLabel::selection_copy() {
if (text!="") {
OS::get_singleton()->set_clipboard(text);
- print_line("COPY: "+text);
+ //print_line("COPY: "+text);
}
}
@@ -1477,7 +1639,29 @@ bool RichTextLabel::is_selection_enabled() const {
return selection.enabled;
}
+void RichTextLabel::set_bbcode(const String& p_bbcode) {
+ bbcode=p_bbcode;
+ if (is_inside_tree() && use_bbcode)
+ parse_bbcode(p_bbcode);
+}
+
+String RichTextLabel::get_bbcode() const {
+
+ return bbcode;
+}
+
+void RichTextLabel::set_use_bbcode(bool p_enable) {
+ if (use_bbcode==p_enable)
+ return;
+ use_bbcode=p_enable;
+ if (is_inside_tree() && use_bbcode)
+ parse_bbcode(bbcode);
+}
+bool RichTextLabel::is_using_bbcode() const {
+
+ return use_bbcode;
+}
void RichTextLabel::_bind_methods() {
@@ -1506,15 +1690,32 @@ void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_scroll_follow","follow"),&RichTextLabel::set_scroll_follow);
ObjectTypeDB::bind_method(_MD("is_scroll_following"),&RichTextLabel::is_scroll_following);
+ ObjectTypeDB::bind_method(_MD("get_v_scroll"),&RichTextLabel::get_v_scroll);
+
ObjectTypeDB::bind_method(_MD("set_tab_size","spaces"),&RichTextLabel::set_tab_size);
ObjectTypeDB::bind_method(_MD("get_tab_size"),&RichTextLabel::get_tab_size);
+
ObjectTypeDB::bind_method(_MD("set_selection_enabled","enabled"),&RichTextLabel::set_selection_enabled);
ObjectTypeDB::bind_method(_MD("is_selection_enabled"),&RichTextLabel::is_selection_enabled);
ObjectTypeDB::bind_method(_MD("parse_bbcode", "bbcode"),&RichTextLabel::parse_bbcode);
ObjectTypeDB::bind_method(_MD("append_bbcode", "bbcode"),&RichTextLabel::append_bbcode);
+ ObjectTypeDB::bind_method(_MD("set_bbcode","text"),&RichTextLabel::set_bbcode);
+ ObjectTypeDB::bind_method(_MD("get_bbcode"),&RichTextLabel::get_bbcode);
+
+ ObjectTypeDB::bind_method(_MD("set_visible_characters","amount"),&RichTextLabel::set_visible_characters);
+ ObjectTypeDB::bind_method(_MD("get_visible_characters"),&RichTextLabel::get_visible_characters);
+
+ ObjectTypeDB::bind_method(_MD("get_total_character_count"),&RichTextLabel::get_total_character_count);
+
+ ObjectTypeDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode);
+ ObjectTypeDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters"));
ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta")));
@@ -1541,6 +1742,27 @@ void RichTextLabel::_bind_methods() {
}
+
+void RichTextLabel::set_visible_characters(int p_visible) {
+
+ visible_characters=p_visible;
+ update();
+}
+
+int RichTextLabel::get_visible_characters() const {
+
+ return visible_characters;
+}
+int RichTextLabel::get_total_character_count() const {
+
+ int tc=0;
+ for(int i=0;i<lines.size();i++)
+ tc+=lines[i].char_count;
+
+ return tc;
+}
+
+
RichTextLabel::RichTextLabel() {
@@ -1572,11 +1794,14 @@ RichTextLabel::RichTextLabel() {
vscroll->set_step(1);
vscroll->hide();
current_idx=1;
+ use_bbcode=false;
selection.click=NULL;
selection.active=false;
selection.enabled=false;
+ visible_characters=-1;
+
}
RichTextLabel::~RichTextLabel() {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 228d607049..eaa8d5d60a 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -168,10 +168,12 @@ private:
Item *from;
Vector<int> offset_caches;
Vector<int> height_caches;
+ Vector<int> space_caches;
int height_cache;
int height_accum_cache;
+ int char_count;
- Line() { from=NULL; }
+ Line() { from=NULL; char_count=0; }
};
@@ -222,10 +224,10 @@ private:
Selection selection;
+ int visible_characters;
-
- void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
+ void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL,int p_char_count=0);
void _find_click(const Point2i& p_click,Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
@@ -242,6 +244,10 @@ private:
void _input_event(InputEvent p_event);
Item *_get_next_item(Item* p_item);
+ bool use_bbcode;
+ String bbcode;
+
+
protected:
void _notification(int p_what);
@@ -291,9 +297,20 @@ public:
bool is_selection_enabled() const;
void selection_copy();
+
Error parse_bbcode(const String& p_bbcode);
Error append_bbcode(const String& p_bbcode);
+ void set_use_bbcode(bool p_enable);
+ bool is_using_bbcode() const;
+
+ void set_bbcode(const String& p_bbcode);
+ String get_bbcode() const;
+
+ void set_visible_characters(int p_visible);
+ int get_visible_characters() const;
+ int get_total_character_count() const;
+
RichTextLabel();
~RichTextLabel();
};
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index aaf96114c6..b1fd914fcd 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -51,20 +51,20 @@ void ScrollBar::_input_event(InputEvent p_event) {
if (b.button_index==5 && b.pressed) {
- if (orientation==VERTICAL)
- set_val( get_val() + get_page() / 4.0 );
- else
- set_val( get_val() + get_page() / 4.0 );
+ //if (orientation==VERTICAL)
+ // set_val( get_val() + get_page() / 4.0 );
+ //else
+ set_val( get_val() + get_page() / 4.0 );
accept_event();
}
if (b.button_index==4 && b.pressed) {
- if (orientation==HORIZONTAL)
- set_val( get_val() - get_page() / 4.0 );
- else
- set_val( get_val() - get_page() / 4.0 );
+ //if (orientation==HORIZONTAL)
+ // set_val( get_val() - get_page() / 4.0 );
+ //else
+ set_val( get_val() - get_page() / 4.0 );
accept_event();
}
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index ad3d1a7f58..367bc3eb53 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 95354df519..8f753f51bc 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index c8b03b3671..b8d37be08c 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp
index aac9ac0d03..5e822a10ad 100644
--- a/scene/gui/separator.cpp
+++ b/scene/gui/separator.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/separator.h b/scene/gui/separator.h
index 177e69cffe..17e9c11e34 100644
--- a/scene/gui/separator.h
+++ b/scene/gui/separator.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 39d0ccfd10..b6292c544b 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/slider.h b/scene/gui/slider.h
index d9cb7e754b..5850c48ce3 100644
--- a/scene/gui/slider.h
+++ b/scene/gui/slider.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 9ac67e92f5..41e775bbff 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 70121c9088..6ebe14631e 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 49a7957d7c..d7ee7a6b86 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -345,6 +345,7 @@ void SplitContainer::_input_event(const InputEvent& p_event) {
expand_ofs=drag_ofs+((vertical?mm.y:mm.x)-drag_from);
queue_sort();
+ emit_signal("dragged",get_split_offset());
}
}
@@ -431,11 +432,13 @@ void SplitContainer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_dragger_visible","visible"),&SplitContainer::set_dragger_visible);
ObjectTypeDB::bind_method(_MD("is_dragger_visible"),&SplitContainer::is_dragger_visible);
+ ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset")));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split/offset"),_SCS("set_split_offset"),_SCS("get_split_offset"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split/collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split/dragger_visible"),_SCS("set_dragger_visible"),_SCS("is_dragger_visible"));
+
}
SplitContainer::SplitContainer(bool p_vertical) {
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index 4065b7818c..d7f56c6fb4 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 12a8a83f26..3ed182c017 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -88,7 +88,22 @@ void TabContainer::_input_event(const InputEvent& p_event) {
Ref<Font> font = get_font("font");
Ref<Texture> incr = get_icon("increment");
Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture> menu = get_icon("menu");
+ Ref<Texture> menu_hl = get_icon("menu_hl");
+ if (popup && pos.x>get_size().width-menu->get_width()) {
+
+
+ emit_signal("pre_popup_pressed");
+ Vector2 pp_pos = get_global_pos();
+ pp_pos.x+=get_size().width;
+ pp_pos.x-=popup->get_size().width;
