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-rw-r--r--scene/gui/button.cpp12
-rw-r--r--scene/gui/button.h6
-rw-r--r--scene/gui/check_box.cpp12
-rw-r--r--scene/gui/check_button.cpp8
-rw-r--r--scene/gui/color_picker.cpp86
-rw-r--r--scene/gui/color_picker.h2
-rw-r--r--scene/gui/container.cpp13
-rw-r--r--scene/gui/control.cpp100
-rw-r--r--scene/gui/control.h6
-rw-r--r--scene/gui/dialogs.cpp29
-rw-r--r--scene/gui/dialogs.h11
-rw-r--r--scene/gui/file_dialog.cpp66
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/gradient_edit.cpp8
-rw-r--r--scene/gui/graph_edit.cpp71
-rw-r--r--scene/gui/graph_node.cpp20
-rw-r--r--scene/gui/graph_node.h6
-rw-r--r--scene/gui/item_list.cpp23
-rw-r--r--scene/gui/item_list.h16
-rw-r--r--scene/gui/label.cpp2
-rw-r--r--scene/gui/line_edit.cpp74
-rw-r--r--scene/gui/line_edit.h6
-rw-r--r--scene/gui/menu_button.cpp5
-rw-r--r--scene/gui/nine_patch_rect.cpp6
-rw-r--r--scene/gui/nine_patch_rect.h6
-rw-r--r--scene/gui/option_button.cpp20
-rw-r--r--scene/gui/option_button.h6
-rw-r--r--scene/gui/popup_menu.cpp41
-rw-r--r--scene/gui/popup_menu.h18
-rw-r--r--scene/gui/range.cpp14
-rw-r--r--scene/gui/rich_text_effect.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp60
-rw-r--r--scene/gui/rich_text_label.h4
-rw-r--r--scene/gui/scroll_bar.cpp40
-rw-r--r--scene/gui/scroll_container.cpp8
-rw-r--r--scene/gui/slider.cpp10
-rw-r--r--scene/gui/spin_box.cpp16
-rw-r--r--scene/gui/spin_box.h2
-rw-r--r--scene/gui/split_container.cpp6
-rw-r--r--scene/gui/tab_container.cpp62
-rw-r--r--scene/gui/tab_container.h4
-rw-r--r--scene/gui/tabs.cpp69
-rw-r--r--scene/gui/tabs.h14
-rw-r--r--scene/gui/text_edit.cpp298
-rw-r--r--scene/gui/text_edit.h32
-rw-r--r--scene/gui/texture_button.cpp32
-rw-r--r--scene/gui/texture_button.h30
-rw-r--r--scene/gui/texture_progress.cpp24
-rw-r--r--scene/gui/texture_progress.h20
-rw-r--r--scene/gui/texture_rect.cpp11
-rw-r--r--scene/gui/texture_rect.h6
-rw-r--r--scene/gui/tree.cpp93
-rw-r--r--scene/gui/tree.h37
-rw-r--r--scene/gui/video_player.cpp12
-rw-r--r--scene/gui/video_player.h2
-rw-r--r--scene/gui/viewport_container.cpp4
56 files changed, 837 insertions, 756 deletions
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 6f3d8c61cf..784d298bff 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -40,7 +40,7 @@ Size2 Button::get_minimum_size() const {
minsize.width = 0;
if (!expand_icon) {
- Ref<Texture> _icon;
+ Ref<Texture2D> _icon;
if (icon.is_null() && has_icon("icon"))
_icon = Control::get_icon("icon");
else
@@ -106,7 +106,7 @@ void Button::_notification(int p_what) {
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case DRAW_PRESSED: {
@@ -150,7 +150,7 @@ void Button::_notification(int p_what) {
}
Ref<Font> font = get_font("font");
- Ref<Texture> _icon;
+ Ref<Texture2D> _icon;
if (icon.is_null() && has_icon("icon"))
_icon = Control::get_icon("icon");
else
@@ -249,7 +249,7 @@ String Button::get_text() const {
return text;
}
-void Button::set_icon(const Ref<Texture> &p_icon) {
+void Button::set_icon(const Ref<Texture2D> &p_icon) {
if (icon == p_icon)
return;
@@ -259,7 +259,7 @@ void Button::set_icon(const Ref<Texture> &p_icon) {
minimum_size_changed();
}
-Ref<Texture> Button::get_icon() const {
+Ref<Texture2D> Button::get_icon() const {
return icon;
}
@@ -331,7 +331,7 @@ void Button::_bind_methods() {
BIND_ENUM_CONSTANT(ALIGN_RIGHT);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_button_icon", "get_button_icon");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_align", "get_text_align");
diff --git a/scene/gui/button.h b/scene/gui/button.h
index e975dc52a5..3135b98578 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -48,7 +48,7 @@ private:
bool flat;
String text;
String xl_text;
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
bool expand_icon;
bool clip_text;
TextAlign align;
@@ -65,8 +65,8 @@ public:
void set_text(const String &p_text);
String get_text() const;
- void set_icon(const Ref<Texture> &p_icon);
- Ref<Texture> get_icon() const;
+ void set_icon(const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_icon() const;
void set_expand_icon(bool p_expand_icon);
bool is_expand_icon() const;
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 443121db32..89bd8ab0dd 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -33,10 +33,10 @@
#include "servers/visual_server.h"
Size2 CheckBox::get_icon_size() const {
- Ref<Texture> checked = Control::get_icon("checked");
- Ref<Texture> unchecked = Control::get_icon("unchecked");
- Ref<Texture> radio_checked = Control::get_icon("radio_checked");
- Ref<Texture> radio_unchecked = Control::get_icon("radio_unchecked");
+ Ref<Texture2D> checked = Control::get_icon("checked");
+ Ref<Texture2D> unchecked = Control::get_icon("unchecked");
+ Ref<Texture2D> radio_checked = Control::get_icon("radio_checked");
+ Ref<Texture2D> radio_unchecked = Control::get_icon("radio_unchecked");
Size2 tex_size = Size2(0, 0);
if (!checked.is_null())
@@ -73,8 +73,8 @@ void CheckBox::_notification(int p_what) {
RID ci = get_canvas_item();
- Ref<Texture> on = Control::get_icon(is_radio() ? "radio_checked" : "checked");
- Ref<Texture> off = Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
+ Ref<Texture2D> on = Control::get_icon(is_radio() ? "radio_checked" : "checked");
+ Ref<Texture2D> off = Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
Ref<StyleBox> sb = get_stylebox("normal");
Vector2 ofs;
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index 9d6df94cce..0b093ce850 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -35,8 +35,8 @@
Size2 CheckButton::get_icon_size() const {
- Ref<Texture> on = Control::get_icon(is_disabled() ? "on_disabled" : "on");
- Ref<Texture> off = Control::get_icon(is_disabled() ? "off_disabled" : "off");
+ Ref<Texture2D> on = Control::get_icon(is_disabled() ? "on_disabled" : "on");
+ Ref<Texture2D> off = Control::get_icon(is_disabled() ? "off_disabled" : "off");
Size2 tex_size = Size2(0, 0);
if (!on.is_null())
tex_size = Size2(on->get_width(), on->get_height());
@@ -68,8 +68,8 @@ void CheckButton::_notification(int p_what) {
RID ci = get_canvas_item();
- Ref<Texture> on = Control::get_icon(is_disabled() ? "on_disabled" : "on");
- Ref<Texture> off = Control::get_icon(is_disabled() ? "off_disabled" : "off");
+ Ref<Texture2D> on = Control::get_icon(is_disabled() ? "on_disabled" : "on");
+ Ref<Texture2D> off = Control::get_icon(is_disabled() ? "off_disabled" : "off");
Ref<StyleBox> sb = get_stylebox("normal");
Vector2 ofs;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 01f4070883..cbbad79811 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -59,7 +59,7 @@ void ColorPicker::_notification(int p_what) {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- PoolColorArray saved_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "presets", PoolColorArray());
+ PackedColorArray saved_presets = EditorSettings::get_singleton()->get_project_metadata("color_picker", "presets", PackedColorArray());
for (int i = 0; i < saved_presets.size(); i++) {
add_preset(saved_presets[i]);
@@ -295,7 +295,7 @@ void ColorPicker::add_preset(const Color &p_color) {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- PoolColorArray arr_to_save = get_presets();
+ PackedColorArray arr_to_save = get_presets();
EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
}
#endif
@@ -309,16 +309,16 @@ void ColorPicker::erase_preset(const Color &p_color) {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- PoolColorArray arr_to_save = get_presets();
+ PackedColorArray arr_to_save = get_presets();
EditorSettings::get_singleton()->set_project_metadata("color_picker", "presets", arr_to_save);
}
#endif
}
}
-PoolColorArray ColorPicker::get_presets() const {
+PackedColorArray ColorPicker::get_presets() const {
- PoolColorArray arr;
+ PackedColorArray arr;
arr.resize(presets.size());
for (int i = 0; i < presets.size(); i++) {
arr.set(i, presets[i]);
@@ -445,7 +445,7 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
c->draw_line(Point2(x, y), Point2(x, y), Color(1, 1, 1), 2);
} else if (p_which == 1) {
- Ref<Texture> hue = get_icon("color_hue", "ColorPicker");
+ Ref<Texture2D> hue = get_icon("color_hue", "ColorPicker");
c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
int y = c->get_size().y - c->get_size().y * (1.0 - h);
Color col = Color();
@@ -593,10 +593,10 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
Ref<Image> img = r->get_texture()->get_data();
if (img.is_valid() && !img->empty()) {
- img->lock();
+
Vector2 ofs = mev->get_global_position() - r->get_visible_rect().get_position();
Color c = img->get_pixel(ofs.x, r->get_visible_rect().size.height - ofs.y);
- img->unlock();
+
set_pick_color(c);
}
}
@@ -615,9 +615,9 @@ void ColorPicker::_screen_pick_pressed() {
screen->set_as_toplevel(true);
screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
- screen->connect("gui_input", this, "_screen_input");
+ screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
// It immediately toggles off in the first press otherwise.
