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-rw-r--r--scene/gui/base_button.h2
-rw-r--r--scene/gui/box_container.cpp4
-rw-r--r--scene/gui/box_container.h2
-rw-r--r--scene/gui/check_box.cpp6
-rw-r--r--scene/gui/color_picker.cpp14
-rw-r--r--scene/gui/control.cpp64
-rw-r--r--scene/gui/control.h42
-rw-r--r--scene/gui/dialogs.cpp8
-rw-r--r--scene/gui/file_dialog.cpp144
-rw-r--r--scene/gui/file_dialog.h10
-rw-r--r--scene/gui/graph_edit.cpp28
-rw-r--r--scene/gui/graph_node.cpp4
-rw-r--r--scene/gui/item_list.cpp18
-rw-r--r--scene/gui/line_edit.cpp6
-rw-r--r--scene/gui/popup_menu.cpp3
-rw-r--r--scene/gui/rich_text_label.cpp6
-rw-r--r--scene/gui/scroll_bar.cpp6
-rw-r--r--scene/gui/scroll_container.cpp10
-rw-r--r--scene/gui/slider.cpp6
-rw-r--r--scene/gui/spin_box.cpp14
-rw-r--r--scene/gui/split_container.cpp2
-rw-r--r--scene/gui/tab_container.cpp2
-rw-r--r--scene/gui/tabs.cpp10
-rw-r--r--scene/gui/text_edit.cpp26
-rw-r--r--scene/gui/tree.cpp62
-rw-r--r--scene/gui/tree.h2
26 files changed, 308 insertions, 193 deletions
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index d54d63cc39..6c7a8f3433 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -45,7 +45,7 @@ public:
};
private:
- int button_mask = BUTTON_MASK_LEFT;
+ int button_mask = MOUSE_BUTTON_MASK_LEFT;
bool toggle_mode = false;
bool shortcut_in_tooltip = true;
bool keep_pressed_outside = false;
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index c570438b6a..7407ad5b8f 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -313,7 +313,7 @@ BoxContainer::AlignMode BoxContainer::get_alignment() const {
return align;
}
-void BoxContainer::add_spacer(bool p_begin) {
+Control *BoxContainer::add_spacer(bool p_begin) {
Control *c = memnew(Control);
c->set_mouse_filter(MOUSE_FILTER_PASS); //allow spacer to pass mouse events
@@ -327,6 +327,8 @@ void BoxContainer::add_spacer(bool p_begin) {
if (p_begin) {
move_child(c, 0);
}
+
+ return c;
}
BoxContainer::BoxContainer(bool p_vertical) {
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h
index 31050d1feb..23feea565c 100644
--- a/scene/gui/box_container.h
+++ b/scene/gui/box_container.h
@@ -55,7 +55,7 @@ protected:
static void _bind_methods();
public:
- void add_spacer(bool p_begin = false);
+ Control *add_spacer(bool p_begin = false);
void set_alignment(AlignMode p_align);
AlignMode get_alignment() const;
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 9df328dd11..c0650a8f3f 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -34,7 +34,9 @@
Size2 CheckBox::get_icon_size() const {
Ref<Texture2D> checked = Control::get_theme_icon("checked");
+ Ref<Texture2D> checked_disabled = Control::get_theme_icon("checked_disabled");
Ref<Texture2D> unchecked = Control::get_theme_icon("unchecked");
+ Ref<Texture2D> unchecked_disabled = Control::get_theme_icon("unchecked_disabled");
Ref<Texture2D> radio_checked = Control::get_theme_icon("radio_checked");
Ref<Texture2D> radio_unchecked = Control::get_theme_icon("radio_unchecked");
@@ -79,8 +81,8 @@ void CheckBox::_notification(int p_what) {
} else if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
- Ref<Texture2D> on = Control::get_theme_icon(is_radio() ? "radio_checked" : "checked");
- Ref<Texture2D> off = Control::get_theme_icon(is_radio() ? "radio_unchecked" : "unchecked");
+ Ref<Texture2D> on = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_checked" : "checked", is_disabled() ? "_disabled" : ""));
+ Ref<Texture2D> off = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_unchecked" : "unchecked", is_disabled() ? "_disabled" : ""));
Ref<StyleBox> sb = get_theme_stylebox("normal");
Vector2 ofs;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index bddbe30f53..5822119b46 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -544,7 +544,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
- if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
+ if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
changing_color = true;
float x = CLAMP((float)bev->get_position().x, 0, uv_edit->get_size().width);
float y = CLAMP((float)bev->get_position().y, 0, uv_edit->get_size().height);
@@ -557,7 +557,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
if (!deferred_mode_enabled) {
emit_signal("color_changed", color);
}
- } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
+ } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
emit_signal("color_changed", color);
changing_color = false;
} else {
@@ -589,7 +589,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
- if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
+ if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
changing_color = true;
float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height);
h = y / w_edit->get_size().height;
@@ -602,7 +602,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
_update_color();
if (!deferred_mode_enabled) {
emit_signal("color_changed", color);
- } else if (!bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
+ } else if (!bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
emit_signal("color_changed", color);
}
}
@@ -630,7 +630,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
if (bev.is_valid()) {
int index = 0;
- if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
+ if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
for (int i = 0; i < presets.size(); i++) {
int x = (i % presets_per_row) * bt_add_preset->get_size().x;
int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y;
@@ -641,7 +641,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
set_pick_color(presets[index]);
_update_color();
emit_signal("color_changed", color);
- } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) {
+ } else if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_RIGHT && presets_enabled) {
index = bev->get_position().x / (preset->get_size().x / presets.size());
Color clicked_preset = presets[index];
erase_preset(clicked_preset);
@@ -670,7 +670,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> bev = p_event;
- if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
+ if (bev.is_valid() && bev->get_button_index() == MOUSE_BUTTON_LEFT && !bev->is_pressed()) {
emit_signal("color_changed", color);
screen->hide();
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index c13bce5e0c..2e391adf2c 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -136,11 +136,11 @@ bool Control::_edit_use_rect() const {
return true;
}
-void Control::_edit_set_rotation(float p_rotation) {
+void Control::_edit_set_rotation(real_t p_rotation) {
set_rotation(p_rotation);
}
-float Control::_edit_get_rotation() const {
+real_t Control::_edit_get_rotation() const {
return get_rotation();
}
@@ -1238,10 +1238,10 @@ Size2 Control::get_parent_area_size() const {
void Control::_size_changed() {
Rect2 parent_rect = get_parent_anchorable_rect();
- float edge_pos[4];
+ real_t edge_pos[4];
for (int i = 0; i < 4; i++) {
- float area = parent_rect.size[i & 1];
