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-rw-r--r--scene/gui/gradient_edit.cpp4
-rw-r--r--scene/gui/graph_edit.cpp12
-rw-r--r--scene/gui/graph_edit.h2
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/tabs.cpp81
-rw-r--r--scene/gui/tabs.h2
-rw-r--r--scene/gui/text_edit.cpp5
-rw-r--r--scene/gui/tree.cpp2
9 files changed, 65 insertions, 46 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 934b84ec0c..c13964d196 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -236,8 +236,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//Snap to nearest point if holding shift
if (mm->get_shift()) {
- float snap_treshhold = 0.03;
- float smallest_ofs = snap_treshhold;
+ float snap_threshold = 0.03;
+ float smallest_ofs = snap_threshold;
bool found = false;
int nearest_point = 0;
for (int i = 0; i < points.size(); ++i) {
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index b4fd7484e9..b3bebc88ec 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -406,7 +406,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E->get().to_port);
connecting_target = false;
connecting_to = pos;
- just_disconected = true;
+ just_disconnected = true;
emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port);
to = get_node(String(connecting_from)); //maybe it was erased
@@ -427,7 +427,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = gn->get_connection_output_color(j);
connecting_target = false;
connecting_to = pos;
- just_disconected = false;
+ just_disconnected = false;
return;
}
}
@@ -453,7 +453,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = Object::cast_to<GraphNode>(fr)->get_connection_output_color(E->get().from_port);
connecting_target = false;
connecting_to = pos;
- just_disconected = true;
+ just_disconnected = true;
emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port);
fr = get_node(String(connecting_from)); //maybe it was erased
@@ -474,7 +474,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_color = gn->get_connection_input_color(j);
connecting_target = false;
connecting_to = pos;
- just_disconected = true;
+ just_disconnected = true;
return;
}
@@ -544,7 +544,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
emit_signal("connection_request", from, from_slot, to, to_slot);
- } else if (!just_disconected) {
+ } else if (!just_disconnected) {
String from = connecting_from;
int from_slot = connecting_index;
Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
@@ -1368,6 +1368,6 @@ GraphEdit::GraphEdit() {
zoom_hb->add_child(snap_amount);
setting_scroll_ofs = false;
- just_disconected = false;
+ just_disconnected = false;
set_clip_contents(true);
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 31a449eb59..71165e3dc9 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -94,7 +94,7 @@ private:
Vector2 connecting_to;
String connecting_target_to;
int connecting_target_index;
- bool just_disconected;
+ bool just_disconnected;
bool dragging;
bool just_selected;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 0d5fbee9ee..494995fb85 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1524,6 +1524,7 @@ void ItemList::_bind_methods() {
ADD_SIGNAL(MethodInfo("nothing_selected"));
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
}
ItemList::ItemList() {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 6f344f1028..c4373876b1 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1608,6 +1608,8 @@ LineEdit::LineEdit() {
text_changed_dirty = false;
placeholder_alpha = 0.6;
clear_button_enabled = false;
+ clear_button_status.press_attempt = false;
+ clear_button_status.pressing_inside = false;
deselect();
set_focus_mode(FOCUS_ALL);
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index c56b7d0f26..b7f8c74046 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -106,41 +106,8 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- // test hovering to display right or close button
- int hover_now = -1;
- int hover_buttons = -1;
- for (int i = 0; i < tabs.size(); i++) {
-
- if (i < offset)
- continue;
-
- Rect2 rect = get_tab_rect(i);
- if (rect.has_point(pos)) {
- hover_now = i;
- }
- if (tabs[i].rb_rect.has_point(pos)) {
- rb_hover = i;
- cb_hover = -1;
- hover_buttons = i;
- break;
- } else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) {
- cb_hover = i;
- rb_hover = -1;
- hover_buttons = i;
- break;
- }
- }
- if (hover != hover_now) {
- hover = hover_now;
- emit_signal("tab_hover", hover);
- }
-
- if (hover_buttons == -1) { // no hover
- rb_hover = hover_buttons;
- cb_hover = hover_buttons;
- }
+ _update_hover();
update();
-
return;
}
@@ -522,6 +489,48 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const {
return tabs[p_tab].right_button;
}
+void Tabs::_update_hover() {
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ const Point2 &pos = get_local_mouse_position();
+ // test hovering to display right or close button
+ int hover_now = -1;
+ int hover_buttons = -1;
+ for (int i = 0; i < tabs.size(); i++) {
+
+ if (i < offset)
+ continue;
+
+ Rect2 rect = get_tab_rect(i);
+ if (rect.has_point(pos)) {
+ hover_now = i;
+ }
+ if (tabs[i].rb_rect.has_point(pos)) {
+ rb_hover = i;
+ cb_hover = -1;
+ hover_buttons = i;
+ break;
+ } else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) {
+ cb_hover = i;
+ rb_hover = -1;
+ hover_buttons = i;
+ break;
+ }
+ }
+ if (hover != hover_now) {
+ hover = hover_now;
+ emit_signal("tab_hover", hover);
+ }
+
+ if (hover_buttons == -1) { // no hover
+ rb_hover = hover_buttons;
+ cb_hover = hover_buttons;
+ }
+}
+
void Tabs::_update_cache() {
Ref<StyleBox> tab_disabled = get_stylebox("tab_disabled");
Ref<StyleBox> tab_bg = get_stylebox("tab_bg");
@@ -597,6 +606,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) {
tabs.push_back(t);
_update_cache();
+ call_deferred("_update_hover");
update();
minimum_size_changed();
}
@@ -604,6 +614,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) {
void Tabs::clear_tabs() {
tabs.clear();
current = 0;
+ call_deferred("_update_hover");
update();
}
@@ -614,6 +625,7 @@ void Tabs::remove_tab(int p_idx) {
if (current >= p_idx)
current--;
_update_cache();
+ call_deferred("_update_hover");
update();
minimum_size_changed();
@@ -931,6 +943,7 @@ bool Tabs::get_select_with_rmb() const {
void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
+ ClassDB::bind_method(D_METHOD("_update_hover"), &Tabs::_update_hover);
ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index e204f4364b..a98744b804 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -97,6 +97,8 @@ private:
int get_tab_width(int p_idx) const;
void _ensure_no_over_offset();
+
+ void _update_hover();
void _update_cache();
protected:
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 32580a5ae6..bb56eea98e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2331,9 +2331,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// no need to indent if we are going upwards.
if (auto_indent && !(k->get_command() && k->get_shift())) {
- // indent once again if previous line will end with ':' or '{'
+ // indent once again if previous line will end with ':' or '{' and the line is not a comment
// (i.e. colon/brace precedes current cursor position)
- if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{')) {
+ if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{') && !is_line_comment(cursor.line)) {
if (indent_using_spaces) {
ins += space_indent;
} else {
@@ -6232,6 +6232,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers
}
TextEdit::TextEdit() {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index effa44968d..0c11181f98 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2934,7 +2934,7 @@ void Tree::_notification(int p_what) {
if (show_column_titles) {
- //title butons
+ //title buttons
int ofs = cache.bg->get_margin(MARGIN_LEFT);
for (int i = 0; i < columns.size(); i++) {