- screen->call_deferred("connect", "hide", btn_pick, "set_pressed", varray(false));
+ screen->call_deferred("connect", "hide", Callable(btn_pick, "set_pressed"), varray(false));
}
screen->raise();
screen->show_modal();
@@ -667,6 +667,7 @@ void ColorPicker::set_presets_visible(bool p_visible) {
presets_visible = p_visible;
preset_separator->set_visible(p_visible);
preset_container->set_visible(p_visible);
+ preset_container2->set_visible(p_visible);
}
bool ColorPicker::are_presets_visible() const {
@@ -677,9 +678,9 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPicker::get_pick_color);
- ClassDB::bind_method(D_METHOD("set_hsv_mode", "mode"), &ColorPicker::set_hsv_mode);
+ ClassDB::bind_method(D_METHOD("set_hsv_mode"), &ColorPicker::set_hsv_mode);
ClassDB::bind_method(D_METHOD("is_hsv_mode"), &ColorPicker::is_hsv_mode);
- ClassDB::bind_method(D_METHOD("set_raw_mode", "mode"), &ColorPicker::set_raw_mode);
+ ClassDB::bind_method(D_METHOD("set_raw_mode"), &ColorPicker::set_raw_mode);
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_deferred_mode", "mode"), &ColorPicker::set_deferred_mode);
ClassDB::bind_method(D_METHOD("is_deferred_mode"), &ColorPicker::is_deferred_mode);
@@ -692,21 +693,6 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("erase_preset", "color"), &ColorPicker::erase_preset);
ClassDB::bind_method(D_METHOD("get_presets"), &ColorPicker::get_presets);
- ClassDB::bind_method(D_METHOD("_value_changed"), &ColorPicker::_value_changed);
- ClassDB::bind_method(D_METHOD("_html_entered"), &ColorPicker::_html_entered);
- ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
- ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
- ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
- ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
- ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
- ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
- ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
- ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
- ClassDB::bind_method(D_METHOD("_preset_input"), &ColorPicker::_preset_input);
- ClassDB::bind_method(D_METHOD("_screen_input"), &ColorPicker::_screen_input);
- ClassDB::bind_method(D_METHOD("_focus_enter"), &ColorPicker::_focus_enter);
- ClassDB::bind_method(D_METHOD("_focus_exit"), &ColorPicker::_focus_exit);
- ClassDB::bind_method(D_METHOD("_html_focus_exit"), &ColorPicker::_html_focus_exit);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
@@ -741,20 +727,20 @@ ColorPicker::ColorPicker() :
uv_edit = memnew(Control);
hb_edit->add_child(uv_edit);
- uv_edit->connect("gui_input", this, "_uv_input");
+ uv_edit->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input));
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_custom_minimum_size(Size2(get_constant("sv_width"), get_constant("sv_height")));
- uv_edit->connect("draw", this, "_hsv_draw", make_binds(0, uv_edit));
+ uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, uv_edit));
w_edit = memnew(Control);
hb_edit->add_child(w_edit);
w_edit->set_custom_minimum_size(Size2(get_constant("h_width"), 0));
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- w_edit->connect("gui_input", this, "_w_input");
- w_edit->connect("draw", this, "_hsv_draw", make_binds(1, w_edit));
+ w_edit->connect("gui_input", callable_mp(this, &ColorPicker::_w_input));
+ w_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(1, w_edit));
HBoxContainer *hb_smpl = memnew(HBoxContainer);
add_child(hb_smpl);
@@ -762,13 +748,13 @@ ColorPicker::ColorPicker() :
sample = memnew(TextureRect);
hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
- sample->connect("draw", this, "_sample_draw");
+ sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
btn_pick = memnew(ToolButton);
hb_smpl->add_child(btn_pick);
btn_pick->set_toggle_mode(true);
btn_pick->set_tooltip(TTR("Pick a color from the editor window."));
- btn_pick->connect("pressed", this, "_screen_pick_pressed");
+ btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed));
VBoxContainer *vbl = memnew(VBoxContainer);
add_child(vbl);
@@ -796,14 +782,14 @@ ColorPicker::ColorPicker() :
values[i] = memnew(SpinBox);
scroll[i]->share(values[i]);
hbc->add_child(values[i]);
- values[i]->get_line_edit()->connect("focus_entered", this, "_focus_enter");
- values[i]->get_line_edit()->connect("focus_exited", this, "_focus_exit");
+ values[i]->get_line_edit()->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
+ values[i]->get_line_edit()->connect("focus_exited", callable_mp(this, &ColorPicker::_focus_exit));
scroll[i]->set_min(0);
scroll[i]->set_page(0);
scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL);
- scroll[i]->connect("value_changed", this, "_value_changed");
+ scroll[i]->connect("value_changed", callable_mp(this, &ColorPicker::_value_changed));
vbr->add_child(hbc);
}
@@ -815,12 +801,12 @@ ColorPicker::ColorPicker() :
btn_hsv = memnew(CheckButton);
hhb->add_child(btn_hsv);
btn_hsv->set_text(TTR("HSV"));
- btn_hsv->connect("toggled", this, "set_hsv_mode");
+ btn_hsv->connect("toggled", callable_mp(this, &ColorPicker::set_hsv_mode));
btn_raw = memnew(CheckButton);
hhb->add_child(btn_raw);
btn_raw->set_text(TTR("Raw"));
- btn_raw->connect("toggled", this, "set_raw_mode");
+ btn_raw->connect("toggled", callable_mp(this, &ColorPicker::set_raw_mode));
text_type = memnew(Button);
hhb->add_child(text_type);
@@ -831,7 +817,7 @@ ColorPicker::ColorPicker() :
#ifdef TOOLS_ENABLED
text_type->set_custom_minimum_size(Size2(28 * EDSCALE, 0)); // Adjust for the width of the "Script" icon.
#endif
- text_type->connect("pressed", this, "_text_type_toggled");
+ text_type->connect("pressed", callable_mp(this, &ColorPicker::_text_type_toggled));
} else {
text_type->set_flat(true);
@@ -841,9 +827,9 @@ ColorPicker::ColorPicker() :
c_text = memnew(LineEdit);
hhb->add_child(c_text);
c_text->set_h_size_flags(SIZE_EXPAND_FILL);
- c_text->connect("text_entered", this, "_html_entered");
- c_text->connect("focus_entered", this, "_focus_enter");
- c_text->connect("focus_exited", this, "_html_focus_exit");
+ c_text->connect("text_entered", callable_mp(this, &ColorPicker::_html_entered));
+ c_text->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
+ c_text->connect("focus_exited", callable_mp(this, &ColorPicker::_html_focus_exit));
_update_controls();
updating = false;
@@ -859,8 +845,8 @@ ColorPicker::ColorPicker() :
preset = memnew(TextureRect);
preset_container->add_child(preset);
- preset->connect("gui_input", this, "_preset_input");
- preset->connect("draw", this, "_update_presets");
+ preset->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input));
+ preset->connect("draw", callable_mp(this, &ColorPicker::_update_presets));
preset_container2 = memnew(HBoxContainer);
preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -868,7 +854,7 @@ ColorPicker::ColorPicker() :
bt_add_preset = memnew(Button);
preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
- bt_add_preset->connect("pressed", this, "_add_preset_pressed");
+ bt_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
}
/////////////////
@@ -968,10 +954,10 @@ void ColorPickerButton::_update_picker() {
picker = memnew(ColorPicker);
popup->add_child(picker);
add_child(popup);
- picker->connect("color_changed", this, "_color_changed");
- popup->connect("modal_closed", this, "_modal_closed");
- popup->connect("about_to_show", this, "set_pressed", varray(true));
- popup->connect("popup_hide", this, "set_pressed", varray(false));
+ picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
+ popup->connect("modal_closed", callable_mp(this, &ColorPickerButton::_modal_closed));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
emit_signal("picker_created");
@@ -986,8 +972,6 @@ void ColorPickerButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_popup"), &ColorPickerButton::get_popup);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
- ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
- ClassDB::bind_method(D_METHOD("_modal_closed"), &ColorPickerButton::_modal_closed);
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("popup_closed"));
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 49d36dfb3a..dde2f37135 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -116,7 +116,7 @@ public:
void add_preset(const Color &p_color);
void erase_preset(const Color &p_color);
- PoolColorArray get_presets() const;
+ PackedColorArray get_presets() const;
void set_hsv_mode(bool p_enabled);
bool is_hsv_mode() const;
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index b411f563b8..41f33bb719 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -48,9 +48,9 @@ void Container::add_child_notify(Node *p_child) {
if (!control)
return;
- control->connect("size_flags_changed", this, "queue_sort");
- control->connect("minimum_size_changed", this, "_child_minsize_changed");
- control->connect("visibility_changed", this, "_child_minsize_changed");
+ control->connect("size_flags_changed", callable_mp(this, &Container::queue_sort));
+ control->connect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->connect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
minimum_size_changed();
queue_sort();
@@ -75,9 +75,9 @@ void Container::remove_child_notify(Node *p_child) {
if (!control)
return;
- control->disconnect("size_flags_changed", this, "queue_sort");
- control->disconnect("minimum_size_changed", this, "_child_minsize_changed");
- control->disconnect("visibility_changed", this, "_child_minsize_changed");
+ control->disconnect("size_flags_changed", callable_mp(this, &Container::queue_sort));
+ control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
minimum_size_changed();
queue_sort();
@@ -185,7 +185,6 @@ String Container::get_configuration_warning() const {
void Container::_bind_methods() {
ClassDB::bind_method(D_METHOD("_sort_children"), &Container::_sort_children);
- ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed);
ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 4c70bd1d39..1a231e368b 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -221,28 +221,28 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
if (data.icon_override.has(dname)) {
- data.icon_override[dname]->disconnect("changed", this, "_override_changed");
+ data.icon_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_shaders/")) {
String dname = name.get_slicec('/', 1);
if (data.shader_override.has(dname)) {
- data.shader_override[dname]->disconnect("changed", this, "_override_changed");
+ data.shader_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.shader_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
if (data.style_override.has(dname)) {
- data.style_override[dname]->disconnect("changed", this, "_override_changed");
+ data.style_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.style_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_fonts/")) {
String dname = name.get_slicec('/', 1);
if (data.font_override.has(dname)) {
- data.font_override[dname]->disconnect("changed", this, "_override_changed");
+ data.font_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.font_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
@@ -358,7 +358,7 @@ void Control::_get_property_list(List<PropertyInfo> *p_list) const {
if (data.icon_override.has(E->get()))
hint |= PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED;
- p_list->push_back(PropertyInfo(Variant::OBJECT, "custom_icons/" + E->get(), PROPERTY_HINT_RESOURCE_TYPE, "Texture", hint));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "custom_icons/" + E->get(), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", hint));
}
}
{
@@ -542,10 +542,10 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
- data.parent_canvas_item->connect("item_rect_changed", this, "_size_changed");
+ data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
} else {
//connect viewport
- get_viewport()->connect("size_changed", this, "_size_changed");
+ get_viewport()->connect("size_changed", callable_mp(this, &Control::_size_changed));
}
}
@@ -561,11 +561,11 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
- data.parent_canvas_item->disconnect("item_rect_changed", this, "_size_changed");
+ data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
data.parent_canvas_item = NULL;
} else if (!is_set_as_toplevel()) {
//disconnect viewport
- get_viewport()->disconnect("size_changed", this, "_size_changed");
+ get_viewport()->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
}
if (data.MI) {
