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-rw-r--r--scene/gui/menu_button.cpp3
-rw-r--r--scene/gui/option_button.cpp49
-rw-r--r--scene/gui/panel.cpp23
-rw-r--r--scene/gui/panel.h15
-rw-r--r--scene/gui/popup_menu.cpp130
-rw-r--r--scene/gui/popup_menu.h3
-rw-r--r--scene/gui/tab_bar.cpp3
-rw-r--r--scene/gui/tab_container.cpp2
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/gui/tree.cpp45
-rw-r--r--scene/gui/tree.h3
11 files changed, 154 insertions, 124 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index a985a9d031..94fa5d81d8 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -136,6 +136,9 @@ int MenuButton::get_item_count() const {
void MenuButton::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
+ popup->set_layout_direction((Window::LayoutDirection)get_layout_direction());
+ } break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible_in_tree()) {
popup->hide();
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 9984ab240a..ad2434cd8b 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -92,7 +92,10 @@ void OptionButton::_notification(int p_what) {
arrow->draw(ci, ofs, clr);
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
- case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
+ case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
+ popup->set_layout_direction((Window::LayoutDirection)get_layout_direction());
+ [[fallthrough]];
+ }
case NOTIFICATION_THEME_CHANGED: {
if (has_theme_icon(SNAME("arrow"))) {
if (is_layout_rtl()) {
@@ -115,6 +118,11 @@ void OptionButton::_notification(int p_what) {
bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0] == "popup") {
+ String property = components[2];
+ if (property != "text" && property != "icon" && property != "id" && property != "disabled" && property != "separator") {
+ return false;
+ }
+
bool valid;
popup->set(String(p_name).trim_prefix("popup/"), p_value, &valid);
@@ -133,6 +141,11 @@ bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
bool OptionButton::_get(const StringName &p_name, Variant &r_ret) const {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0] == "popup") {
+ String property = components[2];
+ if (property != "text" && property != "icon" && property != "id" && property != "disabled" && property != "separator") {
+ return false;
+ }
+
bool valid;
r_ret = popup->get(String(p_name).trim_prefix("popup/"), &valid);
return valid;
@@ -148,14 +161,6 @@ void OptionButton::_get_property_list(List<PropertyInfo> *p_list) const {
pi.usage &= ~(popup->get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
p_list->push_back(pi);
- pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button");
- pi.usage &= ~(!popup->is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0);
- p_list->push_back(pi);
-
- pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/checked", i));
- pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
- p_list->push_back(pi);
-
pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater");
p_list->push_back(pi);
@@ -183,10 +188,13 @@ void OptionButton::pressed() {
popup->set_size(Size2(size.width, 0));
// If not triggered by the mouse, start the popup with the checked item selected.
- if (popup->get_item_count() > 0 &&
- ((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) ||
- (get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept")))) {
- popup->set_current_index(current > -1 ? current : 0);
+ if (popup->get_item_count() > 0) {
+ if ((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) ||
+ (get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept"))) {
+ popup->set_current_index(current > -1 ? current : 0);
+ } else {
+ popup->scroll_to_item(current > -1 ? current : 0);
+ }
}
popup->popup();
@@ -264,7 +272,20 @@ bool OptionButton::is_item_disabled(int p_idx) const {
void OptionButton::set_item_count(int p_count) {
ERR_FAIL_COND(p_count < 0);
+
+ int count_old = get_item_count();
+ if (p_count == count_old) {
+ return;
+ }
+
popup->set_item_count(p_count);
+
+ if (p_count > count_old) {
