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-rw-r--r--scene/gui/base_button.cpp29
-rw-r--r--scene/gui/base_button.h5
-rw-r--r--scene/gui/box_container.cpp8
-rw-r--r--scene/gui/box_container.h4
-rw-r--r--scene/gui/button.cpp10
-rw-r--r--scene/gui/button.h4
-rw-r--r--scene/gui/center_container.cpp4
-rw-r--r--scene/gui/center_container.h4
-rw-r--r--scene/gui/check_box.cpp4
-rw-r--r--scene/gui/check_box.h4
-rw-r--r--scene/gui/check_button.cpp4
-rw-r--r--scene/gui/check_button.h4
-rw-r--r--scene/gui/color_picker.cpp148
-rw-r--r--scene/gui/color_picker.h4
-rw-r--r--scene/gui/color_rect.cpp4
-rw-r--r--scene/gui/color_rect.h4
-rw-r--r--scene/gui/container.cpp18
-rw-r--r--scene/gui/container.h6
-rw-r--r--scene/gui/control.cpp95
-rw-r--r--scene/gui/control.h9
-rw-r--r--scene/gui/dialogs.cpp4
-rw-r--r--scene/gui/dialogs.h4
-rw-r--r--scene/gui/file_dialog.cpp14
-rw-r--r--scene/gui/file_dialog.h4
-rw-r--r--scene/gui/gradient_edit.cpp4
-rw-r--r--scene/gui/gradient_edit.h6
-rw-r--r--scene/gui/graph_edit.cpp47
-rw-r--r--scene/gui/graph_edit.h4
-rw-r--r--scene/gui/graph_node.cpp169
-rw-r--r--scene/gui/graph_node.h4
-rw-r--r--scene/gui/grid_container.cpp8
-rw-r--r--scene/gui/grid_container.h4
-rw-r--r--scene/gui/item_list.cpp20
-rw-r--r--scene/gui/item_list.h4
-rw-r--r--scene/gui/label.cpp10
-rw-r--r--scene/gui/label.h4
-rw-r--r--scene/gui/line_edit.cpp50
-rw-r--r--scene/gui/line_edit.h4
-rw-r--r--scene/gui/link_button.cpp4
-rw-r--r--scene/gui/link_button.h6
-rw-r--r--scene/gui/margin_container.cpp42
-rw-r--r--scene/gui/margin_container.h4
-rw-r--r--scene/gui/menu_button.cpp4
-rw-r--r--scene/gui/menu_button.h4
-rw-r--r--scene/gui/nine_patch_rect.cpp4
-rw-r--r--scene/gui/nine_patch_rect.h4
-rw-r--r--scene/gui/option_button.cpp11
-rw-r--r--scene/gui/option_button.h5
-rw-r--r--scene/gui/panel.cpp4
-rw-r--r--scene/gui/panel.h4
-rw-r--r--scene/gui/panel_container.cpp4
-rw-r--r--scene/gui/panel_container.h4
-rw-r--r--scene/gui/popup.cpp45
-rw-r--r--scene/gui/popup.h4
-rw-r--r--scene/gui/popup_menu.cpp18
-rw-r--r--scene/gui/popup_menu.h4
-rw-r--r--scene/gui/progress_bar.cpp14
-rw-r--r--scene/gui/progress_bar.h4
-rw-r--r--scene/gui/range.cpp4
-rw-r--r--scene/gui/range.h4
-rw-r--r--scene/gui/reference_rect.cpp4
-rw-r--r--scene/gui/reference_rect.h4
-rw-r--r--scene/gui/rich_text_label.cpp60
-rw-r--r--scene/gui/rich_text_label.h7
-rw-r--r--scene/gui/scroll_bar.cpp4
-rw-r--r--scene/gui/scroll_bar.h4
-rw-r--r--scene/gui/scroll_container.cpp11
-rw-r--r--scene/gui/scroll_container.h4
-rw-r--r--scene/gui/separator.cpp4
-rw-r--r--scene/gui/separator.h4
-rw-r--r--scene/gui/shortcut.cpp4
-rw-r--r--scene/gui/shortcut.h4
-rw-r--r--scene/gui/slider.cpp19
-rw-r--r--scene/gui/slider.h4
-rw-r--r--scene/gui/spin_box.cpp4
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/split_container.cpp49
-rw-r--r--scene/gui/split_container.h4
-rw-r--r--scene/gui/tab_container.cpp49
-rw-r--r--scene/gui/tab_container.h7
-rw-r--r--scene/gui/tabs.cpp4
-rw-r--r--scene/gui/tabs.h4
-rw-r--r--scene/gui/text_edit.cpp389
-rw-r--r--scene/gui/text_edit.h34
-rw-r--r--scene/gui/texture_button.cpp17
-rw-r--r--scene/gui/texture_button.h6
-rw-r--r--scene/gui/texture_progress.cpp21
-rw-r--r--scene/gui/texture_progress.h4
-rw-r--r--scene/gui/texture_rect.cpp83
-rw-r--r--scene/gui/texture_rect.h12
-rw-r--r--scene/gui/tool_button.cpp4
-rw-r--r--scene/gui/tool_button.h4
-rw-r--r--scene/gui/tree.cpp119
-rw-r--r--scene/gui/tree.h8
-rw-r--r--scene/gui/video_player.cpp4
-rw-r--r--scene/gui/video_player.h4
-rw-r--r--scene/gui/viewport_container.cpp4
-rw-r--r--scene/gui/viewport_container.h4
98 files changed, 1144 insertions, 772 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 1ac19774f7..d68cdd5f8d 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -59,7 +59,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
- if (status.disabled || ((1 << (b->get_button_index() - 1)) & button_mask) == 0)
+ if (((1 << (b->get_button_index() - 1)) & button_mask) == 0)
return;
if (status.pressing_button)
@@ -82,16 +82,16 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
- emit_signal("pressed");
_unpress_group();
+ emit_signal("pressed");
} else {
status.pressed = !status.pressed;
pressed();
- emit_signal("pressed");
_unpress_group();
+ emit_signal("pressed");
toggled(status.pressed);
if (get_script_instance()) {
@@ -135,6 +135,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
+ _unpress_group();
emit_signal("pressed");
} else {
@@ -142,6 +143,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
status.pressed = !status.pressed;
pressed();
+ _unpress_group();
emit_signal("pressed");
toggled(status.pressed);
@@ -150,8 +152,6 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
}
emit_signal("toggled", status.pressed);
}
-
- _unpress_group();
}
status.press_attempt = false;
@@ -215,12 +215,14 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
+ _unpress_group();
emit_signal("pressed");
} else {
status.pressed = !status.pressed;
pressed();
+ _unpress_group();
emit_signal("pressed");
toggled(status.pressed);
@@ -229,8 +231,6 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
}
emit_signal("toggled", status.pressed);
}
-
- _unpress_group();
}
accept_event();
@@ -595,6 +595,16 @@ void ButtonGroup::get_buttons(List<BaseButton *> *r_buttons) {
}
}
+Array ButtonGroup::_get_buttons() {
+
+ Array btns;
+ for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
+ btns.push_back(E->get());
+ }
+
+ return btns;
+}
+
BaseButton *ButtonGroup::get_pressed_button() {
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
@@ -608,6 +618,7 @@ BaseButton *ButtonGroup::get_pressed_button() {
void ButtonGroup::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button);
+ ClassDB::bind_method(D_METHOD("get_buttons"), &ButtonGroup::_get_buttons);
}
ButtonGroup::ButtonGroup() {
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index a131e719ad..9a00cc79f2 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -143,6 +143,7 @@ protected:
public:
BaseButton *get_pressed_button();
void get_buttons(List<BaseButton *> *r_buttons);
+ Array _get_buttons();
ButtonGroup();
};
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index 12b9fe7c03..cc37d4cf7d 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -255,6 +255,10 @@ void BoxContainer::_notification(int p_what) {
_resort();
} break;
+ case NOTIFICATION_THEME_CHANGED: {
+
+ minimum_size_changed();
+ } break;
}
}
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h
index abc228f804..89924f7fcb 100644
--- a/scene/gui/box_container.h
+++ b/scene/gui/box_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 621153b6de..65e9cccd05 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "button.h"
+
#include "core/translation.h"
#include "servers/visual_server.h"
@@ -102,6 +103,7 @@ void Button::_notification(int p_what) {
break;
}
+ FALLTHROUGH;
}
case DRAW_PRESSED: {
@@ -140,8 +142,8 @@ void Button::_notification(int p_what) {
if (has_focus()) {
- Ref<StyleBox> style = get_stylebox("focus");
- style->draw(ci, Rect2(Point2(), size));
+ Ref<StyleBox> style2 = get_stylebox("focus");
+ style2->draw(ci, Rect2(Point2(), size));
}
Ref<Font> font = get_font("font");
diff --git a/scene/gui/button.h b/scene/gui/button.h
index 0b41b14f02..6ba3475e5a 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index cf71f89830..7c842999d1 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/center_container.h b/scene/gui/center_container.h
index 519e1493ec..9c9f61388c 100644
--- a/scene/gui/center_container.h
+++ b/scene/gui/center_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 0790f87ea7..1d8b74d9db 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h
index 8375b46ca0..adfb12e7a1 100644
--- a/scene/gui/check_box.h
+++ b/scene/gui/check_box.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index fa9538da28..35e3119473 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h
index a11749e3f6..13b0dbc194 100644
--- a/scene/gui/check_button.h
+++ b/scene/gui/check_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index f144058624..c78f29dd50 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,6 +35,7 @@
#include "core/os/os.h"
#ifdef TOOLS_ENABLED
+#include "editor_scale.h"
#include "editor_settings.h"
#endif
@@ -81,11 +82,8 @@ void ColorPicker::_notification(int p_what) {
} break;
case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
- if (screen != NULL) {
- if (screen->is_visible()) {
- screen->hide();
- }
- }
+ if (screen != NULL && screen->is_visible())
+ screen->hide();
} break;
}
}
@@ -156,7 +154,7 @@ void ColorPicker::_value_changed(double) {
void ColorPicker::_html_entered(const String &p_html) {
- if (updating)
+ if (updating || text_is_constructor || !c_text->is_visible())
return;
float last_alpha = color.a;
@@ -176,14 +174,15 @@ void ColorPicker::_update_color() {
updating = true;
for (int i = 0; i < 4; i++) {
- scroll[i]->set_step(0.01);
if (raw_mode_enabled) {
+ scroll[i]->set_step(0.01);
scroll[i]->set_max(100);
if (i == 3)
scroll[i]->set_max(1);
scroll[i]->set_value(color.components[i]);
} else {
- const int byte_value = color.components[i] * 255;
+ scroll[i]->set_step(1);
+ const float byte_value = color.components[i] * 255.0;
scroll[i]->set_max(next_power_of_2(MAX(255, byte_value)) - 1);
scroll[i]->set_value(byte_value);
}
@@ -204,34 +203,24 @@ void ColorPicker::_update_presets() {
preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
-#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
- PoolColorArray arr_to_save = PoolColorArray();
-
- for (int i = 0; i < presets.size(); i++) {
- preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
- arr_to_save.insert(i, presets[i]);
- }
-
- EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
- }
-#else
for (int i = 0; i < presets.size(); i++) {
preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
}
-#endif
}
void ColorPicker::_text_type_toggled() {
- if (!Engine::get_singleton()->is_editor_hint())
- return;
+
text_is_constructor = !text_is_constructor;
if (text_is_constructor) {
text_type->set_text("");
text_type->set_icon(get_icon("Script", "EditorIcons"));
+
+ c_text->set_editable(false);
} else {
text_type->set_text("#");
text_type->set_icon(NULL);
+
+ c_text->set_editable(true);
}
_update_color();
}
@@ -251,6 +240,13 @@ void ColorPicker::add_preset(const Color &p_color) {
preset->update();
if (presets.size() == 10)
bt_add_preset->hide();
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ PoolColorArray arr_to_save = get_presets();
+ EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
+ }
+#endif
}
void ColorPicker::erase_preset(const Color &p_color) {
@@ -258,6 +254,13 @@ void ColorPicker::erase_preset(const Color &p_color) {
if (presets.find(p_color)) {
presets.erase(presets.find(p_color));
preset->update();
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ PoolColorArray arr_to_save = get_presets();
+ EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
+ }
+#endif
}
}
@@ -302,19 +305,21 @@ bool ColorPicker::is_deferred_mode() const {
void ColorPicker::_update_text_value() {
bool visible = true;
if (text_is_constructor) {
- String t = "Color(" + String::num(color.r) + "," + String::num(color.g) + "," + String::num(color.b);
+ String t = "Color(" + String::num(color.r) + ", " + String::num(color.g) + ", " + String::num(color.b);
if (edit_alpha && color.a < 1)
- t += ("," + String::num(color.a) + ")");
+ t += ", " + String::num(color.a) + ")";
else
t += ")";
c_text->set_text(t);
- } else {
- if (color.r > 1 || color.g > 1 || color.b > 1 || color.r < 0 || color.g < 0 || color.b < 0) {
- visible = false;
- } else {
- c_text->set_text(color.to_html(edit_alpha && color.a < 1));
- }
}
+
+ if (color.r > 1 || color.g > 1 || color.b > 1 || color.r < 0 || color.g < 0 || color.b < 0) {
+ visible = false;
+ } else if (!text_is_constructor) {
+ c_text->set_text(color.to_html(edit_alpha && color.a < 1));
+ }
+
+ text_type->set_visible(visible);
c_text->set_visible(visible);
}
@@ -462,16 +467,15 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
set_pick_color(presets[index]);
+ _update_color();
+ emit_signal("color_changed", color);
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
Color clicked_preset = presets[index];
- presets.erase(clicked_preset);
+ erase_preset(clicked_preset);
emit_signal("preset_removed", clicked_preset);
- preset->update();
bt_add_preset->show();
}
- _update_color();
- emit_signal("color_changed", color);
}
Ref<InputEventMouseMotion> mev = p_event;
@@ -493,21 +497,17 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
-
- if (bev.is_valid()) {
-
- if (bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
- emit_signal("color_changed", color);
- screen->hide();
- }
+ if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
+ emit_signal("color_changed", color);
+ screen->hide();
}
Ref<InputEventMouseMotion> mev = p_event;
-
if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
return;
+
Ref<Image> img = r->get_texture()->get_data();
if (img.is_valid() && !img->empty()) {
img->lock();
@@ -533,6 +533,8 @@ void ColorPicker::_screen_pick_pressed() {
screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", this, "_screen_input");
+ // It immediately toggles off in the first press otherwise.