@@ -687,9 +687,9 @@ bool Control::has_point(const Point2 &p_point) const {
if (get_script_instance()) {
Variant v = p_point;
const Variant *p = &v;
- Variant::CallError ce;
+ Callable::CallError ce;
Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->has_point, &p, 1, ce);
- if (ce.error == Variant::CallError::CALL_OK) {
+ if (ce.error == Callable::CallError::CALL_OK) {
return ret;
}
}
@@ -705,12 +705,12 @@ void Control::set_drag_forwarding(Control *p_target) {
if (p_target)
data.drag_owner = p_target->get_instance_id();
else
- data.drag_owner = 0;
+ data.drag_owner = ObjectID();
}
Variant Control::get_drag_data(const Point2 &p_point) {
- if (data.drag_owner) {
+ if (data.drag_owner.is_valid()) {
Object *obj = ObjectDB::get_instance(data.drag_owner);
if (obj) {
Control *c = Object::cast_to<Control>(obj);
@@ -721,9 +721,9 @@ Variant Control::get_drag_data(const Point2 &p_point) {
if (get_script_instance()) {
Variant v = p_point;
const Variant *p = &v;
- Variant::CallError ce;
+ Callable::CallError ce;
Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->get_drag_data, &p, 1, ce);
- if (ce.error == Variant::CallError::CALL_OK)
+ if (ce.error == Callable::CallError::CALL_OK)
return ret;
}
@@ -732,7 +732,7 @@ Variant Control::get_drag_data(const Point2 &p_point) {
bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
- if (data.drag_owner) {
+ if (data.drag_owner.is_valid()) {
Object *obj = ObjectDB::get_instance(data.drag_owner);
if (obj) {
Control *c = Object::cast_to<Control>(obj);
@@ -743,9 +743,9 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const
if (get_script_instance()) {
Variant v = p_point;
const Variant *p[2] = { &v, &p_data };
- Variant::CallError ce;
+ Callable::CallError ce;
Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->can_drop_data, p, 2, ce);
- if (ce.error == Variant::CallError::CALL_OK)
+ if (ce.error == Callable::CallError::CALL_OK)
return ret;
}
@@ -753,7 +753,7 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const
}
void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
- if (data.drag_owner) {
+ if (data.drag_owner.is_valid()) {
Object *obj = ObjectDB::get_instance(data.drag_owner);
if (obj) {
Control *c = Object::cast_to<Control>(obj);
@@ -765,9 +765,9 @@ void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
if (get_script_instance()) {
Variant v = p_point;
const Variant *p[2] = { &v, &p_data };
- Variant::CallError ce;
+ Callable::CallError ce;
Variant ret = get_script_instance()->call(SceneStringNames::get_singleton()->drop_data, p, 2, ce);
- if (ce.error == Variant::CallError::CALL_OK)
+ if (ce.error == Callable::CallError::CALL_OK)
return;
}
}
@@ -805,19 +805,19 @@ Size2 Control::get_minimum_size() const {
ScriptInstance *si = const_cast<Control *>(this)->get_script_instance();
if (si) {
- Variant::CallError ce;
+ Callable::CallError ce;
Variant s = si->call(SceneStringNames::get_singleton()->_get_minimum_size, NULL, 0, ce);
- if (ce.error == Variant::CallError::CALL_OK)
+ if (ce.error == Callable::CallError::CALL_OK)
return s;
}
return Size2();
}
-Ref<Texture> Control::get_icon(const StringName &p_name, const StringName &p_type) const {
+Ref<Texture2D> Control::get_icon(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == get_class_name()) {
- const Ref<Texture> *tex = data.icon_override.getptr(p_name);
+ const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
if (tex)
return *tex;
}
@@ -1063,7 +1063,7 @@ int Control::get_constant(const StringName &p_name, const StringName &p_type) co
bool Control::has_icon_override(const StringName &p_name) const {
- const Ref<Texture> *tex = data.icon_override.getptr(p_name);
+ const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
return tex != NULL;
}
@@ -1880,10 +1880,10 @@ Rect2 Control::get_anchorable_rect() const {
return Rect2(Point2(), get_size());
}
-void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) {
+void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) {
if (data.icon_override.has(p_name)) {
- data.icon_override[p_name]->disconnect("changed", this, "_override_changed");
+ data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a icon
@@ -1892,7 +1892,7 @@ void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_
} else {
data.icon_override[p_name] = p_icon;
if (data.icon_override[p_name].is_valid()) {
- data.icon_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.icon_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1901,7 +1901,7 @@ void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_
void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) {
if (data.shader_override.has(p_name)) {
- data.shader_override[p_name]->disconnect("changed", this, "_override_changed");
+ data.shader_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a shader
@@ -1910,7 +1910,7 @@ void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p
} else {
data.shader_override[p_name] = p_shader;
if (data.shader_override[p_name].is_valid()) {
- data.shader_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.shader_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1918,7 +1918,7 @@ void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p
void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
if (data.style_override.has(p_name)) {
- data.style_override[p_name]->disconnect("changed", this, "_override_changed");
+ data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a style
@@ -1927,7 +1927,7 @@ void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &
} else {
data.style_override[p_name] = p_style;
if (data.style_override[p_name].is_valid()) {
- data.style_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.style_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1936,7 +1936,7 @@ void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &
void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_font) {
if (data.font_override.has(p_name)) {
- data.font_override[p_name]->disconnect("changed", this, "_override_changed");
+ data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a font
@@ -1945,7 +1945,7 @@ void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_fon
} else {
data.font_override[p_name] = p_font;
if (data.font_override[p_name].is_valid()) {
- data.font_override[p_name]->connect("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.font_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -2224,7 +2224,7 @@ void Control::_modal_stack_remove() {
get_viewport()->_gui_remove_from_modal_stack(element, data.modal_prev_focus_owner);
- data.modal_prev_focus_owner = 0;
+ data.modal_prev_focus_owner = ObjectID();
}
void Control::_propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign) {
@@ -2262,7 +2262,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
return;
if (data.theme.is_valid()) {
- data.theme->disconnect("changed", this, "_theme_changed");
+ data.theme->disconnect("changed", callable_mp(this, &Control::_theme_changed));
}
data.theme = p_theme;
@@ -2282,7 +2282,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
}
if (data.theme.is_valid()) {
- data.theme->connect("changed", this, "_theme_changed", varray(), CONNECT_DEFERRED);
+ data.theme->connect("changed", callable_mp(this, &Control::_theme_changed), varray(), CONNECT_DEFERRED);
}
}
@@ -2625,9 +2625,9 @@ bool Control::is_text_field() const {
if (get_script_instance()) {
Variant v=p_point;
const Variant *p[2]={&v,&p_data};
- Variant::CallError ce;
+ Callable::CallError ce;
Variant ret = get_script_instance()->call("is_text_field",p,2,ce);
- if (ce.error==Variant::CallError::CALL_OK)
+ if (ce.error==Callable::CallError::CALL_OK)
return ret;
}
*/
@@ -2813,7 +2813,6 @@ Control::GrowDirection Control::get_v_grow_direction() const {
void Control::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_window_resize_event"),&Control::_window_resize_event);
- ClassDB::bind_method(D_METHOD("_size_changed"), &Control::_size_changed);
ClassDB::bind_method(D_METHOD("_update_minimum_size"), &Control::_update_minimum_size);
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
@@ -2942,10 +2941,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed);
- ClassDB::bind_method(D_METHOD("_theme_changed"), &Control::_theme_changed);
-
- ClassDB::bind_method(D_METHOD("_override_changed"), &Control::_override_changed);
-
BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
@@ -2959,10 +2954,10 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
ADD_GROUP("Margin", "margin_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT);
@@ -2979,7 +2974,7 @@ void Control::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", 0), "_set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents");
@@ -3003,7 +2998,7 @@ void Control::_bind_methods() {
ADD_GROUP("Size Flags", "size_flags_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_h_size_flags", "get_h_size_flags");
ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_vertical", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_v_size_flags", "get_v_size_flags");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio");
ADD_GROUP("Theme", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme");
ADD_GROUP("", "");
@@ -3110,7 +3105,7 @@ Control::Control() {
data.rotation = 0;
data.parent_canvas_item = NULL;
data.scale = Vector2(1, 1);
- data.drag_owner = 0;
+
data.modal_frame = 0;
data.block_minimum_size_adjust = false;
data.disable_visibility_clip = false;
@@ -3125,7 +3120,6 @@ Control::Control() {
data.margin[i] = 0;
}
data.focus_mode = FOCUS_NONE;
- data.modal_prev_focus_owner = 0;
}
Control::~Control() {
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 357858beb6..67e8ed0d27 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -198,7 +198,7 @@ private:
NodePath focus_next;
NodePath focus_prev;
- HashMap<StringName, Ref<Texture> > icon_override;
+ HashMap<StringName, Ref<Texture2D> > icon_override;
HashMap<StringName, Ref<Shader> > shader_override;
HashMap<StringName, Ref<StyleBox> > style_override;
HashMap<StringName, Ref<Font> > font_override;
@@ -420,14 +420,14 @@ public:
/* SKINNING */
- void add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon);
+ void add_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon);
void add_shader_override(const StringName &p_name, const Ref<Shader> &p_shader);
void add_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
void add_font_override(const StringName &p_name, const Ref<Font> &p_font);
void add_color_override(const StringName &p_name, const Color &p_color);
void add_constant_override(const StringName &p_name, int p_constant);
- Ref<Texture> get_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
+ Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<Font> get_font(const StringName &p_name, const StringName &p_type = StringName()) const;
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index e0e88e1577..6cadd0a63e 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -247,8 +247,10 @@ void WindowDialog::_notification(int p_what) {
} break;
case NOTIFICATION_POPUP_HIDE: {
- if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton() && !was_editor_dimmed)
+ if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton() && !was_editor_dimmed) {
EditorNode::get_singleton()->dim_editor(false);
+ set_pass_on_modal_close_click(false);
+ }
} break;
#endif
}
@@ -334,7 +336,6 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_title"), &WindowDialog::get_title);
ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &WindowDialog::set_resizable);
ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable);
- ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed);
ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title");
@@ -347,7 +348,7 @@ WindowDialog::WindowDialog() {
resizable = false;
close_button = memnew(TextureButton);
add_child(close_button);
- close_button->connect("pressed", this, "_closed");
+ close_button->connect("pressed", callable_mp(this, &WindowDialog::_closed));
#ifdef TOOLS_ENABLED
was_editor_dimmed = false;
@@ -395,7 +396,7 @@ void AcceptDialog::_notification(int p_what) {
}
}
-void AcceptDialog::_builtin_text_entered(const String &p_text) {
+void AcceptDialog::_text_entered(const String &p_text) {
_ok_pressed();
}
@@ -407,11 +408,18 @@ void AcceptDialog::_ok_pressed() {
ok_pressed();
emit_signal("confirmed");
}
+
void AcceptDialog::_close_pressed() {
cancel_pressed();
}
+// FIXME: This is redundant with _closed_pressed, but there's a slight behavior
+// change (WindowDialog's _closed() also calls hide()) which should be assessed.