+ for (int i = count_old; i < p_count; i++) {
+ popup->set_item_as_radio_checkable(i, true);
+ }
+ }
+
notify_property_list_changed();
}
@@ -294,7 +315,7 @@ void OptionButton::_select(int p_which, bool p_emit) {
current = NONE_SELECTED;
set_text("");
- set_icon(NULL);
+ set_icon(nullptr);
} else {
ERR_FAIL_INDEX(p_which, popup->get_item_count());
diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp
index 86858fdc78..c88e4ae2f2 100644
--- a/scene/gui/panel.cpp
+++ b/scene/gui/panel.cpp
@@ -30,35 +30,14 @@
#include "panel.h"
-#include "core/string/print_string.h"
-
void Panel::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
- Ref<StyleBox> style = mode == MODE_BACKGROUND ? get_theme_stylebox(SNAME("panel")) : get_theme_stylebox(SNAME("panel_fg"));
+ Ref<StyleBox> style = get_theme_stylebox(SNAME("panel"));
style->draw(ci, Rect2(Point2(), get_size()));
}
}
-void Panel::set_mode(Mode p_mode) {
- mode = p_mode;
- update();
-}
-
-Panel::Mode Panel::get_mode() const {
- return mode;
-}
-
-void Panel::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mode", "mode"), &Panel::set_mode);
- ClassDB::bind_method(D_METHOD("get_mode"), &Panel::get_mode);
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Background,Foreground"), "set_mode", "get_mode");
-
- BIND_ENUM_CONSTANT(MODE_BACKGROUND);
- BIND_ENUM_CONSTANT(MODE_FOREGROUND);
-}
-
Panel::Panel() {
// Has visible stylebox, so stop by default.
set_mouse_filter(MOUSE_FILTER_STOP);
diff --git a/scene/gui/panel.h b/scene/gui/panel.h
index 37f14c250c..5d2e912680 100644
--- a/scene/gui/panel.h
+++ b/scene/gui/panel.h
@@ -36,26 +36,11 @@
class Panel : public Control {
GDCLASS(Panel, Control);
-public:
- enum Mode {
- MODE_BACKGROUND,
- MODE_FOREGROUND,
- };
-
-private:
- Mode mode = MODE_BACKGROUND;
-
protected:
void _notification(int p_what);
- static void _bind_methods();
public:
- void set_mode(Mode p_mode);
- Mode get_mode() const;
-
Panel();
};
-VARIANT_ENUM_CAST(Panel::Mode)
-
#endif // PANEL_H
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 812339dc19..61a5fb999c 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -67,7 +67,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const {
size.width += items[i].h_ofs;
- if (items[i].checkable_type) {
+ if (items[i].checkable_type && !items[i].separator) {
has_check = true;
}
@@ -108,10 +108,9 @@ Size2 PopupMenu::_get_contents_minimum_size() const {
int PopupMenu::_get_item_height(int p_item) const {
ERR_FAIL_INDEX_V(p_item, items.size(), 0);
- ERR_FAIL_COND_V(p_item < 0, 0);
int icon_height = items[p_item].get_icon_size().height;
- if (items[p_item].checkable_type) {
+ if (items[p_item].checkable_type && !items[p_item].separator) {
icon_height = MAX(icon_height, MAX(get_theme_icon(SNAME("checked"))->get_height(), get_theme_icon(SNAME("radio_checked"))->get_height()));
}
@@ -141,23 +140,6 @@ int PopupMenu::_get_items_total_height() const {
return items_total_height - vsep;
}
-void PopupMenu::_scroll_to_item(int p_item) {
- ERR_FAIL_INDEX(p_item, items.size());
- ERR_FAIL_COND(p_item < 0);
-
- // Scroll item into view (upwards)
- if (items[p_item]._ofs_cache < -control->get_position().y) {
- int amnt_over = items[p_item]._ofs_cache + control->get_position().y;
- scroll_container->set_v_scroll(scroll_container->get_v_scroll() + amnt_over);
- }
-
- // Scroll item into view (downwards)
- if (items[p_item]._ofs_cache + items[p_item]._height_cache > -control->get_position().y + scroll_container->get_size().height) {
- int amnt_over = items[p_item]._ofs_cache + items[p_item]._height_cache + control->get_position().y - scroll_container->get_size().height;
- scroll_container->set_v_scroll(scroll_container->get_v_scroll() + amnt_over);
- }
-}
-
int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
if (p_over.x < 0 || p_over.x >= get_size().width) {
return -1;
@@ -203,15 +185,17 @@ void PopupMenu::_activate_submenu(int p_over) {
float scroll_offset = control->get_position().y;
- Point2 submenu_pos;
+ submenu_popup->set_as_minsize(); // Shrink the popup size to its contents.
