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-rw-r--r--scene/gui/button_array.cpp20
-rw-r--r--scene/gui/button_array.h4
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/spin_box.cpp18
4 files changed, 37 insertions, 9 deletions
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
index df1872380d..4acac1d48e 100644
--- a/scene/gui/button_array.cpp
+++ b/scene/gui/button_array.cpp
@@ -267,9 +267,9 @@ void ButtonArray::_notification(int p_what) {
} else {
if (hover==i)
draw_style_box(style_hover,r);
- else
+ else if (!flat)
draw_style_box(style_normal,r);
- sbsize=style_selected->get_minimum_size();
+ sbsize=style_normal->get_minimum_size();
sbofs=style_normal->get_offset();
f=font_normal;
c=color_normal;
@@ -388,6 +388,17 @@ ButtonArray::Align ButtonArray::get_align() const {
return align;
}
+void ButtonArray::set_flat(bool p_flat) {
+
+ flat=p_flat;
+ update();
+}
+
+bool ButtonArray::is_flat() const {
+
+ return flat;
+}
+
void ButtonArray::add_button(const String& p_text,const String& p_tooltip) {
@@ -525,6 +536,8 @@ void ButtonArray::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_button_tooltip","button_idx"),&ButtonArray::get_button_tooltip);
ObjectTypeDB::bind_method(_MD("get_button_icon:Texture","button_idx"),&ButtonArray::get_button_icon);
ObjectTypeDB::bind_method(_MD("get_button_count"),&ButtonArray::get_button_count);
+ ObjectTypeDB::bind_method(_MD("set_flat","enabled"),&ButtonArray::set_flat);
+ ObjectTypeDB::bind_method(_MD("is_flat"),&ButtonArray::is_flat);
ObjectTypeDB::bind_method(_MD("get_selected"),&ButtonArray::get_selected);
ObjectTypeDB::bind_method(_MD("get_hovered"),&ButtonArray::get_hovered);
ObjectTypeDB::bind_method(_MD("set_selected","button_idx"),&ButtonArray::set_selected);
@@ -539,6 +552,8 @@ void ButtonArray::_bind_methods() {
BIND_CONSTANT( ALIGN_FILL );
BIND_CONSTANT( ALIGN_EXPAND_FILL );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") );
+
ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::INT,"button_idx")));
}
@@ -549,5 +564,6 @@ ButtonArray::ButtonArray(Orientation p_orientation) {
selected=-1;
set_focus_mode(FOCUS_ALL);
hover=-1;
+ flat=false;
min_button_size = -1;
}
diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h
index 62997a8e36..81be3e41c3 100644
--- a/scene/gui/button_array.h
+++ b/scene/gui/button_array.h
@@ -59,6 +59,7 @@ private:
int selected;
int hover;
+ bool flat;
double min_button_size;
Vector<Button> buttons;
@@ -79,6 +80,9 @@ public:
void set_align(Align p_align);
Align get_align() const;
+ void set_flat(bool p_flat);
+ bool is_flat() const;
+
void add_button(const String& p_button,const String& p_tooltip="");
void add_icon_button(const Ref<Texture>& p_icon,const String& p_button="",const String& p_tooltip="");
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index d6535ef511..5ced54b825 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -296,7 +296,7 @@ void ColorPicker::_hsv_draw(int p_wich,Control* c)
void ColorPicker::_uv_input(const InputEvent &ev) {
if (ev.type == InputEvent::MOUSE_BUTTON) {
const InputEventMouseButton &bev = ev.mouse_button;
- if (bev.pressed) {
+ if (bev.pressed && bev.button_index==BUTTON_LEFT) {
changing_color = true;
float x = CLAMP((float)bev.x,0,256);
float y = CLAMP((float)bev.y,0,256);
@@ -329,7 +329,7 @@ void ColorPicker::_uv_input(const InputEvent &ev) {
void ColorPicker::_w_input(const InputEvent &ev) {
if (ev.type == InputEvent::MOUSE_BUTTON) {
const InputEventMouseButton &bev = ev.mouse_button;
- if (bev.pressed) {
+ if (bev.pressed && bev.button_index==BUTTON_LEFT) {
changing_color = true;
h=1-((float)bev.y)/256.0;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 9417c25424..11a4adbf7b 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -92,6 +92,9 @@ void SpinBox::_range_click_timeout() {
void SpinBox::_input_event(const InputEvent& p_event) {
+ if (!is_editable()) {
+ return;
+ }
if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed) {
const InputEventMouseButton &mb=p_event.mouse_button;
@@ -110,19 +113,24 @@ void SpinBox::_input_event(const InputEvent& p_event) {
range_click_timer->set_one_shot(true);
range_click_timer->start();
+ line_edit->grab_focus();
} break;
case BUTTON_RIGHT: {
set_val( (up?get_max():get_min()) );
-
+ line_edit->grab_focus();
} break;
case BUTTON_WHEEL_UP: {
-
- set_val( get_val() + get_step() );
+ if (line_edit->has_focus()) {
+ set_val( get_val() + get_step() );
+ accept_event();
+ }
} break;
case BUTTON_WHEEL_DOWN: {
-
- set_val( get_val() - get_step() );
+ if (line_edit->has_focus()) {
+ set_val( get_val() - get_step() );
+ accept_event();
+ }
} break;
}
}