+void AcceptDialog::_on_close_pressed() {
+ _closed(); // From WindowDialog.
+}
+
String AcceptDialog::get_text() const {
return label->get_text();
@@ -446,7 +454,7 @@ void AcceptDialog::register_text_enter(Node *p_line_edit) {
ERR_FAIL_NULL(p_line_edit);
LineEdit *line_edit = Object::cast_to<LineEdit>(p_line_edit);
if (line_edit)
- line_edit->connect("text_entered", this, "_builtin_text_entered");
+ line_edit->connect("text_entered", callable_mp(this, &AcceptDialog::_text_entered));
}
void AcceptDialog::_update_child_rects() {
@@ -531,7 +539,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
}
if (p_action != "") {
- button->connect("pressed", this, "_custom_action", varray(p_action));
+ button->connect("pressed", callable_mp(this, &AcceptDialog::_custom_action), varray(p_action));
}
return button;
@@ -543,29 +551,26 @@ Button *AcceptDialog::add_cancel(const String &p_cancel) {
if (p_cancel == "")
c = RTR("Cancel");
Button *b = swap_ok_cancel ? add_button(c, true) : add_button(c);
- b->connect("pressed", this, "_closed");
+ b->connect("pressed", callable_mp(this, &AcceptDialog::_on_close_pressed));
return b;
}
void AcceptDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_ok"), &AcceptDialog::_ok_pressed);
ClassDB::bind_method(D_METHOD("get_ok"), &AcceptDialog::get_ok);
ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label);
ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok);
ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok);
ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel);
- ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered);
ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter);
- ClassDB::bind_method(D_METHOD("_custom_action"), &AcceptDialog::_custom_action);
ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
ClassDB::bind_method(D_METHOD("set_autowrap", "autowrap"), &AcceptDialog::set_autowrap);
ClassDB::bind_method(D_METHOD("has_autowrap"), &AcceptDialog::has_autowrap);
ADD_SIGNAL(MethodInfo("confirmed"));
- ADD_SIGNAL(MethodInfo("custom_action", PropertyInfo(Variant::STRING, "action")));
+ ADD_SIGNAL(MethodInfo("custom_action", PropertyInfo(Variant::STRING_NAME, "action")));
ADD_GROUP("Dialog", "dialog");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
@@ -600,7 +605,7 @@ AcceptDialog::AcceptDialog() {
hbc->add_child(ok);
hbc->add_spacer();
- ok->connect("pressed", this, "_ok");
+ ok->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed));
set_as_toplevel(true);
hide_on_ok = true;
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index b6381e98b4..c474f7849d 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -64,7 +64,6 @@ class WindowDialog : public Popup {
#endif
void _gui_input(const Ref<InputEvent> &p_event);
- void _closed();
int _drag_hit_test(const Point2 &pos) const;
protected:
@@ -75,6 +74,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ // Not private since used by derived classes signal.
+ void _closed();
+
public:
TextureButton *get_close_button();
@@ -113,9 +115,7 @@ class AcceptDialog : public WindowDialog {
bool hide_on_ok;
void _custom_action(const String &p_action);
- void _ok_pressed();
void _close_pressed();
- void _builtin_text_entered(const String &p_text);
void _update_child_rects();
static bool swap_ok_cancel;
@@ -128,6 +128,11 @@ protected:
virtual void cancel_pressed() {}
virtual void custom_action(const String &) {}
+ // Not private since used by derived classes signal.
+ void _text_entered(const String &p_text);
+ void _ok_pressed();
+ void _on_close_pressed();
+
public:
Size2 get_minimum_size() const;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 2cc9c1a53a..1d813d8081 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -85,7 +85,7 @@ void FileDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
bool handled = true;
- switch (k->get_scancode()) {
+ switch (k->get_keycode()) {
case KEY_H: {
@@ -193,7 +193,7 @@ void FileDialog::_action_pressed() {
TreeItem *ti = tree->get_next_selected(NULL);
String fbase = dir_access->get_current_dir();
- PoolVector<String> files;
+ Vector<String> files;
while (ti) {
files.push_back(fbase.plus_file(ti->get_text(0)));
@@ -424,7 +424,7 @@ void FileDialog::update_file_list() {
dir_access->list_dir_begin();
TreeItem *root = tree->create_item();
- Ref<Texture> folder = get_icon("folder");
+ Ref<Texture2D> folder = get_icon("folder");
const Color folder_color = get_color("folder_icon_modulate");
List<String> files;
List<String> dirs;
@@ -518,7 +518,7 @@ void FileDialog::update_file_list() {
if (get_icon_func) {
- Ref<Texture> icon = get_icon_func(base_dir.plus_file(files.front()->get()));
+ Ref<Texture2D> icon = get_icon_func(base_dir.plus_file(files.front()->get()));
ti->set_icon(0, icon);
}
@@ -805,15 +805,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &FileDialog::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_tree_multi_selected"), &FileDialog::_tree_multi_selected);
- ClassDB::bind_method(D_METHOD("_tree_selected"), &FileDialog::_tree_selected);
- ClassDB::bind_method(D_METHOD("_tree_item_activated"), &FileDialog::_tree_item_activated);
- ClassDB::bind_method(D_METHOD("_dir_entered"), &FileDialog::_dir_entered);
- ClassDB::bind_method(D_METHOD("_file_entered"), &FileDialog::_file_entered);
- ClassDB::bind_method(D_METHOD("_action_pressed"), &FileDialog::_action_pressed);
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &FileDialog::_cancel_pressed);
- ClassDB::bind_method(D_METHOD("_filter_selected"), &FileDialog::_filter_selected);
- ClassDB::bind_method(D_METHOD("_save_confirm_pressed"), &FileDialog::_save_confirm_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &FileDialog::clear_filters);
ClassDB::bind_method(D_METHOD("add_filter", "filter"), &FileDialog::add_filter);
@@ -835,13 +827,9 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_access"), &FileDialog::get_access);
ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &FileDialog::set_show_hidden_files);
ClassDB::bind_method(D_METHOD("is_showing_hidden_files"), &FileDialog::is_showing_hidden_files);
- ClassDB::bind_method(D_METHOD("_select_drive"), &FileDialog::_select_drive);
- ClassDB::bind_method(D_METHOD("_make_dir"), &FileDialog::_make_dir);
- ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileDialog::_make_dir_confirm);
ClassDB::bind_method(D_METHOD("_update_file_name"), &FileDialog::update_file_name);
- ClassDB::bind_method(D_METHOD("_update_file_list"), &FileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("_update_dir"), &FileDialog::update_dir);
- ClassDB::bind_method(D_METHOD("_go_up"), &FileDialog::_go_up);
+ ClassDB::bind_method(D_METHOD("_update_file_list"), &FileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("deselect_items"), &FileDialog::deselect_items);
ClassDB::bind_method(D_METHOD("invalidate"), &FileDialog::invalidate);
@@ -849,14 +837,14 @@ void FileDialog::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "mode_overrides_title"), "set_mode_overrides_title", "is_mode_overriding_title");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Open File,Open Files,Open Folder,Open Any,Save"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "access", PROPERTY_HINT_ENUM, "Resources,User data,File system"), "set_access", "get_access");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "filters"), "set_filters", "get_filters");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "filters"), "set_filters", "get_filters");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_hidden_files"), "set_show_hidden_files", "is_showing_hidden_files");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_dir"), "set_current_dir", "get_current_dir");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_file"), "set_current_file", "get_current_file");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_path"), "set_current_path", "get_current_path");
ADD_SIGNAL(MethodInfo("file_selected", PropertyInfo(Variant::STRING, "path")));
- ADD_SIGNAL(MethodInfo("files_selected", PropertyInfo(Variant::POOL_STRING_ARRAY, "paths")));
+ ADD_SIGNAL(MethodInfo("files_selected", PropertyInfo(Variant::PACKED_STRING_ARRAY, "paths")));
ADD_SIGNAL(MethodInfo("dir_selected", PropertyInfo(Variant::STRING, "dir")));
BIND_ENUM_CONSTANT(MODE_OPEN_FILE);
@@ -900,11 +888,11 @@ FileDialog::FileDialog() {
dir_up = memnew(ToolButton);
dir_up->set_tooltip(RTR("Go to parent folder."));
hbc->add_child(dir_up);
- dir_up->connect("pressed", this, "_go_up");
+ dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up));
drives = memnew(OptionButton);
hbc->add_child(drives);
- drives->connect("item_selected", this, "_select_drive");
+ drives->connect("item_selected", callable_mp(this, &FileDialog::_select_drive));
hbc->add_child(memnew(Label(RTR("Path:"))));
dir = memnew(LineEdit);
@@ -913,19 +901,19 @@ FileDialog::FileDialog() {
refresh = memnew(ToolButton);
refresh->set_tooltip(RTR("Refresh files."));
- refresh->connect("pressed", this, "_update_file_list");
+ refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list));
hbc->add_child(refresh);
show_hidden = memnew(ToolButton);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files."));
- show_hidden->connect("toggled", this, "set_show_hidden_files");
+ show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files));
hbc->add_child(show_hidden);
makedir = memnew(Button);
makedir->set_text(RTR("Create Folder"));
- makedir->connect("pressed", this, "_make_dir");
+ makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir));
hbc->add_child(makedir);
vbc->add_child(hbc);
@@ -950,20 +938,20 @@ FileDialog::FileDialog() {
access = ACCESS_RESOURCES;
_update_drives();
- connect("confirmed", this, "_action_pressed");
- tree->connect("multi_selected", this, "_tree_multi_selected", varray(), CONNECT_DEFERRED);
- tree->connect("cell_selected", this, "_tree_selected", varray(), CONNECT_DEFERRED);
- tree->connect("item_activated", this, "_tree_item_activated", varray());
- tree->connect("nothing_selected", this, "deselect_items");
- dir->connect("text_entered", this, "_dir_entered");
- file->connect("text_entered", this, "_file_entered");
- filter->connect("item_selected", this, "_filter_selected");
+ connect("confirmed", callable_mp(this, &FileDialog::_action_pressed));
+ tree->connect("multi_selected", callable_mp(this, &FileDialog::_tree_multi_selected), varray(), CONNECT_DEFERRED);
+ tree->connect("cell_selected", callable_mp(this, &FileDialog::_tree_selected), varray(), CONNECT_DEFERRED);
+ tree->connect("item_activated", callable_mp(this, &FileDialog::_tree_item_activated), varray());
+ tree->connect("nothing_selected", callable_mp(this, &FileDialog::deselect_items));
+ dir->connect("text_entered", callable_mp(this, &FileDialog::_dir_entered));
+ file->connect("text_entered", callable_mp(this, &FileDialog::_file_entered));
+ filter->connect("item_selected", callable_mp(this, &FileDialog::_filter_selected));
