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-rw-r--r--scene/gui/color_picker.cpp324
-rw-r--r--scene/gui/color_picker.h43
2 files changed, 229 insertions, 138 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 7d6c986d96..1bdb6c458f 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -28,6 +28,8 @@
/*************************************************************************/
#include "color_picker.h"
+#include "scene/gui/separator.h"
+#include "os/os.h"
@@ -40,13 +42,9 @@ void ColorPicker::_notification(int p_what) {
_update_controls();
} break;
-/* case NOTIFICATION_DRAW: {
-
- int w = get_constant("color_width");
- int h = ms.height;
- VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(0,0,w,h),color);
-
- } break;*/
+ case NOTIFICATION_ENTER_TREE: {
+ btn_pick->set_icon(get_icon("screen_picker", "ColorPicker"));
+ }
}
}
@@ -68,6 +66,9 @@ void ColorPicker::_update_controls() {
void ColorPicker::set_color(const Color& p_color) {
color=p_color;
+ h=color.get_h();
+ s=color.get_s();
+ v=color.get_v();
_update_color();
}
@@ -77,7 +78,7 @@ void ColorPicker::set_edit_alpha(bool p_show) {
edit_alpha=p_show;
_update_controls();
_update_color();
- color_box->update();
+ sample->update();
}
bool ColorPicker::is_editing_alpha() const {
@@ -90,35 +91,14 @@ void ColorPicker::_value_changed(double) {
if (updating)
return;
- switch(mode) {
-
- case MODE_RGB: {
-
- for(int i=0;i<4;i++) {
- color.components[i] = scroll[i]->get_val() / 255.0;
- }
-
- } break;
- case MODE_HSV: {
-
- color.set_hsv( CLAMP(scroll[0]->get_val()/359,0,0.9972), scroll[1]->get_val()/100, scroll[2]->get_val()/100 );
- color.a=scroll[3]->get_val()/100.0;
-
- } break;
- case MODE_RAW: {
-
- for(int i=0;i<4;i++) {
- color.components[i] = scroll[i]->get_val();
- }
-
- } break;
-
+ for(int i=0;i<3;i++) {
+ color.components[i] = scroll[i]->get_val()/(raw_mode_enabled?1.0:255.0);
}
-
+ color.components[3] = scroll[3]->get_val()/255.0;
html->set_text(color.to_html(edit_alpha && color.a<1));
- color_box->update();
+ sample->update();
emit_signal("color_changed",color);
@@ -138,62 +118,18 @@ void ColorPicker::_update_color() {
updating=true;
- switch(mode) {
-
- case MODE_RAW: {
-
- static const char*_lt[4]={"R","G","B","A"};
-
- for(int i=0;i<4;i++) {
- scroll[i]->set_max(255);
- scroll[i]->set_step(0.01);
- scroll[i]->set_val(color.components[i]);
- labels[i]->set_text(_lt[i]);
- }
- } break;
- case MODE_RGB: {
-
- static const char*_lt[4]={"R","G","B","A"};
-
- for(int i=0;i<4;i++) {
- scroll[i]->set_max(255);
- scroll[i]->set_step(1);
- scroll[i]->set_val(color.components[i]*255);
- labels[i]->set_text(_lt[i]);
- }
-
- } break;
- case MODE_HSV: {
-
- static const char*_lt[4]={"H","S","V","A"};
-
- for(int i=0;i<4;i++) {
- labels[i]->set_text(_lt[i]);
- }
-
- scroll[0]->set_max(359);
- scroll[0]->set_step(0.01);
- scroll[0]->set_val( color.get_h()*359 );
-
- scroll[1]->set_max(100);
- scroll[1]->set_step(0.01);
- scroll[1]->set_val( color.get_s()*100 );
-
- scroll[2]->set_max(100);
- scroll[2]->set_step(0.01);
- scroll[2]->set_val( color.get_v()*100 );
-
- scroll[3]->set_max(100);
- scroll[3]->set_step(0.01);
- scroll[3]->set_val( color.a*100);
-
- } break;
+ for(int i=0;i<4;i++) {
+ scroll[i]->set_max(255);
+ scroll[i]->set_step(0.01);
+ if (raw_mode_enabled && i != 3)
+ scroll[i]->set_val(color.components[i]);