+ screen->call_deferred("connect", "hide", btn_pick, "set_pressed", varray(false));
}
screen->raise();
screen->show_modal();
@@ -614,22 +616,25 @@ ColorPicker::ColorPicker() :
screen = NULL;
HBoxContainer *hb_smpl = memnew(HBoxContainer);
- btn_pick = memnew(ToolButton);
- btn_pick->connect("pressed", this, "_screen_pick_pressed");
+ add_child(hb_smpl);
sample = memnew(TextureRect);
+ hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
sample->connect("draw", this, "_sample_draw");
- hb_smpl->add_child(sample);
+ btn_pick = memnew(ToolButton);
hb_smpl->add_child(btn_pick);
- add_child(hb_smpl);
+ btn_pick->set_toggle_mode(true);
+ btn_pick->set_tooltip(TTR("Pick a color from the screen."));
+ btn_pick->connect("pressed", this, "_screen_pick_pressed");
HBoxContainer *hb_edit = memnew(HBoxContainer);
+ add_child(hb_edit);
hb_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit = memnew(Control);
-
+ hb_edit->add_child(uv_edit);
uv_edit->connect("gui_input", this, "_uv_input");
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -637,19 +642,14 @@ ColorPicker::ColorPicker() :
uv_edit->set_custom_minimum_size(Size2(get_constant("sv_width"), get_constant("sv_height")));
uv_edit->connect("draw", this, "_hsv_draw", make_binds(0, uv_edit));
- add_child(hb_edit);
-
w_edit = memnew(Control);
+ hb_edit->add_child(w_edit);
w_edit->set_custom_minimum_size(Size2(get_constant("h_width"), 0));
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
w_edit->connect("gui_input", this, "_w_input");
w_edit->connect("draw", this, "_hsv_draw", make_binds(1, w_edit));
- hb_edit->add_child(uv_edit);
- hb_edit->add_child(memnew(VSeparator));
- hb_edit->add_child(w_edit);
-
VBoxContainer *vbl = memnew(VBoxContainer);
add_child(vbl);
@@ -690,31 +690,43 @@ ColorPicker::ColorPicker() :
}
HBoxContainer *hhb = memnew(HBoxContainer);
+ vbr->add_child(hhb);
btn_mode = memnew(CheckButton);
+ hhb->add_child(btn_mode);
btn_mode->set_text(TTR("Raw Mode"));
btn_mode->connect("toggled", this, "set_raw_mode");
- hhb->add_child(btn_mode);
- vbr->add_child(hhb);
+
text_type = memnew(Button);
- text_type->set_flat(true);
- text_type->connect("pressed", this, "_text_type_toggled");
hhb->add_child(text_type);
+ text_type->set_text("#");
+ text_type->set_tooltip(TTR("Switch between hexadecimal and code values."));
+ if (Engine::get_singleton()->is_editor_hint()) {
+
+#ifdef TOOLS_ENABLED
+ text_type->set_custom_minimum_size(Size2(28 * EDSCALE, 0)); // Adjust for the width of the "Script" icon.
+#endif
+ text_type->connect("pressed", this, "_text_type_toggled");
+ } else {
+
+ text_type->set_flat(true);
+ text_type->set_mouse_filter(MOUSE_FILTER_IGNORE);
+ }
c_text = memnew(LineEdit);
hhb->add_child(c_text);
+ c_text->set_h_size_flags(SIZE_EXPAND_FILL);
c_text->connect("text_entered", this, "_html_entered");
c_text->connect("focus_entered", this, "_focus_enter");
c_text->connect("focus_exited", this, "_html_focus_exit");
- text_type->set_text("#");
- c_text->set_h_size_flags(SIZE_EXPAND_FILL);
-
_update_controls();
updating = false;
set_pick_color(Color(1, 1, 1));
+ add_child(memnew(HSeparator));
+
HBoxContainer *bbc = memnew(HBoxContainer);
add_child(bbc);
@@ -724,9 +736,9 @@ ColorPicker::ColorPicker() :
preset->connect("draw", this, "_update_presets");
bt_add_preset = memnew(Button);
- bt_add_preset->set_tooltip(TTR("Add current color as a preset"));
- bt_add_preset->connect("pressed", this, "_add_preset_pressed");
bbc->add_child(bt_add_preset);
+ bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
+ bt_add_preset->connect("pressed", this, "_add_preset_pressed");
}
/////////////////
@@ -839,9 +851,9 @@ void ColorPickerButton::_bind_methods() {
ColorPickerButton::ColorPickerButton() {
- //Initialization is now done deferred
- //this improves performance in the inspector as the color picker
- //can be expensive to initialize
+ // Initialization is now done deferred,
+ // this improves performance in the inspector as the color picker
+ // can be expensive to initialize.
picker = NULL;
popup = NULL;
edit_alpha = true;
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index e32c830434..b78844839a 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/color_rect.cpp b/scene/gui/color_rect.cpp
index 463f3911dc..df9b4e8498 100644
--- a/scene/gui/color_rect.cpp
+++ b/scene/gui/color_rect.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/color_rect.h b/scene/gui/color_rect.h
index a841008f76..d7f9ef275d 100644
--- a/scene/gui/color_rect.h
+++ b/scene/gui/color_rect.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index d606629041..7f1ca58d58 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -95,6 +95,7 @@ void Container::_sort_children() {
void Container::fit_child_in_rect(Control *p_child, const Rect2 &p_rect) {
+ ERR_FAIL_COND(!p_child);
ERR_FAIL_COND(p_child->get_parent() != this);
Size2 minsize = p_child->get_combined_minimum_size();
@@ -168,6 +169,19 @@ void Container::_notification(int p_what) {
}
}
+String Container::get_configuration_warning() const {
+
+ String warning = Control::get_configuration_warning();
+
+ if (get_class() == "Container" && get_script().is_null()) {
+ if (warning != String()) {
+ warning += "\n";
+ }
+ warning += TTR("Container by itself serves no purpose unless a script configures it's children placement behavior.\nIf you dont't intend to add a script, then please use a plain 'Control' node instead.");
+ }
+ return warning;
+}
+
void Container::_bind_methods() {
ClassDB::bind_method(D_METHOD("_sort_children"), &Container::_sort_children);
diff --git a/scene/gui/container.h b/scene/gui/container.h
index c472162f58..80d3f6ee5d 100644
--- a/scene/gui/container.h
+++ b/scene/gui/container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -57,6 +57,8 @@ public:
void fit_child_in_rect(Control *p_child, const Rect2 &p_rect);
+ virtual String get_configuration_warning() const;
+
Container();
};
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index a580d89439..c7cd2bb6d8 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -206,65 +206,62 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
+ if (data.icon_override.has(dname)) {
+ data.icon_override[dname]->disconnect("changed", this, "_override_changed");
+ }
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- update();
} else if (name.begins_with("custom_shaders/")) {
String dname = name.get_slicec('/', 1);
+ if (data.shader_override.has(dname)) {
+ data.shader_override[dname]->disconnect("changed", this, "_override_changed");
+ }
data.shader_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- update();
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
+ if (data.style_override.has(dname)) {
+ data.style_override[dname]->disconnect("changed", this, "_override_changed");
+ }
data.style_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- update();
} else if (name.begins_with("custom_fonts/")) {
String dname = name.get_slicec('/', 1);
if (data.font_override.has(dname)) {
- _unref_font(data.font_override[dname]);
+ data.font_override[dname]->disconnect("changed", this, "_override_changed");
}
data.font_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- update();
} else if (name.begins_with("custom_colors/")) {
String dname = name.get_slicec('/', 1);
data.color_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- update();
} else if (name.begins_with("custom_constants/")) {
String dname = name.get_slicec('/', 1);
data.constant_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- update();
} else
return false;
} else {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
- notification(NOTIFICATION_THEME_CHANGED);
add_icon_override(dname, p_value);
} else if (name.begins_with("custom_shaders/")) {
String dname = name.get_slicec('/', 1);
add_shader_override(dname, p_value);
- notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
add_style_override(dname, p_value);
- notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_fonts/")) {
String dname = name.get_slicec('/', 1);
add_font_override(dname, p_value);
- notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_colors/")) {
String dname = name.get_slicec('/', 1);
add_color_override(dname, p_value);
- notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_constants/")) {
String dname = name.get_slicec('/', 1);
add_constant_override(dname, p_value);
- notification(NOTIFICATION_THEME_CHANGED);
} else
return false;
}
@@ -1391,7 +1388,10 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo
}
update();
- _change_notify("anchor");
+ _change_notify("anchor_left");
+ _change_notify("anchor_right");
+ _change_notify("anchor_top");
+ _change_notify("anchor_bottom");
}
void Control::_set_anchor(Margin p_margin, float p_anchor) {
@@ -1800,51 +1800,63 @@ Rect2 Control::get_anchorable_rect() const {
void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) {
ERR_FAIL_COND(p_icon.is_null());
+ if (data.icon_override.has(p_name)) {
+ data.icon_override[p_name]->disconnect("changed", this, "_override_changed");
+ }
data.icon_override[p_name] = p_icon;
+ if (data.icon_override[p_name].is_valid()) {
+ data.icon_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ }
notification(NOTIFICATION_THEME_CHANGED);
- update();
}
void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) {
ERR_FAIL_COND(p_shader.is_null());
+ if (data.shader_override.has(p_name)) {
+ data.shader_override[p_name]->disconnect("changed", this, "_override_changed");
+ }
data.shader_override[p_name] = p_shader;
+ if (data.shader_override[p_name].is_valid()) {
+ data.shader_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ }
notification(NOTIFICATION_THEME_CHANGED);
- update();
}
void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
ERR_FAIL_COND(p_style.is_null());
+ if (data.style_override.has(p_name)) {
+ data.style_override[p_name]->disconnect("changed", this, "_override_changed");
+ }
data.style_override[p_name] = p_style;
+ if (data.style_override[p_name].is_valid()) {
+ data.style_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ }
+
notification(NOTIFICATION_THEME_CHANGED);
- update();
}
void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_font) {
ERR_FAIL_COND(p_font.is_null());
if (data.font_override.has(p_name)) {
- _unref_font(data.font_override[p_name]);
+ data.font_override[p_name]->disconnect("changed", this, "_override_changed");
}
data.font_override[p_name] = p_font;
-
- if (p_font.is_valid()) {
- _ref_font(p_font);
+ if (data.font_override[p_name].is_valid()) {
+ data.font_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
notification(NOTIFICATION_THEME_CHANGED);
- update();
}
void Control::add_color_override(const StringName &p_name, const Color &p_color) {
data.color_override[p_name] = p_color;
notification(NOTIFICATION_THEME_CHANGED);
- update();
}
void Control::add_constant_override(const StringName &p_name, int p_constant) {
data.constant_override[p_name] = p_constant;
notification(NOTIFICATION_THEME_CHANGED);
- update();
}
void Control::set_focus_mode(FocusMode p_focus_mode) {
@@ -2143,7 +2155,6 @@ void Control::_propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool
c->data.theme_owner = p_owner;
}
c->notification(NOTIFICATION_THEME_CHANGED);
- c->update();
}
}
@@ -2550,32 +2561,10 @@ float Control::get_rotation_degrees() const {
return Math::rad2deg(get_rotation());
}
-//needed to update the control if the font changes..
-void Control::_ref_font(Ref<Font> p_sc) {
+void Control::_override_changed() {
- if (!data.font_refcount.has(p_sc)) {
- data.font_refcount[p_sc] = 1;
- p_sc->connect("changed", this, "_font_changed");
- } else {
- data.font_refcount[p_sc] += 1;
- }
-}
-
-void Control::_unref_font(Ref<Font> p_sc) {
-
- ERR_FAIL_COND(!data.font_refcount.has(p_sc));
- data.font_refcount[p_sc]--;
- if (data.font_refcount[p_sc] == 0) {
- p_sc->disconnect("changed", this, "_font_changed");
- data.font_refcount.erase(p_sc);
- }
-}
-
-void Control::_font_changed() {
-
- update();
notification(NOTIFICATION_THEME_CHANGED);
- minimum_size_changed(); //fonts affect minimum size pretty much almost always
+ minimum_size_changed(); // overrides are likely to affect minimum size
}
void Control::set_pivot_offset(const Vector2 &p_pivot) {
@@ -2735,7 +2724,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale);
ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset);
ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size);
- ClassDB::bind_method(D_METHOD("get_parent_area_size"), &Control::get_size);
+ ClassDB::bind_method(D_METHOD("get_parent_area_size"), &Control::get_parent_area_size);
ClassDB::bind_method(D_METHOD("get_global_position"), &Control::get_global_position);
ClassDB::bind_method(D_METHOD("get_rect"), &Control::get_rect);
ClassDB::bind_method(D_METHOD("get_global_rect"), &Control::get_global_rect);
@@ -2829,7 +2818,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("_theme_changed"), &Control::_theme_changed);
- ClassDB::bind_method(D_METHOD("_font_changed"), &Control::_font_changed);
+ ClassDB::bind_method(D_METHOD("_override_changed"), &Control::_override_changed);
BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
diff --git a/scene/gui/control.h b/scene/gui/control.h
index eb39d9ca0f..5e33f6ba43 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -207,7 +207,6 @@ private:
HashMap<StringName, Ref<Font> > font_override;
HashMap<StringName, Color> color_override;
HashMap<StringName, int> constant_override;
- Map<Ref<Font>, int> font_refcount;
} data;
@@ -234,9 +233,7 @@ private:
void _size_changed();
String _get_tooltip() const;
- void _ref_font(Ref<Font> p_sc);
- void _unref_font(Ref<Font> p_sc);
- void _font_changed();
+ void _override_changed();
void _update_canvas_item_transform();
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 50511f6bbd..89f3d509d0 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index feb080dd06..4b89ac54c5 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 1e9f4df4a3..5671b41de8 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "file_dialog.h"
+
#include "core/os/keyboard.h"
#include "core/print_string.h"
#include "scene/gui/label.h"
@@ -85,7 +86,9 @@ void FileDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
_dir_entered("..");
} break;
- default: { handled = false; }
+ default: {
+ handled = false;
+ }
}
if (handled)
@@ -596,7 +599,7 @@ void FileDialog::set_current_file(const String &p_file) {
int lp = p_file.find_last(".");
if (lp != -1) {
file->select(0, lp);
- if (file->is_inside_tree())
+ if (file->is_inside_tree() && !get_tree()->is_node_being_edited(file))
file->grab_focus();
}
}
@@ -860,7 +863,7 @@ FileDialog::FileDialog() {
HBoxContainer *hbc = memnew(HBoxContainer);
dir_up = memnew(ToolButton);
- dir_up->set_tooltip(RTR("Go to parent folder"));
+ dir_up->set_tooltip(RTR("Go to parent folder."));
hbc->add_child(dir_up);
dir_up->connect("pressed", this, "_go_up");
@@ -870,6 +873,7 @@ FileDialog::FileDialog() {
dir->set_h_size_flags(SIZE_EXPAND_FILL);
refresh = memnew(ToolButton);
+ refresh->set_tooltip(RTR("Refresh"));
refresh->connect("pressed", this, "_update_file_list");
hbc->add_child(refresh);
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 8bd15080d3..85edac0b12 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index c13964d196..cfbc9d6d18 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/gradient_edit.h b/scene/gui/gradient_edit.h
index f6927ad0b7..662278a17b 100644
--- a/scene/gui/gradient_edit.h
+++ b/scene/gui/gradient_edit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,8 +33,8 @@
#include "scene/gui/color_picker.h"
#include "scene/gui/popup.h"
-#include "scene/resources/color_ramp.h"
#include "scene/resources/default_theme/theme_data.h"
+#include "scene/resources/gradient.h"
#define POINT_WIDTH (8 * EDSCALE)
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index eee3213fe7..30ad81bb2e 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,6 +34,10 @@
#include "core/os/keyboard.h"
#include "scene/gui/box_container.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_scale.h"
+#endif
+
#define ZOOM_SCALE 1.2
#define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE)
@@ -217,8 +221,8 @@ void GraphEdit::_graph_node_raised(Node *p_gn) {
}
int first_not_comment = 0;
for (int i = 0; i < get_child_count(); i++) {
- GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
- if (gn && !gn->is_comment()) {
+ GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
+ if (gn2 && !gn2->is_comment()) {
first_not_comment = i;
break;
}
@@ -257,8 +261,9 @@ void GraphEdit::add_child_notify(Node *p_child) {
void GraphEdit::remove_child_notify(Node *p_child) {
Control::remove_child_notify(p_child);
-
- top_layer->call_deferred("raise"); //top layer always on top!
+ if (is_inside_tree()) {
+ top_layer->call_deferred("raise"); //top layer always on top!