confirm_save = memnew(ConfirmationDialog);
confirm_save->set_as_toplevel(true);
add_child(confirm_save);
- confirm_save->connect("confirmed", this, "_save_confirm_pressed");
+ confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed));
makedialog = memnew(ConfirmationDialog);
makedialog->set_title(RTR("Create Folder"));
@@ -974,7 +962,7 @@ FileDialog::FileDialog() {
makevb->add_margin_child(RTR("Name:"), makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
- makedialog->connect("confirmed", this, "_make_dir_confirm");
+ makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm));
mkdirerr = memnew(AcceptDialog);
mkdirerr->set_text(RTR("Could not create folder."));
add_child(mkdirerr);
@@ -1003,8 +991,6 @@ FileDialog::~FileDialog() {
void LineEditFileChooser::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_browse"), &LineEditFileChooser::_browse);
- ClassDB::bind_method(D_METHOD("_chosen"), &LineEditFileChooser::_chosen);
ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button);
ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit);
ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog);
@@ -1029,10 +1015,10 @@ LineEditFileChooser::LineEditFileChooser() {
button = memnew(Button);
button->set_text(" .. ");
add_child(button);
- button->connect("pressed", this, "_browse");
+ button->connect("pressed", callable_mp(this, &LineEditFileChooser::_browse));
dialog = memnew(FileDialog);
add_child(dialog);
- dialog->connect("file_selected", this, "_chosen");
- dialog->connect("dir_selected", this, "_chosen");
- dialog->connect("files_selected", this, "_chosen");
+ dialog->connect("file_selected", callable_mp(this, &LineEditFileChooser::_chosen));
+ dialog->connect("dir_selected", callable_mp(this, &LineEditFileChooser::_chosen));
+ dialog->connect("files_selected", callable_mp(this, &LineEditFileChooser::_chosen));
}
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index d9ab00e0f2..9f6650c276 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -58,7 +58,7 @@ public:
MODE_SAVE_FILE
};
- typedef Ref<Texture> (*GetIconFunc)(const String &);
+ typedef Ref<Texture2D> (*GetIconFunc)(const String &);
typedef void (*RegisterFunc)(FileDialog *);
static GetIconFunc get_icon_func;
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 46c59f42fc..6345bfe562 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -54,7 +54,6 @@ GradientEdit::GradientEdit() {
checker = Ref<ImageTexture>(memnew(ImageTexture));
Ref<Image> img = memnew(Image(checker_bg_png));
- checker->create_from_image(img, ImageTexture::FLAG_REPEAT);
}
int GradientEdit::_get_point_from_pos(int x) {
@@ -97,7 +96,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
- if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && grabbed != -1) {
+ if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
@@ -303,8 +302,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
void GradientEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (!picker->is_connected("color_changed", this, "_color_changed")) {
- picker->connect("color_changed", this, "_color_changed");
+ if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
+ picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
}
}
if (p_what == NOTIFICATION_DRAW) {
@@ -491,6 +490,5 @@ Vector<Gradient::Point> &GradientEdit::get_points() {
void GradientEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed);
ADD_SIGNAL(MethodInfo("ramp_changed"));
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index c09b2414b2..4bc33b220e 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -257,9 +257,9 @@ void GraphEdit::add_child_notify(Node *p_child) {
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->set_scale(Vector2(zoom, zoom));
- gn->connect("offset_changed", this, "_graph_node_moved", varray(gn));
- gn->connect("raise_request", this, "_graph_node_raised", varray(gn));
- gn->connect("item_rect_changed", connections_layer, "update");
+ gn->connect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn));
+ gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised), varray(gn));
+ gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update));
_graph_node_moved(gn);
gn->set_mouse_filter(MOUSE_FILTER_PASS);
}
@@ -273,8 +273,8 @@ void GraphEdit::remove_child_notify(Node *p_child) {
}
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
- gn->disconnect("offset_changed", this, "_graph_node_moved");
- gn->disconnect("raise_request", this, "_graph_node_raised");
+ gn->disconnect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved));
+ gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised));
}
}
@@ -357,7 +357,7 @@ void GraphEdit::_notification(int p_what) {
bool GraphEdit::_filter_input(const Point2 &p_point) {
- Ref<Texture> port = get_icon("port", "GraphNode");
+ Ref<Texture2D> port = get_icon("port", "GraphNode");
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -389,7 +389,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- Ref<Texture> port = get_icon("port", "GraphNode");
+ Ref<Texture2D> port = get_icon("port", "GraphNode");
Vector2 mpos(mb->get_position().x, mb->get_position().y);
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -501,7 +501,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_target = false;
top_layer->update();
- Ref<Texture> port = get_icon("port", "GraphNode");
+ Ref<Texture2D> port = get_icon("port", "GraphNode");
Vector2 mpos = mm->get_position();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -689,9 +689,9 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
colors.push_back(p_to_color);
#ifdef TOOLS_ENABLED
- p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true);
+ p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE));
#else
- p_where->draw_polyline_colors(points, colors, 2, true);
+ p_where->draw_polyline_colors(points, colors, 2);
#endif
}
@@ -1043,22 +1043,22 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (k.is_valid()) {
- if (k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
+ if (k->get_keycode() == KEY_D && k->is_pressed() && k->get_command()) {
emit_signal("duplicate_nodes_request");
accept_event();
}
- if (k->get_scancode() == KEY_C && k->is_pressed() && k->get_command()) {
+ if (k->get_keycode() == KEY_C && k->is_pressed() && k->get_command()) {
emit_signal("copy_nodes_request");
accept_event();
}
- if (k->get_scancode() == KEY_V && k->is_pressed() && k->get_command()) {
+ if (k->get_keycode() == KEY_V && k->is_pressed() && k->get_command()) {
emit_signal("paste_nodes_request");
accept_event();
}
- if (k->get_scancode() == KEY_DELETE && k->is_pressed()) {
+ if (k->get_keycode() == KEY_DELETE && k->is_pressed()) {
emit_signal("delete_nodes_request");
accept_event();
}
@@ -1291,21 +1291,8 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects);
ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled);
- ClassDB::bind_method(D_METHOD("_graph_node_moved"), &GraphEdit::_graph_node_moved);
- ClassDB::bind_method(D_METHOD("_graph_node_raised"), &GraphEdit::_graph_node_raised);
-
- ClassDB::bind_method(D_METHOD("_top_layer_input"), &GraphEdit::_top_layer_input);
- ClassDB::bind_method(D_METHOD("_top_layer_draw"), &GraphEdit::_top_layer_draw);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &GraphEdit::_scroll_moved);
- ClassDB::bind_method(D_METHOD("_zoom_minus"), &GraphEdit::_zoom_minus);
- ClassDB::bind_method(D_METHOD("_zoom_reset"), &GraphEdit::_zoom_reset);
- ClassDB::bind_method(D_METHOD("_zoom_plus"), &GraphEdit::_zoom_plus);
- ClassDB::bind_method(D_METHOD("_snap_toggled"), &GraphEdit::_snap_toggled);
- ClassDB::bind_method(D_METHOD("_snap_value_changed"), &GraphEdit::_snap_value_changed);
-
ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEdit::_gui_input);
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
- ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox);
@@ -1315,17 +1302,17 @@ void GraphEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_ofs", "get_scroll_ofs");
ADD_PROPERTY(PropertyInfo(Variant::INT, "snap_distance"), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_snap"), "set_use_snap", "is_using_snap");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "zoom"), "set_zoom", "get_zoom");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom");
- ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
- ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
+ ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
+ ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position")));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
ADD_SIGNAL(MethodInfo("copy_nodes_request"));
ADD_SIGNAL(MethodInfo("paste_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
- ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
- ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
+ ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
+ ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("delete_nodes_request"));
ADD_SIGNAL(MethodInfo("_begin_node_move"));
ADD_SIGNAL(MethodInfo("_end_node_move"));
@@ -1341,12 +1328,12 @@ GraphEdit::GraphEdit() {
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- top_layer->connect("draw", this, "_top_layer_draw");
- top_layer->connect("gui_input", this, "_top_layer_input");
+ top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
+ top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
connections_layer = memnew(Control);
add_child(connections_layer);
- connections_layer->connect("draw", this, "_connections_layer_draw");
+ connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw));
connections_layer->set_name("CLAYER");
connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
@@ -1373,8 +1360,8 @@ GraphEdit::GraphEdit() {
v_scroll->set_min(-10000);
v_scroll->set_max(10000);
- h_scroll->connect("value_changed", this, "_scroll_moved");
- v_scroll->connect("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
zoom = 1;
@@ -1385,25 +1372,25 @@ GraphEdit::GraphEdit() {
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
zoom_minus->set_tooltip(RTR("Zoom Out"));
- zoom_minus->connect("pressed", this, "_zoom_minus");
+ zoom_minus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
zoom_reset->set_tooltip(RTR("Zoom Reset"));
- zoom_reset->connect("pressed", this, "_zoom_reset");
+ zoom_reset->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
zoom_plus->set_tooltip(RTR("Zoom In"));
- zoom_plus->connect("pressed", this, "_zoom_plus");
+ zoom_plus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
zoom_plus->set_focus_mode(FOCUS_NONE);
snap_button = memnew(ToolButton);
snap_button->set_toggle_mode(true);
snap_button->set_tooltip(RTR("Enable snap and show grid."));
- snap_button->connect("pressed", this, "_snap_toggled");
+ snap_button->connect("pressed", callable_mp(this, &GraphEdit::_snap_toggled));
snap_button->set_pressed(true);