Size2 submenu_size = submenu_popup->get_size();
+
+ Point2 submenu_pos;
if (control->is_layout_rtl()) {
submenu_pos = this_pos + Point2(-submenu_size.width, items[p_over]._ofs_cache + scroll_offset);
} else {
submenu_pos = this_pos + Point2(this_rect.size.width, items[p_over]._ofs_cache + scroll_offset);
}
- // Fix pos if going outside parent rect
+ // Fix pos if going outside parent rect.
if (submenu_pos.x < get_parent_rect().position.x) {
submenu_pos.x = this_pos.x + submenu_size.width;
}
@@ -222,7 +206,6 @@ void PopupMenu::_activate_submenu(int p_over) {
submenu_popup->set_close_on_parent_focus(false);
submenu_popup->set_position(submenu_pos);
- submenu_popup->set_as_minsize(); // Shrink the popup size to its contents.
PopupMenu *submenu_pum = Object::cast_to<PopupMenu>(submenu_popup);
if (!submenu_pum) {
@@ -275,7 +258,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
emit_signal(SNAME("id_focused"), i);
- _scroll_to_item(i);
+ scroll_to_item(i);
control->update();
set_input_as_handled();
match_found = true;
@@ -289,7 +272,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
emit_signal(SNAME("id_focused"), i);
- _scroll_to_item(i);
+ scroll_to_item(i);
control->update();
set_input_as_handled();
break;
@@ -307,7 +290,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
emit_signal(SNAME("id_focused"), i);
- _scroll_to_item(i);
+ scroll_to_item(i);
control->update();
set_input_as_handled();
match_found = true;
@@ -321,7 +304,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
emit_signal(SNAME("id_focused"), i);
- _scroll_to_item(i);
+ scroll_to_item(i);
control->update();
set_input_as_handled();
break;
@@ -471,7 +454,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
if (items[i].text.findn(search_string) == 0) {
mouse_over = i;
emit_signal(SNAME("id_focused"), i);
- _scroll_to_item(i);
+ scroll_to_item(i);
control->update();
set_input_as_handled();
break;
@@ -495,7 +478,7 @@ void PopupMenu::_draw_items() {
bool rtl = control->is_layout_rtl();
Ref<StyleBox> style = get_theme_stylebox(SNAME("panel"));
Ref<StyleBox> hover = get_theme_stylebox(SNAME("hover"));
- // In Item::checkable_type enum order (less the non-checkable member)
+ // In Item::checkable_type enum order (less the non-checkable member).
Ref<Texture2D> check[] = { get_theme_icon(SNAME("checked")), get_theme_icon(SNAME("radio_checked")) };
Ref<Texture2D> uncheck[] = { get_theme_icon(SNAME("unchecked")), get_theme_icon(SNAME("radio_unchecked")) };
Ref<Texture2D> submenu;
@@ -524,6 +507,10 @@ void PopupMenu::_draw_items() {
float icon_ofs = 0.0;
bool has_check = false;
for (int i = 0; i < items.size(); i++) {
+ if (items[i].separator) {
+ continue;
+ }
+
icon_ofs = MAX(items[i].get_icon_size().width, icon_ofs);
if (items[i].checkable_type) {
@@ -567,29 +554,33 @@ void PopupMenu::_draw_items() {
if (items[i].separator) {
int sep_h = separator->get_center_size().height + separator->get_minimum_size().height;
int sep_ofs = Math::floor((h - sep_h) / 2.0);
- if (!text.is_empty()) {
- int text_size = items[i].text_buf->get_size().width;
- int text_center = display_width / 2;
- int text_left = text_center - text_size / 2;
- int text_right = text_center + text_size / 2;
- if (text_left > item_ofs.x) {
- labeled_separator_left->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(MAX(0, text_left - item_ofs.x), sep_h)));
+ if (!text.is_empty() || !items[i].icon.is_null()) {
+ int content_size = items[i].text_buf->get_size().width;
+ if (!items[i].icon.is_null()) {
+ content_size += icon_size.width + hseparation;
}
- if (text_right < display_width) {
- labeled_separator_right->draw(ci, Rect2(Point2(text_right, item_ofs.y + sep_ofs), Size2(MAX(0, display_width - text_right), sep_h)));