+ real_t area = parent_rect.size[i & 1];
edge_pos[i] = data.offset[i] + (data.anchor[i] * area);
}
@@ -1295,13 +1295,13 @@ void Control::_size_changed() {
}
}
-void Control::set_anchor(Side p_side, float p_anchor, bool p_keep_offset, bool p_push_opposite_anchor) {
+void Control::set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset, bool p_push_opposite_anchor) {
ERR_FAIL_INDEX((int)p_side, 4);
Rect2 parent_rect = get_parent_anchorable_rect();
- float parent_range = (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) ? parent_rect.size.x : parent_rect.size.y;
- float previous_pos = data.offset[p_side] + data.anchor[p_side] * parent_range;
- float previous_opposite_pos = data.offset[(p_side + 2) % 4] + data.anchor[(p_side + 2) % 4] * parent_range;
+ real_t parent_range = (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) ? parent_rect.size.x : parent_rect.size.y;
+ real_t previous_pos = data.offset[p_side] + data.anchor[p_side] * parent_range;
+ real_t previous_opposite_pos = data.offset[(p_side + 2) % 4] + data.anchor[(p_side + 2) % 4] * parent_range;
data.anchor[p_side] = p_anchor;
@@ -1327,11 +1327,11 @@ void Control::set_anchor(Side p_side, float p_anchor, bool p_keep_offset, bool p
update();
}
-void Control::_set_anchor(Side p_side, float p_anchor) {
+void Control::_set_anchor(Side p_side, real_t p_anchor) {
set_anchor(p_side, p_anchor);
}
-void Control::set_anchor_and_offset(Side p_side, float p_anchor, float p_pos, bool p_push_opposite_anchor) {
+void Control::set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, bool p_push_opposite_anchor) {
set_anchor(p_side, p_anchor, false, p_push_opposite_anchor);
set_offset(p_side, p_pos);
}
@@ -1468,7 +1468,7 @@ void Control::set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
Rect2 parent_rect = get_parent_anchorable_rect();
- float x = parent_rect.size.x;
+ real_t x = parent_rect.size.x;
if (is_layout_rtl()) {
x = parent_rect.size.x - x - new_size.x;
}
@@ -1592,13 +1592,13 @@ void Control::set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPreset
set_offsets_preset(p_preset, p_resize_mode, p_margin);
}
-float Control::get_anchor(Side p_side) const {
+real_t Control::get_anchor(Side p_side) const {
ERR_FAIL_INDEX_V(int(p_side), 4, 0.0);
return data.anchor[p_side];
}
-void Control::set_offset(Side p_side, float p_value) {
+void Control::set_offset(Side p_side, real_t p_value) {
ERR_FAIL_INDEX((int)p_side, 4);
data.offset[p_side] = p_value;
@@ -1617,7 +1617,7 @@ void Control::set_end(const Size2 &p_point) {
_size_changed();
}
-float Control::get_offset(Side p_side) const {
+real_t Control::get_offset(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return data.offset[p_side];
@@ -1660,12 +1660,12 @@ void Control::set_global_position(const Point2 &p_point, bool p_keep_offsets) {
set_position(inv.xform(p_point), p_keep_offsets);
}
-void Control::_compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r_anchors)[4]) {
+void Control::_compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]) {
Size2 parent_rect_size = get_parent_anchorable_rect().size;
ERR_FAIL_COND(parent_rect_size.x == 0.0);
ERR_FAIL_COND(parent_rect_size.y == 0.0);
- float x = p_rect.position.x;
+ real_t x = p_rect.position.x;
if (is_layout_rtl()) {
x = parent_rect_size.x - x - p_rect.size.x;
}
@@ -1675,10 +1675,10 @@ void Control::_compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r
r_anchors[3] = (p_rect.position.y + p_rect.size.y - p_offsets[3]) / parent_rect_size.y;
}
-void Control::_compute_offsets(Rect2 p_rect, const float p_anchors[4], float (&r_offsets)[4]) {
+void Control::_compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]) {
Size2 parent_rect_size = get_parent_anchorable_rect().size;
- float x = p_rect.position.x;
+ real_t x = p_rect.position.x;
if (is_layout_rtl()) {
x = parent_rect_size.x - x - p_rect.size.x;
}
@@ -2257,7 +2257,7 @@ Control *Control::_get_focus_neighbor(Side p_side, int p_count) {
return c;
}
- float dist = 1e7;
+ real_t dist = 1e7;
Control *result = nullptr;
Point2 points[4];
@@ -2278,10 +2278,10 @@ Control *Control::_get_focus_neighbor(Side p_side, int p_count) {
Vector2 vdir = dir[p_side];
- float maxd = -1e7;
+ real_t maxd = -1e7;
for (int i = 0; i < 4; i++) {
- float d = vdir.dot(points[i]);
+ real_t d = vdir.dot(points[i]);
if (d > maxd) {
maxd = d;
}
@@ -2308,7 +2308,7 @@ Control *Control::_get_focus_neighbor(Side p_side, int p_count) {
return result;
}
-void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest) {
+void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest) {
if (Object::cast_to<Viewport>(p_at)) {
return; //bye
}
@@ -2325,10 +2325,10 @@ void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, cons
points[2] = xform.xform(c->get_size());
points[3] = xform.xform(Point2(0, c->get_size().y));
- float min = 1e7;
+ real_t min = 1e7;
for (int i = 0; i < 4; i++) {
- float d = p_dir.dot(points[i]);
+ real_t d = p_dir.dot(points[i]);
if (d < min) {
min = d;
}
@@ -2344,8 +2344,8 @@ void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, cons
Vector2 fb = points[(j + 1) % 4];
Vector2 pa, pb;
- float d = Geometry2D::get_closest_points_between_segments(la, lb, fa, fb, pa, pb);
- //float d = Geometry2D::get_closest_distance_between_segments(Vector3(la.x,la.y,0),Vector3(lb.x,lb.y,0),Vector3(fa.x,fa.y,0),Vector3(fb.x,fb.y,0));
+ real_t d = Geometry2D::get_closest_points_between_segments(la, lb, fa, fb, pa, pb);
+ //real_t d = Geometry2D::get_closest_distance_between_segments(Vector3(la.x,la.y,0),Vector3(lb.x,lb.y,0),Vector3(fa.x,fa.y,0),Vector3(fb.x,fb.y,0));
if (d < r_closest_dist) {
r_closest_dist = d;
*r_closest = c;
@@ -2385,7 +2385,7 @@ void Control::set_v_size_flags(int p_flags) {
emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
}
-void Control::set_stretch_ratio(float p_ratio) {
+void Control::set_stretch_ratio(real_t p_ratio) {
if (data.expand == p_ratio) {
return;
}
@@ -2394,7 +2394,7 @@ void Control::set_stretch_ratio(float p_ratio) {
emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
}
-float Control::get_stretch_ratio() const {
+real_t Control::get_stretch_ratio() const {
return data.expand;
}
@@ -2566,21 +2566,21 @@ Vector<Vector2i> Control::structured_text_parser(StructuredTextParser p_node_typ
return ret;
}
-void Control::set_rotation(float p_radians) {
+void Control::set_rotation(real_t p_radians) {
data.rotation = p_radians;
update();
_notify_transform();
}
-float Control::get_rotation() const {
+real_t Control::get_rotation() const {
return data.rotation;
}
-void Control::set_rotation_degrees(float p_degrees) {
+void Control::set_rotation_degrees(real_t p_degrees) {
set_rotation(Math::deg2rad(p_degrees));
}
-float Control::get_rotation_degrees() const {
+real_t Control::get_rotation_degrees() const {
return Math::rad2deg(get_rotation());
}
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 8981e05872..a911d69c3f 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -171,22 +171,22 @@ private:
Size2 last_minimum_size;
bool updating_last_minimum_size = false;
- float offset[4] = { 0.0, 0.0, 0.0, 0.0 };
- float anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN };
+ real_t offset[4] = { 0.0, 0.0, 0.0, 0.0 };
+ real_t anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN };
FocusMode focus_mode = FOCUS_NONE;
GrowDirection h_grow = GROW_DIRECTION_END;
GrowDirection v_grow = GROW_DIRECTION_END;
LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
- float rotation = 0.0;
+ real_t rotation = 0.0;
Vector2 scale = Vector2(1, 1);
Vector2 pivot_offset;
bool size_warning = true;
int h_size_flags = SIZE_FILL;
int v_size_flags = SIZE_FILL;
- float expand = 1.0;
+ real_t expand = 1.0;
Point2 custom_minimum_size;
MouseFilter mouse_filter = MOUSE_FILTER_STOP;
@@ -224,10 +224,10 @@ private:
// used internally
Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform);
- void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest);
+ void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest);
Control *_get_focus_neighbor(Side p_side, int p_count = 0);
- void _set_anchor(Side p_side, float p_anchor);
+ void _set_anchor(Side p_side, real_t p_anchor);
void _set_position(const Point2 &p_point);
void _set_global_position(const Point2 &p_point);
void _set_size(const Size2 &p_size);
@@ -239,8 +239,8 @@ private:
void _clear_size_warning();
void _update_scroll();
- void _compute_offsets(Rect2 p_rect, const float p_anchors[4], float (&r_offsets)[4]);
- void _compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r_anchors)[4]);
+ void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
+ void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
void _size_changed();
String _get_tooltip() const;
@@ -325,8 +325,8 @@ public:
virtual Rect2 _edit_get_rect() const override;
virtual bool _edit_use_rect() const override;
- virtual void _edit_set_rotation(float p_rotation) override;
- virtual float _edit_get_rotation() const override;
+ virtual void _edit_set_rotation(real_t p_rotation) override;
+ virtual real_t _edit_get_rotation() const override;
virtual bool _edit_use_rotation() const override;
virtual void _edit_set_pivot(const Point2 &p_pivot) override;
@@ -364,13 +364,13 @@ public:
void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
- void set_anchor(Side p_side, float p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true);
- float get_anchor(Side p_side) const;
+ void set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true);
+ real_t get_anchor(Side p_side) const;
- void set_offset(Side p_side, float p_value);
- float get_offset(Side p_side) const;
+ void set_offset(Side p_side, real_t p_value);
+ real_t get_offset(Side p_side) const;
- void set_anchor_and_offset(Side p_side, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
+ void set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, bool p_push_opposite_anchor = true);
void set_begin(const Point2 &p_point); // helper
void set_end(const Point2 &p_point); // helper
@@ -395,10 +395,10 @@ public:
void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting.
- void set_rotation(float p_radians);
- void set_rotation_degrees(float p_degrees);
- float get_rotation() const;
- float get_rotation_degrees() const;
+ void set_rotation(real_t p_radians);
+ void set_rotation_degrees(real_t p_degrees);
+ real_t get_rotation() const;
+ real_t get_rotation_degrees() const;
void set_h_grow_direction(GrowDirection p_direction);
GrowDirection get_h_grow_direction() const;
@@ -421,8 +421,8 @@ public:
void set_v_size_flags(int p_flags);
int get_v_size_flags() const;
- void set_stretch_ratio(float p_ratio);
- float get_stretch_ratio() const;
+ void set_stretch_ratio(real_t p_ratio);
+ real_t get_stretch_ratio() const;
void minimum_size_changed();
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index fdfbf9eafc..b6884bd37d 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -256,7 +256,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
Button *AcceptDialog::add_cancel_button(const String &p_cancel) {
String c = p_cancel;
if (p_cancel == "") {
- c = RTR("Cancel");
+ c = TTRC("Cancel");
}
Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c);
b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed));
@@ -317,13 +317,13 @@ AcceptDialog::AcceptDialog() {
hbc->add_spacer();
ok = memnew(Button);
- ok->set_text(RTR("OK"));
+ ok->set_text(TTRC("OK"));
hbc->add_child(ok);
hbc->add_spacer();
ok->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed));
- set_title(RTR("Alert!"));
+ set_title(TTRC("Alert!"));
connect("window_input", callable_mp(this, &AcceptDialog::_input_from_window));
}
@@ -342,7 +342,7 @@ Button *ConfirmationDialog::get_cancel_button() {
}
ConfirmationDialog::ConfirmationDialog() {
- set_title(RTR("Please Confirm..."));
+ set_title(TTRC("Please Confirm..."));
#ifdef TOOLS_ENABLED
set_min_size(Size2(200, 70) * EDSCALE);
#endif
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 7fb5113130..7ac8dbccca 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -57,6 +57,14 @@ void FileDialog::_theme_changed() {
dir_up->add_theme_color_override("icon_hover_color", font_hover_color);
dir_up->add_theme_color_override("icon_pressed_color", font_pressed_color);
+ dir_prev->add_theme_color_override("icon_color_normal", font_color);
+ dir_prev->add_theme_color_override("icon_color_hover", font_hover_color);
+ dir_prev->add_theme_color_override("icon_color_pressed", font_pressed_color);
+
+ dir_next->add_theme_color_override("icon_color_normal", font_color);
+ dir_next->add_theme_color_override("icon_color_hover", font_hover_color);
+ dir_next->add_theme_color_override("icon_color_pressed", font_pressed_color);
+
refresh->add_theme_color_override("icon_normal_color", font_color);
refresh->add_theme_color_override("icon_hover_color", font_hover_color);
refresh->add_theme_color_override("icon_pressed_color", font_pressed_color);
@@ -74,6 +82,13 @@ void FileDialog::_notification(int p_what) {
}
if (p_what == NOTIFICATION_ENTER_TREE) {
dir_up->set_icon(vbox->get_theme_icon("parent_folder", "FileDialog"));
+ if (vbox->is_layout_rtl()) {
+ dir_prev->set_icon(vbox->get_theme_icon("forward_folder", "FileDialog"));
+ dir_next->set_icon(vbox->get_theme_icon("back_folder", "FileDialog"));
+ } else {
+ dir_prev->set_icon(vbox->get_theme_icon("back_folder", "FileDialog"));
+ dir_next->set_icon(vbox->get_theme_icon("forward_folder", "FileDialog"));
+ }
refresh->set_icon(vbox->get_theme_icon("reload", "FileDialog"));
show_hidden->set_icon(vbox->get_theme_icon("toggle_hidden", "FileDialog"));
_theme_changed();
@@ -144,6 +159,7 @@ void FileDialog::_dir_entered(String p_dir) {
file->set_text("");
invalidate();
update_dir();
+ _push_history();
}
void FileDialog::_file_entered(const String &p_file) {
@@ -177,6 +193,21 @@ void FileDialog::_post_popup() {
} else {
file_box->set_visible(true);
}
+
+ local_history.clear();
+ local_history_pos = -1;
+ _push_history();
+}
+
+void FileDialog::_push_history() {
+ local_history.resize(local_history_pos + 1);
+ String new_path = dir_access->get_current_dir();
+ if (local_history.size() == 0 || new_path != local_history[local_history_pos]) {
+ local_history.push_back(new_path);
+ local_history_pos++;
+ dir_prev->set_disabled(local_history_pos == 0);
+ dir_next->set_disabled(true);
+ }
}
void FileDialog::_action_pressed() {
@@ -272,7 +303,7 @@ void FileDialog::_action_pressed() {
}
if (dir_access->file_exists(f)) {
- confirm_save->set_text(RTR("File exists, overwrite?"));
+ confirm_save->set_text(TTRC("File exists, overwrite?"));
confirm_save->popup_centered(Size2(200, 80));
} else {
emit_signal("file_selected", f);
@@ -316,6 +347,35 @@ void FileDialog::_go_up() {
dir_access->change_dir("..");
update_file_list();
update_dir();
+ _push_history();
+}
+
+void FileDialog::_go_back() {
+ if (local_history_pos <= 0) {
+ return;
+ }
+
+ local_history_pos--;
+ dir_access->change_dir(local_history[local_history_pos]);
+ update_file_list();
+ update_dir();
+
+ dir_prev->set_disabled(local_history_pos == 0);
+ dir_next->set_disabled(local_history_pos == local_history.size() - 1);
+}
+
+void FileDialog::_go_forward() {
+ if (local_history_pos == local_history.size() - 1) {
+ return;
+ }
+
+ local_history_pos++;
+ dir_access->change_dir(local_history[local_history_pos]);
+ update_file_list();
+ update_dir();
+
+ dir_prev->set_disabled(local_history_pos == 0);
+ dir_next->set_disabled(local_history_pos == local_history.size() - 1);
}
void FileDialog::deselect_all() {
@@ -329,10 +389,10 @@ void FileDialog::deselect_all() {
switch (mode) {
case FILE_MODE_OPEN_FILE:
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(RTR("Open"));
+ get_ok_button()->set_text(TTRC("Open"));
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(RTR("Select Current Folder"));
+ get_ok_button()->set_text(TTRC("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_SAVE_FILE:
@@ -356,7 +416,7 @@ void FileDialog::_tree_selected() {
if (!d["dir"]) {
file->set_text(d["name"]);
} else if (mode == FILE_MODE_OPEN_DIR) {
- get_ok_button()->set_text(RTR("Select This Folder"));
+ get_ok_button()->set_text(TTRC("Select This Folder"));
}
get_ok_button()->set_disabled(_is_open_should_be_disabled());
@@ -377,6 +437,7 @@ void FileDialog::_tree_item_activated() {
}
call_deferred("_update_file_list");
call_deferred("_update_dir");
+ _push_history();
} else {
_action_pressed();
}
@@ -415,6 +476,13 @@ void FileDialog::update_file_list() {
bool is_hidden;
String item;
+ if (dir_access->is_readable(dir_access->get_current_dir().utf8().get_data())) {
+ message->hide();
+ } else {
+ message->set_text(TTRC("You don't have permission to access contents of this folder."));
+ message->show();
+ }
+
while ((item = dir_access->get_next()) != "") {
if (item == "." || item == "..") {
continue;
@@ -549,7 +617,7 @@ void FileDialog::update_filters() {
all_filters += ", ...";
}
- filter->add_item(RTR("All Recognized") + " (" + all_filters + ")");
+ filter->add_item(String(TTRC("All Recognized")) + " (" + all_filters + ")");
}
for (int i = 0; i < filters.size(); i++) {
String flt = filters[i].get_slice(";", 0).strip_edges();
@@ -561,7 +629,7 @@ void FileDialog::update_filters() {
}
}
- filter->add_item(RTR("All Files (*)"));
+ filter->add_item(TTRC("All Files (*)"));
}
void FileDialog::clear_filters() {
@@ -602,6 +670,7 @@ void FileDialog::set_current_dir(const String &p_dir) {
dir_access->change_dir(p_dir);
update_dir();
invalidate();
+ _push_history();
}
void FileDialog::set_current_file(const String &p_file) {
@@ -646,37 +715,37 @@ void FileDialog::set_file_mode(FileMode p_mode) {
mode = p_mode;
switch (mode) {
case FILE_MODE_OPEN_FILE:
- get_ok_button()->set_text(RTR("Open"));
+ get_ok_button()->set_text(TTRC("Open"));
if (mode_overrides_title) {
- set_title(RTR("Open a File"));
+ set_title(TTRC("Open a File"));
}
makedir->hide();
break;
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(RTR("Open"));
+ get_ok_button()->set_text(TTRC("Open"));
if (mode_overrides_title) {
- set_title(RTR("Open File(s)"));
+ set_title(TTRC("Open File(s)"));
}
makedir->hide();
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(RTR("Select Current Folder"));
+ get_ok_button()->set_text(TTRC("Select Current Folder"));
if (mode_overrides_title) {
- set_title(RTR("Open a Directory"));
+ set_title(TTRC("Open a Directory"));
}
makedir->show();
break;
case FILE_MODE_OPEN_ANY:
- get_ok_button()->set_text(RTR("Open"));
+ get_ok_button()->set_text(TTRC("Open"));
if (mode_overrides_title) {
- set_title(RTR("Open a File or Directory"));
+ set_title(TTRC("Open a File or Directory"));
}
makedir->show();
break;
case FILE_MODE_SAVE_FILE:
- get_ok_button()->set_text(RTR("Save"));
+ get_ok_button()->set_text(TTRC("Save"));
if (mode_overrides_title) {
- set_title(RTR("Save a File"));
+ set_title(TTRC("Save a File"));
}
makedir->show();
break;
@@ -737,6 +806,7 @@ void FileDialog::_make_dir_confirm() {
invalidate();
update_filters();
update_dir();
+ _push_history();
} else {
mkdirerr->popup_centered(Size2(250, 50));
}
@@ -754,6 +824,7 @@ void FileDialog::_select_drive(int p_idx) {
file->set_text("");
invalidate();
update_dir();
+ _push_history();
}
void FileDialog::_update_drives() {
@@ -857,17 +928,27 @@ FileDialog::FileDialog() {
vbox->connect("theme_changed", callable_mp(this, &FileDialog::_theme_changed));
mode = FILE_MODE_SAVE_FILE;
- set_title(RTR("Save a File"));
+ set_title(TTRC("Save a File"));
HBoxContainer *hbc = memnew(HBoxContainer);
+ dir_prev = memnew(Button);
+ dir_prev->set_flat(true);
+ dir_prev->set_tooltip(TTRC("Go to previous folder."));
+ dir_next = memnew(Button);
+ dir_next->set_flat(true);
+ dir_next->set_tooltip(TTRC("Go to next folder."));
dir_up = memnew(Button);
dir_up->set_flat(true);
- dir_up->set_tooltip(RTR("Go to parent folder."));
+ dir_up->set_tooltip(TTRC("Go to parent folder."));
+ hbc->add_child(dir_prev);
+ hbc->add_child(dir_next);
hbc->add_child(dir_up);
+ dir_prev->connect("pressed", callable_mp(this, &FileDialog::_go_back));
+ dir_next->connect("pressed", callable_mp(this, &FileDialog::_go_forward));
dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up));
- hbc->add_child(memnew(Label(RTR("Path:"))));
+ hbc->add_child(memnew(Label(TTRC("Path:"))));
drives_container = memnew(HBoxContainer);
hbc->add_child(drives_container);
@@ -883,7 +964,7 @@ FileDialog::FileDialog() {
refresh = memnew(Button);
refresh->set_flat(true);
- refresh->set_tooltip(RTR("Refresh files."));
+ refresh->set_tooltip(TTRC("Refresh files."));
refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list));
hbc->add_child(refresh);
@@ -891,7 +972,7 @@ FileDialog::FileDialog() {
show_hidden->set_flat(true);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
- show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files."));
+ show_hidden->set_tooltip(TTRC("Toggle the visibility of hidden files."));
show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files));
hbc->add_child(show_hidden);
@@ -899,17 +980,24 @@ FileDialog::FileDialog() {
hbc->add_child(shortcuts_container);
makedir = memnew(Button);
- makedir->set_text(RTR("Create Folder"));
+ makedir->set_text(TTRC("Create Folder"));
makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir));
hbc->add_child(makedir);
vbox->add_child(hbc);
tree = memnew(Tree);
tree->set_hide_root(true);
- vbox->add_margin_child(RTR("Directories & Files:"), tree, true);
+ vbox->add_margin_child(TTRC("Directories & Files:"), tree, true);
+
+ message = memnew(Label);
+ message->hide();
+ message->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ message->set_align(Label::ALIGN_CENTER);
+ message->set_valign(Label::VALIGN_CENTER);
+ tree->add_child(message);
file_box = memnew(HBoxContainer);
- file_box->add_child(memnew(Label(RTR("File:"))));
+ file_box->add_child(memnew(Label(TTRC("File:"))));
file = memnew(LineEdit);
file->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE);
file->set_stretch_ratio(4);
@@ -941,22 +1029,22 @@ FileDialog::FileDialog() {
confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed));
makedialog = memnew(ConfirmationDialog);
- makedialog->set_title(RTR("Create Folder"));
+ makedialog->set_title(TTRC("Create Folder"));
VBoxContainer *makevb = memnew(VBoxContainer);
makedialog->add_child(makevb);
makedirname = memnew(LineEdit);
makedirname->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE);
- makevb->add_margin_child(RTR("Name:"), makedirname);
+ makevb->add_margin_child(TTRC("Name:"), makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm));
mkdirerr = memnew(AcceptDialog);
- mkdirerr->set_text(RTR("Could not create folder."));
+ mkdirerr->set_text(TTRC("Could not create folder."));
add_child(mkdirerr);
exterr = memnew(AcceptDialog);
- exterr->set_text(RTR("Must use a valid extension."));
+ exterr->set_text(TTRC("Must use a valid extension."));
add_child(exterr);
update_filters();
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 25b742c234..4996f00cb3 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -86,6 +86,10 @@ private:
DirAccess *dir_access;
ConfirmationDialog *confirm_save;
+ Label *message;
+
+ Button *dir_prev;
+ Button *dir_next;
Button *dir_up;
Button *refresh;
@@ -93,6 +97,10 @@ private:
Vector<String> filters;
+ Vector<String> local_history;
+ int local_history_pos = 0;
+ void _push_history();
+
bool mode_overrides_title = true;
static bool default_show_hidden_files;
@@ -119,6 +127,8 @@ private:
void _make_dir();
void _make_dir_confirm();
void _go_up();
+ void _go_back();
+ void _go_forward();
void _update_drives();
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index dbd2f140f5..b93391ee4c 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -161,7 +161,7 @@ void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
Ref<InputEventMouseMotion> mm = p_ev;
- if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
is_pressing = true;
@@ -553,7 +553,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
- if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
connecting_valid = false;
Ref<Texture2D> port = get_theme_icon("port", "GraphNode");
click_pos = mb->get_position() / zoom;
@@ -696,7 +696,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
- if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) {
if (connecting_valid) {
if (connecting && connecting_target) {
String from = connecting_from;
@@ -1067,7 +1067,7 @@ void GraphEdit::set_selected(Node *p_child) {
void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseMotion> mm = p_ev;
- if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
+ if (mm.is_valid() && (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
}
@@ -1139,7 +1139,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> b = p_ev;
if (b.is_valid()) {
- if (b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
+ if (b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) {
if (box_selecting) {
box_selecting = false;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1169,7 +1169,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
}
- if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && dragging) {
if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
//deselect current node
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1208,7 +1208,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
connections_layer->update();
}
- if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) {
GraphNode *gn = nullptr;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1310,7 +1310,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
}
- if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && box_selecting) {
box_selecting = false;
box_selecting_rect = Rect2();
previous_selected.clear();
@@ -1318,17 +1318,17 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
minimap->update();
}
- if (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
set_zoom(zoom * ZOOM_SCALE);
- } else if (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
set_zoom(zoom / ZOOM_SCALE);
- } else if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
- } else if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
- } else if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
+ } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8);
- } else if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
+ } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8);
}
}
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index c80fc516e8..8eba473d57 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -808,7 +808,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
if (mb.is_valid()) {
ERR_FAIL_COND_MSG(get_parent_control() == nullptr, "GraphNode must be the child of a GraphEdit node.");
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y);
if (close_rect.size != Size2() && close_rect.has_point(mpos)) {
//send focus to parent
@@ -831,7 +831,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
emit_signal("raise_request");
}
- if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
resizing = false;
}
}
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index fa72599fb3..482560d29d 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -540,7 +540,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
+ if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) {
select(defer_select_single, true);
emit_signal("multi_selected", defer_select_single, true);
@@ -548,7 +548,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) {
+ if (mb.is_valid() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == MOUSE_BUTTON_RIGHT)) && mb->is_pressed()) {
search_string = ""; //any mousepress cancels
Vector2 pos = mb->get_position();
Ref<StyleBox> bg = get_theme_stylebox("bg");
@@ -594,16 +594,16 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
}
} else {
- if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) {
+ if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
defer_select_single = i;
return;
}
- if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) {
+ if (items[i].selected && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
} else {
bool selected = items[i].selected;
@@ -618,7 +618,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
} else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) {
emit_signal("item_activated", i);
@@ -628,7 +628,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
emit_signal("rmb_clicked", mb->get_position());
return;
@@ -637,10 +637,10 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
// Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting.
emit_signal("nothing_selected");
}
- if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8);
}
- if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8);
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index ce371e3b56..d1cd73c803 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -222,7 +222,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
// Ignore mouse clicks in IME input mode.
return;
}
- if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) {
+ if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) {
menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
_generate_context_menu();
@@ -232,7 +232,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
return;
}
- if (b->get_button_index() != BUTTON_LEFT) {
+ if (b->get_button_index() != MOUSE_BUTTON_LEFT) {
return;
}
@@ -327,7 +327,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
}
}
- if (m->get_button_mask() & BUTTON_LEFT) {
+ if (m->get_button_mask() & MOUSE_BUTTON_LEFT) {
if (selection.creating) {
set_cursor_at_pixel_pos(m->get_position().x);
selection_fill_at_cursor();
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index d733c33c5f..bfbd46a9f0 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -359,7 +359,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
if (b->is_pressed() || (!b->is_pressed() && during_grabbed_click)) {
// Allow activating item by releasing the LMB or any that was down when the popup appeared.
// However, if button was not held when opening menu, do not allow release to activate item.
- if (button_idx == BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) {
+ if (button_idx == MOUSE_BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) {
bool was_during_grabbed_click = during_grabbed_click;
during_grabbed_click = false;
initial_button_mask = 0;
@@ -722,6 +722,7 @@ void PopupMenu::_notification(int p_what) {
for (int i = 0; i < items.size(); i++) {
items.write[i].xl_text = tr(items[i].text);
items.write[i].dirty = true;
+ _shape_item(i);
}
child_controls_changed();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index bce30e7cd3..13b57ece6c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1479,7 +1479,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
return;
}
- if (b->get_button_index() == BUTTON_LEFT) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
if (b->is_pressed() && !b->is_doubleclick()) {
scroll_updated = false;
ItemFrame *c_frame = nullptr;
@@ -1564,12 +1564,12 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
}
}
- if (b->get_button_index() == BUTTON_WHEEL_UP) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
if (scroll_active) {
vscroll->set_value(vscroll->get_value() - vscroll->get_page() * b->get_factor() * 0.5 / 8);
}
}
- if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
if (scroll_active) {
vscroll->set_value(vscroll->get_value() + vscroll->get_page() * b->get_factor() * 0.5 / 8);
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index f2516e76a5..a56bf15507 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -52,17 +52,17 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (b.is_valid()) {
accept_event();
- if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && b->is_pressed()) {
set_value(get_value() + get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && b->is_pressed()) {
set_value(get_value() - get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() != BUTTON_LEFT) {
+ if (b->get_button_index() != MOUSE_BUTTON_LEFT) {
return;
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 411891ece8..90a528482f 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -94,7 +94,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
Ref<InputEventMouseButton> mb = p_gui_input;
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor());
@@ -103,7 +103,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor());
@@ -112,13 +112,13 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mb->get_button_index() == BUTTON_WHEEL_LEFT && mb->is_pressed()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT && mb->is_pressed()) {
if (h_scroll->is_visible_in_tree()) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb->get_factor() / 8);
}
}
- if (mb->get_button_index() == BUTTON_WHEEL_RIGHT && mb->is_pressed()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT && mb->is_pressed()) {
if (h_scroll->is_visible_in_tree()) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * mb->get_factor() / 8);
}
@@ -132,7 +132,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (mb->get_button_index() != BUTTON_LEFT) {
+ if (mb->get_button_index() != MOUSE_BUTTON_LEFT) {
return;
}
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 2239226c78..7f1d19a87a 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -53,7 +53,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
Ref<Texture2D> grabber = get_theme_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x;
@@ -72,10 +72,10 @@ void Slider::_gui_input(Ref<InputEvent> p_event) {
grab.active = false;
}
} else if (scrollable) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
grab_focus();
set_value(get_value() + get_step());
- } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
+ } else if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
grab_focus();
set_value(get_value() - get_step());
}
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index d82cc98e01..50b25fa7b4 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -76,7 +76,7 @@ void SpinBox::_line_edit_input(const Ref<InputEvent> &p_event) {
}
void SpinBox::_range_click_timeout() {
- if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
+ if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
bool up = get_local_mouse_position().y < (get_size().height / 2);
set_value(get_value() + (up ? get_step() : -get_step()));
@@ -110,7 +110,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
bool up = mb->get_position().y < (get_size().height / 2);
switch (mb->get_button_index()) {
- case BUTTON_LEFT: {
+ case MOUSE_BUTTON_LEFT: {
line_edit->grab_focus();
set_value(get_value() + (up ? get_step() : -get_step()));
@@ -122,17 +122,17 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
drag.allowed = true;
drag.capture_pos = mb->get_position();
} break;
- case BUTTON_RIGHT: {
+ case MOUSE_BUTTON_RIGHT: {
line_edit->grab_focus();
set_value((up ? get_max() : get_min()));
} break;
- case BUTTON_WHEEL_UP: {
+ case MOUSE_BUTTON_WHEEL_UP: {
if (line_edit->has_focus()) {
set_value(get_value() + get_step() * mb->get_factor());
accept_event();
}
} break;
- case BUTTON_WHEEL_DOWN: {
+ case MOUSE_BUTTON_WHEEL_DOWN: {
if (line_edit->has_focus()) {
set_value(get_value() - get_step() * mb->get_factor());
accept_event();
@@ -141,7 +141,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
//set_default_cursor_shape(CURSOR_ARROW);
range_click_timer->stop();
_release_mouse();
@@ -150,7 +150,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
+ if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
if (drag.enabled) {
drag.diff_y += mm->get_relative().y;
float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SGN(drag.diff_y);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index d43e195df1..c80120f87d 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -214,7 +214,7 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
int sep = get_theme_constant("separation");
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 3bf163f670..1e31f9e206 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -76,7 +76,7 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
Popup *popup = get_popup();
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
Point2 pos(mb->get_position().x, mb->get_position().y);
Size2 size = get_size();
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index da1a9698d0..4a7285a154 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -122,7 +122,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) {
if (scrolling_enabled && buttons_visible) {
if (offset > 0) {
offset--;
@@ -131,7 +131,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) {
if (scrolling_enabled && buttons_visible) {
if (missing_right) {
offset++;
@@ -140,7 +140,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (rb_hover != -1) {
//pressed
emit_signal("right_button_pressed", rb_hover);
@@ -150,7 +150,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (cb_hover != -1) {
//pressed
emit_signal("tab_closed", cb_hover);
@@ -160,7 +160,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (mb->is_pressed() && (mb->get_button_index() == BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == BUTTON_RIGHT))) {
+ if (mb->is_pressed() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == MOUSE_BUTTON_RIGHT))) {
// clicks
Point2 pos(mb->get_position().x, mb->get_position().y);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index cf3978ca41..74c530f1b0 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -357,10 +357,10 @@ void TextEdit::_update_scrollbars() {
}
void TextEdit::_click_selection_held() {
- // Warning: is_mouse_button_pressed(BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD
+ // Warning: is_mouse_button_pressed(MOUSE_BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD
// and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem.
// I'm unsure if there's an actual fix that doesn't have a ton of side effects.
- if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) {
+ if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) {
switch (selection.selecting_mode) {
case SelectionMode::SELECTION_MODE_POINTER: {
_update_selection_mode_pointer();
@@ -2873,14 +2873,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (mb->get_button_index() == BUTTON_WHEEL_UP) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
if (completion_index > 0) {
completion_index--;
completion_current = completion_options[completion_index];
update();
}
}
- if (mb->get_button_index() == BUTTON_WHEEL_DOWN) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
if (completion_index < completion_options.size() - 1) {
completion_index++;
completion_current = completion_options[completion_index];
@@ -2888,7 +2888,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
completion_index = CLAMP(completion_line_ofs + (mpos.y - completion_rect.position.y) / get_row_height(), 0, completion_options.size() - 1);
completion_current = completion_options[completion_index];
@@ -2904,27 +2904,27 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (mb->is_pressed()) {
- if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) {
if (mb->get_shift()) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
} else if (v_scroll->is_visible()) {
_scroll_up(3 * mb->get_factor());
}
}
- if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) {
if (mb->get_shift()) {
h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
} else if (v_scroll->is_visible()) {
_scroll_down(3 * mb->get_factor());
}
}
- if (mb->get_button_index() == BUTTON_WHEEL_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
}
- if (mb->get_button_index() == BUTTON_WHEEL_RIGHT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT) {
h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
}
- if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
_reset_caret_blink_timer();
int row, col;
@@ -3031,7 +3031,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
update();
}
- if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) {
+ if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) {
_reset_caret_blink_timer();
int row, col;
@@ -3062,7 +3062,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
grab_focus();
}
} else {
- if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->get_command() && highlighted_word != String()) {
int row, col;
_get_mouse_pos(Point2i(mpos.x, mpos.y), row, col);
@@ -3118,7 +3118,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mm->get_button_mask() & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging.
+ if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging.
_reset_caret_blink_timer();
if (draw_minimap && !dragging_selection) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 6f51a61329..abfea241f3 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -410,6 +410,14 @@ bool TreeItem::is_collapsed() {
return collapsed;
}
+void TreeItem::uncollapse_tree() {
+ TreeItem *t = this;
+ while (t) {
+ t->set_collapsed(false);
+ t = t->parent;
+ }
+}
+
void TreeItem::set_custom_minimum_height(int p_height) {
custom_min_height = p_height;
_changed_notify();
@@ -842,6 +850,8 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collapsed", "enable"), &TreeItem::set_collapsed);
ClassDB::bind_method(D_METHOD("is_collapsed"), &TreeItem::is_collapsed);
+ ClassDB::bind_method(D_METHOD("uncollapse_tree"), &TreeItem::uncollapse_tree);
+
ClassDB::bind_method(D_METHOD("set_custom_minimum_height", "height"), &TreeItem::set_custom_minimum_height);
ClassDB::bind_method(D_METHOD("get_custom_minimum_height"), &TreeItem::get_custom_minimum_height);
@@ -1578,7 +1588,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (p_item->cells[i].custom_button) {
if (cache.hover_item == p_item && cache.hover_cell == i) {
- if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
+ if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
draw_style_box(cache.custom_button_pressed, ir);
} else {
draw_style_box(cache.custom_button_hover, ir);
@@ -1815,7 +1825,7 @@ Rect2 Tree::search_item_rect(TreeItem *p_from, TreeItem *p_item) {
}
void Tree::_range_click_timeout() {
- if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
+ if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
Point2 pos = get_local_mouse_position() - cache.bg->get_offset();
if (show_column_titles) {
pos.y -= _get_title_button_height();
@@ -1833,7 +1843,7 @@ void Tree::_range_click_timeout() {
propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case)
blocked++;
- propagate_mouse_event(pos + cache.offset, 0, 0, false, root, BUTTON_LEFT, mb);
+ propagate_mouse_event(pos + cache.offset, 0, 0, false, root, MOUSE_BUTTON_LEFT, mb);
blocked--;
if (range_click_timer->is_one_shot()) {
@@ -1950,7 +1960,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
col_width -= w + cache.button_margin;
}
- if (p_button == BUTTON_LEFT || (p_button == BUTTON_RIGHT && allow_rmb_select)) {
+ if (p_button == MOUSE_BUTTON_LEFT || (p_button == MOUSE_BUTTON_RIGHT && allow_rmb_select)) {
/* process selection */
if (p_doubleclick && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check
@@ -1962,10 +1972,10 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
}
if (select_mode == SELECT_MULTI && p_mod->get_command() && c.selectable) {
- if (!c.selected || p_button == BUTTON_RIGHT) {
+ if (!c.selected || p_button == MOUSE_BUTTON_RIGHT) {
p_item->select(col);
emit_signal("multi_selected", p_item, col, true);
- if (p_button == BUTTON_RIGHT) {
+ if (p_button == MOUSE_BUTTON_RIGHT) {
emit_signal("item_rmb_selected", get_local_mouse_position());
}
@@ -1982,21 +1992,21 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
bool inrange = false;
select_single_item(p_item, root, col, selected_item, &inrange);
- if (p_button == BUTTON_RIGHT) {
+ if (p_button == MOUSE_BUTTON_RIGHT) {
emit_signal("item_rmb_selected", get_local_mouse_position());
}
} else {
int icount = _count_selected_items(root);
- if (select_mode == SELECT_MULTI && icount > 1 && p_button != BUTTON_RIGHT) {
+ if (select_mode == SELECT_MULTI && icount > 1 && p_button != MOUSE_BUTTON_RIGHT) {
single_select_defer = p_item;
single_select_defer_column = col;
} else {
- if (p_button != BUTTON_RIGHT || !c.selected) {
+ if (p_button != MOUSE_BUTTON_RIGHT || !c.selected) {
select_single_item(p_item, root, col);
}
- if (p_button == BUTTON_RIGHT) {
+ if (p_button == MOUSE_BUTTON_RIGHT) {
emit_signal("item_rmb_selected", get_local_mouse_position());
}
}
@@ -2066,7 +2076,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
/* touching the combo */
bool up = p_pos.y < (item_h / 2);
- if (p_button == BUTTON_LEFT) {
+ if (p_button == MOUSE_BUTTON_LEFT) {
if (range_click_timer->get_time_left() == 0) {
range_item_last = p_item;
range_up_last = up;
@@ -2083,13 +2093,13 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
item_edited(col, p_item);
- } else if (p_button == BUTTON_RIGHT) {
+ } else if (p_button == MOUSE_BUTTON_RIGHT) {
p_item->set_range(col, (up ? c.max : c.min));
item_edited(col, p_item);
- } else if (p_button == BUTTON_WHEEL_UP) {
+ } else if (p_button == MOUSE_BUTTON_WHEEL_UP) {
p_item->set_range(col, c.val + c.step);
item_edited(col, p_item);
- } else if (p_button == BUTTON_WHEEL_DOWN) {
+ } else if (p_button == MOUSE_BUTTON_WHEEL_DOWN) {
p_item->set_range(col, c.val - c.step);
item_edited(col, p_item);
}
@@ -2122,14 +2132,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
}
if (!p_item->cells[col].custom_button || !on_arrow) {
- item_edited(col, p_item, p_button == BUTTON_LEFT);
+ item_edited(col, p_item, p_button == MOUSE_BUTTON_LEFT);
}
click_handled = true;
return -1;
} break;
};
- if (!bring_up_editor || p_button != BUTTON_LEFT) {
+ if (!bring_up_editor || p_button != MOUSE_BUTTON_LEFT) {
return -1;
}
@@ -2169,7 +2179,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
item_h += child_h;
}
}
- if (p_item == root && p_button == BUTTON_RIGHT) {
+ if (p_item == root && p_button == MOUSE_BUTTON_RIGHT) {
emit_signal("empty_rmb", get_local_mouse_position());
}
}
@@ -2710,7 +2720,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
bool rtl = is_layout_rtl();
if (!b->is_pressed()) {
- if (b->get_button_index() == BUTTON_LEFT) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
Point2 pos = b->get_position();
if (rtl) {
pos.x = get_size().width - pos.x;
@@ -2791,8 +2801,8 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
switch (b->get_button_index()) {
- case BUTTON_RIGHT:
- case BUTTON_LEFT: {
+ case MOUSE_BUTTON_RIGHT:
+ case MOUSE_BUTTON_LEFT: {
Ref<StyleBox> bg = cache.bg;
Point2 pos = b->get_position();
@@ -2805,7 +2815,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
pos.y -= _get_title_button_height();
if (pos.y < 0) {
- if (b->get_button_index() == BUTTON_LEFT) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
pos.x += cache.offset.x;
int len = 0;
for (int i = 0; i < columns.size(); i++) {
@@ -2823,7 +2833,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
}
if (!root || (!root->get_children() && hide_root)) {
- if (b->get_button_index() == BUTTON_RIGHT && allow_rmb_select) {
+ if (b->get_button_index() == MOUSE_BUTTON_RIGHT && allow_rmb_select) {
emit_signal("empty_tree_rmb_selected", get_local_mouse_position());
}
break;
@@ -2844,7 +2854,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
}
- if (b->get_button_index() == BUTTON_RIGHT) {
+ if (b->get_button_index() == MOUSE_BUTTON_RIGHT) {
break;
}
@@ -2867,7 +2877,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
set_physics_process_internal(true);
}
- if (b->get_button_index() == BUTTON_LEFT) {
+ if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
if (get_item_at_position(b->get_position()) == nullptr && !b->get_shift() && !b->get_control() && !b->get_command()) {
emit_signal("nothing_selected");
}
@@ -2880,7 +2890,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
} break;
- case BUTTON_WHEEL_UP: {
+ case MOUSE_BUTTON_WHEEL_UP: {
double prev_value = v_scroll->get_value();
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
if (v_scroll->get_value() != prev_value) {
@@ -2888,7 +2898,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
} break;
- case BUTTON_WHEEL_DOWN: {
+ case MOUSE_BUTTON_WHEEL_DOWN: {
double prev_value = v_scroll->get_value();
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
if (v_scroll->get_value() != prev_value) {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 1be21cb4a4..d1407e24d4 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -229,6 +229,8 @@ public:
void set_collapsed(bool p_collapsed);
bool is_collapsed();
+ void uncollapse_tree();
+
void set_custom_minimum_height(int p_height);
int get_custom_minimum_height() const;