snap_button->set_focus_mode(FOCUS_NONE);
zoom_hb->add_child(snap_button);
@@ -1413,7 +1400,7 @@ GraphEdit::GraphEdit() {
snap_amount->set_max(100);
snap_amount->set_step(1);
snap_amount->set_value(20);
- snap_amount->connect("value_changed", this, "_snap_value_changed");
+ snap_amount->connect("value_changed", callable_mp(this, &GraphEdit::_snap_value_changed));
zoom_hb->add_child(snap_amount);
setting_scroll_ofs = false;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 7b1bfdfdb5..82e890395a 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -170,7 +170,7 @@ bool GraphNode::has_point(const Point2 &p_point) const {
if (comment) {
Ref<StyleBox> comment = get_stylebox("comment");
- Ref<Texture> resizer = get_icon("resizer");
+ Ref<Texture2D> resizer = get_icon("resizer");
if (Rect2(get_size() - resizer->get_size(), resizer->get_size()).has_point(p_point)) {
return true;
@@ -204,9 +204,9 @@ void GraphNode::_notification(int p_what) {
//sb=sb->duplicate();
//sb->call("set_modulate",modulate);
- Ref<Texture> port = get_icon("port");
- Ref<Texture> close = get_icon("close");
- Ref<Texture> resizer = get_icon("resizer");
+ Ref<Texture2D> port = get_icon("port");
+ Ref<Texture2D> close = get_icon("close");
+ Ref<Texture2D> resizer = get_icon("resizer");
int close_offset = get_constant("close_offset");
int close_h_offset = get_constant("close_h_offset");
Color close_color = get_color("close_color");
@@ -259,14 +259,14 @@ void GraphNode::_notification(int p_what) {
const Slot &s = slot_info[E->key()];
//left
if (s.enable_left) {
- Ref<Texture> p = port;
+ Ref<Texture2D> p = port;
if (s.custom_slot_left.is_valid()) {
p = s.custom_slot_left;
}
p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E->key()]), s.color_left);
}
if (s.enable_right) {
- Ref<Texture> p = port;
+ Ref<Texture2D> p = port;
if (s.custom_slot_right.is_valid()) {
p = s.custom_slot_right;
}
@@ -291,7 +291,7 @@ void GraphNode::_notification(int p_what) {
}
}
-void GraphNode::set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture> &p_custom_left, const Ref<Texture> &p_custom_right) {
+void GraphNode::set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left, const Ref<Texture2D> &p_custom_right) {
ERR_FAIL_COND(p_idx < 0);
@@ -379,7 +379,7 @@ Size2 GraphNode::get_minimum_size() const {
Size2 minsize;
minsize.x = title_font->get_string_size(title).x;
if (show_close) {
- Ref<Texture> close = get_icon("close");
+ Ref<Texture2D> close = get_icon("close");
minsize.x += sep + close->get_width();
}
@@ -606,7 +606,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
return;
}
- Ref<Texture> resizer = get_icon("resizer");
+ Ref<Texture2D> resizer = get_icon("resizer");
if (resizable && mpos.x > get_size().x - resizer->get_width() && mpos.y > get_size().y - resizer->get_height()) {
@@ -674,7 +674,7 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_title"), &GraphNode::get_title);
ClassDB::bind_method(D_METHOD("_gui_input"), &GraphNode::_gui_input);
- ClassDB::bind_method(D_METHOD("set_slot", "idx", "enable_left", "type_left", "color_left", "enable_right", "type_right", "color_right", "custom_left", "custom_right"), &GraphNode::set_slot, DEFVAL(Ref<Texture>()), DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("set_slot", "idx", "enable_left", "type_left", "color_left", "enable_right", "type_right", "color_right", "custom_left", "custom_right"), &GraphNode::set_slot, DEFVAL(Ref<Texture2D>()), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("clear_slot", "idx"), &GraphNode::clear_slot);
ClassDB::bind_method(D_METHOD("clear_all_slots"), &GraphNode::clear_all_slots);
ClassDB::bind_method(D_METHOD("is_slot_enabled_left", "idx"), &GraphNode::is_slot_enabled_left);
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index e1a81b5f3d..a3eb8ed152 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -52,8 +52,8 @@ private:
bool enable_right;
int type_right;
Color color_right;
- Ref<Texture> custom_slot_left;
- Ref<Texture> custom_slot_right;
+ Ref<Texture2D> custom_slot_left;
+ Ref<Texture2D> custom_slot_right;
Slot() {
enable_left = false;
@@ -112,7 +112,7 @@ protected:
public:
bool has_point(const Point2 &p_point) const;
- void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture> &p_custom_left = Ref<Texture>(), const Ref<Texture> &p_custom_right = Ref<Texture>());
+ void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>());
void clear_slot(int p_idx);
void clear_all_slots();
bool is_slot_enabled_left(int p_idx) const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 526950dbb3..5e662b8df0 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -32,7 +32,7 @@
#include "core/os/os.h"
#include "core/project_settings.h"
-void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, bool p_selectable) {
+void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) {
Item item;
item.icon = p_texture;
@@ -51,7 +51,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo
shape_changed = true;
}
-void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) {
+void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
Item item;
item.icon = p_item;
@@ -110,7 +110,7 @@ String ItemList::get_item_tooltip(int p_idx) const {
return items[p_idx].tooltip;
}
-void ItemList::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
+void ItemList::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_idx, items.size());
@@ -119,9 +119,9 @@ void ItemList::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
shape_changed = true;
}
-Ref<Texture> ItemList::get_item_icon(int p_idx) const {
+Ref<Texture2D> ItemList::get_item_icon(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>());
return items[p_idx].icon;
}
@@ -201,7 +201,7 @@ Color ItemList::get_item_custom_fg_color(int p_idx) const {
return items[p_idx].custom_fg;
}
-void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) {
+void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture2D> &p_tag_icon) {
ERR_FAIL_INDEX(p_idx, items.size());
@@ -209,9 +209,9 @@ void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) {
update();
shape_changed = true;
}
-Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const {
+Ref<Texture2D> ItemList::get_item_tag_icon(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>());
return items[p_idx].tag_icon;
}
@@ -1398,7 +1398,7 @@ void ItemList::_set_items(const Array &p_items) {
for (int i = 0; i < p_items.size(); i += 3) {
String text = p_items[i + 0];
- Ref<Texture> icon = p_items[i + 1];
+ Ref<Texture2D> icon = p_items[i + 1];
bool disabled = p_items[i + 2];
int idx = get_item_count();
@@ -1542,7 +1542,6 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items);
@@ -1561,7 +1560,7 @@ void ItemList::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_column_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_fixed_column_width", "get_fixed_column_width");
ADD_GROUP("Icon", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "icon_scale"), "set_icon_scale", "get_icon_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "icon_scale"), "set_icon_scale", "get_icon_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fixed_icon_size"), "set_fixed_icon_size", "get_fixed_icon_size");
BIND_ENUM_CONSTANT(ICON_MODE_TOP);
@@ -1599,7 +1598,7 @@ ItemList::ItemList() {
add_child(scroll_bar);
shape_changed = true;
- scroll_bar->connect("value_changed", this, "_scroll_changed");
+ scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed));
set_focus_mode(FOCUS_ALL);
current_columns = 1;
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index d9b510c762..da9851dd7d 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -52,11 +52,11 @@ public:
private:
struct Item {
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
bool icon_transposed;
Rect2i icon_region;
Color icon_modulate;
- Ref<Texture> tag_icon;
+ Ref<Texture2D> tag_icon;
String text;
bool selectable;
bool selected;
@@ -125,14 +125,14 @@ protected:
static void _bind_methods();
public:
- void add_item(const String &p_item, const Ref<Texture> &p_texture = Ref<Texture>(), bool p_selectable = true);
- void add_icon_item(const Ref<Texture> &p_item, bool p_selectable = true);
+ void add_item(const String &p_item, const Ref<Texture2D> &p_texture = Ref<Texture2D>(), bool p_selectable = true);
+ void add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable = true);
void set_item_text(int p_idx, const String &p_text);
String get_item_text(int p_idx) const;
- void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- Ref<Texture> get_item_icon(int p_idx) const;
+ void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_item_icon(int p_idx) const;
void set_item_icon_transposed(int p_idx, const bool transposed);
bool is_item_icon_transposed(int p_idx) const;
@@ -152,8 +152,8 @@ public:
void set_item_metadata(int p_idx, const Variant &p_metadata);
Variant get_item_metadata(int p_idx) const;
- void set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon);
- Ref<Texture> get_item_tag_icon(int p_idx) const;
+ void set_item_tag_icon(int p_idx, const Ref<Texture2D> &p_tag_icon);
+ Ref<Texture2D> get_item_tag_icon(int p_idx) const;
void set_item_tooltip_enabled(int p_idx, const bool p_enabled);
bool is_item_tooltip_enabled(int p_idx) const;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 9b542cb179..c900b35d65 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -687,7 +687,7 @@ void Label::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uppercase"), "set_uppercase", "is_uppercase");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1", PROPERTY_USAGE_EDITOR), "set_visible_characters", "get_visible_characters");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
ADD_PROPERTY(PropertyInfo(Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE, "0,999,1"), "set_lines_skipped", "get_lines_skipped");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE, "-1,999,1"), "set_max_lines_visible", "get_max_lines_visible");
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 7cc47d351e..fdddf0b5fa 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -165,7 +165,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
#ifdef APPLE_STYLE_KEYS
if (k->get_control() && !k->get_shift() && !k->get_alt() && !k->get_command()) {
uint32_t remap_key = KEY_UNKNOWN;
- switch (k->get_scancode()) {
+ switch (k->get_keycode()) {
case KEY_F: {
remap_key = KEY_RIGHT;
} break;
@@ -184,16 +184,22 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
case KEY_H: {
remap_key = KEY_BACKSPACE;
} break;
+ case KEY_A: {
+ remap_key = KEY_HOME;
+ } break;
+ case KEY_E: {
+ remap_key = KEY_END;
+ } break;
}
if (remap_key != KEY_UNKNOWN) {
- k->set_scancode(remap_key);
+ k->set_keycode(remap_key);
k->set_control(false);
}
}
#endif
- unsigned int code = k->get_scancode();
+ unsigned int code = k->get_keycode();
if (k->get_command() && is_shortcut_keys_enabled()) {
@@ -349,14 +355,23 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_LEFT: {
-
#ifndef APPLE_STYLE_KEYS
- if (!k->get_alt())
+ if (!k->get_alt()) {
#endif
+ if (selection.enabled && !k->get_shift()) {
+ set_cursor_position(selection.begin);
+ deselect();
+ handled = true;
+ break;
+ }
+
shift_selection_check_pre(k->get_shift());
+#ifndef APPLE_STYLE_KEYS
+ }
+#endif
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
@@ -396,11 +411,23 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_RIGHT: {
+#ifndef APPLE_STYLE_KEYS
+ if (!k->get_alt()) {
+#endif
+ if (selection.enabled && !k->get_shift()) {
+ set_cursor_position(selection.end);
+ deselect();
+ handled = true;
+ break;
+ }
- shift_selection_check_pre(k->get_shift());
+ shift_selection_check_pre(k->get_shift());
+#ifndef APPLE_STYLE_KEYS
+ }
+#endif
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
@@ -503,7 +530,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_HOME: {
@@ -516,7 +543,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_END: {
@@ -544,7 +571,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (handled) {
accept_event();
} else if (!k->get_command()) {
- if (k->get_unicode() >= 32 && k->get_scancode() != KEY_DELETE) {
+ if (k->get_unicode() >= 32 && k->get_keycode() != KEY_DELETE) {
if (editable) {
selection_delete();
@@ -628,7 +655,7 @@ bool LineEdit::_is_over_clear_button(const Point2 &p_pos) const {
if (!clear_button_enabled || !has_point(p_pos)) {
return false;
}
- Ref<Texture> icon = Control::get_icon("clear");
+ Ref<Texture2D> icon = Control::get_icon("clear");
int x_ofs = get_stylebox("normal")->get_offset().x;
return p_pos.x > get_size().width - icon->get_width() - x_ofs;
}
@@ -642,8 +669,8 @@ void LineEdit::_notification(int p_what) {
cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
- if (!EditorSettings::get_singleton()->is_connected("settings_changed", this, "_editor_settings_changed")) {
- EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed");
+ if (!EditorSettings::get_singleton()->is_connected("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed))) {
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed));
}
}
} break;
@@ -742,7 +769,7 @@ void LineEdit::_notification(int p_what) {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
- Ref<Texture> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon;
+ Ref<Texture2D> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon;
Color color_icon(1, 1, 1, !is_editable() ? .5 * .9 : .9);
if (display_clear_icon) {
if (clear_button_status.press_attempt && clear_button_status.pressing_inside) {
@@ -1303,7 +1330,7 @@ void LineEdit::set_cursor_position(int p_pos) {
int window_width = get_size().width - style->get_minimum_size().width;
bool display_clear_icon = !text.empty() && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
- Ref<Texture> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon;
+ Ref<Texture2D> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon;
window_width -= r_icon->get_width();
}
@@ -1644,7 +1671,7 @@ bool LineEdit::is_selecting_enabled() const {
return selecting_enabled;
}
-void LineEdit::set_right_icon(const Ref<Texture> &p_icon) {
+void LineEdit::set_right_icon(const Ref<Texture2D> &p_icon) {
if (right_icon == p_icon) {
return;
}
@@ -1653,7 +1680,7 @@ void LineEdit::set_right_icon(const Ref<Texture> &p_icon) {
update();
}
-Ref<Texture> LineEdit::get_right_icon() {
+Ref<Texture2D> LineEdit::get_right_icon() {
return right_icon;
}
@@ -1746,9 +1773,6 @@ void LineEdit::_generate_context_menu() {
void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed);
- ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &LineEdit::_toggle_draw_caret);
-
- ClassDB::bind_method("_editor_settings_changed", &LineEdit::_editor_settings_changed);
ClassDB::bind_method(D_METHOD("set_align", "align"), &LineEdit::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &LineEdit::get_align);
@@ -1826,10 +1850,10 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "right_icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_right_icon", "get_right_icon");
ADD_GROUP("Placeholder", "placeholder_");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_position"), "set_cursor_position", "get_cursor_position");
}
@@ -1864,7 +1888,7 @@ LineEdit::LineEdit() {
caret_blink_timer = memnew(Timer);
add_child(caret_blink_timer);
caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect("timeout", this, "_toggle_draw_caret");
+ caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret));
cursor_set_blink_enabled(false);
context_menu_enabled = true;
@@ -1872,7 +1896,7 @@ LineEdit::LineEdit() {
add_child(menu);
editable = false; // Initialise to opposite first, so we get past the early-out in set_editable.
set_editable(true);
- menu->connect("id_pressed", this, "menu_option");
+ menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
expand_to_text_length = false;
}
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 037238d682..938974453a 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -91,7 +91,7 @@ private:
bool shortcut_keys_enabled;
- Ref<Texture> right_icon;
+ Ref<Texture2D> right_icon;
struct Selection {
@@ -232,8 +232,8 @@ public:
void set_selecting_enabled(bool p_enabled);
bool is_selecting_enabled() const;
- void set_right_icon(const Ref<Texture> &p_icon);
- Ref<Texture> get_right_icon();
+ void set_right_icon(const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_right_icon();
virtual bool is_text_field() const;
LineEdit();
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 6e348054e2..2b163187c5 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "menu_button.h"
+
#include "core/os/keyboard.h"
#include "scene/main/viewport.h"
@@ -137,8 +138,8 @@ MenuButton::MenuButton() {
popup->hide();
add_child(popup);
popup->set_pass_on_modal_close_click(false);
- popup->connect("about_to_show", this, "set_pressed", varray(true)); // For when switching from another MenuButton.
- popup->connect("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
MenuButton::~MenuButton() {
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 945d1850d7..0ef1f53006 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -70,7 +70,7 @@ void NinePatchRect::_bind_methods() {
ADD_SIGNAL(MethodInfo("texture_changed"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
@@ -88,7 +88,7 @@ void NinePatchRect::_bind_methods() {
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
}
-void NinePatchRect::set_texture(const Ref<Texture> &p_tex) {
+void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
if (texture == p_tex)
return;
@@ -103,7 +103,7 @@ void NinePatchRect::set_texture(const Ref<Texture> &p_tex) {
_change_notify("texture");
}
-Ref<Texture> NinePatchRect::get_texture() const {
+Ref<Texture2D> NinePatchRect::get_texture() const {
return texture;
}
diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h
index 3329c0a64c..0ef7f6b299 100644
--- a/scene/gui/nine_patch_rect.h
+++ b/scene/gui/nine_patch_rect.h
@@ -47,7 +47,7 @@ public:
bool draw_center;
int margin[4];
Rect2 region_rect;
- Ref<Texture> texture;
+ Ref<Texture2D> texture;
AxisStretchMode axis_h, axis_v;
@@ -57,8 +57,8 @@ protected:
static void _bind_methods();
public:
- void set_texture(const Ref<Texture> &p_tex);
- Ref<Texture> get_texture() const;
+ void set_texture(const Ref<Texture2D> &p_tex);
+ Ref<Texture2D> get_texture() const;
void set_patch_margin(Margin p_margin, int p_size);
int get_patch_margin(Margin p_margin) const;
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 3f46afa8e8..c185761beb 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "option_button.h"
+
#include "core/print_string.h"
Size2 OptionButton::get_minimum_size() const {
@@ -58,7 +59,7 @@ void OptionButton::_notification(int p_what) {
return;
RID ci = get_canvas_item();
- Ref<Texture> arrow = Control::get_icon("arrow");
+ Ref<Texture2D> arrow = Control::get_icon("arrow");
Color clr = Color(1, 1, 1);
if (get_constant("modulate_arrow")) {
switch (get_draw_mode()) {
@@ -114,7 +115,7 @@ void OptionButton::pressed() {
popup->popup();
}
-void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id) {
+void OptionButton::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id) {
popup->add_icon_radio_check_item(p_icon, p_label, p_id);
if (popup->get_item_count() == 1)
@@ -134,7 +135,7 @@ void OptionButton::set_item_text(int p_idx, const String &p_text) {
if (current == p_idx)
set_text(p_text);
}
-void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
+void OptionButton::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {
popup->set_item_icon(p_idx, p_icon);
@@ -161,7 +162,7 @@ String OptionButton::get_item_text(int p_idx) const {
return popup->get_item_text(p_idx);
}
-Ref<Texture> OptionButton::get_item_icon(int p_idx) const {
+Ref<Texture2D> OptionButton::get_item_icon(int p_idx) const {
return popup->get_item_icon(p_idx);
}
@@ -289,7 +290,7 @@ void OptionButton::_set_items(const Array &p_items) {
for (int i = 0; i < p_items.size(); i += 5) {
String text = p_items[i + 0];
- Ref<Texture> icon = p_items[i + 1];
+ Ref<Texture2D> icon = p_items[i + 1];
bool disabled = p_items[i + 2];
int id = p_items[i + 3];
Variant meta = p_items[i + 4];
@@ -309,9 +310,6 @@ void OptionButton::get_translatable_strings(List<String> *p_strings) const {
void OptionButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected);
- ClassDB::bind_method(D_METHOD("_focused"), &OptionButton::_focused);
-
ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
@@ -363,9 +361,9 @@ OptionButton::OptionButton() {
popup->set_pass_on_modal_close_click(false);
popup->set_notify_transform(true);
popup->set_allow_search(true);
- popup->connect("index_pressed", this, "_selected");
- popup->connect("id_focused", this, "_focused");
- popup->connect("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected));
+ popup->connect("id_focused", callable_mp(this, &OptionButton::_focused));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
OptionButton::~OptionButton() {
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 04bd28fe28..9658e1fea8 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -57,17 +57,17 @@ protected:
static void _bind_methods();
public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1);
+ void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1);
void add_item(const String &p_label, int p_id = -1);
void set_item_text(int p_idx, const String &p_text);
- void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
+ void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon);
void set_item_id(int p_idx, int p_id);
void set_item_metadata(int p_idx, const Variant &p_metadata);
void set_item_disabled(int p_idx, bool p_disabled);
String get_item_text(int p_idx) const;
- Ref<Texture> get_item_icon(int p_idx) const;
+ Ref<Texture2D> get_item_icon(int p_idx) const;
int get_item_id(int p_idx) const;