+ }
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->disconnect("offset_changed", this, "_graph_node_moved");
@@ -665,11 +670,15 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
Vector<Color> colors;
points.push_back(p_from);
colors.push_back(p_color);
- _bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 8, p_color, p_to_color, lines);
+ _bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 3, p_color, p_to_color, lines);
points.push_back(p_to);
colors.push_back(p_to_color);
+#ifdef TOOLS_ENABLED
+ p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true);
+#else
p_where->draw_polyline_colors(points, colors, 2, true);
+#endif
}
void GraphEdit::_connections_layer_draw() {
@@ -761,7 +770,9 @@ void GraphEdit::_top_layer_draw() {
}
if (box_selecting)
- top_layer->draw_rect(box_selecting_rect, Color(0.7, 0.7, 1.0, 0.3));
+ top_layer->draw_rect(
+ box_selecting_rect,
+ get_color("accent_color", "Editor") * Color(1, 1, 1, 0.375));
}
void GraphEdit::set_selected(Node *p_child) {
@@ -950,33 +961,33 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
- GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
- if (!gn || !gn->is_selected())
+ GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
+ if (!gn2 || !gn2->is_selected())
continue;
- previus_selected.push_back(gn);
+ previus_selected.push_back(gn2);
}
} else if (b->get_shift()) {
box_selection_mode_aditive = false;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
- GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
- if (!gn || !gn->is_selected())
+ GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
+ if (!gn2 || !gn2->is_selected())
continue;
- previus_selected.push_back(gn);
+ previus_selected.push_back(gn2);
}
} else {
box_selection_mode_aditive = true;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
- GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
- if (!gn)
+ GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
+ if (!gn2)
continue;
- gn->set_selected(false);
+ gn2->set_selected(false);
}
}
}
@@ -1277,7 +1288,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
- ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "p_position")));
+ ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position")));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 71165e3dc9..de826bf505 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index b189afd30b..e8692d56d2 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -164,7 +164,6 @@ void GraphNode::_resort() {
vofs += size.y;
}
- _change_notify();
update();
connpos_dirty = true;
}
@@ -192,97 +191,104 @@ bool GraphNode::has_point(const Point2 &p_point) const {
void GraphNode::_notification(int p_what) {
- if (p_what == NOTIFICATION_DRAW) {
+ switch (p_what) {
+ case NOTIFICATION_DRAW: {
- Ref<StyleBox> sb;
+ Ref<StyleBox> sb;
- if (comment) {
- sb = get_stylebox(selected ? "commentfocus" : "comment");
+ if (comment) {
+ sb = get_stylebox(selected ? "commentfocus" : "comment");
- } else {
+ } else {
- sb = get_stylebox(selected ? "selectedframe" : "frame");
- }
+ sb = get_stylebox(selected ? "selectedframe" : "frame");
+ }
- //sb=sb->duplicate();
- //sb->call("set_modulate",modulate);
- Ref<Texture> port = get_icon("port");
- Ref<Texture> close = get_icon("close");
- Ref<Texture> resizer = get_icon("resizer");
- int close_offset = get_constant("close_offset");
- int close_h_offset = get_constant("close_h_offset");
- Color close_color = get_color("close_color");
- Ref<Font> title_font = get_font("title_font");
- int title_offset = get_constant("title_offset");
- int title_h_offset = get_constant("title_h_offset");
- Color title_color = get_color("title_color");
- Point2i icofs = -port->get_size() * 0.5;
- int edgeofs = get_constant("port_offset");
- icofs.y += sb->get_margin(MARGIN_TOP);
-
- draw_style_box(sb, Rect2(Point2(), get_size()));
-
- switch (overlay) {
- case OVERLAY_DISABLED: {
-
- } break;
- case OVERLAY_BREAKPOINT: {
-
- draw_style_box(get_stylebox("breakpoint"), Rect2(Point2(), get_size()));
- } break;
- case OVERLAY_POSITION: {
- draw_style_box(get_stylebox("position"), Rect2(Point2(), get_size()));
-
- } break;
- }
+ //sb=sb->duplicate();
+ //sb->call("set_modulate",modulate);
+ Ref<Texture> port = get_icon("port");
+ Ref<Texture> close = get_icon("close");
+ Ref<Texture> resizer = get_icon("resizer");
+ int close_offset = get_constant("close_offset");
+ int close_h_offset = get_constant("close_h_offset");
+ Color close_color = get_color("close_color");
+ Ref<Font> title_font = get_font("title_font");
+ int title_offset = get_constant("title_offset");
+ int title_h_offset = get_constant("title_h_offset");
+ Color title_color = get_color("title_color");
+ Point2i icofs = -port->get_size() * 0.5;
+ int edgeofs = get_constant("port_offset");
+ icofs.y += sb->get_margin(MARGIN_TOP);
+
+ draw_style_box(sb, Rect2(Point2(), get_size()));
+
+ switch (overlay) {
+ case OVERLAY_DISABLED: {
+
+ } break;
+ case OVERLAY_BREAKPOINT: {
+
+ draw_style_box(get_stylebox("breakpoint"), Rect2(Point2(), get_size()));
+ } break;
+ case OVERLAY_POSITION: {
+ draw_style_box(get_stylebox("position"), Rect2(Point2(), get_size()));
+
+ } break;
+ }
- int w = get_size().width - sb->get_minimum_size().x;
+ int w = get_size().width - sb->get_minimum_size().x;
- if (show_close)
- w -= close->get_width();
+ if (show_close)
+ w -= close->get_width();
- draw_string(title_font, Point2(sb->get_margin(MARGIN_LEFT) + title_h_offset, -title_font->get_height() + title_font->get_ascent() + title_offset), title, title_color, w);
- if (show_close) {
- Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT) + close_h_offset, -close->get_height() + close_offset);
- draw_texture(close, cpos, close_color);
- close_rect.position = cpos;
- close_rect.size = close->get_size();
- } else {
- close_rect = Rect2();
- }
+ draw_string(title_font, Point2(sb->get_margin(MARGIN_LEFT) + title_h_offset, -title_font->get_height() + title_font->get_ascent() + title_offset), title, title_color, w);
+ if (show_close) {
+ Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT) + close_h_offset, -close->get_height() + close_offset);
+ draw_texture(close, cpos, close_color);
+ close_rect.position = cpos;
+ close_rect.size = close->get_size();
+ } else {
+ close_rect = Rect2();
+ }
- for (Map<int, Slot>::Element *E = slot_info.front(); E; E = E->next()) {
-
- if (E->key() < 0 || E->key() >= cache_y.size())
- continue;
- if (!slot_info.has(E->key()))
- continue;
- const Slot &s = slot_info[E->key()];
- //left
- if (s.enable_left) {
- Ref<Texture> p = port;
- if (s.custom_slot_left.is_valid()) {
- p = s.custom_slot_left;
+ for (Map<int, Slot>::Element *E = slot_info.front(); E; E = E->next()) {
+
+ if (E->key() < 0 || E->key() >= cache_y.size())
+ continue;
+ if (!slot_info.has(E->key()))
+ continue;
+ const Slot &s = slot_info[E->key()];
+ //left
+ if (s.enable_left) {
+ Ref<Texture> p = port;
+ if (s.custom_slot_left.is_valid()) {
+ p = s.custom_slot_left;
+ }
+ p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E->key()]), s.color_left);
}
- p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E->key()]), s.color_left);
- }
- if (s.enable_right) {
- Ref<Texture> p = port;
- if (s.custom_slot_right.is_valid()) {
- p = s.custom_slot_right;
+ if (s.enable_right) {
+ Ref<Texture> p = port;
+ if (s.custom_slot_right.is_valid()) {
+ p = s.custom_slot_right;
+ }
+ p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E->key()]), s.color_right);
}
- p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E->key()]), s.color_right);
}
- }
- if (resizable) {
- draw_texture(resizer, get_size() - resizer->get_size());
- }
- }
+ if (resizable) {
+ draw_texture(resizer, get_size() - resizer->get_size());
+ }
+ } break;
+
+ case NOTIFICATION_SORT_CHILDREN: {
- if (p_what == NOTIFICATION_SORT_CHILDREN) {
+ _resort();
+ } break;
- _resort();
+ case NOTIFICATION_THEME_CHANGED: {
+
+ minimum_size_changed();
+ } break;
}
}
@@ -402,9 +408,12 @@ Size2 GraphNode::get_minimum_size() const {
void GraphNode::set_title(const String &p_title) {
+ if (title == p_title)
+ return;
title = p_title;
- minimum_size_changed();
update();
+ _change_notify("title");
+ minimum_size_changed();
}
String GraphNode::get_title() const {
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index 20d25a69b0..2179904cc4 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index bb1d1d7695..d0e2edc7b5 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -164,6 +164,10 @@ void GridContainer::_notification(int p_what) {
}
} break;
+ case NOTIFICATION_THEME_CHANGED: {
+
+ minimum_size_changed();
+ } break;
}
}
diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h
index 243d06f034..3196046378 100644
--- a/scene/gui/grid_container.h
+++ b/scene/gui/grid_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 1669d62082..026374ded1 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -715,9 +715,9 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
} else if (p_event->is_action("ui_cancel")) {
search_string = "";
- } else if (p_event->is_action("ui_select")) {
+ } else if (p_event->is_action("ui_select") && select_mode == SELECT_MULTI) {
- if (select_mode == SELECT_MULTI && current >= 0 && current < items.size()) {
+ if (current >= 0 && current < items.size()) {
if (items[current].selectable && !items[current].disabled && !items[current].selected) {
select(current, false);
emit_signal("multi_selected", current, true);
@@ -1094,7 +1094,7 @@ void ItemList::_notification(int p_what) {
if (items[i].disabled)
modulate.a *= 0.5;
- // If the icon is transposed, we have to swith the size so that it is drawn correctly
+ // If the icon is transposed, we have to switch the size so that it is drawn correctly
if (items[i].icon_transposed) {
Size2 size_tmp = draw_rect.size;
draw_rect.size.x = size_tmp.y;
@@ -1114,13 +1114,13 @@ void ItemList::_notification(int p_what) {
int max_len = -1;
- Vector2 size = font->get_string_size(items[i].text);
+ Vector2 size2 = font->get_string_size(items[i].text);
if (fixed_column_width)
max_len = fixed_column_width;
else if (same_column_width)
max_len = items[i].rect_cache.size.x;
else
- max_len = size.x;
+ max_len = size2.x;
Color modulate = items[i].selected ? font_color_selected : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color);
if (items[i].disabled)
@@ -1170,12 +1170,12 @@ void ItemList::_notification(int p_what) {
} else {
if (fixed_column_width > 0)
- size.x = MIN(size.x, fixed_column_width);
+ size2.x = MIN(size2.x, fixed_column_width);
if (icon_mode == ICON_MODE_TOP) {
- text_ofs.x += (items[i].rect_cache.size.width - size.x) / 2;
+ text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2;
} else {
- text_ofs.y += (items[i].rect_cache.size.height - size.y) / 2;
+ text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2;
}
text_ofs.y += font->get_ascent();
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index acd17986eb..3a7cc65ab4 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index a7f88514e0..e3e9368a12 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -244,7 +244,7 @@ void Label::_notification(int p_what) {
CharType n = xl_text[i + pos + 1];
if (uppercase) {
c = String::char_uppercase(c);
- n = String::char_uppercase(c);
+ n = String::char_uppercase(n);
}
float move = font->draw_char(ci, Point2(x_ofs_shadow, y_ofs) + shadow_ofs, c, n, font_color_shadow, false);
@@ -265,7 +265,7 @@ void Label::_notification(int p_what) {
CharType n = xl_text[i + pos + 1];
if (uppercase) {
c = String::char_uppercase(c);
- n = String::char_uppercase(c);
+ n = String::char_uppercase(n);
}
x_ofs += drawer.draw_char(ci, Point2(x_ofs, y_ofs), c, n, font_color);
@@ -395,7 +395,7 @@ void Label::regenerate_word_cache() {
for (int i = 0; i <= xl_text.length(); i++) {
- CharType current = i < xl_text.length() ? xl_text[i] : ' '; //always a space at the end, so the algo works
+ CharType current = i < xl_text.length() ? xl_text[i] : L' '; //always a space at the end, so the algo works
if (uppercase)
current = String::char_uppercase(current);
diff --git a/scene/gui/label.h b/scene/gui/label.h
index d5e0b60773..561c42ef9e 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 42d7f1b080..1e8d73b6a4 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "line_edit.h"
+
#include "core/message_queue.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -248,7 +249,9 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
set_cursor_position(text.length());
} break;
#endif
- default: { handled = false; }
+ default: {
+ handled = false;
+ }
}
if (handled) {
@@ -318,7 +321,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_left
+ FALLTHROUGH;
}
case KEY_LEFT: {
@@ -365,7 +368,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_right
+ FALLTHROUGH;
}
case KEY_RIGHT: {
@@ -472,7 +475,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_home
+ FALLTHROUGH;
}
case KEY_HOME: {
@@ -485,7 +488,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- // numlock disabled. fallthrough to key_end
+ FALLTHROUGH;
}
case KEY_END: {
@@ -719,6 +722,8 @@ void LineEdit::_notification(int p_what) {
} else {
x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT));
}
+
+ ofs_max -= r_icon->get_width();
}
int caret_height = font->get_height() > y_area ? y_area : font->get_height();
@@ -860,9 +865,11 @@ void LineEdit::_notification(int p_what) {
} break;
case MainLoop::NOTIFICATION_OS_IME_UPDATE: {
- ime_text = OS::get_singleton()->get_ime_text();
- ime_selection = OS::get_singleton()->get_ime_selection();
- update();
+ if (has_focus()) {
+ ime_text = OS::get_singleton()->get_ime_text();
+ ime_selection = OS::get_singleton()->get_ime_selection();
+ update();
+ }
} break;
}
}
@@ -913,6 +920,10 @@ void LineEdit::undo() {
TextOperation op = undo_stack_pos->get();
text = op.text;
set_cursor_position(op.cursor_pos);
+
+ if (expand_to_text_length)
+ minimum_size_changed();
+
_emit_text_change();
}
@@ -927,6 +938,10 @@ void LineEdit::redo() {
TextOperation op = undo_stack_pos->get();
text = op.text;
set_cursor_position(op.cursor_pos);
+
+ if (expand_to_text_length)
+ minimum_size_changed();
+
_emit_text_change();
}
@@ -1150,14 +1165,14 @@ void LineEdit::set_cursor_position(int p_pos) {
if (cursor_pos <= window_pos) {
/* Adjust window if cursor goes too much to the left */
- if (window_pos > 0)
- set_window_pos(window_pos - 1);
-
+ set_window_pos(MAX(0, cursor_pos - 1));
} else if (cursor_pos > window_pos) {
/* Adjust window if cursor goes too much to the right */
int window_width = get_size().width - style->get_minimum_size().width;
- if (right_icon.is_valid()) {
- window_width -= right_icon->get_width();
+ bool display_clear_icon = !text.empty() && is_editable() && clear_button_enabled;
+ if (right_icon.is_valid() || display_clear_icon) {
+ Ref<Texture> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon;
+ window_width -= r_icon->get_width();
}
if (window_width < 0)
@@ -1221,6 +1236,7 @@ void LineEdit::append_at_cursor(String p_text) {
void LineEdit::clear_internal() {
+ deselect();
_clear_undo_stack();
cached_width = 0;
cursor_pos = 0;
@@ -1286,13 +1302,11 @@ int LineEdit::get_max_length() const {
void LineEdit::selection_fill_at_cursor() {
- int aux;
-
selection.begin = cursor_pos;
selection.end = selection.cursor_start;
if (selection.end < selection.begin) {
- aux = selection.end;
+ int aux = selection.end;
selection.end = selection.begin;
selection.begin = aux;
}
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index ddcdeda8c0..3b29780dc0 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index a603487cf1..21527e9bfc 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/link_button.h b/scene/gui/link_button.h
index 0821ad9c0d..17c4bca67b 100644
--- a/scene/gui/link_button.h
+++ b/scene/gui/link_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define LINKBUTTON_H
#include "scene/gui/base_button.h"
-#include "scene/resources/bit_mask.h"
+#include "scene/resources/bit_map.h"
class LinkButton : public BaseButton {
diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp
index 5e1d53fe1d..62ba45c484 100644
--- a/scene/gui/margin_container.cpp
+++ b/scene/gui/margin_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -64,27 +64,33 @@ Size2 MarginContainer::get_minimum_size() const {
void MarginContainer::_notification(int p_what) {
- if (p_what == NOTIFICATION_SORT_CHILDREN) {
+ switch (p_what) {
+ case NOTIFICATION_SORT_CHILDREN: {
- int margin_left = get_constant("margin_left");
- int margin_top = get_constant("margin_top");
- int margin_right = get_constant("margin_right");
- int margin_bottom = get_constant("margin_bottom");
+ int margin_left = get_constant("margin_left");
+ int margin_top = get_constant("margin_top");
+ int margin_right = get_constant("margin_right");
+ int margin_bottom = get_constant("margin_bottom");
- Size2 s = get_size();
+ Size2 s = get_size();
- for (int i = 0; i < get_child_count(); i++) {
+ for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c)
- continue;
- if (c->is_set_as_toplevel())
- continue;
+ Control *c = Object::cast_to<Control>(get_child(i));
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel())
+ continue;
- int w = s.width - margin_left - margin_right;
- int h = s.height - margin_top - margin_bottom;
- fit_child_in_rect(c, Rect2(margin_left, margin_top, w, h));
- }
+ int w = s.width - margin_left - margin_right;
+ int h = s.height - margin_top - margin_bottom;
+ fit_child_in_rect(c, Rect2(margin_left, margin_top, w, h));
+ }
+ } break;
+ case NOTIFICATION_THEME_CHANGED: {
+
+ minimum_size_changed();
+ } break;
}
}
diff --git a/scene/gui/margin_container.h b/scene/gui/margin_container.h
index ea75109248..336b68665f 100644
--- a/scene/gui/margin_container.h
+++ b/scene/gui/margin_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index b549bc4280..a011b793de 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index abc49f4988..794840035e 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 802dc0db4f..23e0ea876d 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h
index b4b4602a7d..ac17e52fc1 100644
--- a/scene/gui/nine_patch_rect.h
+++ b/scene/gui/nine_patch_rect.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 0bf445af03..cb5fb0263b 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -160,6 +160,12 @@ int OptionButton::get_item_id(int p_idx) const {
return popup->get_item_id(p_idx);
}
+
+int OptionButton::get_item_index(int p_id) const {
+
+ return popup->get_item_index(p_id);
+}
+
Variant OptionButton::get_item_metadata(int p_idx) const {