+
+ int content_center = display_width / 2;
+ int content_left = content_center - content_size / 2;
+ int content_right = content_center + content_size / 2;
+ if (content_left > item_ofs.x) {
+ labeled_separator_left->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(MAX(0, content_left - item_ofs.x), sep_h)));
+ }
+ if (content_right < display_width) {
+ labeled_separator_right->draw(ci, Rect2(Point2(content_right, item_ofs.y + sep_ofs), Size2(MAX(0, display_width - content_right), sep_h)));
}
} else {
separator->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(display_width, sep_h)));
}
}
- Color icon_color(1, 1, 1, items[i].disabled ? 0.5 : 1);
+ Color icon_color(1, 1, 1, items[i].disabled && !items[i].separator ? 0.5 : 1);
// For non-separator items, add some padding for the content.
item_ofs.x += item_start_padding;
// Checkboxes
- if (items[i].checkable_type) {
+ if (items[i].checkable_type && !items[i].separator) {
Texture2D *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr();
if (rtl) {
icon->draw(ci, Size2(control->get_size().width - item_ofs.x - icon->get_width(), item_ofs.y) + Point2(0, Math::floor((h - icon->get_height()) / 2.0)), icon_color);
@@ -598,16 +589,28 @@ void PopupMenu::_draw_items() {
}
}
+ int separator_ofs = (display_width - items[i].text_buf->get_size().width) / 2;
+
// Icon
if (!items[i].icon.is_null()) {
- if (rtl) {
- items[i].icon->draw(ci, Size2(control->get_size().width - item_ofs.x - check_ofs - icon_size.width, item_ofs.y) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
+ if (items[i].separator) {
+ separator_ofs -= (icon_size.width + hseparation) / 2;
+
+ if (rtl) {
+ items[i].icon->draw(ci, Size2(control->get_size().width - item_ofs.x - separator_ofs - icon_size.width, item_ofs.y) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
+ } else {
+ items[i].icon->draw(ci, item_ofs + Size2(separator_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
+ }
} else {
- items[i].icon->draw(ci, item_ofs + Size2(check_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
+ if (rtl) {
+ items[i].icon->draw(ci, Size2(control->get_size().width - item_ofs.x - check_ofs - icon_size.width, item_ofs.y) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
+ } else {
+ items[i].icon->draw(ci, item_ofs + Size2(check_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
+ }
}
}
- // Submenu arrow on right hand side
+ // Submenu arrow on right hand side.
if (!items[i].submenu.is_empty()) {
if (rtl) {
submenu->draw(ci, Point2(scroll_width + style->get_margin(SIDE_LEFT) + item_end_padding, item_ofs.y + Math::floor(h - submenu->get_height()) / 2), icon_color);
@@ -621,8 +624,11 @@ void PopupMenu::_draw_items() {
int outline_size = get_theme_constant(SNAME("outline_size"));
if (items[i].separator) {
if (!text.is_empty()) {
- int center = (display_width - items[i].text_buf->get_size().width) / 2;
- Vector2 text_pos = Point2(center, item_ofs.y + Math::floor((h - items[i].text_buf->get_size().y) / 2.0));
+ Vector2 text_pos = Point2(separator_ofs, item_ofs.y + Math::floor((h - items[i].text_buf->get_size().y) / 2.0));
+ if (!rtl && !items[i].icon.is_null()) {
+ text_pos.x += icon_size.width + hseparation;
+ }
+
if (outline_size > 0 && font_outline_color.a > 0) {
items[i].text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color);
}
@@ -659,7 +665,7 @@ void PopupMenu::_draw_items() {
items[i].accel_text_buf->draw(ci, text_pos, i == mouse_over ? font_hover_color : font_accelerator_color);
}
- // Cache the item vertical offset from the first item and the height
+ // Cache the item vertical offset from the first item and the height.
items.write[i]._ofs_cache = ofs.y;
items.write[i]._height_cache = h;
@@ -724,7 +730,7 @@ void PopupMenu::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
PopupMenu *pm = Object::cast_to<PopupMenu>(get_parent());
if (pm) {
- // Inherit submenu's popup delay time from parent menu
+ // Inherit submenu's popup delay time from parent menu.
float pm_delay = pm->get_submenu_popup_delay();
set_submenu_popup_delay(pm_delay);
}
@@ -819,7 +825,7 @@ void PopupMenu::_notification(int p_what) {
#define ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel) \
item.text = p_label; \
item.xl_text = atr(p_label); \
- item.id = p_id == -1 ? items.size() - 1 : p_id; \
+ item.id = p_id == -1 ? items.size() : p_id; \
item.accel = p_accel;
void PopupMenu::add_item(const String &p_label, int p_id, Key p_accel) {
@@ -901,7 +907,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
_ref_shortcut(p_shortcut); \
item.text = p_shortcut->get_name(); \
item.xl_text = atr(item.text); \
- item.id = p_id == -1 ? items.size() - 1 : p_id; \
+ item.id = p_id == -1 ? items.size() : p_id; \
item.shortcut = p_shortcut; \
item.shortcut_is_global = p_global;
@@ -970,7 +976,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
Item item;
item.text = p_label;
item.xl_text = atr(p_label);
- item.id = p_id == -1 ? items.size() - 1 : p_id;
+ item.id = p_id == -1 ? items.size() : p_id;
item.submenu = p_submenu;
items.push_back(item);
_shape_item(items.size() - 1);
@@ -1281,7 +1287,7 @@ bool PopupMenu::is_item_shortcut_disabled(int p_idx) const {
void PopupMenu::set_current_index(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
mouse_over = p_idx;
- _scroll_to_item(mouse_over);
+ scroll_to_item(mouse_over);
control->update();
}
@@ -1309,6 +1315,20 @@ int PopupMenu::get_item_count() const {
return items.size();
}
+void PopupMenu::scroll_to_item(int p_item) {
+ ERR_FAIL_INDEX(p_item, items.size());
+
+ // Scroll item into view (upwards).
+ if (items[p_item]._ofs_cache - scroll_container->get_v_scroll() < -control->get_position().y) {
+ scroll_container->set_v_scroll(items[p_item]._ofs_cache + control->get_position().y);
+ }
+
+ // Scroll item into view (downwards).
+ if (items[p_item]._ofs_cache + items[p_item]._height_cache - scroll_container->get_v_scroll() > -control->get_position().y + scroll_container->get_size().height) {
+ scroll_container->set_v_scroll(items[p_item]._ofs_cache + items[p_item]._height_cache + control->get_position().y);
+ }
+}
+
bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only) {
Key code = Key::NONE;
Ref<InputEventKey> k = p_event;
@@ -1582,7 +1602,7 @@ bool PopupMenu::_set(const StringName &p_name, const Variant &p_value) {
} else if (property == "id") {
set_item_id(item_index, p_value);
return true;
- } else if (components[1] == "disabled") {
+ } else if (property == "disabled") {
set_item_disabled(item_index, p_value);
return true;
} else if (property == "separator") {
@@ -1655,7 +1675,7 @@ bool PopupMenu::_get(const StringName &p_name, Variant &r_ret) const {
} else if (property == "id") {
r_ret = get_item_id(item_index);
return true;
- } else if (components[1] == "disabled") {
+ } else if (property == "disabled") {
r_ret = is_item_disabled(item_index);
return true;
} else if (property == "separator") {
@@ -1761,6 +1781,8 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
+ ClassDB::bind_method(D_METHOD("scroll_to_item", "index"), &PopupMenu::scroll_to_item);
+
ClassDB::bind_method(D_METHOD("remove_item", "index"), &PopupMenu::remove_item);
ClassDB::bind_method(D_METHOD("add_separator", "label", "id"), &PopupMenu::add_separator, DEFVAL(String()), DEFVAL(-1));
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 7c2212d82d..5ce55209d4 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -103,7 +103,6 @@ class PopupMenu : public Popup {
int _get_item_height(int p_item) const;
int _get_items_total_height() const;
- void _scroll_to_item(int p_item);
void _shape_item(int p_item);
@@ -218,6 +217,8 @@ public:
void set_item_count(int p_count);
int get_item_count() const;
+ void scroll_to_item(int p_item);
+
bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
void activate_item(int p_item);
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index 5a551ec5a5..b1baacd887 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -761,6 +761,8 @@ void TabBar::_update_hover() {
return;
}
+ ERR_FAIL_COND(tabs.is_empty());
+
const Point2 &pos = get_local_mouse_position();
// Test hovering to display right or close button.
int hover_now = -1;
@@ -1436,7 +1438,6 @@ void TabBar::_get_property_list(List<PropertyInfo> *p_list) const {
}
void TabBar::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_hover"), &TabBar::_update_hover);
ClassDB::bind_method(D_METHOD("set_tab_count", "count"), &TabBar::set_tab_count);
ClassDB::bind_method(D_METHOD("get_tab_count"), &TabBar::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &TabBar::set_current_tab);
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index c3fc08731e..818431a6a0 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -704,7 +704,7 @@ void TabContainer::add_child_notify(Node *p_child) {
}
_refresh_texts();
- call_deferred("_repaint");
+ call_deferred(SNAME("_repaint"));
update();
bool first = (_get_tabs().size() == 1);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index bb259843b8..5295acce8f 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2472,7 +2472,7 @@ void TextEdit::_update_placeholder() {
return; // Not in tree?
}
- // Placeholder is generally smaller then text docuemnts, and updates less so this should be fast enough for now.
+ // Placeholder is generally smaller then text documents, and updates less so this should be fast enough for now.
placeholder_data_buf->clear();
placeholder_data_buf->set_width(text.get_width());
placeholder_data_buf->set_direction((TextServer::Direction)text_direction);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index a190e08088..a36eaaa0ee 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -202,7 +202,7 @@ void TreeItem::propagate_check(int p_column, bool p_emit_signal) {
bool ch = cells[p_column].checked;
if (p_emit_signal) {
- tree->emit_signal("check_propagated_to_item", this, p_column);
+ tree->emit_signal(SNAME("check_propagated_to_item"), this, p_column);
}
_propagate_check_through_children(p_column, ch, p_emit_signal);
_propagate_check_through_parents(p_column, p_emit_signal);
@@ -213,7 +213,7 @@ void TreeItem::_propagate_check_through_children(int p_column, bool p_checked, b
while (current) {
current->set_checked(p_column, p_checked);
if (p_emit_signal) {
- current->tree->emit_signal("check_propagated_to_item", current, p_column);
+ current->tree->emit_signal(SNAME("check_propagated_to_item"), current, p_column);
}
current->_propagate_check_through_children(p_column, p_checked, p_emit_signal);
current = current->get_next();
@@ -252,7 +252,7 @@ void TreeItem::_propagate_check_through_parents(int p_column, bool p_emit_signal
}
if (p_emit_signal) {
- current->tree->emit_signal("check_propagated_to_item", current, p_column);
+ current->tree->emit_signal(SNAME("check_propagated_to_item"), current, p_column);
}
current->_propagate_check_through_parents(p_column, p_emit_signal);
}
@@ -905,6 +905,12 @@ String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
return cells[p_column].buttons[p_idx].tooltip;
}
+int TreeItem::get_button_id(int p_column, int p_idx) const {
+ ERR_FAIL_INDEX_V(p_column, cells.size(), -1);
+ ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1);
+ return cells[p_column].buttons[p_idx].id;
+}
+
void TreeItem::erase_button(int p_column, int p_idx) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size());
@@ -1283,9 +1289,11 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_as_button", "column", "enable"), &TreeItem::set_custom_as_button);
ClassDB::bind_method(D_METHOD("is_custom_set_as_button", "column"), &TreeItem::is_custom_set_as_button);
- ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_button", "column", "button", "id", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count);
ClassDB::bind_method(D_METHOD("get_button_tooltip", "column", "button_idx"), &TreeItem::get_button_tooltip);
+ ClassDB::bind_method(D_METHOD("get_button_id", "column", "button_idx"), &TreeItem::get_button_id);
+ ClassDB::bind_method(D_METHOD("get_button_by_id", "column", "id"), &TreeItem::get_button_by_id);
ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button);
ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button);
ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button);
@@ -4409,21 +4417,29 @@ Point2 Tree::get_scroll() const {
return ofs;
}
-void Tree::scroll_to_item(TreeItem *p_item) {
+void Tree::scroll_to_item(TreeItem *p_item, bool p_center_on_item) {
if (!is_visible_in_tree()) {
- // hack to work around crash in get_item_rect() if Tree is not in tree.
- return;
+ return; // Hack to work around crash in get_item_rect() if Tree is not in tree.
}
- // make sure the scrollbar min and max are up to date with latest changes.
update_scrollbars();
- const Rect2 r = get_item_rect(p_item);
+ const real_t tree_height = get_size().y;
+ const Rect2 item_rect = get_item_rect(p_item);
+ const real_t item_y = item_rect.position.y;
+ const real_t item_height = item_rect.size.y + cache.vseparation;
- if (r.position.y <= v_scroll->get_value()) {
- v_scroll->set_value(r.position.y);
- } else if (r.position.y + r.size.y + 2 * cache.vseparation > v_scroll->get_value() + get_size().y) {
- v_scroll->set_value(r.position.y + r.size.y + 2 * cache.vseparation - get_size().y);
+ if (p_center_on_item) {
+ v_scroll->set_value(item_y - (tree_height - item_height) / 2.0f);
+ } else {
+ if (item_y < v_scroll->get_value()) {
+ v_scroll->set_value(item_y);
+ } else {
+ const real_t new_position = item_y + item_height - tree_height;
+ if (new_position > v_scroll->get_value()) {
+ v_scroll->set_value(new_position);
+ }
+ }
}
}
@@ -4848,6 +4864,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position);
ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position);
ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position);
+ ClassDB::bind_method(D_METHOD("get_button_id_at_position", "position"), &Tree::get_button_id_at_position);
ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible);
@@ -4868,7 +4885,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_column_title_language", "column"), &Tree::get_column_title_language);
ClassDB::bind_method(D_METHOD("get_scroll"), &Tree::get_scroll);
- ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::scroll_to_item);
+ ClassDB::bind_method(D_METHOD("scroll_to_item", "item", "center_on_item"), &Tree::scroll_to_item, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_h_scroll_enabled", "h_scroll"), &Tree::set_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &Tree::is_h_scroll_enabled);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index c24763a0e4..dc786de6dc 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -248,6 +248,7 @@ public:
int get_button_count(int p_column) const;
String get_button_tooltip(int p_column, int p_idx) const;
Ref<Texture2D> get_button(int p_column, int p_idx) const;
+ int get_button_id(int p_column, int p_idx) const;
void erase_button(int p_column, int p_idx);
int get_button_by_id(int p_column, int p_id) const;
void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button);
@@ -682,7 +683,7 @@ public:
TreeItem *get_item_with_text(const String &p_find) const;
Point2 get_scroll() const;
- void scroll_to_item(TreeItem *p_item);
+ void scroll_to_item(TreeItem *p_item, bool p_center_on_item = false);
void set_h_scroll_enabled(bool p_enable);
bool is_h_scroll_enabled() const;
void set_v_scroll_enabled(bool p_enable);