+ else
+ scroll[i]->set_val(color.components[i]*255);
}
-
html->set_text(color.to_html(edit_alpha && color.a<1));
- color_box->update();
+ sample->update();
updating=false;
}
@@ -203,38 +139,91 @@ Color ColorPicker::get_color() const {
}
-void ColorPicker::set_mode(Mode p_mode) {
-
- ERR_FAIL_INDEX(p_mode,3);
- mode=p_mode;
- if (mode_box->get_selected()!=p_mode)
- mode_box->select(p_mode);
+void ColorPicker::set_raw_mode(bool p_enabled) {
+ if (raw_mode_enabled==p_enabled)
+ return;
+ raw_mode_enabled=p_enabled;
+ if (btn_mode->is_pressed()!=p_enabled)
+ btn_mode->set_pressed(p_enabled);
+
_update_controls();
_update_color();
}
-ColorPicker::Mode ColorPicker::get_mode() const {
+bool ColorPicker::is_raw_mode() const {
- return mode;
+ return raw_mode_enabled;
}
-void ColorPicker::_color_box_draw() {
+void ColorPicker::_sample_draw() {
+ sample->draw_rect(Rect2(Point2(),Size2(256,20)),color);
+}
- color_box->draw_rect( Rect2( Point2(), color_box->get_size()), color);
+void ColorPicker::_uv_input(const InputEvent &ev)
+{
+ if (ev.type == InputEvent::MOUSE_BUTTON) {
+ const InputEventMouseButton &bev = ev.mouse_button;
+ if (bev.pressed) {
+ changing_color = true;
+ float x = CLAMP((float)bev.x,0,256);
+ float y = CLAMP((float)bev.y,0,256);
+ s=x/256;
+ v=1.0-y/256.0;
+ } else {
+ changing_color = false;
+ }
+ } else if (ev.type == InputEvent::MOUSE_MOTION) {
+ const InputEventMouse &bev = ev.mouse_motion;
+ if (!changing_color)
+ return;
+ float x = CLAMP((float)bev.x,0,256);
+ float y = CLAMP((float)bev.y,0,256);
+ s=x/256;
+ v=1.0-y/256.0;
+ }
+ color.set_hsv(h,s,v,color.a);
+ _update_color();
+ emit_signal("color_changed", color);
+}
+
+void ColorPicker::_w_input(const InputEvent &ev)
+{
+ if (ev.type == InputEvent::MOUSE_BUTTON) {
+ const InputEventMouseButton &bev = ev.mouse_button;
+ if (bev.pressed) {
+ changing_color = true;
+ h=((float)bev.y)/256.0;
+
+ } else {
+ changing_color = false;
+ }
+ } else if (ev.type == InputEvent::MOUSE_MOTION) {
+ const InputEventMouse &bev = ev.mouse_motion;
+ if (!changing_color)
+ return;
+ float y = CLAMP((float)bev.y,0,256);
+ h=1.0-y/256.0;
+ }
+ uv_material->set_shader_param("H", h);
+ color.set_hsv(h,s,v,color.a);
+ _update_color();
+ emit_signal("color_changed", color);
}
void ColorPicker::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_color","color"),&ColorPicker::set_color);
ObjectTypeDB::bind_method(_MD("get_color"),&ColorPicker::get_color);
- ObjectTypeDB::bind_method(_MD("set_mode","mode"),&ColorPicker::set_mode);
- ObjectTypeDB::bind_method(_MD("get_mode"),&ColorPicker::get_mode);
+ ObjectTypeDB::bind_method(_MD("set_raw_mode","mode"),&ColorPicker::set_raw_mode);
+ ObjectTypeDB::bind_method(_MD("is_raw_mode"),&ColorPicker::is_raw_mode);
ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPicker::set_edit_alpha);
ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPicker::is_editing_alpha);
ObjectTypeDB::bind_method(_MD("_value_changed"),&ColorPicker::_value_changed);
ObjectTypeDB::bind_method(_MD("_html_entered"),&ColorPicker::_html_entered);
- ObjectTypeDB::bind_method(_MD("_color_box_draw"),&ColorPicker::_color_box_draw);
+ ObjectTypeDB::bind_method(_MD("_sample_draw"),&ColorPicker::_sample_draw);
+ ObjectTypeDB::bind_method(_MD("_uv_input"),&ColorPicker::_uv_input);
+ ObjectTypeDB::bind_method(_MD("_w_input"),&ColorPicker::_w_input);
ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color")));
}
@@ -242,29 +231,60 @@ void ColorPicker::_bind_methods() {
-ColorPicker::ColorPicker() {
-
+ColorPicker::ColorPicker() :
+ BoxContainer(true) {
- //edit_alpha=false;
updating=true;
edit_alpha=true;
-
+ raw_mode_enabled=false;
+ changing_color=false;
+
+ HBoxContainer *hb_smpl = memnew( HBoxContainer );
+ btn_pick = memnew( ToolButton );
+ sample = memnew( TextureFrame );
+ sample->set_h_size_flags(SIZE_EXPAND_FILL);
+ sample->connect("draw",this,"_sample_draw");
+
+ hb_smpl->add_child(sample);
+ hb_smpl->add_child(btn_pick);
+ add_child(hb_smpl);
+
+ HBoxContainer *hb_edit = memnew( HBoxContainer );
+
+ uv_edit= memnew ( TextureFrame );
+ Image i(256, 256, false, Image::FORMAT_RGB);
+ for (int y=0;y<256;y++)
+ for (int x=0;x<256;x++)
+ i.put_pixel(x,y,Color());
+ Ref<ImageTexture> t;
+ t.instance();
+ t->create_from_image(i);
+ uv_edit->set_texture(t);
+ uv_edit->set_ignore_mouse(false);
+ uv_edit->set_custom_minimum_size(Size2(256,256));
+ uv_edit->connect("input_event", this, "_uv_input");
+
+ add_child(hb_edit);
+ w_edit= memnew( TextureFrame );
+ i = Image(15, 256, false, Image::FORMAT_RGB);
+ for (int y=0;y<256;y++)
+ for (int x=0;x<15;x++)
+ i.put_pixel(x,y,Color());
+ Ref<ImageTexture> tw;
+ tw.instance();
+ tw->create_from_image(i);
+ w_edit->set_texture(tw);
+ w_edit->set_ignore_mouse(false);
+ w_edit->set_custom_minimum_size(Size2(15,256));
+ w_edit->connect("input_event", this, "_w_input");
+
+ hb_edit->add_child(uv_edit);
+ hb_edit->add_child(memnew( VSeparator ));
+ hb_edit->add_child(w_edit);
+
VBoxContainer *vbl = memnew( VBoxContainer );
add_child(vbl);
- mode_box = memnew( OptionButton );
- mode_box->add_item("RGB");
- mode_box->add_item("HSV");
- mode_box->add_item("RAW");
- mode_box->connect("item_selected",this,"set_mode");
-
- color_box=memnew( Control );
- color_box->set_v_size_flags(SIZE_EXPAND_FILL);
- vbl->add_child(color_box);
- color_box->connect("draw",this,"_color_box_draw");
-
- vbl->add_child(mode_box);
-
VBoxContainer *vbr = memnew( VBoxContainer );
add_child(vbr);
@@ -294,10 +314,14 @@ ColorPicker::ColorPicker() {
vbr->add_child(hbc);
-
}
HBoxContainer *hhb = memnew( HBoxContainer );
+
+ btn_mode = memnew( CheckButton );
+ btn_mode->set_text("RAW Mode");
+ btn_mode->connect("toggled", this, "set_raw_mode");
+ hhb->add_child(btn_mode);
vbr->add_child(hhb);
html_num = memnew( Label );
hhb->add_child(html_num);
@@ -309,11 +333,75 @@ ColorPicker::ColorPicker() {
html->set_h_size_flags(SIZE_EXPAND_FILL);
- mode=MODE_RGB;
_update_controls();
_update_color();
updating=false;
+ const char *uv_shader_code=
+ "vec3 nd1sl2=vec3(UV,0);\n"
+ "uniform float H=0;\n"
+ "float nd4sl0=H;\n"
+ "float nd7sl0=nd1sl2.x;\n"
+ "float nd7sl1=nd1sl2.y;\n"
+ "float nd7sl2=nd1sl2.z;\n"
+ "float nd2sl1def=-1;\n"
+ "float nd2sl0=nd7sl1*nd2sl1def;\n"
+ "float nd6sl1def=1;\n"
+ "float nd6sl0=nd2sl0+nd6sl1def;\n"
+ "vec3 nd3sl0=vec3(nd4sl0,nd7sl0,nd6sl0);\n"
+ "vec3 nd5sl0;\n"
+ "{\n"
+ " vec3 c = nd3sl0;\n"
+ " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n"
+ " vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\n"
+ " nd5sl0=c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\n"
+ "}\n"
+ "COLOR.rgb=nd5sl0;";
+
+ const char *w_shader_code=
+ "vec3 nd1sl2=vec3(UV,0);\n"
+ "float nd2sl0=nd1sl2.x;\n"
+ "float nd2sl1=nd1sl2.y;\n"
+ "float nd2sl2=nd1sl2.z;\n"
+ "float nd3sl1def=1;\n"
+ "float nd3sl2def=1;\n"
+ "vec3 nd3sl0=vec3(nd2sl1,nd3sl1def,nd3sl2def);\n"
+ "vec3 nd6sl0;\n"
+ "{\n"
+ " vec3 c = nd3sl0;\n"
+ " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n"
+ " vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\n"
+ " nd6sl0=c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\n"
+ "}\n"
+ "COLOR.rgb=nd6sl0;";
+
+ set_color(Color(1,1,1));
+
+ uv_material.instance();
+ Ref<Shader> s_uv = memnew( Shader(Shader::MODE_CANVAS_ITEM) );
+ s_uv->set_code("", uv_shader_code, "");
+ uv_material->set_shader(s_uv);
+ uv_material->set_shader_param("H", h);
+
+ w_material.instance();
+ Ref<Shader> s_w = (memnew( Shader(Shader::MODE_CANVAS_ITEM) ));
+ s_w->set_code("", w_shader_code, "");
+ w_material->set_shader(s_w);
+
+ uv_edit->set_material(uv_material);
+ w_edit->set_material(w_material);
+
+ i.create(256,20,false,Image::FORMAT_RGB);
+ for (int y=0;y<20;y++)
+ for(int x=0;x<256;x++)
+ if ((x/4+y/4)%2)
+ i.put_pixel(x,y,Color(1,1,1));
+ else
+ i.put_pixel(x,y,Color(0.6,0.6,0.6));
+ Ref<ImageTexture> t_smpl;
+ t_smpl.instance();
+ t_smpl->create_from_image(i);
+ sample->set_texture(t_smpl);
}
@@ -331,7 +419,7 @@ void ColorPickerButton::_color_changed(const Color& p_color) {
void ColorPickerButton::pressed() {
- Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
+ Size2 ms = Size2(300, picker->get_combined_minimum_size().height+10);
popup->set_pos(get_global_pos()-Size2(0,ms.height));
popup->set_size(ms);
popup->popup();
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 95c26a9c6f..bfd73c9e2a 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -36,25 +36,24 @@
#include "scene/gui/button.h"
#include "scene/gui/popup.h"
#include "scene/gui/box_container.h"
-#include "scene/gui/option_button.h"
+#include "scene/gui/texture_frame.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/check_button.h"
+#include "scene/resources/material.h"
-class ColorPicker : public HBoxContainer {
+class ColorPicker : public BoxContainer {
- OBJ_TYPE(ColorPicker,HBoxContainer);
-public:
+ OBJ_TYPE(ColorPicker,BoxContainer);
- enum Mode {
- MODE_RGB,
- MODE_HSV,
- MODE_RAW
- };
private:
- Mode mode;
-
- OptionButton *mode_box;
-
- Control *color_box;
+ TextureFrame *uv_edit;
+ TextureFrame *w_edit;
+ TextureFrame *sample;
+ ToolButton *btn_pick;
+ CheckButton *btn_mode;
+ Ref<CanvasItemMaterial> uv_material;
+ Ref<CanvasItemMaterial> w_material;
HSlider *scroll[4];
SpinBox *values[4];
Label *labels[4];
@@ -64,13 +63,19 @@ private:
Size2i ms;
Color color;
+ bool raw_mode_enabled;
bool updating;
+ bool changing_color;
+ float h,s,v;
void _html_entered(const String& p_html);
void _value_changed(double);
void _update_controls();
void _update_color();
- void _color_box_draw();
+ void _sample_draw();
+
+ void _uv_input(const InputEvent& p_input);
+ void _w_input(const InputEvent& p_input);
protected:
void _notification(int);
@@ -82,16 +87,14 @@ public:
void set_color(const Color& p_color);
Color get_color() const;
-
- void set_mode(Mode p_mode);
- Mode get_mode() const;
+
+ void set_raw_mode(bool p_enabled);
+ bool is_raw_mode() const;
ColorPicker();
};
-VARIANT_ENUM_CAST( ColorPicker::Mode );
-
class ColorPickerButton : public Button {
OBJ_TYPE(ColorPickerButton,Button);