return popup->get_item_metadata(p_idx);
@@ -306,6 +312,7 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &OptionButton::get_item_text);
ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &OptionButton::get_item_icon);
ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &OptionButton::get_item_id);
+ ClassDB::bind_method(D_METHOD("get_item_index", "id"), &OptionButton::get_item_index);
ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &OptionButton::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &OptionButton::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count);
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index d5f866d806..63b451377a 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -71,6 +71,7 @@ public:
String get_item_text(int p_idx) const;
Ref<Texture> get_item_icon(int p_idx) const;
int get_item_id(int p_idx) const;
+ int get_item_index(int p_id) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp
index d3b7b72ee1..c26bd09f50 100644
--- a/scene/gui/panel.cpp
+++ b/scene/gui/panel.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel.h b/scene/gui/panel.h
index db8b35372e..f8d15e4261 100644
--- a/scene/gui/panel.h
+++ b/scene/gui/panel.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp
index a778d62659..b1fced87fc 100644
--- a/scene/gui/panel_container.cpp
+++ b/scene/gui/panel_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/panel_container.h b/scene/gui/panel_container.h
index 267e2b921f..15661d3e35 100644
--- a/scene/gui/panel_container.h
+++ b/scene/gui/panel_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index bfbe62e1c7..80ec7049fc 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,9 +52,13 @@ void Popup::_notification(int p_what) {
//small helper to make editing of these easier in editor
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
+ //edited on editor
set_as_toplevel(false);
- }
+ } else
#endif
+ if (is_visible()) {
+ hide();
+ }
}
}
@@ -120,49 +124,22 @@ void Popup::popup_centered_minsize(const Size2 &p_minsize) {
void Popup::popup_centered(const Size2 &p_size) {
- Point2 window_size = get_viewport_rect().size;
-
- emit_signal("about_to_show");
Rect2 rect;
+ Size2 window_size = get_viewport_rect().size;
rect.size = p_size == Size2() ? get_size() : p_size;
-
rect.position = ((window_size - rect.size) / 2.0).floor();
- set_position(rect.position);
- set_size(rect.size);
- show_modal(exclusive);
- _fix_size();
-
- Control *focusable = find_next_valid_focus();
- if (focusable)
- focusable->grab_focus();
-
- _post_popup();
- notification(NOTIFICATION_POST_POPUP);
- popped_up = true;
+ popup(rect);
}
void Popup::popup_centered_ratio(float p_screen_ratio) {
- emit_signal("about_to_show");
-
Rect2 rect;
- Point2 window_size = get_viewport_rect().size;
+ Size2 window_size = get_viewport_rect().size;
rect.size = (window_size * p_screen_ratio).floor();
rect.position = ((window_size - rect.size) / 2.0).floor();
- set_position(rect.position);
- set_size(rect.size);
-
- show_modal(exclusive);
- _fix_size();
- Control *focusable = find_next_valid_focus();
- if (focusable)
- focusable->grab_focus();
-
- _post_popup();
- notification(NOTIFICATION_POST_POPUP);
- popped_up = true;
+ popup(rect);
}
void Popup::popup(const Rect2 &p_bounds) {
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 5b1ef7d6ca..7ccefe1d75 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index f621522102..23c61f37d6 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -239,7 +239,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
for (int i = search_from; i >= 0; i--) {
- if (i < 0 || i >= items.size())
+ if (i >= items.size())
continue;
if (!items[i].separator && !items[i].disabled) {
@@ -453,7 +453,6 @@ void PopupMenu::_notification(int p_what) {
Color icon_color(1, 1, 1, items[i].disabled ? 0.5 : 1);
- item_ofs.x += items[i].h_ofs;
if (!items[i].icon.is_null()) {
icon_size = items[i].icon->get_size();
@@ -470,6 +469,7 @@ void PopupMenu::_notification(int p_what) {
String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text;
+ item_ofs.x += items[i].h_ofs;
if (items[i].separator) {
int sep_h = separator->get_center_size().height + separator->get_minimum_size().height;
@@ -519,9 +519,9 @@ void PopupMenu::_notification(int p_what) {
if (items[i].accel || (items[i].shortcut.is_valid() && items[i].shortcut->is_valid())) {
//accelerator
- String text = _get_accel_text(i);
- item_ofs.x = size.width - style->get_margin(MARGIN_RIGHT) - font->get_string_size(text).width;
- font->draw(ci, item_ofs + Point2(0, Math::floor((h - font_h) / 2.0)), text, i == mouse_over ? font_color_hover : font_color_accel);
+ String text2 = _get_accel_text(i);
+ item_ofs.x = size.width - style->get_margin(MARGIN_RIGHT) - font->get_string_size(text2).width;
+ font->draw(ci, item_ofs + Point2(0, Math::floor((h - font_h) / 2.0)), text2, i == mouse_over ? font_color_hover : font_color_accel);
}
items.write[i]._ofs_cache = ofs.y;
@@ -594,7 +594,7 @@ void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.ID = p_ID == -1 ? items.size() : p_ID;
items.push_back(item);
update();
minimum_size_changed();
@@ -632,7 +632,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.ID = p_ID == -1 ? items.size() : p_ID;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index a06a17c9fe..767ff568fe 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp
index fc5d56237a..264eda4035 100644
--- a/scene/gui/progress_bar.cpp
+++ b/scene/gui/progress_bar.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,9 +39,12 @@ Size2 ProgressBar::get_minimum_size() const {
Size2 minimum_size = bg->get_minimum_size();
minimum_size.height = MAX(minimum_size.height, fg->get_minimum_size().height);
minimum_size.width = MAX(minimum_size.width, fg->get_minimum_size().width);
- //if (percent_visible) { this is needed, else the progressbar will collapse
- minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height());
- //}
+ if (percent_visible) {
+ minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height());
+ } else { // this is needed, else the progressbar will collapse
+ minimum_size.width = MAX(minimum_size.width, 1);
+ minimum_size.height = MAX(minimum_size.height, 1);
+ }
return minimum_size;
}
@@ -92,5 +95,6 @@ void ProgressBar::_bind_methods() {
ProgressBar::ProgressBar() {
set_v_size_flags(0);
+ set_step(0.01);
percent_visible = true;
}
diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h
index d091c983b1..6157183e0f 100644
--- a/scene/gui/progress_bar.h
+++ b/scene/gui/progress_bar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index e862743934..c24e62c8cb 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/range.h b/scene/gui/range.h
index 58f15c8aa8..cf0add8c89 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/reference_rect.cpp b/scene/gui/reference_rect.cpp
index e96e5afb2a..553e133946 100644
--- a/scene/gui/reference_rect.cpp
+++ b/scene/gui/reference_rect.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/reference_rect.h b/scene/gui/reference_rect.h
index 9fad1a06b0..de3ccaeeca 100644
--- a/scene/gui/reference_rect.h
+++ b/scene/gui/reference_rect.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 490013d813..d6b5c0b82d 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -544,7 +544,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
Vector2 draw_ofs = Point2(wofs, y);
Color font_color_shadow = get_color("font_color_shadow");
bool use_outline = get_constant("shadow_as_outline");
- Point2 shadow_ofs(get_constant("shadow_offset_x"), get_constant("shadow_offset_y"));
+ Point2 shadow_ofs2(get_constant("shadow_offset_x"), get_constant("shadow_offset_y"));
if (p_mode == PROCESS_CACHE) {
@@ -568,7 +568,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
for (int i = 0; i < frame->lines.size(); i++) {
- _process_line(frame, Point2(), ly, available_width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs);
+ _process_line(frame, Point2(), ly, available_width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs2);
table->columns.write[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width);
table->columns.write[column].max_width = MAX(table->columns[column].max_width, frame->lines[i].maximum_width);
}
@@ -641,7 +641,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
for (int i = 0; i < frame->lines.size(); i++) {
int ly = 0;
- _process_line(frame, Point2(), ly, table->columns[column].width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs);
+ _process_line(frame, Point2(), ly, table->columns[column].width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs2);
frame->lines.write[i].height_cache = ly; //actual height
frame->lines.write[i].height_accum_cache = ly; //actual height
}
@@ -674,9 +674,9 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
if (visible) {
if (p_mode == PROCESS_DRAW) {
- nonblank_line_count += _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_DRAW, cfont, ccolor, font_color_shadow, use_outline, shadow_ofs);
+ nonblank_line_count += _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_DRAW, cfont, ccolor, font_color_shadow, use_outline, shadow_ofs2);
} else if (p_mode == PROCESS_POINTER) {
- _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_POINTER, cfont, ccolor, font_color_shadow, use_outline, shadow_ofs, p_click_pos, r_click_item, r_click_char, r_outside);
+ _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_POINTER, cfont, ccolor, font_color_shadow, use_outline, shadow_ofs2, p_click_pos, r_click_item, r_click_char, r_outside);
if (r_click_item && *r_click_item) {
RETURN; // exit early
}
@@ -711,7 +711,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
} break;
- default: {}
+ default: {
+ }
}
Item *itp = it;
@@ -777,6 +778,7 @@ void RichTextLabel::_update_scroll() {
main->first_invalid_line = 0; //invalidate ALL
_validate_line_caches(main);
}
+ scroll_updated = true;
}
void RichTextLabel::_notification(int p_what) {
@@ -929,6 +931,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
if (true) {
if (b->is_pressed() && !b->is_doubleclick()) {
+ scroll_updated = false;
int line = 0;
Item *item = NULL;
@@ -937,12 +940,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
if (item) {
- Variant meta;
- if (!outside && _find_meta(item, &meta)) {
- //meta clicked
-
- emit_signal("meta_clicked", meta);
- } else if (selection.enabled) {
+ if (selection.enabled) {
selection.click = item;
selection.click_char = line;
@@ -991,6 +989,24 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
} else if (!b->is_pressed()) {
selection.click = NULL;
+
+ if (!b->is_doubleclick() && !scroll_updated) {
+ int line = 0;
+ Item *item = NULL;
+
+ bool outside;
+ _find_click(main, b->get_position(), &item, &line, &outside);
+
+ if (item) {
+
+ Variant meta;
+ if (!outside && _find_meta(item, &meta)) {
+ //meta clicked
+
+ emit_signal("meta_clicked", meta);
+ }
+ }
+ }
}
}
}
@@ -1118,18 +1134,19 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
}
Variant meta;
- if (item && !outside && _find_meta(item, &meta)) {
- if (meta_hovering != item) {
+ ItemMeta *item_meta;
+ if (item && !outside && _find_meta(item, &meta, &item_meta)) {
+ if (meta_hovering != item_meta) {
if (meta_hovering) {
emit_signal("meta_hover_ended", current_meta);
}
- meta_hovering = static_cast<ItemMeta *>(item);
+ meta_hovering = item_meta;
current_meta = meta;
emit_signal("meta_hover_started", meta);
}
} else if (meta_hovering) {
- emit_signal("meta_hover_ended", current_meta);
meta_hovering = NULL;
+ emit_signal("meta_hover_ended", current_meta);
current_meta = false;
}
}
@@ -1254,7 +1271,7 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) {
return false;
}
-bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta) {
+bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item) {
Item *item = p_item;
@@ -1265,6 +1282,8 @@ bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta) {
ItemMeta *meta = static_cast<ItemMeta *>(item);
if (r_meta)
*r_meta = meta->meta;
+ if (r_item)
+ *r_item = meta;
return true;
}
@@ -1986,7 +2005,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
Item *it = main;
int charidx = 0;
- if (p_from_selection && selection.active && selection.enabled) {
+ if (p_from_selection && selection.active) {
it = selection.to;
charidx = selection.to_char + 1;
}
@@ -2324,6 +2343,7 @@ RichTextLabel::RichTextLabel() {
updating_scroll = false;
scroll_active = true;
scroll_w = 0;
+ scroll_updated = false;
vscroll = memnew(VScrollBar);
add_child(vscroll);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index c2e5712b9d..114c6103e2 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -225,6 +225,7 @@ private:
bool scroll_following;
bool scroll_active;
int scroll_w;
+ bool scroll_updated;
bool updating_scroll;
int current_idx;
int visible_line_count;
@@ -284,7 +285,7 @@ private:
Color _find_color(Item *p_item, const Color &p_default_color);
bool _find_underline(Item *p_item);
bool _find_strikethrough(Item *p_item);
- bool _find_meta(Item *p_item, Variant *r_meta);
+ bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = NULL);
void _update_scroll();
void _scroll_changed(double);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 0e68476439..2938654ed9 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index cde4120cdb..5ceabfc06b 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 9c22a049b8..e50a71b0ff 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -271,7 +271,6 @@ void ScrollContainer::_notification(int p_what) {
}
if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
r.position.y = 0;
- r.size.height = size.height;
if (c->get_v_size_flags() & SIZE_EXPAND)
r.size.height = MAX(size.height, minsize.height);
else
@@ -369,8 +368,10 @@ void ScrollContainer::update_scrollbars() {
Ref<StyleBox> sb = get_stylebox("bg");
size -= sb->get_minimum_size();
- Size2 hmin = h_scroll->get_combined_minimum_size();
- Size2 vmin = v_scroll->get_combined_minimum_size();
+ Size2 hmin;
+ Size2 vmin;
+ if (scroll_h) hmin = h_scroll->get_combined_minimum_size();
+ if (scroll_v) vmin = v_scroll->get_combined_minimum_size();
Size2 min = child_max_size;
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index abef80294a..2ab169f4d0 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp
index cd0b06da81..a717420b9b 100644
--- a/scene/gui/separator.cpp
+++ b/scene/gui/separator.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/separator.h b/scene/gui/separator.h
index 7949c7ca9b..54ad9b5bb5 100644
--- a/scene/gui/separator.h
+++ b/scene/gui/separator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/shortcut.cpp b/scene/gui/shortcut.cpp
index 6fcf96f611..400fdca082 100644
--- a/scene/gui/shortcut.cpp
+++ b/scene/gui/shortcut.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/shortcut.h b/scene/gui/shortcut.h
index 7613a24e43..df0623ed50 100644
--- a/scene/gui/shortcut.h
+++ b/scene/gui/shortcut.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 147c0518ec..028ca41cbf 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,8 +34,15 @@
Size2 Slider::get_minimum_size() const {
Ref<StyleBox> style = get_stylebox("slider");
- Size2i ms = style->get_minimum_size() + style->get_center_size();
- return ms;
+ Size2i ss = style->get_minimum_size() + style->get_center_size();
+
+ Ref<Texture> grabber = get_icon("grabber");
+ Size2i rs = grabber->get_size();
+
+ if (orientation == HORIZONTAL)
+ return Size2i(ss.width, MAX(ss.height, rs.height));
+ else
+ return Size2i(MAX(ss.width, rs.width), ss.height);
}
void Slider::_gui_input(Ref<InputEvent> p_event) {
@@ -134,7 +141,11 @@ void Slider::_gui_input(Ref<InputEvent> p_event) {
void Slider::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ minimum_size_changed();
+ update();
+ } break;
case NOTIFICATION_MOUSE_ENTER: {
mouse_inside = true;
diff --git a/scene/gui/slider.h b/scene/gui/slider.h
index 4d02348159..d0ab7baecf 100644
--- a/scene/gui/slider.h
+++ b/scene/gui/slider.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 4f43bb0581..d21143739c 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 6425af7158..49dc6d950c 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index c3265d3ed5..e5d1844d39 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -164,34 +164,35 @@ void SplitContainer::_notification(int p_what) {
_resort();
} break;
- case NOTIFICATION_MOUSE_ENTER: {
-
- mouse_inside = true;
- update();
- } break;
case NOTIFICATION_MOUSE_EXIT: {
mouse_inside = false;
- update();
+ if (get_constant("autohide"))
+ update();
} break;
case NOTIFICATION_DRAW: {
if (!_getch(0) || !_getch(1))
return;
- if (collapsed || (!mouse_inside && get_constant("autohide")))
+ if (collapsed || (!dragging && !mouse_inside && get_constant("autohide")))
+ return;
+
+ if (dragger_visibility != DRAGGER_VISIBLE)
return;
int sep = dragger_visibility != DRAGGER_HIDDEN_COLLAPSED ? get_constant("separation") : 0;
Ref<Texture> tex = get_icon("grabber");
Size2 size = get_size();
- if (dragger_visibility == DRAGGER_VISIBLE) {
- if (vertical)
- draw_texture(tex, Point2i((size.x - tex->get_width()) / 2, middle_sep + (sep - tex->get_height()) / 2));
- else
- draw_texture(tex, Point2i(middle_sep + (sep - tex->get_width()) / 2, (size.y - tex->get_height()) / 2));
- }
+ if (vertical)
+ draw_texture(tex, Point2i((size.x - tex->get_width()) / 2, middle_sep + (sep - tex->get_height()) / 2));
+ else
+ draw_texture(tex, Point2i(middle_sep + (sep - tex->get_width()) / 2, (size.y - tex->get_height()) / 2));
+ } break;
+ case NOTIFICATION_THEME_CHANGED: {
+
+ minimum_size_changed();
} break;
}
}
@@ -237,7 +238,23 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && dragging) {
+ if (mm.is_valid()) {
+
+ bool mouse_inside_state = false;
+ if (vertical)
+ mouse_inside_state = mm->get_position().y > middle_sep && mm->get_position().y < middle_sep + get_constant("separation");
+ else
+ mouse_inside_state = mm->get_position().x > middle_sep && mm->get_position().x < middle_sep + get_constant("separation");
+
+ if (mouse_inside != mouse_inside_state) {
+
+ mouse_inside = mouse_inside_state;
+ if (get_constant("autohide"))
+ update();
+ }
+
+ if (!dragging)
+ return;
split_offset = drag_ofs + ((vertical ? mm->get_position().y : mm->get_position().x) - drag_from);
should_clamp_split_offset = true;
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index f8b3343aa8..3c1ca09a9f 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 4c354768fe..ad41cc4167 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -127,6 +127,9 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
// Activate the clicked tab.
