diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/control.cpp | 11 | ||||
-rw-r--r-- | scene/gui/control.h | 5 | ||||
-rw-r--r-- | scene/gui/menu_button.cpp | 1 | ||||
-rw-r--r-- | scene/gui/option_button.cpp | 1 |
4 files changed, 18 insertions, 0 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index adca78d1d4..81d2b6731f 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2470,6 +2470,16 @@ Control::MouseFilter Control::get_mouse_filter() const { return data.mouse_filter; } +void Control::set_pass_on_modal_close_click(bool p_pass_on) { + + data.pass_on_modal_close_click = p_pass_on; +} + +bool Control::pass_on_modal_close_click() const { + + return data.pass_on_modal_close_click; +} + Control *Control::get_focus_owner() const { ERR_FAIL_COND_V(!is_inside_tree(), NULL); @@ -2934,6 +2944,7 @@ Control::Control() { data.parent = NULL; data.mouse_filter = MOUSE_FILTER_STOP; + data.pass_on_modal_close_click = true; data.SI = NULL; data.MI = NULL; diff --git a/scene/gui/control.h b/scene/gui/control.h index 92d1c969fc..9ac0eb0be3 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -165,6 +165,8 @@ private: bool pending_min_size_update; Point2 custom_minimum_size; + bool pass_on_modal_close_click; + MouseFilter mouse_filter; bool clip_contents; @@ -401,6 +403,9 @@ public: void set_mouse_filter(MouseFilter p_filter); MouseFilter get_mouse_filter() const; + void set_pass_on_modal_close_click(bool p_pass_on); + bool pass_on_modal_close_click() const; + /* SKINNING */ void add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon); diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index ac450616d6..d850553957 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -111,6 +111,7 @@ MenuButton::MenuButton() { popup->hide(); add_child(popup); popup->set_as_toplevel(true); + popup->set_pass_on_modal_close_click(false); connect("button_up", popup, "call_deferred", make_binds("grab_click_focus")); set_process_unhandled_key_input(true); set_action_mode(ACTION_MODE_BUTTON_PRESS); diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index b4d0799945..70f3d9ca83 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -323,6 +323,7 @@ OptionButton::OptionButton() { popup = memnew(PopupMenu); popup->hide(); popup->set_as_toplevel(true); + popup->set_pass_on_modal_close_click(false); add_child(popup); popup->connect("id_pressed", this, "_selected"); |