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-rw-r--r--scene/gui/base_button.cpp5
-rw-r--r--scene/gui/control.cpp10
-rw-r--r--scene/gui/graph_node.cpp4
-rw-r--r--scene/gui/rich_text_label.cpp2
-rw-r--r--scene/gui/tree.cpp41
-rw-r--r--scene/gui/tree.h1
6 files changed, 59 insertions, 4 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index d8229b5f43..6fef44481a 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -271,6 +271,11 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const {
}
void BaseButton::set_toggle_mode(bool p_on) {
+ // Make sure to set 'pressed' to false if we are not in toggle mode
+ if (!p_on) {
+ set_pressed(false);
+ }
+
toggle_mode = p_on;
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 97daeceda9..2cdee4641e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1173,7 +1173,17 @@ Rect2 Control::get_parent_anchorable_rect() const {
if (data.parent_canvas_item) {
parent_rect = data.parent_canvas_item->get_anchorable_rect();
} else {
+#ifdef TOOLS_ENABLED
+ Node *edited_root = get_tree()->get_edited_scene_root();
+ if (edited_root && (this == edited_root || edited_root->is_a_parent_of(this))) {
+ parent_rect.size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
+ } else {
+ parent_rect = get_viewport()->get_visible_rect();
+ }
+
+#else
parent_rect = get_viewport()->get_visible_rect();
+#endif
}
return parent_rect;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index b6a96238dc..01b54ddaa8 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -503,9 +503,7 @@ void GraphNode::_connpos_update() {
}
}
- if (vofs > 0) {
- vofs += sep;
- }
+ vofs += sep;
vofs += size.y;
idx++;
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 5ae27081ea..22e5bd55f3 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -256,7 +256,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
lh = line < l.height_caches.size() ? l.height_caches[line] : 1; \
line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; \
line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; \
- if (p_mode == PROCESS_DRAW) { \
+ if ((p_mode == PROCESS_DRAW) && (align != ALIGN_FILL)) { \
if (line < l.offset_caches.size()) { \
wofs = l.offset_caches[line]; \
} \
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 1ed5b9e598..47761d724e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3623,6 +3623,47 @@ TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const {
return nullptr;
}
+int Tree::get_button_id_at_position(const Point2 &p_pos) const {
+ if (root) {
+ Point2 pos = p_pos;
+ pos -= cache.bg->get_offset();
+ pos.y -= _get_title_button_height();
+ if (pos.y < 0) {
+ return -1;
+ }
+
+ if (h_scroll->is_visible_in_tree()) {
+ pos.x += h_scroll->get_value();
+ }
+ if (v_scroll->is_visible_in_tree()) {
+ pos.y += v_scroll->get_value();
+ }
+
+ int col, h, section;
+ TreeItem *it = _find_item_at_pos(root, pos, col, h, section);
+
+ if (it) {
+ const TreeItem::Cell &c = it->cells[col];
+ int col_width = get_column_width(col);
+
+ for (int i = 0; i < col; i++) {
+ pos.x -= get_column_width(i);
+ }
+
+ for (int j = c.buttons.size() - 1; j >= 0; j--) {
+ Ref<Texture2D> b = c.buttons[j].texture;
+ Size2 size = b->get_size() + cache.button_pressed->get_minimum_size();
+ if (pos.x > col_width - size.width) {
+ return c.buttons[j].id;
+ }
+ col_width -= size.width;
+ }
+ }
+ }
+
+ return -1;
+}
+
String Tree::get_tooltip(const Point2 &p_pos) const {
if (root) {
Point2 pos = p_pos;
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 511565619a..cfdc307d03 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -535,6 +535,7 @@ public:
TreeItem *get_item_at_position(const Point2 &p_pos) const;
int get_column_at_position(const Point2 &p_pos) const;
int get_drop_section_at_position(const Point2 &p_pos) const;
+ int get_button_id_at_position(const Point2 &p_pos) const;
void clear();