+ pp_pos.y+=menu->get_height();
+
+ popup->set_global_pos( pp_pos );
+ popup->popup();;
+ return;
+ }
pos.x-=tabs_ofs_cache;
int idx=0;
@@ -116,17 +131,17 @@ void TabContainer::_input_event(const InputEvent& p_event) {
String s = c->has_meta("_tab_name")?String(XL_MESSAGE(String(c->get_meta("_tab_name")))):String(c->get_name());
int tab_width=font->get_string_size(s).width;
- if (c->has_meta("_tab_icon")) {
- Ref<Texture> icon = c->get_meta("_tab_icon");
- if (icon.is_valid()) {
- tab_width+=icon->get_width();
- if (s!="")
- tab_width+=get_constant("hseparation");
+ if (c->has_meta("_tab_icon")) {
+ Ref<Texture> icon = c->get_meta("_tab_icon");
+ if (icon.is_valid()) {
+ tab_width+=icon->get_width();
+ if (s!="")
+ tab_width+=get_constant("hseparation");
- }
- }
+ }
+ }
- if (idx==current) {
+ if (idx==current) {
tab_width+=tab_fg->get_minimum_size().width;
} else {
@@ -163,7 +178,7 @@ void TabContainer::_input_event(const InputEvent& p_event) {
if (found!=-1) {
- set_current_tab(found);
+ set_current_tab(found);
}
}
@@ -194,7 +209,9 @@ void TabContainer::_notification(int p_what) {
Ref<Texture> incr = get_icon("increment");
Ref<Texture> incr_hl = get_icon("increment_hilite");
Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> decr_hl = get_icon("decrement_hilite");
+ Ref<Texture> decr_hl = get_icon("decrement_hilite");
+ Ref<Texture> menu = get_icon("menu");
+ Ref<Texture> menu_hl = get_icon("menu_hl");
Ref<Font> font = get_font("font");
Color color_fg = get_color("font_color_fg");
Color color_bg = get_color("font_color_bg");
@@ -209,6 +226,7 @@ void TabContainer::_notification(int p_what) {
Size2 top_size = Size2( size.width, top_margin );
+
int w=0;
int idx=0;
for(int i=0;i<get_child_count();i++) {
@@ -227,7 +245,7 @@ void TabContainer::_notification(int p_what) {
if (icon.is_valid()) {
w+=icon->get_width();
if (s!="")
- w+=get_constant("hseparation");
+ w+=get_constant("hseparation");
}
}
@@ -245,14 +263,18 @@ void TabContainer::_notification(int p_what) {
int ofs;
int limit=get_size().width;
+ if (popup) {
+ top_size.width-=menu->get_width();
+ limit-=menu->get_width();
+ }
- if (w<=get_size().width) {
+ if (w<=limit) {
switch(align) {
case ALIGN_LEFT: ofs = side_margin; break;
- case ALIGN_CENTER: ofs = (int(top_size.width) - w)/2; break;
- case ALIGN_RIGHT: ofs = int(top_size.width) - w - side_margin; break;
+ case ALIGN_CENTER: ofs = (int(limit) - w)/2; break;
+ case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break;
};
tab_display_ofs=0;
@@ -364,6 +386,15 @@ void TabContainer::_notification(int p_what) {
incr->draw(ci,Point2(limit+incr->get_width(),vofs),Color(1,1,1,notdone?1.0:0.5));
}
+ if (popup) {
+ int from = get_size().width-menu->get_width();
+
+ if (mouse_x_cache > from)
+ menu_hl->draw(get_canvas_item(),Size2(from,0));
+ else
+ menu->draw(get_canvas_item(),Size2(from,0));
+ }
+
panel->draw(ci, Rect2( 0, top_size.height, size.width, size.height-top_size.height));
} break;
@@ -465,6 +496,48 @@ int TabContainer::get_current_tab() const {
return current;
}
+Control* TabContainer::get_tab_control(int p_idx) const {
+
+ int idx=0;
+
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c = get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel())
+ continue;
+ if (idx==p_idx) {
+ return c;
+
+ }
+ idx++;
+ }
+
+ return NULL;
+}
+Control* TabContainer::get_current_tab_control() const {
+
+ int idx=0;
+
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c = get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel())
+ continue;
+ if (idx==current) {
+ return c;
+
+ }
+ idx++;
+ }
+
+ return NULL;
+}
void TabContainer::remove_child_notify(Node *p_child) {
@@ -635,12 +708,25 @@ Size2 TabContainer::get_minimum_size() const {
return ms;
}
+void TabContainer::set_popup(Node *p_popup) {
+ ERR_FAIL_NULL(p_popup);
+ popup=p_popup->cast_to<Popup>();
+ update();
+}
+
+Popup* TabContainer::get_popup() const {
+ return popup;