pos.x -= tabs_ofs_cache;
for (int i = first_tab_cache; i <= last_tab_cache; i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
int tab_width = _get_tab_width(i);
if (pos.x < tab_width) {
if (!get_tab_disabled(i)) {
@@ -216,6 +219,9 @@ void TabContainer::_notification(int p_what) {
// Check if all tabs would fit into the header area.
int all_tabs_width = 0;
for (int i = 0; i < tabs.size(); i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
int tab_width = _get_tab_width(i);
all_tabs_width += tab_width;
@@ -241,6 +247,9 @@ void TabContainer::_notification(int p_what) {
all_tabs_width = 0;
Vector<int> tab_widths;
for (int i = first_tab_cache; i < tabs.size(); i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
int tab_width = _get_tab_width(i);
if (all_tabs_width + tab_width > header_width && tab_widths.size() > 0)
break;
@@ -267,6 +276,9 @@ void TabContainer::_notification(int p_what) {
// Draw all visible tabs.
int x = 0;
for (int i = 0; i < tab_widths.size(); i++) {
+ if (get_tab_hidden(i)) {
+ continue;
+ }
Ref<StyleBox> tab_style;
Color font_color;
if (get_tab_disabled(i + first_tab_cache)) {
@@ -338,6 +350,7 @@ void TabContainer::_notification(int p_what) {
}
} break;
case NOTIFICATION_THEME_CHANGED: {
+ minimum_size_changed();
call_deferred("_on_theme_changed"); //wait until all changed theme
} break;
}
@@ -353,7 +366,7 @@ int TabContainer::_get_tab_width(int p_index) const {
ERR_FAIL_INDEX_V(p_index, get_tab_count(), 0);
Control *control = Object::cast_to<Control>(_get_tabs()[p_index]);
- if (!control || control->is_set_as_toplevel())
+ if (!control || control->is_set_as_toplevel() || get_tab_hidden(p_index))
return 0;
// Get the width of the text displayed on the tab.
@@ -764,6 +777,36 @@ bool TabContainer::get_tab_disabled(int p_tab) const {
return false;
}
+void TabContainer::set_tab_hidden(int p_tab, bool p_hidden) {
+
+ Control *child = _get_tab(p_tab);
+ ERR_FAIL_COND(!child);
+ child->set_meta("_tab_hidden", p_hidden);
+ update();
+ for (int i = 0; i < get_tab_count(); i++) {
+ int try_tab = (p_tab + 1 + i) % get_tab_count();
+ if (get_tab_disabled(try_tab) || get_tab_hidden(try_tab)) {
+ continue;
+ }
+
+ set_current_tab(try_tab);
+ return;
+ }
+
+ //assumed no other tab can be switched to, just hide
+ child->hide();
+}
+
+bool TabContainer::get_tab_hidden(int p_tab) const {
+
+ Control *child = _get_tab(p_tab);
+ ERR_FAIL_COND_V(!child, false);
+ if (child->has_meta("_tab_hidden"))
+ return child->get_meta("_tab_hidden");
+ else
+ return false;
+}
+
void TabContainer::get_translatable_strings(List<String> *p_strings) const {
Vector<Control *> tabs = _get_tabs();
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 8a3c9d2bb2..f7a9fb64fd 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -96,6 +96,9 @@ public:
void set_tab_disabled(int p_tab, bool p_disabled);
bool get_tab_disabled(int p_tab) const;
+ void set_tab_hidden(int p_tab, bool p_hidden);
+ bool get_tab_hidden(int p_tab) const;
+
int get_tab_count() const;
void set_current_tab(int p_current);
int get_current_tab() const;
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 4fe4271368..ac643c1320 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index a98744b804..7c54f1acf2 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1504ad7bf1..1f498ea16e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,7 +39,6 @@
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"
-#include "editor_settings.h"
#endif
#define TAB_PIXELS
@@ -351,6 +350,10 @@ void TextEdit::_update_scrollbars() {
total_width += cache.breakpoint_gutter_width;
}
+ if (draw_info_gutter) {
+ total_width += cache.info_gutter_width;
+ }
+
if (draw_fold_gutter) {
total_width += cache.fold_gutter_width;
}
@@ -550,16 +553,17 @@ void TextEdit::_notification(int p_what) {
MessageQueue::get_singleton()->push_call(this, "_cursor_changed_emit");
if (text_changed_dirty)
MessageQueue::get_singleton()->push_call(this, "_text_changed_emit");
- update_wrap_at();
+ _update_wrap_at();
} break;
case NOTIFICATION_RESIZED: {
_update_scrollbars();
- update_wrap_at();
+ call_deferred("_update_wrap_at");
} break;
case NOTIFICATION_THEME_CHANGED: {
_update_caches();
+ _update_wrap_at();
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
window_has_focus = true;
@@ -590,6 +594,12 @@ void TextEdit::_notification(int p_what) {
}
} break;
case NOTIFICATION_DRAW: {
+
+ if (first_draw) {
+ //size may not be the final one, so attempts to ensure cursor was visible may have failed
+ adjust_viewport_to_cursor();
+ first_draw = false;
+ }
Size2 size = get_size();
if ((!has_focus() && !menu->has_focus()) || !window_has_focus) {
draw_caret = false;
@@ -602,6 +612,13 @@ void TextEdit::_notification(int p_what) {
cache.breakpoint_gutter_width = 0;
}
+ if (draw_info_gutter) {
+ info_gutter_width = (get_row_height());
+ cache.info_gutter_width = info_gutter_width;
+ } else {
+ cache.info_gutter_width = 0;
+ }
+
if (draw_fold_gutter) {
fold_gutter_width = (get_row_height() * 55) / 100;
cache.fold_gutter_width = fold_gutter_width;
@@ -631,7 +648,7 @@ void TextEdit::_notification(int p_what) {
RID ci = get_canvas_item();
VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
- int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width;
+ int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width;
int xmargin_end = size.width - cache.style_normal->get_margin(MARGIN_RIGHT);
//let's do it easy for now:
cache.style_normal->draw(ci, Rect2(Point2(), size));
@@ -666,7 +683,7 @@ void TextEdit::_notification(int p_what) {
bool brace_close_matching = false;
bool brace_close_mismatch = false;
- if (brace_matching_enabled) {
+ if (brace_matching_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) {
if (cursor.column < text[cursor.line].length()) {
//check for open
@@ -803,6 +820,7 @@ void TextEdit::_notification(int p_what) {
}
Point2 cursor_pos;
+ int cursor_insert_offset_y = 0;
// get the highlighted words
String highlighted_text = get_selection_text();
@@ -847,9 +865,9 @@ void TextEdit::_notification(int p_what) {
bool underlined = false;
+ Vector<String> wrap_rows = get_wrap_rows_text(line);
int line_wrap_amount = times_line_wraps(line);
int last_wrap_column = 0;
- Vector<String> wrap_rows = get_wrap_rows_text(line);
for (int line_wrap_index = 0; line_wrap_index < line_wrap_amount + 1; line_wrap_index++) {
if (line_wrap_index != 0) {
@@ -860,6 +878,9 @@ void TextEdit::_notification(int p_what) {
const String &str = wrap_rows[line_wrap_index];
int indent_px = line_wrap_index != 0 ? get_indent_level(line) * cache.font->get_char_size(' ').width : 0;
+ if (indent_px >= wrap_at) {
+ indent_px = 0;
+ }
if (line_wrap_index > 0)
last_wrap_column += wrap_rows[line_wrap_index - 1].length();
@@ -919,26 +940,6 @@ void TextEdit::_notification(int p_what) {
}
}
- int indent_level = get_indent_level(i);
- if (draw_indent_guides && indent_level > 0) {
-#ifdef TOOLS_ENABLED
- int indent_size = EditorSettings::get_singleton()->get("text_editor/indent/size");
- float line_width = Math::round(EDSCALE);
-#else
- int indent_size = 4;
- float line_width = 1.0;
-#endif
- int guides = 1 + (indent_level - 1) / indent_size;
-
- for (int guide = 0; guide < guides; guide++) {
- draw_line(
- Point2(guide * indent_size * cache.font->get_char_size(' ').width + char_margin, ofs_y),
- Point2(guide * indent_size * cache.font->get_char_size(' ').width + char_margin, ofs_y + get_row_height()),
- cache.indent_guide_color,
- line_width);
- }
- }
-
if (line_wrap_index == 0) {
// only do these if we are on the first wrapped part of a line
@@ -962,10 +963,35 @@ void TextEdit::_notification(int p_what) {
}
}
+ // draw info icons
+ if (draw_info_gutter && text.has_info_icon(line)) {
+ int vertical_gap = (get_row_height() * 40) / 100;
+ int horizontal_gap = (cache.info_gutter_width * 30) / 100;
+ int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width;
+
+ Ref<Texture> info_icon = text.get_info_icon(line);
+ // ensure the icon fits the gutter size
+ Size2i icon_size = info_icon->get_size();
+ if (icon_size.width > cache.info_gutter_width - horizontal_gap) {
+ icon_size.width = cache.info_gutter_width - horizontal_gap;
+ }
+ if (icon_size.height > get_row_height() - horizontal_gap) {
+ icon_size.height = get_row_height() - horizontal_gap;
+ }
+
+ Size2i icon_pos;
+ int xofs = horizontal_gap - (info_icon->get_width() / 4);
+ int yofs = vertical_gap - (info_icon->get_height() / 4);
+ icon_pos.x = gutter_left + xofs + ofs_x;
+ icon_pos.y = ofs_y + yofs;
+
+ draw_texture_rect(info_icon, Rect2(icon_pos, icon_size));
+ }
+
// draw fold markers
if (draw_fold_gutter) {
int horizontal_gap = (cache.fold_gutter_width * 30) / 100;
- int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + cache.line_number_w;
+ int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + cache.line_number_w + cache.info_gutter_width;
if (is_folded(line)) {
int xofs = horizontal_gap - (cache.can_fold_icon->get_width()) / 2;
int yofs = (get_row_height() - cache.folded_icon->get_height()) / 2;
@@ -985,7 +1011,7 @@ void TextEdit::_notification(int p_what) {
fc = line_num_padding + fc;
}
- cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + ofs_x, yofs + cache.font->get_ascent()), fc, text.is_safe(line) ? cache.safe_line_number_color : cache.line_number_color);
+ cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + cache.info_gutter_width + ofs_x, yofs + cache.font->get_ascent()), fc, text.is_safe(line) ? cache.safe_line_number_color : cache.line_number_color);
}
}
@@ -1129,9 +1155,11 @@ void TextEdit::_notification(int p_what) {
if (cursor.column == last_wrap_column + j && cursor.line == line && cursor_wrap_index == line_wrap_index) {
cursor_pos = Point2i(char_ofs + char_margin + ofs_x, ofs_y);
+ cursor_pos.y += (get_row_height() - cache.font->get_height()) / 2;
if (insert_mode) {
- cursor_pos.y += (get_row_height() - 3);
+ cursor_insert_offset_y = (cache.font->get_height() - 3);
+ cursor_pos.y += cursor_insert_offset_y;
}
int caret_w = (str[j] == '\t') ? cache.font->get_char_size(' ').width : char_w;
@@ -1176,7 +1204,8 @@ void TextEdit::_notification(int p_what) {
#else
caret_w = (block_caret) ? caret_w : 2;
#endif
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
+
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, cache.font->get_height())), cache.caret_color);
}
}
}
@@ -1200,14 +1229,9 @@ void TextEdit::_notification(int p_what) {
draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
- } else if (draw_tabs && (j > get_indent_level(i) || !draw_indent_guides) && str[j] == '\t') {
- // If indent guides are enabled, only draw trailing or alignment tabs
- // Otherwise, draw all tabs (including those used for indentation)
+ } else if (draw_tabs && str[j] == '\t') {
int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2;
- cache.tab_icon->draw(
- ci,
- Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs),
- in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
char_ofs += char_w;
@@ -1224,9 +1248,11 @@ void TextEdit::_notification(int p_what) {
if (cursor.column == last_wrap_column + str.length() && cursor.line == line && cursor_wrap_index == line_wrap_index && (char_ofs + char_margin) >= xmargin_beg) {
cursor_pos = Point2i(char_ofs + char_margin + ofs_x, ofs_y);
+ cursor_pos.y += (get_row_height() - cache.font->get_height()) / 2;
if (insert_mode) {
- cursor_pos.y += (get_row_height() - 3);
+ cursor_insert_offset_y = cache.font->get_height() - 3;
+ cursor_pos.y += cursor_insert_offset_y;
}
if (ime_text.length() > 0) {
int ofs = 0;
@@ -1271,7 +1297,8 @@ void TextEdit::_notification(int p_what) {
#else
int caret_w = (block_caret) ? char_w : 2;
#endif
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, get_row_height())), cache.caret_color);
+
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cursor_pos, Size2i(caret_w, cache.font->get_height())), cache.caret_color);
}
}
}
@@ -1313,9 +1340,9 @@ void TextEdit::_notification(int p_what) {
int th = h + csb->get_minimum_size().y;
if (cursor_pos.y + get_row_height() + th > get_size().height) {
- completion_rect.position.y = cursor_pos.y - th;
+ completion_rect.position.y = cursor_pos.y - th - (cache.line_spacing / 2.0f) - cursor_insert_offset_y;
} else {
- completion_rect.position.y = cursor_pos.y + get_row_height() + csb->get_offset().y;
+ completion_rect.position.y = cursor_pos.y + cache.font->get_height() + (cache.line_spacing / 2.0f) + csb->get_offset().y - cursor_insert_offset_y;
completion_below = true;
}
@@ -1349,7 +1376,8 @@ void TextEdit::_notification(int p_what) {
text_color = color_regions[j].color;
}
}
- draw_string(cache.font, Point2(completion_rect.position.x, completion_rect.position.y + i * get_row_height() + cache.font->get_ascent()), completion_options[l], text_color, completion_rect.size.width);
+ int yofs = (get_row_height() - cache.font->get_height()) / 2;
+ draw_string(cache.font, Point2(completion_rect.position.x, completion_rect.position.y + i * get_row_height() + cache.font->get_ascent() + yofs), completion_options[l], text_color, completion_rect.size.width);
}
if (scrollw) {
@@ -1398,8 +1426,8 @@ void TextEdit::_notification(int p_what) {
}
}
- Size2 size = Size2(max_w, sc * font->get_height() + spacing);
- Size2 minsize = size + sb->get_minimum_size();
+ Size2 size2 = Size2(max_w, sc * font->get_height() + spacing);
+ Size2 minsize = size2 + sb->get_minimum_size();
if (completion_hint_offset == -0xFFFF) {
completion_hint_offset = cursor_pos.x - offset;
@@ -1466,9 +1494,11 @@ void TextEdit::_notification(int p_what) {
} break;
case MainLoop::NOTIFICATION_OS_IME_UPDATE: {
- ime_text = OS::get_singleton()->get_ime_text();
- ime_selection = OS::get_singleton()->get_ime_selection();
- update();
+ if (has_focus()) {
+ ime_text = OS::get_singleton()->get_ime_text();
+ ime_selection = OS::get_singleton()->get_ime_selection();
+ update();
+ }
} break;
}
}
@@ -1572,6 +1602,10 @@ void TextEdit::backspace_at_cursor() {
set_line_as_breakpoint(prev_line, true);
}
+ if (text.has_info_icon(cursor.line)) {
+ set_line_info_icon(prev_line, text.get_info_icon(cursor.line), text.get_info(cursor.line));
+ }
+
if (auto_brace_completion_enabled &&
cursor.column > 0 &&
_is_pair_left_symbol(text[cursor.line][cursor.column - 1])) {
@@ -1724,15 +1758,15 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
col = text[row].size();
} else {
- int colx = p_mouse.x - (cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width);
+ int colx = p_mouse.x - (cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width);
colx += cursor.x_ofs;
col = get_char_pos_for_line(colx, row, wrap_index);
if (is_wrap_enabled() && wrap_index < times_line_wraps(row)) {
// move back one if we are at the end of the row
- Vector<String> rows = get_wrap_rows_text(row);
+ Vector<String> rows2 = get_wrap_rows_text(row);
int row_end_col = 0;
for (int i = 0; i < wrap_index + 1; i++) {
- row_end_col += rows[i].length();
+ row_end_col += rows2[i].length();
}
if (col >= row_end_col)
col -= 1;
@@ -1822,18 +1856,28 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// toggle breakpoint on gutter click
if (draw_breakpoint_gutter) {
int gutter = cache.style_normal->get_margin(MARGIN_LEFT);
- if (mb->get_position().x > gutter && mb->get_position().x <= gutter + cache.breakpoint_gutter_width + 3) {
+ if (mb->get_position().x > gutter - 6 && mb->get_position().x <= gutter + cache.breakpoint_gutter_width - 3) {
set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row));
emit_signal("breakpoint_toggled", row);
return;
}
}
+ // emit info clicked
+ if (draw_info_gutter && text.has_info_icon(row)) {
+ int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
+ int gutter_left = left_margin + cache.breakpoint_gutter_width;
+ if (mb->get_position().x > gutter_left - 6 && mb->get_position().x <= gutter_left + cache.info_gutter_width - 3) {
+ emit_signal("info_clicked", row, text.get_info(row));
+ return;
+ }
+ }
+
// toggle fold on gutter click if can
if (draw_fold_gutter) {
int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
- int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.line_number_w;
+ int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.line_number_w + cache.info_gutter_width;
if (mb->get_position().x > gutter_left - 6 && mb->get_position().x <= gutter_left + cache.fold_gutter_width - 3) {
if (is_folded(row)) {
unfold_line(row);
@@ -1847,7 +1891,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// unfold on folded icon click
if (is_folded(row)) {
int line_width = text.get_line_width(row);
- line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width - cursor.x_ofs;
+ line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.info_gutter_width + cache.fold_gutter_width - cursor.x_ofs;
if (mb->get_position().x > line_width - 3 && mb->get_position().x <= line_width + cache.folded_eol_icon->get_width() + 3) {
unfold_line(row);
return;
@@ -2217,10 +2261,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
bool had_selection = selection.active;
// stuff to do when selection is active..
- if (selection.active) {
-
- if (readonly)
- return;
+ if (!readonly && selection.active) {
bool clear = false;
bool unselect = false;
@@ -2532,7 +2573,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_left
+ FALLTHROUGH;
}
case KEY_LEFT: {
@@ -2595,7 +2636,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_right
+ FALLTHROUGH;
}
case KEY_RIGHT: {
@@ -2656,28 +2697,30 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_up
+ FALLTHROUGH;
}
case KEY_UP: {
- if (k->get_shift())
- _pre_shift_selection();
if (k->get_alt()) {
scancode_handled = false;
break;
}
#ifndef APPLE_STYLE_KEYS
if (k->get_command()) {
- _scroll_lines_up();
- break;
- }
#else
if (k->get_command() && k->get_alt()) {
+#endif
_scroll_lines_up();
break;
}
+ if (k->get_shift()) {
+ _pre_shift_selection();
+ }
+
+#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
+
cursor_set_line(0);
} else
#endif
@@ -2707,28 +2750,28 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_down
+ FALLTHROUGH;
}
case KEY_DOWN: {
- if (k->get_shift())
- _pre_shift_selection();
if (k->get_alt()) {
scancode_handled = false;
break;
}
#ifndef APPLE_STYLE_KEYS
if (k->get_command()) {
- _scroll_lines_down();
- break;
- }
-
#else
if (k->get_command() && k->get_alt()) {
+#endif
_scroll_lines_down();
break;
}
+ if (k->get_shift()) {
+ _pre_shift_selection();
+ }
+
+#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
cursor_set_line(get_last_unhidden_line(), true, false, 9999);
} else
@@ -2830,11 +2873,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_home
+ FALLTHROUGH;
}
-#ifdef APPLE_STYLE_KEYS
case KEY_HOME: {
-
+#ifdef APPLE_STYLE_KEYS
if (k->get_shift())
_pre_shift_selection();
@@ -2844,11 +2886,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_post_shift_selection();
else if (k->get_command() || k->get_control())
deselect();
-
- } break;
#else
- case KEY_HOME: {
-
if (k->get_shift())
_pre_shift_selection();
@@ -2889,19 +2927,17 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
deselect();
_cancel_completion();
completion_hint = "";
-
- } break;
#endif
+ } break;
case KEY_KP_1: {
if (k->get_unicode() != 0) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_end
+ FALLTHROUGH;
}
-#ifdef APPLE_STYLE_KEYS
case KEY_END: {
-
+#ifdef APPLE_STYLE_KEYS
if (k->get_shift())
_pre_shift_selection();
@@ -2911,11 +2947,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_post_shift_selection();
else if (k->get_command() || k->get_control())
deselect();
-
- } break;
#else
- case KEY_END: {
-
if (k->get_shift())
_pre_shift_selection();
@@ -2942,15 +2974,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_cancel_completion();
completion_hint = "";
-
- } break;
#endif
+ } break;
case KEY_KP_9: {
if (k->get_unicode() != 0) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_pageup
+ FALLTHROUGH;
}
case KEY_PAGEUP: {
@@ -2973,7 +3004,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- // numlock disabled. fallthrough to key_pagedown
+ FALLTHROUGH;
}
case KEY_PAGEDOWN: {
@@ -3152,21 +3183,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (scancode_handled)
accept_event();
- /*
- if (!scancode_handled && !k->get_command() && !k->get_alt()) {
-
- if (k->get_unicode()>=32) {
-
- if (readonly)
- break;
- accept_event();
- } else {
-
- break;
- }
- }
-*/
if (k->get_scancode() == KEY_INSERT) {
set_insert_mode(!insert_mode);
accept_event();
@@ -3209,7 +3226,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
end_complex_operation();
}
accept_event();
- } else {
}
}
@@ -3276,7 +3292,6 @@ void TextEdit::_scroll_down(real_t p_delta) {
int max_v_scroll = round(v_scroll->get_max() - v_scroll->get_page());
if (target_v_scroll > max_v_scroll) {
target_v_scroll = max_v_scroll;
- v_scroll->set_value(target_v_scroll);
}
if (Math::abs(target_v_scroll - v_scroll->get_value()) < 1.0) {
v_scroll->set_value(target_v_scroll);
@@ -3389,28 +3404,31 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
String preinsert_text = text[p_line].substr(0, p_char);
String postinsert_text = text[p_line].substr(p_char, text[p_line].size());
- for (int i = 0; i < substrings.size(); i++) {
+ for (int j = 0; j < substrings.size(); j++) {
//insert the substrings
- if (i == 0) {
+ if (j == 0) {
- text.set(p_line, preinsert_text + substrings[i]);
+ text.set(p_line, preinsert_text + substrings[j]);
} else {
- text.insert(p_line + i, substrings[i]);
+ text.insert(p_line + j, substrings[j]);
}
- if (i == substrings.size() - 1) {
+ if (j == substrings.size() - 1) {
- text.set(p_line + i, text[p_line + i] + postinsert_text);
+ text.set(p_line + j, text[p_line + j] + postinsert_text);
}
}
if (shift_first_line) {
text.set_breakpoint(p_line + 1, text.is_breakpoint(p_line));
text.set_hidden(p_line + 1, text.is_hidden(p_line));
+ text.set_info_icon(p_line + 1, text.get_info_icon(p_line), text.get_info(p_line));
+
text.set_breakpoint(p_line, false);
text.set_hidden(p_line, false);
+ text.set_info_icon(p_line, NULL, "");
}
text.set_line_wrap_amount(p_line, -1);
@@ -3661,9 +3679,9 @@ int TextEdit::get_total_visible_rows() const {
return total_rows;
}
-void TextEdit::update_wrap_at() {
+void TextEdit::_update_wrap_at() {
- wrap_at = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - wrap_right_offset;
+ wrap_at = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width - wrap_right_offset;
update_cursor_wrap_offset();
text.clear_wrap_cache();
@@ -3697,7 +3715,7 @@ void TextEdit::adjust_viewport_to_cursor() {
set_line_as_last_visible(cur_line, cur_wrap);
}
- int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width;
+ int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width;
if (v_scroll->is_visible_in_tree())
visible_width -= v_scroll->get_combined_minimum_size().width;
visible_width -= 20; // give it a little more space
@@ -3728,7 +3746,7 @@ void TextEdit::center_viewport_to_cursor() {
unfold_line(cursor.line);
set_line_as_center_visible(cursor.line, get_cursor_wrap_index());
- int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width;
+ int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width;
if (v_scroll->is_visible_in_tree())
visible_width -= v_scroll->get_combined_minimum_size().width;
visible_width -= 20; // give it a little more space
@@ -3805,6 +3823,9 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
int cur_wrap_index = 0;
int tab_offset_px = get_indent_level(p_line) * cache.font->get_char_size(' ').width;
+ if (tab_offset_px >= wrap_at) {
+ tab_offset_px = 0;
+ }
while (col < line_text.length()) {
CharType c = line_text[col];
@@ -3812,36 +3833,46 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
int indent_ofs = (cur_wrap_index != 0 ? tab_offset_px : 0);
- word_str += c;
- word_px += w;
- if (c == ' ') {
- // end of a word; add this word to the substring
+ if (indent_ofs + word_px + w > wrap_at) {
+ // not enough space to add this char; start next line
wrap_substring += word_str;
- px += word_px;
- word_str = "";
- word_px = 0;
- }
+ lines.push_back(wrap_substring);
+ cur_wrap_index++;
+ wrap_substring = "";
+ px = 0;
- if ((indent_ofs + px + word_px) > wrap_at) {
- // do not want to add this word
- if (indent_ofs + word_px > wrap_at) {
- // not enough space; add it anyway
+ word_str = "";
+ word_str += c;
+ word_px = w;
+ } else {
+ word_str += c;
+ word_px += w;
+ if (c == ' ') {
+ // end of a word; add this word to the substring
wrap_substring += word_str;
px += word_px;
word_str = "";
word_px = 0;
}
- lines.push_back(wrap_substring);
- // reset for next wrap
- cur_wrap_index++;
- wrap_substring = "";
- px = 0;
+
+ if (indent_ofs + px + word_px > wrap_at) {
+ // this word will be moved to the next line
+ lines.push_back(wrap_substring);
+ // reset for next wrap
+ cur_wrap_index++;
+ wrap_substring = "";
+ px = 0;
+ }
}
col++;
}
// line ends before hit wrap_at; add this word to the substring
wrap_substring += word_str;
lines.push_back(wrap_substring);
+
+ // update cache
+ text.set_line_wrap_amount(p_line, lines.size() - 1);
+
return lines;
}
@@ -4044,6 +4075,9 @@ int TextEdit::get_char_pos_for_line(int p_px, int p_line, int p_wrap_index) cons
int line_wrap_amount = times_line_wraps(p_line);
int wrap_offset_px = get_indent_level(p_line) * cache.font->get_char_size(' ').width;
+ if (wrap_offset_px >= wrap_at) {
+ wrap_offset_px = 0;
+ }
if (p_wrap_index > line_wrap_amount)
p_wrap_index = line_wrap_amount;
if (p_wrap_index > 0)
@@ -4085,6 +4119,9 @@ int TextEdit::get_column_x_offset_for_line(int p_char, int p_line) const {
int px = get_column_x_offset(n_char, rows[wrap_index]);
int wrap_offset_px = get_indent_level(p_line) * cache.font->get_char_size(' ').width;
+ if (wrap_offset_px >= wrap_at) {
+ wrap_offset_px = 0;
+ }
if (wrap_index != 0)
px += wrap_offset_px;
@@ -4148,7 +4185,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
if (highlighted_word != String())
return CURSOR_POINTING_HAND;
- int gutter = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width;
+ int gutter = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width;
if ((completion_active && completion_rect.has_point(p_pos))) {
return CURSOR_ARROW;
}
@@ -4159,18 +4196,27 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
// breakpoint icon
- if (draw_breakpoint_gutter && p_pos.x > left_margin && p_pos.x <= left_margin + cache.breakpoint_gutter_width + 3) {
+ if (draw_breakpoint_gutter && p_pos.x > left_margin - 6 && p_pos.x <= left_margin + cache.breakpoint_gutter_width - 3) {
return CURSOR_POINTING_HAND;
}
+ // info icons
+ int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.info_gutter_width;
+ if (draw_info_gutter && p_pos.x > left_margin + cache.breakpoint_gutter_width - 6 && p_pos.x <= gutter_left - 3) {
+ if (text.has_info_icon(row)) {
+ return CURSOR_POINTING_HAND;
+ }
+ return CURSOR_ARROW;
+ }
+
// fold icon
- int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.line_number_w;
- if (draw_fold_gutter && p_pos.x > gutter_left - 6 && p_pos.x <= gutter_left + cache.fold_gutter_width - 3) {
+ if (draw_fold_gutter && p_pos.x > gutter_left + cache.line_number_w - 6 && p_pos.x <= gutter_left + cache.line_number_w + cache.fold_gutter_width - 3) {
if (is_folded(row) || can_fold(row))
return CURSOR_POINTING_HAND;
else
return CURSOR_ARROW;
}
+
return CURSOR_ARROW;
} else {
int row, col;
@@ -4178,7 +4224,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
// eol fold icon
if (is_folded(row)) {
int line_width = text.get_line_width(row);
- line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width - cursor.x_ofs;
+ line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width - cursor.x_ofs;
if (p_pos.x > line_width - 3 && p_pos.x <= line_width + cache.folded_eol_icon->get_width() + 3) {
return CURSOR_POINTING_HAND;
}
@@ -4355,7 +4401,6 @@ void TextEdit::_update_caches() {
cache.font = get_font("font");
cache.caret_color = get_color("caret_color");
cache.caret_background_color = get_color("caret_background_color");
- cache.indent_guide_color = get_color("indent_guide_color");
cache.line_number_color = get_color("line_number_color");
cache.safe_line_number_color = get_color("safe_line_number_color");
cache.font_color = get_color("font_color");
@@ -4990,6 +5035,19 @@ void TextEdit::remove_breakpoints() {
}
}
+void TextEdit::set_line_info_icon(int p_line, Ref<Texture> p_icon, String p_info) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ text.set_info_icon(p_line, p_icon, p_info);
+ update();
+}
+
+void TextEdit::clear_info_icons() {
+ for (int i = 0; i < text.size(); i++) {
+ text.set_info_icon(i, NULL, "");
+ }
+ update();
+}
+
void TextEdit::set_line_as_hidden(int p_line, bool p_hidden) {
ERR_FAIL_INDEX(p_line, text.size());
@@ -5206,6 +5264,17 @@ bool TextEdit::is_folded(int p_line) const {
return false;
}
+Vector<int> TextEdit::get_folded_lines() const {
+ Vector<int> folded_lines;
+
+ for (int i = 0; i < text.size(); i++) {
+ if (is_folded(i)) {
+ folded_lines.push_back(i);
+ }
+ }
+ return folded_lines;
+}
+
void TextEdit::fold_line(int p_line) {
ERR_FAIL_INDEX(p_line, text.size());
@@ -5469,16 +5538,6 @@ int TextEdit::get_indent_size() {
return indent_size;
}
-void TextEdit::set_draw_indent_guides(bool p_draw) {
-
- draw_indent_guides = p_draw;
-}
-
-bool TextEdit::is_drawing_indent_guides() const {
-
- return draw_indent_guides;
-}
-
void TextEdit::set_draw_tabs(bool p_draw) {
draw_tabs = p_draw;
@@ -6026,6 +6085,24 @@ int TextEdit::get_fold_gutter_width() const {
return cache.fold_gutter_width;
}
+void TextEdit::set_draw_info_gutter(bool p_draw) {
+ draw_info_gutter = p_draw;
+ update();
+}
+
+bool TextEdit::is_drawing_info_gutter() const {
+ return draw_info_gutter;
+}
+
+void TextEdit::set_info_gutter_width(int p_gutter_width) {
+ info_gutter_width = p_gutter_width;
+ update();
+}
+
+int TextEdit::get_info_gutter_width() const {
+ return info_gutter_width;
+}
+
void TextEdit::set_hiding_enabled(int p_enabled) {
if (!p_enabled)
unhide_all_lines();
@@ -6116,6 +6193,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_click_selection_held"), &TextEdit::_click_selection_held);
ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &TextEdit::_toggle_draw_caret);
ClassDB::bind_method(D_METHOD("_v_scroll_input"), &TextEdit::_v_scroll_input);
+ ClassDB::bind_method(D_METHOD("_update_wrap_at"), &TextEdit::_update_wrap_at);
BIND_ENUM_CONSTANT(SEARCH_MATCH_CASE);
BIND_ENUM_CONSTANT(SEARCH_WHOLE_WORDS);
@@ -6250,6 +6328,7 @@ void TextEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("request_completion"));
ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::INT, "row")));
ADD_SIGNAL(MethodInfo("symbol_lookup", PropertyInfo(Variant::STRING, "symbol"), PropertyInfo(Variant::INT, "row"), PropertyInfo(Variant::INT, "column")));
+ ADD_SIGNAL(MethodInfo("info_clicked", PropertyInfo(Variant::INT, "row"), PropertyInfo(Variant::STRING, "info")));
BIND_ENUM_CONSTANT(MENU_CUT);
BIND_ENUM_CONSTANT(MENU_COPY);
@@ -6285,6 +6364,8 @@ TextEdit::TextEdit() {
breakpoint_gutter_width = 0;
cache.fold_gutter_width = 0;
fold_gutter_width = 0;
+ info_gutter_width = 0;
+ cache.info_gutter_width = 0;
set_default_cursor_shape(CURSOR_IBEAM);
indent_size = 4;
@@ -6357,6 +6438,7 @@ TextEdit::TextEdit() {
line_length_guideline_col = 80;
draw_breakpoint_gutter = false;
draw_fold_gutter = false;
+ draw_info_gutter = false;
hiding_enabled = false;
next_operation_is_complex = false;
scroll_past_end_of_file_enabled = false;
@@ -6388,6 +6470,7 @@ TextEdit::TextEdit() {
menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
menu->connect("id_pressed", this, "menu_option");
+ first_draw = true;
}
TextEdit::~TextEdit() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 7ecb2be6e7..e854032159 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,6 +79,8 @@ public:
bool safe : 1;
int wrap_amount_cache : 24;
Map<int, ColorRegionInfo> region_info;
+ Ref<Texture> info_icon;
+ String info;
String data;
};
@@ -109,6 +111,13 @@ public:
bool is_hidden(int p_line) const { return text[p_line].hidden; }
void set_safe(int p_line, bool p_safe) { text.write[p_line].safe = p_safe; }
bool is_safe(int p_line) const { return text[p_line].safe; }
+ void set_info_icon(int p_line, Ref<Texture> p_icon, String p_info) {
+ text.write[p_line].info_icon = p_icon;
+ text.write[p_line].info = p_info;
+ }
+ bool has_info_icon(int p_line) const { return text[p_line].info_icon.is_valid(); }
+ const Ref<Texture> &get_info_icon(int p_line) const { return text[p_line].info_icon; }
+ const String &get_info(int p_line) const { return text[p_line].info; }
void insert(int p_at, const String &p_text);
void remove(int p_at);
int size() const { return text.size(); }
@@ -167,7 +176,6 @@ private:
Color completion_font_color;
Color caret_color;
Color caret_background_color;
- Color indent_guide_color;
Color line_number_color;
Color safe_line_number_color;
Color font_color;
@@ -194,6 +202,7 @@ private:
int line_number_w;
int breakpoint_gutter_width;
int fold_gutter_width;
+ int info_gutter_width;
} cache;
Map<int, int> color_region_cache;
@@ -276,8 +285,8 @@ private:
int wrap_at;
int wrap_right_offset;
+ bool first_draw;
bool setting_row;
- bool draw_indent_guides;
bool draw_tabs;
bool override_selected_font_color;
bool cursor_changed_dirty;
@@ -292,6 +301,8 @@ private:
bool draw_fold_gutter;
int fold_gutter_width;
bool hiding_enabled;
+ bool draw_info_gutter;
+ int info_gutter_width;
bool highlight_all_occurrences;
bool scroll_past_end_of_file_enabled;
@@ -338,7 +349,7 @@ private:
int get_total_visible_rows() const;
void update_cursor_wrap_offset();
- void update_wrap_at();
+ void _update_wrap_at();
bool line_wraps(int line) const;
int times_line_wraps(int line) const;
Vector<String> get_wrap_rows_text(int p_line) const;
@@ -481,6 +492,9 @@ public:
Array get_breakpoints_array() const;
void remove_breakpoints();
+ void set_line_info_icon(int p_line, Ref<Texture> p_icon, String p_info = "");
+ void clear_info_icons();
+
void set_line_as_hidden(int p_line, bool p_hidden);
bool is_line_hidden(int p_line) const;
void fold_all_lines();
@@ -491,6 +505,7 @@ public:
bool can_fold(int p_line) const;
bool is_folded(int p_line) const;
+ Vector<int> get_folded_lines() const;
void fold_line(int p_line);
void unfold_line(int p_line);
void toggle_fold_line(int p_line);
@@ -590,8 +605,6 @@ public:
bool is_indent_using_spaces() const;
void set_indent_size(const int p_size);
int get_indent_size();
- void set_draw_indent_guides(bool p_draw);
- bool is_drawing_indent_guides() const;
void set_draw_tabs(bool p_draw);
bool is_drawing_tabs() const;
void set_override_selected_font_color(bool p_override_selected_font_color);
@@ -653,6 +666,12 @@ public:
void set_fold_gutter_width(int p_gutter_width);
int get_fold_gutter_width() const;
+ void set_draw_info_gutter(bool p_draw);
+ bool is_drawing_info_gutter() const;
+
+ void set_info_gutter_width(int p_gutter_width);
+ int get_info_gutter_width() const;
+
void set_hiding_enabled(int p_enabled);
int is_hiding_enabled() const;
@@ -687,6 +706,7 @@ protected:
TextEdit *text_editor;
public:
+ virtual ~SyntaxHighlighter() {}
virtual void _update_cache() = 0;
virtual Map<int, TextEdit::HighlighterInfo> _get_line_syntax_highlighting(int p_line) = 0;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 4a8d87902b..795b25cce0 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -64,7 +64,9 @@ bool TextureButton::has_point(const Point2 &p_point) const {
Rect2 rect = Rect2();
Size2 mask_size = click_mask->get_size();
- if (_tile) {
+ if (_position_rect.no_area()) {
+ rect.size = mask_size;
+ } else if (_tile) {
// if the stretch mode is tile we offset the point to keep it inside the mask size
rect.size = mask_size;
if (_position_rect.has_point(point)) {
@@ -206,8 +208,8 @@ void TextureButton::_notification(int p_what) {
Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
- Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
- _texture_region = Rect2(ofs, size / scale);
+ Point2 ofs2 = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ _texture_region = Rect2(ofs2, size / scale);
} break;
}
}
@@ -216,11 +218,12 @@ void TextureButton::_notification(int p_what) {
draw_texture_rect(texdraw, _position_rect, _tile);
else
draw_texture_rect_region(texdraw, _position_rect, _texture_region);
+ } else {
+ _position_rect = Rect2();
}
if (has_focus() && focused.is_valid()) {
- Rect2 drect(Point2(), get_size());
- draw_texture_rect(focused, drect, false);
+ draw_texture_rect(focused, _position_rect, false);
};
} break;
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index d42df390e8..d9224de686 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define TEXTURE_BUTTON_H
#include "scene/gui/base_button.h"
-#include "scene/resources/bit_mask.h"
+#include "scene/resources/bit_map.h"
class TextureButton : public BaseButton {
GDCLASS(TextureButton, BaseButton);
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index a37659e521..c534df5cbe 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -160,23 +160,27 @@ Point2 TextureProgress::unit_val_to_uv(float val) {
if (edge == 0) {
if (dir.x > 0)
continue;
- cp = -dir.x;
cq = -(edgeLeft - p.x);
+ dir.x *= 2.0 * cq;
+ cp = -dir.x;
} else if (edge == 1) {
if (dir.x < 0)
continue;
- cp = dir.x;
cq = (edgeRight - p.x);
+ dir.x *= 2.0 * cq;
+ cp = dir.x;
} else if (edge == 2) {
if (dir.y > 0)
continue;
- cp = -dir.y;
cq = -(edgeBottom - p.y);
+ dir.y *= 2.0 * cq;
+ cp = -dir.y;
} else if (edge == 3) {
if (dir.y < 0)
continue;
- cp = dir.y;
cq = (edgeTop - p.y);
+ dir.y *= 2.0 * cq;
+ cp = dir.y;
}
cr = cq / cp;
if (cr >= 0 && cr < t1)
@@ -247,12 +251,14 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
middle_section_size *= MIN(1.0, (MAX(0.0, width_filled - first_section_size) / MAX(1.0, width_total - first_section_size - last_section_size)));
last_section_size = MAX(0.0, last_section_size - (width_total - width_filled));
+ first_section_size = MIN(first_section_size, width_filled);
width_texture = MIN(width_texture, first_section_size + middle_section_size + last_section_size);
switch (mode) {
case FILL_LEFT_TO_RIGHT: {
src_rect.size.x = width_texture;
dst_rect.size.x = width_filled;
+ topleft.x = first_section_size;
bottomright.x = last_section_size;
} break;
case FILL_RIGHT_TO_LEFT: {
@@ -261,11 +267,13 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
dst_rect.position.x += width_total - width_filled;
dst_rect.size.x = width_filled;
topleft.x = last_section_size;
+ bottomright.x = first_section_size;
} break;
case FILL_TOP_TO_BOTTOM: {
src_rect.size.y = width_texture;
dst_rect.size.y = width_filled;
bottomright.y = last_section_size;
+ topleft.y = first_section_size;
} break;
case FILL_BOTTOM_TO_TOP: {
src_rect.position.y += src_rect.size.y - width_texture;
@@ -273,6 +281,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
dst_rect.position.y += width_total - width_filled;
dst_rect.size.y = width_filled;
topleft.y = last_section_size;
+ bottomright.y = first_section_size;
} break;
case FILL_BILINEAR_LEFT_AND_RIGHT: {
// TODO: Implement
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index a11e55234a..008bf5b038 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 4371baf08c..2195de9694 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,30 +38,32 @@ void TextureRect::_notification(int p_what) {
if (texture.is_null())
return;
+ Size2 size;
+ Point2 offset;
+ Rect2 region;
+ bool tile = false;
+
switch (stretch_mode) {
case STRETCH_SCALE_ON_EXPAND: {
- Size2 s = expand ? get_size() : texture->get_size();
- draw_texture_rect(texture, Rect2(Point2(), s), false);
+ size = expand ? get_size() : texture->get_size();
} break;
case STRETCH_SCALE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), false);
+ size = get_size();
} break;
case STRETCH_TILE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), true);
+ size = get_size();
+ tile = true;
} break;
case STRETCH_KEEP: {
- draw_texture_rect(texture, Rect2(Point2(), texture->get_size()), false);
-
+ size = texture->get_size();
} break;
case STRETCH_KEEP_CENTERED: {
-
- Vector2 ofs = (get_size() - texture->get_size()) / 2;
- draw_texture_rect(texture, Rect2(ofs, texture->get_size()), false);
+ offset = (get_size() - texture->get_size()) / 2;
+ size = texture->get_size();
} break;
case STRETCH_KEEP_ASPECT_CENTERED:
case STRETCH_KEEP_ASPECT: {
-
- Size2 size = get_size();
+ size = get_size();
int tex_width = texture->get_width() * size.height / texture->get_height();
int tex_height = size.height;
@@ -70,26 +72,35 @@ void TextureRect::_notification(int p_what) {
tex_height = texture->get_height() * tex_width / texture->get_width();
}
- int ofs_x = 0;
- int ofs_y = 0;
-
if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) {
- ofs_x += (size.width - tex_width) / 2;
- ofs_y += (size.height - tex_height) / 2;
+ offset.x += (size.width - tex_width) / 2;
+ offset.y += (size.height - tex_height) / 2;
}
- draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
+ size.width = tex_width;
+ size.height = tex_height;
} break;
case STRETCH_KEEP_ASPECT_COVERED: {
- Size2 size = get_size();
+ size = get_size();
+
Size2 tex_size = texture->get_size();
Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
- Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
- draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size / scale));
+
+ region.position = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ region.size = size / scale;
} break;
}
+
+ size.width *= hflip ? -1.0f : 1.0f;
+ size.height *= vflip ? -1.0f : 1.0f;
+
+ if (region.no_area()) {
+ draw_texture_rect(texture, Rect2(offset, size), tile);
+ } else {
+ draw_texture_rect_region(texture, Rect2(offset, size), region);
+ }
}
}
@@ -106,12 +117,18 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
+ ClassDB::bind_method(D_METHOD("set_flip_h", "enable"), &TextureRect::set_flip_h);
+ ClassDB::bind_method(D_METHOD("is_flipped_h"), &TextureRect::is_flipped_h);
+ ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureRect::set_flip_v);
+ ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
BIND_ENUM_CONSTANT(STRETCH_SCALE_ON_EXPAND);
BIND_ENUM_CONSTANT(STRETCH_SCALE);
@@ -161,9 +178,31 @@ TextureRect::StretchMode TextureRect::get_stretch_mode() const {
return stretch_mode;
}
+void TextureRect::set_flip_h(bool p_flip) {
+
+ hflip = p_flip;
+ update();
+}
+bool TextureRect::is_flipped_h() const {
+
+ return hflip;
+}
+
+void TextureRect::set_flip_v(bool p_flip) {
+
+ vflip = p_flip;
+ update();
+}
+bool TextureRect::is_flipped_v() const {
+
+ return vflip;
+}
+
TextureRect::TextureRect() {
expand = false;
+ hflip = false;
+ vflip = false;
set_mouse_filter(MOUSE_FILTER_PASS);
stretch_mode = STRETCH_SCALE_ON_EXPAND;
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index b684ac816c..3ab35324e5 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,6 +53,8 @@ public:
private:
bool expand;
+ bool hflip;
+ bool vflip;
Ref<Texture> texture;
StretchMode stretch_mode;
@@ -71,6 +73,12 @@ public:
void set_stretch_mode(StretchMode p_mode);
StretchMode get_stretch_mode() const;
+ void set_flip_h(bool p_flip);
+ bool is_flipped_h() const;
+
+ void set_flip_v(bool p_flip);
+ bool is_flipped_v() const;
+
TextureRect();
~TextureRect();
};
diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp
index 4220a6b5ce..a81cc34efa 100644
--- a/scene/gui/tool_button.cpp
+++ b/scene/gui/tool_button.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h
index b8be18e560..8f729cd4df 100644
--- a/scene/gui/tool_button.h
+++ b/scene/gui/tool_button.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index f441364c44..f22fe5b6a5 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "tree.h"
-#include <limits.h>
#include "core/math/math_funcs.h"
#include "core/os/input.h"
@@ -43,6 +42,8 @@
#include "editor/editor_node.h"
#endif
+#include <limits.h>
+
void TreeItem::move_to_top() {
if (!parent || parent->children == this)
@@ -940,6 +941,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
int check_icon_h = cache.checked->get_height();
if (height < check_icon_h)
height = check_icon_h;
+ FALLTHROUGH;
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:
@@ -960,7 +962,8 @@ int Tree::compute_item_height(TreeItem *p_item) const {
}
} break;
- default: {}
+ default: {
+ }
}
}
int item_min_height = p_item->get_custom_minimum_height();
@@ -1071,11 +1074,11 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
int font_ascent = font->get_ascent();
int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
- int skip = 0;
+ int skip2 = 0;
for (int i = 0; i < columns.size(); i++) {
- if (skip) {
- skip--;
+ if (skip2) {
+ skip2--;
continue;
}
@@ -1102,7 +1105,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
while (i + plus < columns.size() && !p_item->cells[i + plus].editable && p_item->cells[i + plus].mode == TreeItem::CELL_MODE_STRING && p_item->cells[i + plus].text == "" && p_item->cells[i + plus].icon.is_null()) {
w += get_column_width(i + plus);
plus++;
- skip++;
+ skip2++;
}
}
@@ -1158,16 +1161,15 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
r.position.x += icon_width;
r.size.x -= icon_width;
}
- //r.grow(cache.selected->get_margin(MARGIN_LEFT));
+ p_item->set_meta("__focus_rect", Rect2(r.position, r.size));
if (has_focus()) {
cache.selected_focus->draw(ci, r);
- p_item->set_meta("__focus_rect", Rect2(r.position, r.size));
} else {
cache.selected->draw(ci, r);
}
if (text_editor->is_visible_in_tree()) {
- Vector2 ofs(0, (text_editor->get_size().height - r.size.height) / 2);
- text_editor->set_position(get_global_position() + r.position - ofs);
+ Vector2 ofs2(0, (text_editor->get_size().height - r.size.height) / 2);
+ text_editor->set_position(get_global_position() + r.position - ofs2);
}
}
@@ -1417,12 +1419,15 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
TreeItem *c = p_item->children;
+ int prev_ofs = children_pos.y - cache.offset.y + p_draw_ofs.y;
+
while (c) {
- if (cache.draw_relationship_lines == 1 && (!hide_root || c->parent != root)) {
+ if (cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root)) {
int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
+
if (c->get_children() != NULL)
root_pos -= Point2i(cache.arrow->get_width(), 0);
@@ -1435,12 +1440,13 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (root_pos.y + line_width >= 0) {
VisualServer::get_singleton()->canvas_item_add_line(ci, root_pos, Point2i(parent_pos.x - Math::floor(line_width / 2), root_pos.y), cache.relationship_line_color, line_width);
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), parent_pos, cache.relationship_line_color, line_width);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(parent_pos.x, root_pos.y), Point2i(parent_pos.x, prev_ofs), cache.relationship_line_color, line_width);
}
if (htotal < 0) {
return -1;
}
+ prev_ofs = root_pos.y;
}
if (htotal >= 0) {
@@ -1602,6 +1608,7 @@ void Tree::_range_click_timeout() {
mb.instance();
;
+ propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case)
blocked++;
propagate_mouse_event(pos + cache.offset, 0, 0, false, root, BUTTON_LEFT, mb);
blocked--;
@@ -1615,6 +1622,11 @@ void Tree::_range_click_timeout() {
if (!click_handled)
range_click_timer->stop();
+ if (propagate_mouse_activated) {
+ emit_signal("item_activated");
+ propagate_mouse_activated = false;
+ }
+
} else {
range_click_timer->stop();
}
@@ -1723,7 +1735,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
if (p_doubleclick && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check
- emit_signal("item_activated");
+ propagate_mouse_activated = true;
+
incr_search.clear();
return -1;
}
@@ -2008,7 +2021,9 @@ void Tree::text_editor_enter(String p_text) {
//popup_edited_item->edited_signal.call( popup_edited_item_col );
} break;
- default: { ERR_FAIL(); }
+ default: {
+ ERR_FAIL();
+ }
}
item_edited(popup_edited_item_col, popup_edited_item);
@@ -2591,6 +2606,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
click_handled = false;
pressing_for_editor = false;
+ propagate_mouse_activated = false;
blocked++;
propagate_mouse_event(pos + cache.offset, 0, 0, b->is_doubleclick(), root, b->get_button_index(), b);
@@ -2628,6 +2644,11 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
}
+ if (propagate_mouse_activated) {
+ emit_signal("item_activated");
+ propagate_mouse_activated = false;
+ }
+
} break;
case BUTTON_WHEEL_UP: {
@@ -2686,8 +2707,8 @@ bool Tree::edit_selected() {
popup_menu->clear();
for (int i = 0; i < c.text.get_slice_count(","); i++) {
- String s = c.text.get_slicec(',', i);
- popup_menu->add_item(s.get_slicec(':', 0), s.get_slicec(':', 1).empty() ? i : s.get_slicec(':', 1).to_int());
+ String s2 = c.text.get_slicec(',', i);
+ popup_menu->add_item(s2.get_slicec(':', 0), s2.get_slicec(':', 1).empty() ? i : s2.get_slicec(':', 1).to_int());
}
popup_menu->set_size(Size2(rect.size.width, 0));
@@ -2701,6 +2722,7 @@ bool Tree::edit_selected() {
Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2);
Point2i textedpos = get_global_position() + rect.position - ofs;
+ cache.text_editor_position = textedpos;
text_editor->set_position(textedpos);
text_editor->set_size(rect.size);
text_editor->clear();
@@ -2828,7 +2850,7 @@ void Tree::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAG_BEGIN) {
single_select_defer = NULL;
- if (cache.scroll_speed > 0 && get_rect().has_point(get_viewport()->get_mouse_position() - get_global_position())) {
+ if (cache.scroll_speed > 0) {
scrolling = true;
set_physics_process_internal(true);
}
@@ -2875,22 +2897,22 @@ void Tree::_notification(int p_what) {
}
}
- if (scrolling) {
- Point2 point = get_viewport()->get_mouse_position() - get_global_position();
- if (point.x < cache.scroll_border) {
- point.x -= cache.scroll_border;
- } else if (point.x > get_size().width - cache.scroll_border) {
- point.x -= get_size().width - cache.scroll_border;
- } else {
- point.x = 0;
+ Point2 mouse_position = get_viewport()->get_mouse_position() - get_global_position();
+ if (scrolling && get_rect().grow(cache.scroll_border).has_point(mouse_position)) {
+ Point2 point;
+
+ if ((ABS(mouse_position.x) < ABS(mouse_position.x - get_size().width)) && (ABS(mouse_position.x) < cache.scroll_border)) {
+ point.x = mouse_position.x - cache.scroll_border;
+ } else if (ABS(mouse_position.x - get_size().width) < cache.scroll_border) {
+ point.x = mouse_position.x - (get_size().width - cache.scroll_border);
}
- if (point.y < cache.scroll_border) {
- point.y -= cache.scroll_border;
- } else if (point.y > get_size().height - cache.scroll_border) {
- point.y -= get_size().height - cache.scroll_border;
- } else {
- point.y = 0;
+
+ if ((ABS(mouse_position.y) < ABS(mouse_position.y - get_size().height)) && (ABS(mouse_position.y) < cache.scroll_border)) {
+ point.y = mouse_position.y - cache.scroll_border;
+ } else if (ABS(mouse_position.y - get_size().height) < cache.scroll_border) {
+ point.y = mouse_position.y - (get_size().height - cache.scroll_border);
}
+
point *= cache.scroll_speed * get_physics_process_delta_time();
point += get_scroll();
h_scroll->set_value(point.x);
@@ -2938,14 +2960,14 @@ void Tree::_notification(int p_what) {
if (show_column_titles) {
//title buttons
- int ofs = cache.bg->get_margin(MARGIN_LEFT);
+ int ofs2 = cache.bg->get_margin(MARGIN_LEFT);
for (int i = 0; i < columns.size(); i++) {
Ref<StyleBox> sb = (cache.click_type == Cache::CLICK_TITLE && cache.click_index == i) ? cache.title_button_pressed : ((cache.hover_type == Cache::CLICK_TITLE && cache.hover_index == i) ? cache.title_button_hover : cache.title_button);
Ref<Font> f = cache.tb_font;
- Rect2 tbrect = Rect2(ofs - cache.offset.x, bg->get_margin(MARGIN_TOP), get_column_width(i), tbh);
+ Rect2 tbrect = Rect2(ofs2 - cache.offset.x, bg->get_margin(MARGIN_TOP), get_column_width(i), tbh);
sb->draw(ci, tbrect);
- ofs += tbrect.size.width;
+ ofs2 += tbrect.size.width;
//text
int clip_w = tbrect.size.width - sb->get_minimum_size().width;
f->draw_halign(ci, tbrect.position + Point2i(sb->get_offset().x, (tbrect.size.height - f->get_height()) / 2 + f->get_ascent()), HALIGN_CENTER, clip_w, columns[i].title, cache.title_button_color);
@@ -2956,6 +2978,21 @@ void Tree::_notification(int p_what) {
if (p_what == NOTIFICATION_THEME_CHANGED) {
update_cache();
}
+
+ if (p_what == NOTIFICATION_RESIZED || p_what == NOTIFICATION_TRANSFORM_CHANGED) {
+
+ if (popup_edited_item != NULL) {
+ Rect2 rect = popup_edited_item->get_meta("__focus_rect");
+ Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2);
+ Point2i textedpos = get_global_position() + rect.position - ofs;
+
+ if (cache.text_editor_position != textedpos) {
+ cache.text_editor_position = textedpos;
+ text_editor->set_position(textedpos);
+ value_editor->set_position(textedpos + Point2i(0, text_editor->get_size().height));
+ }
+ }
+ }
}
Size2 Tree::get_minimum_size() const {
@@ -3351,10 +3388,13 @@ void Tree::ensure_cursor_is_visible() {
int h = compute_item_height(selected) + cache.vseparation;
int screenh = get_size().height - h_scroll->get_combined_minimum_size().height;
- if (ofs + h > v_scroll->get_value() + screenh)
+ if (h > screenh) { //screen size is too small, maybe it was not resized yet.
+ v_scroll->set_value(ofs);
+ } else if (ofs + h > v_scroll->get_value() + screenh) {
v_scroll->call_deferred("set_value", ofs - screenh + h);
- else if (ofs < v_scroll->get_value())
+ } else if (ofs < v_scroll->get_value()) {
v_scroll->set_value(ofs);
+ }
}
int Tree::get_pressed_button() const {
@@ -3884,6 +3924,7 @@ Tree::Tree() {
value_editor->set_as_toplevel(true);
text_editor->set_as_toplevel(true);
+ set_notify_transform(true);
updating_value_editor = false;
pressed_button = -1;
@@ -3897,7 +3938,6 @@ Tree::Tree() {
cache.click_item = NULL;
cache.click_column = 0;
cache.hover_cell = -1;
- cache.hover_index = -1;
last_keypress = 0;
focus_in_id = 0;
@@ -3928,6 +3968,7 @@ Tree::Tree() {
cache.hover_cell = -1;
allow_reselect = false;
+ propagate_mouse_activated = false;
}
Tree::~Tree() {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 886ce66e2c..26d64baafb 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -329,6 +329,8 @@ private:
bool range_drag_enabled;
Vector2 range_drag_capture_pos;
+ bool propagate_mouse_activated;
+
//TreeItem *cursor_item;
//int cursor_column;
@@ -457,6 +459,8 @@ private:
TreeItem *hover_item;
int hover_cell;
+ Point2i text_editor_position;
+
} cache;
int _get_title_button_height() const;
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 812ca0042b..5768f58977 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 5c379b5620..62fb7838b6 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/viewport_container.cpp b/scene/gui/viewport_container.cpp
index 8e0d1cdd38..3f7a110c1b 100644
--- a/scene/gui/viewport_container.cpp
+++ b/scene/gui/viewport_container.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/scene/gui/viewport_container.h b/scene/gui/viewport_container.h
index 60aec25959..b4ecc583ba 100644
--- a/scene/gui/viewport_container.h
+++ b/scene/gui/viewport_container.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */