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-rw-r--r--scene/gui/code_edit.cpp4
-rw-r--r--scene/gui/option_button.cpp2
-rw-r--r--scene/gui/scroll_container.cpp8
3 files changed, 6 insertions, 8 deletions
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 5f8f25154c..ea310f5a12 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -694,8 +694,8 @@ void CodeEdit::_backspace_internal(int p_caret) {
return;
}
- if (has_selection()) {
- delete_selection();
+ if (has_selection(p_caret)) {
+ delete_selection(p_caret);
return;
}
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 2cbece69f2..0940b4c07b 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -451,7 +451,7 @@ void OptionButton::_queue_refresh_cache() {
}
cache_refresh_pending = true;
- callable_mp(this, &OptionButton::_refresh_size_cache).call_deferredp(nullptr, 0);
+ callable_mp(this, &OptionButton::_refresh_size_cache).call_deferred();
}
void OptionButton::select(int p_idx) {
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index ec34a8d26d..531226f938 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -182,14 +182,12 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
drag_accum = Vector2();
last_drag_accum = Vector2();
drag_from = Vector2(prev_h_scroll, prev_v_scroll);
- drag_touching = screen_is_touchscreen;
+ drag_touching = true;
drag_touching_deaccel = false;
beyond_deadzone = false;
time_since_motion = 0;
- if (drag_touching) {
- set_physics_process_internal(true);
- time_since_motion = 0;
- }
+ set_physics_process_internal(true);
+ time_since_motion = 0;
} else {
if (drag_touching) {