diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/base_button.cpp | 6 | ||||
-rw-r--r-- | scene/gui/base_button.h | 6 | ||||
-rw-r--r-- | scene/gui/button.cpp | 2 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 5 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 2 | ||||
-rw-r--r-- | scene/gui/control.cpp | 137 | ||||
-rw-r--r-- | scene/gui/control.h | 10 | ||||
-rw-r--r-- | scene/gui/dialogs.cpp | 2 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 8 | ||||
-rw-r--r-- | scene/gui/graph_node.cpp | 6 | ||||
-rw-r--r-- | scene/gui/label.cpp | 2 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/menu_bar.cpp | 21 | ||||
-rw-r--r-- | scene/gui/menu_bar.h | 1 | ||||
-rw-r--r-- | scene/gui/option_button.cpp | 4 | ||||
-rw-r--r-- | scene/gui/option_button.h | 2 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 12 | ||||
-rw-r--r-- | scene/gui/popup_menu.h | 4 | ||||
-rw-r--r-- | scene/gui/spin_box.cpp | 2 | ||||
-rw-r--r-- | scene/gui/tab_container.cpp | 18 | ||||
-rw-r--r-- | scene/gui/tab_container.h | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 7 | ||||
-rw-r--r-- | scene/gui/view_panner.cpp | 2 |
24 files changed, 132 insertions, 133 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 4c27cf4b21..9cc25bf743 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -62,7 +62,7 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mouse_button = p_event; bool ui_accept = p_event->is_action("ui_accept", true) && !p_event->is_echo(); - bool button_masked = mouse_button.is_valid() && (mouse_button_to_mask(mouse_button->get_button_index()) & button_mask) != MouseButton::NONE; + bool button_masked = mouse_button.is_valid() && button_mask.has_flag(mouse_button_to_mask(mouse_button->get_button_index())); if (button_masked || ui_accept) { was_mouse_pressed = button_masked; on_action_event(p_event); @@ -323,11 +323,11 @@ BaseButton::ActionMode BaseButton::get_action_mode() const { return action_mode; } -void BaseButton::set_button_mask(MouseButton p_mask) { +void BaseButton::set_button_mask(BitField<MouseButtonMask> p_mask) { button_mask = p_mask; } -MouseButton BaseButton::get_button_mask() const { +BitField<MouseButtonMask> BaseButton::get_button_mask() const { return button_mask; } diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index d7e6b68517..f7c864c5fb 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -46,7 +46,7 @@ public: }; private: - MouseButton button_mask = MouseButton::MASK_LEFT; + BitField<MouseButtonMask> button_mask = MouseButtonMask::LEFT; bool toggle_mode = false; bool shortcut_in_tooltip = true; bool was_mouse_pressed = false; @@ -122,8 +122,8 @@ public: void set_keep_pressed_outside(bool p_on); bool is_keep_pressed_outside() const; - void set_button_mask(MouseButton p_mask); - MouseButton get_button_mask() const; + void set_button_mask(BitField<MouseButtonMask> p_mask); + BitField<MouseButtonMask> get_button_mask() const; void set_shortcut(const Ref<Shortcut> &p_shortcut); Ref<Shortcut> get_shortcut() const; diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 46764b64b2..1e07a53642 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -572,7 +572,7 @@ void Button::_bind_methods() { ClassDB::bind_method(D_METHOD("set_expand_icon", "enabled"), &Button::set_expand_icon); ClassDB::bind_method(D_METHOD("is_expand_icon"), &Button::is_expand_icon); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text"); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index a68dfa80ba..7539810feb 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -380,13 +380,13 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } if (symbol_lookup_on_click_enabled) { - if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE) { + if (mm->is_command_or_control_pressed() && mm->get_button_mask().is_empty()) { symbol_lookup_pos = get_line_column_at_pos(mpos); symbol_lookup_new_word = get_word_at_pos(mpos); if (symbol_lookup_new_word != symbol_lookup_word) { emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word); } - } else if (!mm->is_command_or_control_pressed() || (mm->get_button_mask() != MouseButton::NONE && symbol_lookup_pos != get_line_column_at_pos(mpos))) { + } else if (!mm->is_command_or_control_pressed() || (!mm->get_button_mask().is_empty() && symbol_lookup_pos != get_line_column_at_pos(mpos))) { set_symbol_lookup_word_as_valid(false); } } @@ -2899,6 +2899,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() { const int caret_line = get_caret_line(); const int caret_column = get_caret_column(); const String line = get_line(caret_line); + ERR_FAIL_INDEX_MSG(caret_column - 1, line.length(), "Caret column exceeds line length."); if (caret_column > 0 && line[caret_column - 1] == '(' && !code_completion_forced) { cancel_code_completion(); diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 944363bcb0..b5846cb692 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -642,7 +642,7 @@ inline int ColorPicker::_get_preset_size() { void ColorPicker::_add_preset_button(int p_size, const Color &p_color) { ColorPresetButton *btn_preset_new = memnew(ColorPresetButton(p_color, p_size)); btn_preset_new->set_tooltip_text(vformat(RTR("Color: #%s\nLMB: Apply color\nRMB: Remove preset"), p_color.to_html(p_color.a < 1))); - btn_preset_new->set_drag_forwarding(this); + btn_preset_new->set_drag_forwarding_compat(this); btn_preset_new->set_button_group(preset_group); preset_container->add_child(btn_preset_new); btn_preset_new->set_pressed(true); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 177b9902b4..4188946494 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -105,7 +105,7 @@ void Control::_edit_set_state(const Dictionary &p_state) { } _set_layout_mode(_layout); - if (_layout == LayoutMode::LAYOUT_MODE_ANCHORS) { + if (_layout == LayoutMode::LAYOUT_MODE_ANCHORS || _layout == LayoutMode::LAYOUT_MODE_UNCONTROLLED) { _set_anchors_layout_preset((int)state["anchors_layout_preset"]); } @@ -125,7 +125,7 @@ void Control::_edit_set_state(const Dictionary &p_state) { void Control::_edit_set_position(const Point2 &p_position) { ERR_FAIL_COND_MSG(!Engine::get_singleton()->is_editor_hint(), "This function can only be used from editor plugins."); - set_position(p_position, ControlEditorToolbar::get_singleton()->is_anchors_mode_enabled() && Object::cast_to<Control>(data.parent)); + set_position(p_position, ControlEditorToolbar::get_singleton()->is_anchors_mode_enabled() && get_parent_control()); }; Point2 Control::_edit_get_position() const { @@ -553,7 +553,8 @@ void Control::_validate_property(PropertyInfo &p_property) const { } // Use the layout mode to display or hide advanced anchoring properties. - bool use_anchors = _get_layout_mode() == LayoutMode::LAYOUT_MODE_ANCHORS; + LayoutMode _layout = _get_layout_mode(); + bool use_anchors = (_layout == LayoutMode::LAYOUT_MODE_ANCHORS || _layout == LayoutMode::LAYOUT_MODE_UNCONTROLLED); if (!use_anchors && p_property.name == "anchors_preset") { p_property.usage ^= PROPERTY_USAGE_EDITOR; } @@ -606,7 +607,7 @@ bool Control::is_top_level_control() const { } Control *Control::get_parent_control() const { - return data.parent; + return data.parent_control; } Window *Control::get_parent_window() const { @@ -863,6 +864,14 @@ void Control::_set_layout_mode(LayoutMode p_mode) { } } +void Control::_update_layout_mode() { + LayoutMode computed_layout = _get_layout_mode(); + if (data.stored_layout_mode != computed_layout) { + data.stored_layout_mode = computed_layout; + notify_property_list_changed(); + } +} + Control::LayoutMode Control::_get_layout_mode() const { Node *parent_node = get_parent_control(); // In these modes the property is read-only. @@ -895,11 +904,9 @@ Control::LayoutMode Control::_get_default_layout_mode() const { } void Control::_set_anchors_layout_preset(int p_preset) { - bool list_changed = false; - - if (data.stored_layout_mode != LayoutMode::LAYOUT_MODE_ANCHORS) { - list_changed = true; - data.stored_layout_mode = LayoutMode::LAYOUT_MODE_ANCHORS; + if (data.stored_layout_mode != LayoutMode::LAYOUT_MODE_UNCONTROLLED && data.stored_layout_mode != LayoutMode::LAYOUT_MODE_ANCHORS) { + // In other modes the anchor preset is non-operational and shouldn't be set to anything. + return; } if (p_preset == -1) { @@ -910,6 +917,8 @@ void Control::_set_anchors_layout_preset(int p_preset) { return; // Keep settings as is. } + bool list_changed = false; + if (data.stored_use_custom_anchors) { list_changed = true; data.stored_use_custom_anchors = false; @@ -952,6 +961,11 @@ void Control::_set_anchors_layout_preset(int p_preset) { } int Control::_get_anchors_layout_preset() const { + // If this is a layout mode that doesn't rely on anchors, avoid excessive checks. + if (data.stored_layout_mode != LayoutMode::LAYOUT_MODE_UNCONTROLLED && data.stored_layout_mode != LayoutMode::LAYOUT_MODE_ANCHORS) { + return LayoutPreset::PRESET_TOP_LEFT; + } + // If the custom preset was selected by user, use it. if (data.stored_use_custom_anchors) { return -1; @@ -1533,19 +1547,20 @@ void Control::update_minimum_size() { Control *invalidate = this; - //invalidate cache upwards + // Invalidate cache upwards. while (invalidate && invalidate->data.minimum_size_valid) { invalidate->data.minimum_size_valid = false; if (invalidate->is_set_as_top_level()) { - break; // do not go further up + break; // Do not go further up. } - if (!invalidate->data.parent && get_parent()) { - Window *parent_window = Object::cast_to<Window>(get_parent()); - if (parent_window && parent_window->is_wrapping_controls()) { - parent_window->child_controls_changed(); - } + + Window *parent_window = invalidate->get_parent_window(); + if (parent_window && parent_window->is_wrapping_controls()) { + parent_window->child_controls_changed(); + break; // Stop on a window as well. } - invalidate = invalidate->data.parent; + + invalidate = invalidate->get_parent_control(); } if (!is_visible_in_tree()) { @@ -1806,33 +1821,53 @@ bool Control::is_focus_owner_in_shortcut_context() const { // Drag and drop handling. -void Control::set_drag_forwarding(Object *p_target) { - if (p_target) { - data.drag_owner = p_target->get_instance_id(); +void Control::set_drag_forwarding_compat(Object *p_base) { + if (p_base != nullptr) { + data.forward_drag = Callable(p_base, "_get_drag_data_fw").bind(this); + data.forward_can_drop = Callable(p_base, "_can_drop_data_fw").bind(this); + data.forward_drop = Callable(p_base, "_drop_data_fw").bind(this); + } else { - data.drag_owner = ObjectID(); + data.forward_drag = Callable(); + data.forward_can_drop = Callable(); + data.forward_drop = Callable(); } } +void Control::set_drag_forwarding(const Callable &p_drag, const Callable &p_can_drop, const Callable &p_drop) { + data.forward_drag = p_drag; + data.forward_can_drop = p_can_drop; + data.forward_drop = p_drop; +} + Variant Control::get_drag_data(const Point2 &p_point) { - if (data.drag_owner.is_valid()) { - Object *obj = ObjectDB::get_instance(data.drag_owner); - if (obj) { - return obj->call("_get_drag_data_fw", p_point, this); + Variant ret; + if (data.forward_drag.is_valid()) { + Variant p = p_point; + const Variant *vp[1] = { &p }; + Callable::CallError ce; + data.forward_drag.callp((const Variant **)vp, 1, ret, ce); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_FAIL_V_MSG(Variant(), "Error calling forwarded method from 'get_drag_data': " + Variant::get_callable_error_text(data.forward_drag, (const Variant **)vp, 1, ce) + "."); } + return ret; } - Variant dd; - GDVIRTUAL_CALL(_get_drag_data, p_point, dd); - return dd; + GDVIRTUAL_CALL(_get_drag_data, p_point, ret); + return ret; } bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const { - if (data.drag_owner.is_valid()) { - Object *obj = ObjectDB::get_instance(data.drag_owner); - if (obj) { - return obj->call("_can_drop_data_fw", p_point, p_data, this); + if (data.forward_can_drop.is_valid()) { + Variant ret; + Variant p = p_point; + const Variant *vp[2] = { &p, &p_data }; + Callable::CallError ce; + data.forward_can_drop.callp((const Variant **)vp, 2, ret, ce); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_FAIL_V_MSG(Variant(), "Error calling forwarded method from 'can_drop_data': " + Variant::get_callable_error_text(data.forward_can_drop, (const Variant **)vp, 2, ce) + "."); } + return ret; } bool ret = false; @@ -1841,12 +1876,16 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const } void Control::drop_data(const Point2 &p_point, const Variant &p_data) { - if (data.drag_owner.is_valid()) { - Object *obj = ObjectDB::get_instance(data.drag_owner); - if (obj) { - obj->call("_drop_data_fw", p_point, p_data, this); - return; + if (data.forward_drop.is_valid()) { + Variant ret; + Variant p = p_point; + const Variant *vp[2] = { &p, &p_data }; + Callable::CallError ce; + data.forward_drop.callp((const Variant **)vp, 2, ret, ce); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_FAIL_MSG("Error calling forwarded method from 'drop_data': " + Variant::get_callable_error_text(data.forward_drop, (const Variant **)vp, 2, ce) + "."); } + return; } GDVIRTUAL_CALL(_drop_data, p_point, p_data); @@ -2858,10 +2897,19 @@ void Control::_notification(int p_notification) { } break; case NOTIFICATION_PARENTED: { + Node *parent_node = get_parent(); + data.parent_control = Object::cast_to<Control>(parent_node); + data.parent_window = Object::cast_to<Window>(parent_node); + data.theme_owner->assign_theme_on_parented(this); + + _update_layout_mode(); } break; case NOTIFICATION_UNPARENTED: { + data.parent_control = nullptr; + data.parent_window = nullptr; + data.theme_owner->clear_theme_on_unparented(this); } break; @@ -2887,8 +2935,6 @@ void Control::_notification(int p_notification) { } break; case NOTIFICATION_ENTER_CANVAS: { - data.parent = Object::cast_to<Control>(get_parent()); - data.parent_window = Object::cast_to<Window>(get_parent()); data.is_rtl_dirty = true; CanvasItem *node = this; @@ -2946,17 +2992,16 @@ void Control::_notification(int p_notification) { data.RI = nullptr; } - data.parent = nullptr; data.parent_canvas_item = nullptr; - data.parent_window = nullptr; data.is_rtl_dirty = true; } break; case NOTIFICATION_MOVED_IN_PARENT: { - // some parents need to know the order of the children to draw (like TabContainer) - // update if necessary - if (data.parent) { - data.parent->queue_redraw(); + // Some parents need to know the order of the children to draw (like TabContainer), + // so we update them just in case. + Control *parent_control = get_parent_control(); + if (parent_control) { + parent_control->queue_redraw(); } queue_redraw(); @@ -3178,7 +3223,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("grab_click_focus"), &Control::grab_click_focus); - ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding); + ClassDB::bind_method(D_METHOD("set_drag_forwarding", "drag_func", "can_drop_func", "drop_func"), &Control::set_drag_forwarding); ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview); ClassDB::bind_method(D_METHOD("is_drag_successful"), &Control::is_drag_successful); diff --git a/scene/gui/control.h b/scene/gui/control.h index c809856538..22a37dd89e 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -165,10 +165,12 @@ private: List<Control *>::Element *RI = nullptr; - Control *parent = nullptr; + Control *parent_control = nullptr; Window *parent_window = nullptr; CanvasItem *parent_canvas_item = nullptr; - ObjectID drag_owner; + Callable forward_drag; + Callable forward_can_drop; + Callable forward_drop; // Positioning and sizing. @@ -280,6 +282,7 @@ private: void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]); void _set_layout_mode(LayoutMode p_mode); + void _update_layout_mode(); LayoutMode _get_layout_mode() const; LayoutMode _get_default_layout_mode() const; void _set_anchors_layout_preset(int p_preset); @@ -499,7 +502,8 @@ public: // Drag and drop handling. - virtual void set_drag_forwarding(Object *p_target); + virtual void set_drag_forwarding(const Callable &p_drag, const Callable &p_can_drop, const Callable &p_drop); + virtual void set_drag_forwarding_compat(Object *p_base); virtual Variant get_drag_data(const Point2 &p_point); virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const; virtual void drop_data(const Point2 &p_point, const Variant &p_data); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 1d5e6320dd..4365db2ea2 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -378,7 +378,7 @@ void AcceptDialog::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "ok_button_text"), "set_ok_button_text", "get_ok_button_text"); ADD_GROUP("Dialog", "dialog_"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"), "set_hide_on_ok", "get_hide_on_ok"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_close_on_escape"), "set_close_on_escape", "get_close_on_escape"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_autowrap"), "set_autowrap", "has_autowrap"); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index a7b01e00ae..2fd6d666e5 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -404,8 +404,8 @@ void GraphEdit::add_child_notify(Node *p_child) { if (gn) { gn->set_scale(Vector2(zoom, zoom)); gn->connect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved).bind(gn)); - gn->connect("selected", callable_mp(this, &GraphEdit::_graph_node_selected).bind(gn)); - gn->connect("deselected", callable_mp(this, &GraphEdit::_graph_node_deselected).bind(gn)); + gn->connect("node_selected", callable_mp(this, &GraphEdit::_graph_node_selected).bind(gn)); + gn->connect("node_deselected", callable_mp(this, &GraphEdit::_graph_node_deselected).bind(gn)); gn->connect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated).bind(gn)); gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised).bind(gn)); gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw)); @@ -432,8 +432,8 @@ void GraphEdit::remove_child_notify(Node *p_child) { GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->disconnect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved)); - gn->disconnect("selected", callable_mp(this, &GraphEdit::_graph_node_selected)); - gn->disconnect("deselected", callable_mp(this, &GraphEdit::_graph_node_deselected)); + gn->disconnect("node_selected", callable_mp(this, &GraphEdit::_graph_node_selected)); + gn->disconnect("node_deselected", callable_mp(this, &GraphEdit::_graph_node_deselected)); gn->disconnect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated)); gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised)); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index fe1987d809..f8d2ff0d2c 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -749,7 +749,7 @@ void GraphNode::set_selected(bool p_selected) { } selected = p_selected; - emit_signal(p_selected ? SNAME("selected") : SNAME("deselected")); + emit_signal(p_selected ? SNAME("node_selected") : SNAME("node_deselected")); queue_redraw(); } @@ -1161,8 +1161,8 @@ void GraphNode::_bind_methods() { ADD_GROUP("", ""); ADD_SIGNAL(MethodInfo("position_offset_changed")); - ADD_SIGNAL(MethodInfo("selected")); - ADD_SIGNAL(MethodInfo("deselected")); + ADD_SIGNAL(MethodInfo("node_selected")); + ADD_SIGNAL(MethodInfo("node_deselected")); ADD_SIGNAL(MethodInfo("slot_updated", PropertyInfo(Variant::INT, "idx"))); ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::VECTOR2, "from"), PropertyInfo(Variant::VECTOR2, "to"))); ADD_SIGNAL(MethodInfo("raise_request")); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 81e5de1886..cafea83f16 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -949,7 +949,7 @@ void Label::_bind_methods() { ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override_options", "args"), &Label::set_structured_text_bidi_override_options); ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &Label::get_structured_text_bidi_override_options); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "label_settings", PROPERTY_HINT_RESOURCE_TYPE, "LabelSettings"), "set_label_settings", "get_label_settings"); ADD_PROPERTY(PropertyInfo(Variant::INT, "horizontal_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment"); ADD_PROPERTY(PropertyInfo(Variant::INT, "vertical_alignment", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_vertical_alignment", "get_vertical_alignment"); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index ab96e2c557..e5bb64b225 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -394,7 +394,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) { } } - if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { + if (m->get_button_mask().has_flag(MouseButtonMask::LEFT)) { if (selection.creating) { set_caret_at_pixel_pos(m->get_position().x); selection_fill_at_caret(); diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp index d262959e8a..224e405d41 100644 --- a/scene/gui/menu_bar.cpp +++ b/scene/gui/menu_bar.cpp @@ -842,27 +842,6 @@ String MenuBar::get_tooltip(const Point2 &p_pos) const { } } -void MenuBar::get_translatable_strings(List<String> *p_strings) const { - Vector<PopupMenu *> popups = _get_popups(); - for (int i = 0; i < popups.size(); i++) { - PopupMenu *pm = popups[i]; - - if (!pm->has_meta("_menu_name") && !pm->has_meta("_menu_tooltip")) { - continue; - } - - String name = pm->get_meta("_menu_name"); - if (!name.is_empty()) { - p_strings->push_back(name); - } - - String tooltip = pm->get_meta("_menu_tooltip"); - if (!tooltip.is_empty()) { - p_strings->push_back(tooltip); - } - } -} - MenuBar::MenuBar() { set_process_shortcut_input(true); } diff --git a/scene/gui/menu_bar.h b/scene/gui/menu_bar.h index 306fcc01ab..3436978a0e 100644 --- a/scene/gui/menu_bar.h +++ b/scene/gui/menu_bar.h @@ -170,7 +170,6 @@ public: PopupMenu *get_menu_popup(int p_menu) const; - virtual void get_translatable_strings(List<String> *p_strings) const override; virtual String get_tooltip(const Point2 &p_pos) const override; MenuBar(); diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index f21b5f43c6..027c97b383 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -519,10 +519,6 @@ void OptionButton::show_popup() { popup->popup(); } -void OptionButton::get_translatable_strings(List<String> *p_strings) const { - popup->get_translatable_strings(p_strings); -} - void OptionButton::_validate_property(PropertyInfo &p_property) const { if (p_property.name == "text" || p_property.name == "icon") { p_property.usage = PROPERTY_USAGE_NONE; diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 9e409356e2..d8e2f3209d 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -125,8 +125,6 @@ public: PopupMenu *get_popup() const; void show_popup(); - virtual void get_translatable_strings(List<String> *p_strings) const override; - OptionButton(const String &p_text = String()); ~OptionButton(); }; diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 942e6fac7f..4e8a44dd63 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -395,10 +395,10 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { // Activate the item on release of either the left mouse button or // any mouse button held down when the popup was opened. // This allows for opening the popup and triggering an action in a single mouse click. - if (button_idx == MouseButton::LEFT || (initial_button_mask & mouse_button_to_mask(button_idx)) != MouseButton::NONE) { + if (button_idx == MouseButton::LEFT || initial_button_mask.has_flag(mouse_button_to_mask(button_idx))) { bool was_during_grabbed_click = during_grabbed_click; during_grabbed_click = false; - initial_button_mask = MouseButton::NONE; + initial_button_mask.clear(); // Disable clicks under a time threshold to avoid selection right when opening the popup. uint64_t now = OS::get_singleton()->get_ticks_msec(); @@ -1841,14 +1841,6 @@ void PopupMenu::set_parent_rect(const Rect2 &p_rect) { parent_rect = p_rect; } -void PopupMenu::get_translatable_strings(List<String> *p_strings) const { - for (int i = 0; i < items.size(); i++) { - if (!items[i].xl_text.is_empty()) { - p_strings->push_back(items[i].xl_text); - } - } -} - void PopupMenu::add_autohide_area(const Rect2 &p_area) { autohide_areas.push_back(p_area); } diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 1e56f8c192..bcc02a890f 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -92,7 +92,7 @@ class PopupMenu : public Popup { Timer *submenu_timer = nullptr; List<Rect2> autohide_areas; Vector<Item> items; - MouseButton initial_button_mask = MouseButton::NONE; + BitField<MouseButtonMask> initial_button_mask; bool during_grabbed_click = false; int mouse_over = -1; int submenu_over = -1; @@ -284,8 +284,6 @@ public: virtual String get_tooltip(const Point2 &p_pos) const; - virtual void get_translatable_strings(List<String> *p_strings) const override; - void add_autohide_area(const Rect2 &p_area); void clear_autohide_areas(); diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 29458ea16c..dfc03c666b 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -176,7 +176,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { + if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) { if (drag.enabled) { drag.diff_y += mm->get_relative().y; double diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8) * SIGN(drag.diff_y); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 0d7b055ce8..3457cfa94f 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -803,22 +803,6 @@ Ref<Texture2D> TabContainer::get_tab_button_icon(int p_tab) const { return tab_bar->get_tab_button_icon(p_tab); } -void TabContainer::get_translatable_strings(List<String> *p_strings) const { - Vector<Control *> controls = _get_tab_controls(); - for (int i = 0; i < controls.size(); i++) { - Control *c = controls[i]; - - if (!c->has_meta("_tab_name")) { - continue; - } - - String name = c->get_meta("_tab_name"); - if (!name.is_empty()) { - p_strings->push_back(name); - } - } -} - Size2 TabContainer::get_minimum_size() const { Size2 ms; @@ -991,7 +975,7 @@ void TabContainer::_bind_methods() { TabContainer::TabContainer() { tab_bar = memnew(TabBar); - tab_bar->set_drag_forwarding(this); + tab_bar->set_drag_forwarding_compat(this); add_child(tab_bar, false, INTERNAL_MODE_FRONT); tab_bar->set_anchors_and_offsets_preset(Control::PRESET_TOP_WIDE); tab_bar->connect("tab_changed", callable_mp(this, &TabContainer::_on_tab_changed)); diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 4a0205c2f4..3020e1fada 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -147,8 +147,6 @@ public: virtual Size2 get_minimum_size() const override; - virtual void get_translatable_strings(List<String> *p_strings) const override; - void set_popup(Node *p_popup); Popup *get_popup() const; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 898c91a03c..108a533a74 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1906,7 +1906,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { mpos.x = get_size().x - mpos.x; } - if ((mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. + if (mm->get_button_mask().has_flag(MouseButtonMask::LEFT) && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. _reset_caret_blink_timer(); if (draw_minimap && !dragging_selection) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index ace3edfcb0..3458b87b8d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4850,7 +4850,11 @@ void Tree::_do_incr_search(const String &p_add) { return; } - item->select(col); + if (select_mode == SELECT_MULTI) { + item->set_as_cursor(col); + } else { + item->select(col); + } ensure_cursor_is_visible(); } @@ -5180,6 +5184,7 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button); ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode); ClassDB::bind_method(D_METHOD("get_select_mode"), &Tree::get_select_mode); + ClassDB::bind_method(D_METHOD("deselect_all"), &Tree::deselect_all); ClassDB::bind_method(D_METHOD("set_columns", "amount"), &Tree::set_columns); ClassDB::bind_method(D_METHOD("get_columns"), &Tree::get_columns); diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp index 9a0c93a1df..e8d54e6937 100644 --- a/scene/gui/view_panner.cpp +++ b/scene/gui/view_panner.cpp @@ -114,7 +114,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) if (k.is_valid()) { if (pan_view_shortcut.is_valid() && pan_view_shortcut->matches_event(k)) { pan_key_pressed = k->is_pressed(); - if (simple_panning_enabled || (Input::get_singleton()->get_mouse_button_mask() & MouseButton::LEFT) != MouseButton::NONE) { + if (simple_panning_enabled || Input::get_singleton()->get_mouse_button_mask().has_flag(MouseButtonMask::LEFT)) { is_dragging = pan_key_pressed; } return true; |