+}
+
+
void TabContainer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&TabContainer::_input_event);
ObjectTypeDB::bind_method(_MD("get_tab_count"),&TabContainer::get_tab_count);
ObjectTypeDB::bind_method(_MD("set_current_tab","tab_idx"),&TabContainer::set_current_tab);
ObjectTypeDB::bind_method(_MD("get_current_tab"),&TabContainer::get_current_tab);
+ ObjectTypeDB::bind_method(_MD("get_current_tab_control:Control"),&TabContainer::get_current_tab_control);
+ ObjectTypeDB::bind_method(_MD("get_tab_control:Control","idx"),&TabContainer::get_tab_control);
ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&TabContainer::set_tab_align);
ObjectTypeDB::bind_method(_MD("get_tab_align"),&TabContainer::get_tab_align);
ObjectTypeDB::bind_method(_MD("set_tabs_visible","visible"),&TabContainer::set_tabs_visible);
@@ -649,10 +735,13 @@ void TabContainer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tab_title","tab_idx"),&TabContainer::get_tab_title);
ObjectTypeDB::bind_method(_MD("set_tab_icon","tab_idx","icon:Texture"),&TabContainer::set_tab_icon);
ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&TabContainer::get_tab_icon);
+ ObjectTypeDB::bind_method(_MD("set_popup","popup:Popup"),&TabContainer::set_popup);
+ ObjectTypeDB::bind_method(_MD("get_popup:Popup"),&TabContainer::get_popup);
ObjectTypeDB::bind_method(_MD("_child_renamed_callback"),&TabContainer::_child_renamed_callback);
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
+ ADD_SIGNAL(MethodInfo("pre_popup_pressed"));
ADD_PROPERTY( PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM,"Left,Center,Right"), _SCS("set_tab_align"), _SCS("get_tab_align") );
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
@@ -669,5 +758,6 @@ TabContainer::TabContainer() {
mouse_x_cache=0;
align=ALIGN_CENTER;
tabs_visible=true;
+ popup=NULL;
}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index df7b03e040..602d248b46 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#include "scene/gui/control.h"
-
+#include "scene/gui/popup.h"
class TabContainer : public Control {
OBJ_TYPE( TabContainer, Control );
@@ -55,6 +55,8 @@ private:
TabAlign align;
Control *_get_tab(int idx) const;
int _get_top_margin() const;
+ Popup *popup;
+
protected:
@@ -85,10 +87,17 @@ public:
void set_current_tab(int p_current);
int get_current_tab() const;
+ Control* get_tab_control(int p_idx) const;
+ Control* get_current_tab_control() const;
+
virtual Size2 get_minimum_size() const;
virtual void get_translatable_strings(List<String> *p_strings) const;
+ void set_popup(Node *p_popup);
+ Popup* get_popup() const;
+
+
TabContainer();
};
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index ae7a4d59a7..a849d3ae72 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -56,7 +56,14 @@ Size2 Tabs::get_minimum_size() const {
else
ms.width+=tab_bg->get_minimum_size().width;
+ if (tabs[i].right_button.is_valid()) {
+ Ref<Texture> rb=tabs[i].right_button;
+ Size2 bms = rb->get_size()+get_stylebox("button")->get_minimum_size();
+ bms.width+=get_constant("hseparation");
+ ms.width+=bms.width;
+ ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
+ }
}
return ms;
@@ -66,6 +73,39 @@ Size2 Tabs::get_minimum_size() const {
void Tabs::_input_event(const InputEvent& p_event) {
+ if (p_event.type==InputEvent::MOUSE_MOTION) {
+
+ Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y );
+
+ int hover=-1;
+ for(int i=0;i<tabs.size();i++) {
+
+ if (tabs[i].rb_rect.has_point(pos)) {
+ hover=i;
+ break;
+ }
+ }
+
+ if (hover!=rb_hover) {
+ rb_hover=hover;
+ update();
+ }
+ return;
+ }
+
+ if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
+ !p_event.mouse_button.pressed &&
+ p_event.mouse_button.button_index==BUTTON_LEFT) {
+
+ if (rb_hover!=-1) {
+ //pressed
+ emit_signal("right_button_pressed",rb_hover);
+ }
+
+ rb_pressing=false;
+ update();
+ }
+
if (p_event.type==InputEvent::MOUSE_BUTTON &&
p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -76,9 +116,15 @@ void Tabs::_input_event(const InputEvent& p_event) {
int found=-1;
for(int i=0;i<tabs.size();i++) {
- int ofs=tabs[i].ofs_cache;
+ if (tabs[i].rb_rect.has_point(pos)) {
+ rb_pressing=true;
+ update();
+ return;
+ }
- if (pos.x < ofs) {
+ int ofs=tabs[i].ofs_cache;
+ int size = tabs[i].ofs_cache;
+ if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
found=i;
break;
@@ -89,6 +135,7 @@ void Tabs::_input_event(const InputEvent& p_event) {
if (found!=-1) {
set_current_tab(found);
+ emit_signal("tab_changed",found);
}
}
@@ -99,7 +146,10 @@ void Tabs::_notification(int p_what) {
switch(p_what) {
-
+ case NOTIFICATION_MOUSE_EXIT: {
+ rb_hover=-1;
+ update();
+ } break;
case NOTIFICATION_DRAW: {
RID ci = get_canvas_item();
@@ -117,8 +167,22 @@ void Tabs::_notification(int p_what) {
int w=0;
+ int mw = get_minimum_size().width;
+
+ if (tab_align==ALIGN_CENTER) {
+ w=(get_size().width-mw)/2;
+ } else if (tab_align==ALIGN_RIGHT) {
+ w=get_size().width-mw;
+
+ }
+
+ if (w<0) {
+ w=0;
+ }
+
for(int i=0;i<tabs.size();i++) {
+ tabs[i].ofs_cache=w;
String s = tabs[i].text;
int lsize=0;
@@ -127,7 +191,7 @@ void Tabs::_notification(int p_what) {
Ref<Texture> icon;
if (tabs[i].icon.is_valid()) {
- Ref<Texture> icon = tabs[i].icon;
+ icon = tabs[i].icon;
if (icon.is_valid()) {
lsize+=icon->get_width();
if (s!="")
@@ -136,6 +200,16 @@ void Tabs::_notification(int p_what) {
}
}
+ if (tabs[i].right_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].right_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
Ref<StyleBox> sb;
int va;
@@ -169,9 +243,39 @@ void Tabs::_notification(int p_what) {
font->draw(ci, Point2i( w, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), s, col );
- w+=slen+sb->get_margin(MARGIN_RIGHT);
+ w+=slen;
- tabs[i].ofs_cache=w;
+ if (tabs[i].right_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].right_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 rb_rect;
+ rb_rect.size=style->get_minimum_size()+rb->get_size();
+ rb_rect.pos.x=w;
+ rb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(rb_rect.size.y))/2;
+
+ if (rb_hover==i) {
+ if (rb_pressing)
+ get_stylebox("button_pressed")->draw(ci,rb_rect);
+ else
+ style->draw(ci,rb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ rb->draw(ci,Point2i( w,rb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=rb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].rb_rect=rb_rect;
+
+
+ }
+
+ w+=sb->get_margin(MARGIN_RIGHT);
+
+ tabs[i].size_cache=w-tabs[i].ofs_cache;
}
@@ -195,7 +299,7 @@ void Tabs::set_current_tab(int p_current) {
current=p_current;
_change_notify("current_tab");
- emit_signal("tab_changed",current);
+ //emit_signal("tab_changed",current);
update();
}
@@ -237,6 +341,23 @@ Ref<Texture> Tabs::get_tab_icon(int p_tab) const{
}
+
+
+void Tabs::set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button){
+
+ ERR_FAIL_INDEX(p_tab,tabs.size());
+ tabs[p_tab].right_button=p_right_button;
+ update();
+ minimum_size_changed();
+
+}
+Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{
+
+ ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>());
+ return tabs[p_tab].right_button;
+
+}
+
void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
Tab t;
@@ -249,6 +370,12 @@ void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
}
+void Tabs::clear_tabs() {
+ tabs.clear();
+ current=0;
+ update();
+}
+
void Tabs::remove_tab(int p_idx) {
ERR_FAIL_INDEX(p_idx,tabs.size());
@@ -263,8 +390,19 @@ void Tabs::remove_tab(int p_idx) {
if (current>=tabs.size())
current=tabs.size()-1;
- emit_signal("tab_changed",current);
+ //emit_signal("tab_changed",current);
+
+}
+
+void Tabs::set_tab_align(TabAlign p_align) {
+
+ tab_align=p_align;
+ update();
+}
+
+Tabs::TabAlign Tabs::get_tab_align() const {
+ return tab_align;
}
@@ -280,15 +418,24 @@ void Tabs::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&Tabs::get_tab_icon);
ObjectTypeDB::bind_method(_MD("remove_tab","tab_idx"),&Tabs::remove_tab);
ObjectTypeDB::bind_method(_MD("add_tab","title","icon:Texture"),&Tabs::add_tab);
+ ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&Tabs::set_tab_align);
+ ObjectTypeDB::bind_method(_MD("get_tab_align"),&Tabs::get_tab_align);
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
+ ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
+ BIND_CONSTANT( ALIGN_LEFT );
+ BIND_CONSTANT( ALIGN_CENTER );
+ BIND_CONSTANT( ALIGN_RIGHT );
}
Tabs::Tabs() {
current=0;
+ tab_align=ALIGN_CENTER;
+ rb_hover=-1;
+ rb_pressing=false;
}
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 72c077a8b0..5cb0d9e916 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,6 +34,14 @@
class Tabs : public Control {
OBJ_TYPE( Tabs, Control );
+public:
+
+ enum TabAlign {
+
+ ALIGN_LEFT,
+ ALIGN_CENTER,
+ ALIGN_RIGHT
+ };
private:
@@ -42,12 +50,18 @@ private:
String text;
Ref<Texture> icon;
int ofs_cache;
+ int size_cache;
+ Ref<Texture> right_button;
+ Rect2 rb_rect;
};
Vector<Tab> tabs;
int current;
Control *_get_tab(int idx) const;
int _get_top_margin() const;
+ TabAlign tab_align;
+ int rb_hover;
+ bool rb_pressing;
protected:
@@ -65,16 +79,25 @@ public:
void set_tab_icon(int p_tab,const Ref<Texture>& p_icon);
Ref<Texture> get_tab_icon(int p_tab) const;
+ void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button);
+ Ref<Texture> get_tab_right_button(int p_tab) const;
+
+ void set_tab_align(TabAlign p_align);
+ TabAlign get_tab_align() const;
+
int get_tab_count() const;
void set_current_tab(int p_current);
int get_current_tab() const;
void remove_tab(int p_idx);
+ void clear_tabs();
+
Size2 get_minimum_size() const;
Tabs();
};
+VARIANT_ENUM_CAST(Tabs::TabAlign);
#endif // TABS_H
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index b26b55f076..1759f3eb04 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,16 +26,6 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-/*****f********************************************/
-/* text_edit.cpp */
-/*************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/*************************************************/
-/* Source code within this file is: */
-/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */
-/* All Rights Reserved. */
-/*************************************************/
#include "text_edit.h"
#include "os/keyboard.h"
@@ -499,7 +489,7 @@ void TextEdit::_notification(int p_what) {
CharType cc = text[i][j];
//ignore any brackets inside a string
- if (cc== '"' | cc == '\'') {
+ if (cc== '"' || cc == '\'') {
CharType quotation = cc;
do {
j++;
@@ -570,7 +560,7 @@ void TextEdit::_notification(int p_what) {
CharType cc = text[i][j];
//ignore any brackets inside a string
- if (cc== '"' | cc == '\'') {
+ if (cc== '"' || cc == '\'') {
CharType quotation = cc;
do {
j--;
@@ -1259,7 +1249,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
}
- if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600) {
+ if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600 && cursor.line==prev_line) {
//tripleclick select line
select(cursor.line,0,cursor.line,text[cursor.line].length());
last_dblclk=0;
@@ -1450,7 +1440,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
} else {
//different char, go back
- const CharType chr[2] = {k.unicode, 0};
+ const CharType chr[2] = {(CharType)k.unicode, 0};
if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
} else {
@@ -1562,7 +1552,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
case KEY_HOME:
case KEY_END:
// ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys)
- if (k.mod.command || k.mod.shift || k.mod.alt || k.mod.command)
+ if (k.mod.command || k.mod.shift || k.mod.alt)
break;
unselect=true;
break;
@@ -1852,6 +1842,8 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (k.mod.shift)
_post_shift_selection();
+ _cancel_completion();
+ completion_hint="";
} break;
case KEY_END: {
@@ -1865,6 +1857,9 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (k.mod.shift)
_post_shift_selection();
+
+ _cancel_completion();
+ completion_hint="";
} break;
#endif
@@ -1877,6 +1872,10 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (k.mod.shift)
_post_shift_selection();
+
+ _cancel_completion();
+ completion_hint="";
+
} break;
case KEY_PAGEDOWN: {
@@ -1888,6 +1887,10 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (k.mod.shift)
_post_shift_selection();
+
+ _cancel_completion();
+ completion_hint="";
+
} break;
case KEY_A: {
@@ -1903,7 +1906,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
selection.from_line=0;
selection.from_column=0;
selection.to_line=text.size()-1;
- selection.to_column=text[selection.to_line].size();
+ selection.to_column=text[selection.to_line].length();
selection.selecting_mode=Selection::MODE_NONE;
update();
@@ -2072,8 +2075,11 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (readonly)
break;
- const CharType chr[2] = {k.unicode, 0};
+ const CharType chr[2] = {(CharType)k.unicode, 0};
+ if (completion_hint!="" && k.unicode==')') {
+ completion_hint="";
+ }
if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
} else {
@@ -2596,9 +2602,9 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2& p_pos) const {
void TextEdit::set_text(String p_text){
setting_text=true;
- _clear();
+ clear();
_insert_text_at_cursor(p_text);
-
+ clear_undo_history();
cursor.column=0;
cursor.line=0;
cursor.x_ofs=0;
@@ -2788,6 +2794,11 @@ void TextEdit::copy() {
if (!selection.active)
return;
+ print_line("from line: "+itos(selection.from_line));
+ print_line("from column: "+itos(selection.from_column));
+ print_line("to line: "+itos(selection.to_line));
+ print_line("to column: "+itos(selection.to_column));
+
String clipboard = _base_get_text(selection.from_line,selection.from_column,selection.to_line,selection.to_column);
OS::get_singleton()->set_clipboard(clipboard);
@@ -2819,7 +2830,7 @@ void TextEdit::select_all() {
selection.from_line=0;
selection.from_column=0;
selection.to_line=text.size()-1;
- selection.to_column=text[selection.to_line].size();
+ selection.to_column=text[selection.to_line].length();
selection.selecting_mode=Selection::MODE_NONE;
update();
@@ -3328,9 +3339,32 @@ void TextEdit::_update_completion_candidates() {
//look for keywords first
- bool pre_keyword=false;
+ bool inquote=false;
+ int first_quote=-1;
+
+ int c=cofs-1;
+ while(c>=0) {
+ if (l[c]=='"' || l[c]=='\'') {
+ inquote=!inquote;
+ if (first_quote==-1)
+ first_quote=c;
+ }
+ c--;
+ }
- if (cofs>0 && l[cofs-1]==' ') {
+ bool pre_keyword=false;
+ bool cancel=false;
+
+ //print_line("inquote: "+itos(inquote)+"first quote "+itos(first_quote)+" cofs-1 "+itos(cofs-1));
+ if (!inquote && first_quote==cofs-1) {
+ //no completion here
+ //print_line("cancel!");
+ cancel=true;
+ } if (inquote && first_quote!=-1) {
+
+ s=l.substr(first_quote,cofs-first_quote);
+ //print_line("s: 1"+s);
+ } else if (cofs>0 && l[cofs-1]==' ') {
int kofs=cofs-1;
String kw;
while (kofs>=0 && l[kofs]==' ')
@@ -3342,7 +3376,7 @@ void TextEdit::_update_completion_candidates() {
}
pre_keyword=keywords.has(kw);
- print_line("KW "+kw+"? "+itos(pre_keyword));
+ //print_line("KW "+kw+"? "+itos(pre_keyword));
} else {
@@ -3359,7 +3393,7 @@ void TextEdit::_update_completion_candidates() {
update();
- if (!pre_keyword && s=="" && (cofs==0 || !completion_prefixes.has(String::chr(l[cofs-1])))) {
+ if (cancel || (!pre_keyword && s=="" && (cofs==0 || !completion_prefixes.has(String::chr(l[cofs-1]))))) {
//none to complete, cancel
_cancel_completion();
return;
@@ -3426,7 +3460,16 @@ void TextEdit::query_code_comple() {
String l = text[cursor.line];
int ofs = CLAMP(cursor.column,0,l.length());
- if (ofs>0 && (_is_completable(l[ofs-1]) || completion_prefixes.has(String::chr(l[ofs-1]))))
+ bool inquote=false;
+
+ int c=ofs-1;
+ while(c>=0) {
+ if (l[c]=='"' || l[c]=='\'')
+ inquote=!inquote;
+ c--;
+ }
+
+ if (ofs>0 && (inquote || _is_completable(l[ofs-1]) || completion_prefixes.has(String::chr(l[ofs-1]))))
emit_signal("request_completion");
}
@@ -3504,6 +3547,9 @@ void TextEdit::set_line(int line, String new_text)
return;
_remove_text(line, 0, line, text[line].length());
_insert_text(line, 0, new_text);
+ if (cursor.line==line) {
+ cursor.column=MIN(cursor.column,new_text.length());
+ }
}
void TextEdit::insert_at(const String &p_text, int at)
@@ -3603,6 +3649,10 @@ TextEdit::TextEdit() {
set_focus_mode(FOCUS_ALL);
_update_caches();
cache.size=Size2(1,1);
+ cache.row_height=1;
+ cache.line_spacing=1;
+ cache.line_number_w=1;
+
tab_size=4;
text.set_tab_size(tab_size);
text.clear();
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 1d57aef416..1b448bb782 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 1a7087b7ef..5b2caecb5b 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -157,14 +157,14 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_scale"),&TextureButton::get_scale);
ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale"));
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
+ ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale"));
+ ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 94bc53b3ff..01924c1c15 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp
index 26f4d32965..5a6bc86638 100644
--- a/scene/gui/texture_frame.cpp
+++ b/scene/gui/texture_frame.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,9 +77,9 @@ void TextureFrame::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand );
ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand );
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
}
@@ -88,8 +88,8 @@ void TextureFrame::set_texture(const Ref<Texture>& p_tex) {
texture=p_tex;
update();
- if (texture.is_valid())
- texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
+ //if (texture.is_valid())
+ // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
minimum_size_changed();
}
diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h
index 9f75e1c2c0..0ccbf5a591 100644
--- a/scene/gui/texture_frame.h
+++ b/scene/gui/texture_frame.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 0ce7df5d20..f61d63e4c3 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index 93a0d1046c..d97ebf27f5 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp
index e0ba30a202..d5bcb73476 100644
--- a/scene/gui/tool_button.cpp
+++ b/scene/gui/tool_button.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h
index 9b1664c3fb..648d776b51 100644
--- a/scene/gui/tool_button.h
+++ b/scene/gui/tool_button.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 035dbb8cc4..6c15f1cae4 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1106,7 +1106,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
int option = (int)p_item->cells[i].val;
String s = p_item->cells[i].text;
- s=s.get_slice(",",option);
+ s=s.get_slicec(',',option);
Ref<Texture> downarrow = cache.select_arrow;
@@ -1527,7 +1527,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
popup_menu->clear();
for (int i=0;i<c.text.get_slice_count(",");i++) {
- String s = c.text.get_slice(",",i);
+ String s = c.text.get_slicec(',',i);
popup_menu->add_item(s,i);
}
@@ -2234,7 +2234,7 @@ bool Tree::edit_selected() {
popup_menu->clear();
for (int i=0;i<c.text.get_slice_count(",");i++) {
- String s = c.text.get_slice(",",i);
+ String s = c.text.get_slicec(',',i);
popup_menu->add_item(s,i);
}
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 3ffbececb2..8ddddd0630 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -454,6 +454,8 @@ public:
void set_cursor_can_exit_tree(bool p_enable);
bool can_cursor_exit_tree() const;
+ VScrollBar *get_vscroll_bar() { return v_scroll; }
+
Tree();
~Tree();
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 050fd890f4..c0b971cb33 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 3eb629ced5..2b850ca509 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */