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-rw-r--r--scene/gui/control.cpp50
-rw-r--r--scene/gui/control.h2
2 files changed, 33 insertions, 19 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 5bff1abf9d..c19ee849d3 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -454,6 +454,8 @@ void Control::set_layout_direction(Control::LayoutDirection p_direction) {
ERR_FAIL_INDEX((int)p_direction, 4);
data.layout_dir = p_direction;
+ data.is_rtl_dirty = true;
+
propagate_notification(NOTIFICATION_LAYOUT_DIRECTION_CHANGED);
}
@@ -462,29 +464,35 @@ Control::LayoutDirection Control::get_layout_direction() const {
}
bool Control::is_layout_rtl() const {
- if (data.layout_dir == LAYOUT_DIRECTION_INHERITED) {
- Window *parent_window = get_parent_window();
- Control *parent_control = get_parent_control();
- if (parent_control) {
- return parent_control->is_layout_rtl();
- } else if (parent_window) {
- return parent_window->is_layout_rtl();
- } else {
+ if (data.is_rtl_dirty) {
+ const_cast<Control *>(this)->data.is_rtl_dirty = false;
+ if (data.layout_dir == LAYOUT_DIRECTION_INHERITED) {
+ Window *parent_window = get_parent_window();
+ Control *parent_control = get_parent_control();
+ if (parent_control) {
+ const_cast<Control *>(this)->data.is_rtl = parent_control->is_layout_rtl();
+ } else if (parent_window) {
+ const_cast<Control *>(this)->data.is_rtl = parent_window->is_layout_rtl();
+ } else {
+ if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
+ const_cast<Control *>(this)->data.is_rtl = true;
+ } else {
+ String locale = TranslationServer::get_singleton()->get_tool_locale();
+ const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
+ }
+ }
+ } else if (data.layout_dir == LAYOUT_DIRECTION_LOCALE) {
if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
- return true;
+ const_cast<Control *>(this)->data.is_rtl = true;
+ } else {
+ String locale = TranslationServer::get_singleton()->get_tool_locale();
+ const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
}
- String locale = TranslationServer::get_singleton()->get_tool_locale();
- return TS->is_locale_right_to_left(locale);
- }
- } else if (data.layout_dir == LAYOUT_DIRECTION_LOCALE) {
- if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
- return true;
+ } else {
+ const_cast<Control *>(this)->data.is_rtl = (data.layout_dir == LAYOUT_DIRECTION_RTL);
}
- String locale = TranslationServer::get_singleton()->get_tool_locale();
- return TS->is_locale_right_to_left(locale);
- } else {
- return (data.layout_dir == LAYOUT_DIRECTION_RTL);
}
+ return data.is_rtl;
}
void Control::_clear_size_warning() {
@@ -534,6 +542,7 @@ void Control::_notification(int p_notification) {
} break;
case NOTIFICATION_POST_ENTER_TREE: {
data.minimum_size_valid = false;
+ data.is_rtl_dirty = true;
_size_changed();
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -548,6 +557,7 @@ void Control::_notification(int p_notification) {
case NOTIFICATION_ENTER_CANVAS: {
data.parent = Object::cast_to<Control>(get_parent());
data.parent_window = Object::cast_to<Window>(get_parent());
+ data.is_rtl_dirty = true;
Node *parent = this; //meh
Control *parent_control = nullptr;
@@ -613,6 +623,7 @@ void Control::_notification(int p_notification) {
data.parent = nullptr;
data.parent_canvas_item = nullptr;
data.parent_window = nullptr;
+ data.is_rtl_dirty = true;
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
@@ -672,6 +683,7 @@ void Control::_notification(int p_notification) {
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
+ data.is_rtl_dirty = true;
_size_changed();
} break;
}
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 51b454b334..3779f9b308 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -179,6 +179,8 @@ private:
GrowDirection v_grow = GROW_DIRECTION_END;
LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
+ bool is_rtl_dirty = true;
+ bool is_rtl = false;
real_t rotation = 0.0;
Vector2 scale = Vector2(1, 1);