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-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/text_edit.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 4d73ee2d56..6258f32bf3 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -642,7 +642,7 @@ void LineEdit::_notification(int p_what) {
int char_ofs = window_pos;
int y_area = height - style->get_minimum_size().height;
- int y_ofs = style->get_offset().y;
+ int y_ofs = style->get_offset().y + (y_area - font->get_height()) / 2;
int font_ascent = font->get_ascent();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c9dcf058aa..d3de68ee24 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -6410,7 +6410,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
}
// check for dot or underscore or 'x' for hex notation in floating point number
- if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) {
+ if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f') && !in_word && prev_is_number && !is_number) {
is_number = true;
is_symbol = false;
is_char = false;