diff options
Diffstat (limited to 'scene/gui')
| -rw-r--r-- | scene/gui/color_picker.cpp | 81 | ||||
| -rw-r--r-- | scene/gui/color_picker.h | 2 | ||||
| -rw-r--r-- | scene/gui/control.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/line_edit.cpp | 9 | ||||
| -rw-r--r-- | scene/gui/text_edit.cpp | 6 | ||||
| -rw-r--r-- | scene/gui/tree.cpp | 26 | ||||
| -rw-r--r-- | scene/gui/tree.h | 6 |
7 files changed, 99 insertions, 35 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 862a5d6bcb..f1b910d23f 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -34,7 +34,7 @@ #include "os/input.h" #include "os/keyboard.h" -void update_material(Ref<CanvasItemMaterial>mat,const Color& p_color) { +void update_material(Ref<CanvasItemMaterial>mat,const Color& p_color,float h,float s,float v) { if (!mat.is_valid()) return; Ref<Shader> sdr = mat->get_shader(); @@ -44,9 +44,9 @@ void update_material(Ref<CanvasItemMaterial>mat,const Color& p_color) { mat->set_shader_param("R",p_color.r); mat->set_shader_param("G",p_color.g); mat->set_shader_param("B",p_color.b); - mat->set_shader_param("H",p_color.get_h()); - mat->set_shader_param("S",p_color.get_s()); - mat->set_shader_param("V",p_color.get_v()); + mat->set_shader_param("H",h); + mat->set_shader_param("S",s); + mat->set_shader_param("V",v); mat->set_shader_param("A",p_color.a); } @@ -57,14 +57,25 @@ void ColorPicker::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { uv_material->set_shader(get_shader("uv_editor")); w_material->set_shader(get_shader("w_editor")); - update_material(uv_material,color); - update_material(w_material,color); + update_material(uv_material,color,h,s,v); + update_material(w_material,color,h,s,v); _update_controls(); } break; case NOTIFICATION_ENTER_TREE: { btn_pick->set_icon(get_icon("screen_picker", "ColorPicker")); + update_material(uv_material, color,h,s,v); + update_material(w_material, color,h,s,v); + + uv_edit->get_child(0)->cast_to<Control>()->update(); + w_edit->get_child(0)->cast_to<Control>()->update(); + _update_color(); } + + case NOTIFICATION_VISIBILITY_CHANGED: { + c_text->call_deferred("grab_focus"); + c_text->call_deferred("select"); + } break; } } @@ -85,11 +96,19 @@ void ColorPicker::_update_controls() { void ColorPicker::set_color(const Color& p_color) { color=p_color; - h=color.get_h(); - s=color.get_s(); - v=color.get_v(); - update_material(uv_material, color); - update_material(w_material, color); + if (color != last_hsv) { + h=color.get_h(); + s=color.get_s(); + v=color.get_v(); + last_hsv = color; + } + + if (!is_inside_tree()) + return; + + update_material(uv_material, color,h,s,v); + update_material(w_material, color,h,s,v); + uv_edit->get_child(0)->cast_to<Control>()->update(); w_edit->get_child(0)->cast_to<Control>()->update(); _update_color(); @@ -100,6 +119,10 @@ void ColorPicker::set_edit_alpha(bool p_show) { edit_alpha=p_show; _update_controls(); + + if (!is_inside_tree()) + return; + _update_color(); sample->update(); } @@ -119,13 +142,10 @@ void ColorPicker::_value_changed(double) { } color.components[3] = scroll[3]->get_val()/255.0; - update_material(uv_material,color); - update_material(w_material,color); + set_color(color); c_text->set_text(color.to_html(edit_alpha && color.a<1)); - sample->update(); - emit_signal("color_changed",color); } @@ -136,6 +156,10 @@ void ColorPicker::_html_entered(const String& p_html) { return; color = Color::html(p_html); + + if (!is_inside_tree()) + return; + _update_color(); emit_signal("color_changed",color); } @@ -163,8 +187,6 @@ void ColorPicker::_update_color() { } else { c_text->set_text(color.to_html(edit_alpha && color.a<1)); } - c_text->grab_focus(); - c_text->select(); sample->update(); updating=false; @@ -225,6 +247,9 @@ void ColorPicker::set_raw_mode(bool p_enabled) { if (btn_mode->is_pressed()!=p_enabled) btn_mode->set_pressed(p_enabled); + if (!is_inside_tree()) + return; + _update_controls(); _update_color(); } @@ -243,15 +268,17 @@ void ColorPicker::_hsv_draw(int p_wich,Control* c) if (!c) return; if (p_wich==0) { - int x=c->get_size().x*color.get_s(); - int y=c->get_size().y-c->get_size().y*color.get_v(); - c->draw_line(Point2(x,0),Point2(x,c->get_size().y),color.inverted()); - c->draw_line(Point2(0,y),Point2(c->get_size().x,y),color.inverted()); + int x=c->get_size().x*s; + int y=c->get_size().y-c->get_size().y*v; + Color col = color; + col.a=1; + c->draw_line(Point2(x,0),Point2(x,c->get_size().y),col.inverted()); + c->draw_line(Point2(0,y),Point2(c->get_size().x,y),col.inverted()); c->draw_line(Point2(x,y),Point2(x,y),Color(1,1,1),2); } else if (p_wich==1) { - int y=c->get_size().y-c->get_size().y*color.get_h(); + int y=c->get_size().y-c->get_size().y*h; Color col=Color(); - col.set_hsv(color.get_h(),1,1); + col.set_hsv(h,1,1); c->draw_line(Point2(0,y),Point2(c->get_size().x,y),col.inverted()); } } @@ -266,6 +293,7 @@ void ColorPicker::_uv_input(const InputEvent &ev) { s=x/256; v=1.0-y/256.0; color.set_hsv(h,s,v,color.a); + last_hsv = color; set_color(color); _update_color(); emit_signal("color_changed", color); @@ -281,6 +309,7 @@ void ColorPicker::_uv_input(const InputEvent &ev) { s=x/256; v=1.0-y/256.0; color.set_hsv(h,s,v,color.a); + last_hsv = color; set_color(color); _update_color(); emit_signal("color_changed", color); @@ -298,6 +327,7 @@ void ColorPicker::_w_input(const InputEvent &ev) { changing_color = false; } color.set_hsv(h,s,v,color.a); + last_hsv = color; set_color(color); _update_color(); emit_signal("color_changed", color); @@ -308,6 +338,7 @@ void ColorPicker::_w_input(const InputEvent &ev) { float y = CLAMP((float)bev.y,0,256); h=1.0-y/256.0; color.set_hsv(h,s,v,color.a); + last_hsv = color; set_color(color); _update_color(); emit_signal("color_changed", color); @@ -531,7 +562,7 @@ ColorPicker::ColorPicker() : _update_controls(); - _update_color(); + //_update_color(); updating=false; uv_material.instance(); @@ -594,6 +625,8 @@ void ColorPickerButton::pressed() { popup->set_pos(get_global_pos()-Size2(0,ms.height)); popup->set_size(ms); popup->popup(); + + } void ColorPickerButton::_notification(int p_what) { diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 59668ebac1..4559bc7391 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -73,6 +73,7 @@ private: bool updating; bool changing_color; float h,s,v; + Color last_hsv; void _html_entered(const String& p_html); void _value_changed(double); @@ -89,6 +90,7 @@ private: void _screen_input(const InputEvent& p_input); void _add_preset_pressed(); void _screen_pick_pressed(); + protected: void _notification(int); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 71a0f50240..c319e306e0 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1597,7 +1597,9 @@ bool Control::has_focus() const { void Control::grab_focus() { - ERR_FAIL_COND(!is_inside_tree()); + if (!is_inside_tree()){ + ERR_FAIL_COND(!is_inside_tree()); + } if (data.focus_mode==FOCUS_NONE) return; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index fdced3f62f..2a62ab30fc 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -80,8 +80,8 @@ void LineEdit::_input_event(InputEvent p_event) { selection.creating=false; selection.doubleclick=false; - // notify to show soft keyboard - notification(NOTIFICATION_FOCUS_ENTER); + if (OS::get_singleton()->has_virtual_keyboard()) + OS::get_singleton()->show_virtual_keyboard(get_text(),get_global_rect()); } update(); @@ -230,8 +230,9 @@ void LineEdit::_input_event(InputEvent p_event) { case KEY_RETURN: { emit_signal( "text_entered",text ); - // notify to hide soft keyboard - notification(NOTIFICATION_FOCUS_EXIT); + if (OS::get_singleton()->has_virtual_keyboard()) + OS::get_singleton()->hide_virtual_keyboard(); + return; } break; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 7f7c8c023c..bf012b7a03 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1197,6 +1197,12 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (mb.button_index==BUTTON_WHEEL_DOWN) { v_scroll->set_val( v_scroll->get_val() +3 ); } + if (mb.button_index==BUTTON_WHEEL_LEFT) { + h_scroll->set_val( h_scroll->get_val() -3 ); + } + if (mb.button_index==BUTTON_WHEEL_RIGHT) { + h_scroll->set_val( h_scroll->get_val() +3 ); + } if (mb.button_index==BUTTON_LEFT) { int row,col; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 3b25701944..05b1e8bcea 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -482,7 +482,7 @@ void TreeItem::deselect(int p_column) { _cell_deselected(p_column); } -void TreeItem::add_button(int p_column,const Ref<Texture>& p_button,int p_id) { +void TreeItem::add_button(int p_column, const Ref<Texture>& p_button, int p_id, bool p_disabled) { ERR_FAIL_INDEX( p_column, cells.size() ); @@ -492,6 +492,7 @@ void TreeItem::add_button(int p_column,const Ref<Texture>& p_button,int p_id) { if (p_id<0) p_id=cells[p_column].buttons.size(); button.id=p_id; + button.disabled=p_disabled; cells[p_column].buttons.push_back(button); _changed_notify(p_column); } @@ -533,6 +534,15 @@ int TreeItem::get_button_by_id(int p_column,int p_id) const { return -1; } + +bool TreeItem::is_button_disabled(int p_column, int p_idx) const { + + ERR_FAIL_INDEX_V( p_column, cells.size(), false ); + ERR_FAIL_INDEX_V( p_idx, cells[p_column].buttons.size(), false ); + + return cells[p_column].buttons[p_idx].disabled; + +} void TreeItem::set_button(int p_column,int p_idx,const Ref<Texture>& p_button){ ERR_FAIL_COND( p_button.is_null() ); @@ -672,10 +682,11 @@ void TreeItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear_custom_bg_color","column"),&TreeItem::clear_custom_bg_color); ObjectTypeDB::bind_method(_MD("get_custom_bg_color","column"),&TreeItem::get_custom_bg_color); - ObjectTypeDB::bind_method(_MD("add_button","column","button:Texture","button_idx"),&TreeItem::add_button); + ObjectTypeDB::bind_method(_MD("add_button","column","button:Texture","button_idx","disabled"),&TreeItem::add_button,DEFVAL(-1),DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_button_count","column"),&TreeItem::get_button_count); ObjectTypeDB::bind_method(_MD("get_button:Texture","column","button_idx"),&TreeItem::get_button); ObjectTypeDB::bind_method(_MD("erase_button","column","button_idx"),&TreeItem::erase_button); + ObjectTypeDB::bind_method(_MD("is_button_disabled","column","button_idx"),&TreeItem::is_button_disabled); ObjectTypeDB::bind_method(_MD("set_tooltip","column","tooltip"),&TreeItem::set_tooltip); ObjectTypeDB::bind_method(_MD("get_tooltip","column"),&TreeItem::get_tooltip); @@ -1015,14 +1026,15 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2& Point2i o = Point2i( ofs+w-s.width, p_pos.y )-cache.offset+p_draw_ofs; - if (cache.click_type==Cache::CLICK_BUTTON && cache.click_item==p_item && cache.click_column==i) { + if (cache.click_type==Cache::CLICK_BUTTON && cache.click_item==p_item && cache.click_column==i && !p_item->cells[i].buttons[j].disabled) { //being pressed cache.button_pressed->draw(get_canvas_item(),Rect2(o,s)); } o.y+=(label_h-s.height)/2; o+=cache.button_pressed->get_offset(); - b->draw(ci,o); + + b->draw(ci,o,p_item->cells[i].buttons[j].disabled?Color(1,1,1,0.5):Color(1,1,1,1)); w-=s.width+cache.button_margin; bw+=s.width+cache.button_margin; } @@ -1472,7 +1484,13 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_ for(int j=c.buttons.size()-1;j>=0;j--) { Ref<Texture> b=c.buttons[j].texture; int w = b->get_size().width + cache.button_pressed->get_minimum_size().width; + if (x>col_width-w) { + if (c.buttons[j].disabled) { + pressed_button=-1; + cache.click_type=Cache::CLICK_NONE; + return -1; + } pressed_button=j; cache.click_type=Cache::CLICK_BUTTON; cache.click_index=j; diff --git a/scene/gui/tree.h b/scene/gui/tree.h index e4d349978c..e5c95b4d66 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -86,8 +86,9 @@ friend class Tree; struct Button { int id; + bool disabled; Ref<Texture> texture; - Button() { id=0; } + Button() { id=0; disabled=false; } }; Vector< Button > buttons; @@ -172,12 +173,13 @@ public: void set_icon_max_width(int p_column,int p_max); int get_icon_max_width(int p_column) const; - void add_button(int p_column,const Ref<Texture>& p_button,int p_id=-1); + void add_button(int p_column,const Ref<Texture>& p_button,int p_id=-1,bool p_disabled=false); int get_button_count(int p_column) const; Ref<Texture> get_button(int p_column,int p_idx) const; int get_button_id(int p_column,int p_idx) const; void erase_button(int p_column,int p_idx); int get_button_by_id(int p_column,int p_id) const; + bool is_button_disabled(int p_column,int p_idx) const; void set_button(int p_column,int p_idx,const Ref<Texture>& p_button); /* range works for mode number or mode combo */ |