int get_item_index(int p_id) const;
Variant get_item_metadata(int p_idx) const;
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 87f17838cf..e75dadd5e0 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "popup_menu.h"
+
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -467,9 +468,9 @@ void PopupMenu::_notification(int p_what) {
Ref<StyleBox> hover = get_stylebox("hover");
Ref<Font> font = get_font("font");
// In Item::checkable_type enum order (less the non-checkable member)
- Ref<Texture> check[] = { get_icon("checked"), get_icon("radio_checked") };
- Ref<Texture> uncheck[] = { get_icon("unchecked"), get_icon("radio_unchecked") };
- Ref<Texture> submenu = get_icon("submenu");
+ Ref<Texture2D> check[] = { get_icon("checked"), get_icon("radio_checked") };
+ Ref<Texture2D> uncheck[] = { get_icon("unchecked"), get_icon("radio_unchecked") };
+ Ref<Texture2D> submenu = get_icon("submenu");
Ref<StyleBox> separator = get_stylebox("separator");
Ref<StyleBox> labeled_separator_left = get_stylebox("labeled_separator_left");
Ref<StyleBox> labeled_separator_right = get_stylebox("labeled_separator_right");
@@ -549,7 +550,7 @@ void PopupMenu::_notification(int p_what) {
Color icon_color(1, 1, 1, items[i].disabled ? 0.5 : 1);
if (items[i].checkable_type) {
- Texture *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr();
+ Texture2D *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr();
icon->draw(ci, item_ofs + Point2(0, Math::floor((h - icon->get_height()) / 2.0)), icon_color);
}
@@ -651,7 +652,7 @@ void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
minimum_size_changed();
}
-void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
@@ -671,7 +672,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel
minimum_size_changed();
}
-void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
@@ -692,7 +693,7 @@ void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p
minimum_size_changed();
}
-void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
@@ -732,7 +733,7 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_g
minimum_size_changed();
}
-void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
@@ -752,7 +753,7 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bo
minimum_size_changed();
}
-void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
@@ -773,7 +774,7 @@ void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_
minimum_size_changed();
}
-void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
+void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global);
@@ -810,7 +811,7 @@ void PopupMenu::set_item_text(int p_idx, const String &p_text) {
update();
minimum_size_changed();
}
-void PopupMenu::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
+void PopupMenu::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].icon = p_icon;
@@ -893,9 +894,9 @@ int PopupMenu::get_item_idx_from_text(const String &text) const {
return -1;
}
-Ref<Texture> PopupMenu::get_item_icon(int p_idx) const {
+Ref<Texture2D> PopupMenu::get_item_icon(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>());
return items[p_idx].icon;
}
@@ -1074,7 +1075,7 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
- code = k->get_scancode();
+ code = k->get_keycode();
if (code == 0)
code = k->get_unicode();
if (k->get_control())
@@ -1233,7 +1234,7 @@ void PopupMenu::_ref_shortcut(Ref<ShortCut> p_sc) {
if (!shortcut_refcount.has(p_sc)) {
shortcut_refcount[p_sc] = 1;
- p_sc->connect("changed", this, "update");
+ p_sc->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
} else {
shortcut_refcount[p_sc] += 1;
}
@@ -1244,7 +1245,7 @@ void PopupMenu::_unref_shortcut(Ref<ShortCut> p_sc) {
ERR_FAIL_COND(!shortcut_refcount.has(p_sc));
shortcut_refcount[p_sc]--;
if (shortcut_refcount[p_sc] == 0) {
- p_sc->disconnect("changed", this, "update");
+ p_sc->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
shortcut_refcount.erase(p_sc);
}
}
@@ -1257,7 +1258,7 @@ void PopupMenu::_set_items(const Array &p_items) {
for (int i = 0; i < p_items.size(); i += 10) {
String text = p_items[i + 0];
- Ref<Texture> icon = p_items[i + 1];
+ Ref<Texture2D> icon = p_items[i + 1];
// For compatibility, use false/true for no/checkbox and integers for other values
bool checkable = p_items[i + 2];
bool radio_checkable = (int)p_items[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON;
@@ -1471,13 +1472,11 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_search", "allow"), &PopupMenu::set_allow_search);
ClassDB::bind_method(D_METHOD("get_allow_search"), &PopupMenu::get_allow_search);
- ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout);
-
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
@@ -1514,7 +1513,7 @@ PopupMenu::PopupMenu() {
submenu_timer = memnew(Timer);
submenu_timer->set_wait_time(0.3);
submenu_timer->set_one_shot(true);
- submenu_timer->connect("timeout", this, "_submenu_timeout");
+ submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout));
add_child(submenu_timer);
}
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index f77ede0a8b..a3a858cfde 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -38,7 +38,7 @@ class PopupMenu : public Popup {
GDCLASS(PopupMenu, Popup);
struct Item {
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
String text;
String xl_text;
bool checked;
@@ -121,25 +121,25 @@ protected:
public:
void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0);
void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
- void add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
void set_item_text(int p_idx, const String &p_text);
- void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
+ void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
void set_item_id(int p_idx, int p_id);
void set_item_accelerator(int p_idx, uint32_t p_accel);
@@ -160,7 +160,7 @@ public:
String get_item_text(int p_idx) const;
int get_item_idx_from_text(const String &text) const;
- Ref<Texture> get_item_icon(int p_idx) const;
+ Ref<Texture2D> get_item_icon(int p_idx) const;
bool is_item_checked(int p_idx) const;
int get_item_id(int p_idx) const;
int get_item_index(int p_id) const;
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 6b6f5bca93..adc5f81465 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -267,15 +267,15 @@ void Range::_bind_methods() {
ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share);
ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare);
- ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value")));
+ ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::FLOAT, "value")));
ADD_SIGNAL(MethodInfo("changed"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_value"), "set_min", "get_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_value"), "set_max", "get_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "set_step", "get_step");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "page"), "set_page", "get_page");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "value"), "set_value", "get_value");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_value"), "set_min", "get_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_value"), "set_max", "get_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "set_step", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "page"), "set_page", "get_page");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "value"), "set_value", "get_value");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed");
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index c5b1685ff9..0f5926ea1c 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -91,7 +91,7 @@ void CharFXTransform::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visibility", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index af5d0e2f45..bc1510d6f6 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -204,6 +204,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int line_ascent = cfont->get_ascent();
int line_descent = cfont->get_descent();
+ int backtrack = 0; // for dynamic hidden content.
+
int nonblank_line_count = 0; //number of nonblank lines as counted during PROCESS_DRAW
Variant meta;
@@ -214,6 +216,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
{ \
if (p_mode != PROCESS_CACHE) { \
line++; \
+ backtrack = 0; \
if (!line_is_blank) { \
nonblank_line_count++; \
} \
@@ -263,7 +266,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
l.maximum_width = MAX(l.maximum_width, MIN(p_width, wofs + m_width)); \
l.minimum_width = MAX(l.minimum_width, m_width); \
} \
- if (wofs + m_width > p_width) { \
+ if (wofs - backtrack + m_width > p_width) { \
line_wrapped = true; \
if (p_mode == PROCESS_CACHE) { \
if (spaces > 0) \
@@ -390,6 +393,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int fw = 0;
lh = 0;
+
if (p_mode != PROCESS_CACHE) {
lh = line < l.height_caches.size() ? l.height_caches[line] : 1;
line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1;
@@ -432,13 +436,12 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
{
- int ofs = 0;
+ int ofs = 0 - backtrack;
for (int i = 0; i < end; i++) {
int pofs = wofs + ofs;
if (p_mode == PROCESS_POINTER && r_click_char && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh) {
- //int o = (wofs+w)-p_click_pos.x;
int cw = font->get_char_size(c[i], c[i + 1]).x;
@@ -481,7 +484,10 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
bool visible = visible_characters < 0 || ((p_char_count < visible_characters && YRANGE_VISIBLE(y + lh - line_descent - line_ascent, line_ascent + line_descent)) &&
faded_visibility > 0.0f);
+ const bool previously_visible = visible;
+
for (int j = 0; j < fx_stack.size(); j++) {
+
ItemFX *item_fx = fx_stack[j];
if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) {
@@ -575,6 +581,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
} else {
cw = drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], fx_color);
}
+ } else if (previously_visible) {
+ backtrack += font->get_char_size(fx_char, c[i + 1]).x;
}
p_char_count++;
@@ -648,6 +656,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
case ITEM_NEWLINE: {
lh = 0;
+
if (p_mode != PROCESS_CACHE) {
lh = line < l.height_caches.size() ? l.height_caches[line] : 1;
line_is_blank = true;
@@ -1199,49 +1208,59 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
if (k.is_valid()) {
if (k->is_pressed() && !k->get_alt() && !k->get_shift()) {
- bool handled = true;
- switch (k->get_scancode()) {
+ bool handled = false;
+ switch (k->get_keycode()) {
case KEY_PAGEUP: {
- if (vscroll->is_visible_in_tree())
+ if (vscroll->is_visible_in_tree()) {
vscroll->set_value(vscroll->get_value() - vscroll->get_page());
+ handled = true;
+ }
} break;
case KEY_PAGEDOWN: {
- if (vscroll->is_visible_in_tree())
+ if (vscroll->is_visible_in_tree()) {
vscroll->set_value(vscroll->get_value() + vscroll->get_page());
+ handled = true;
+ }
} break;
case KEY_UP: {
- if (vscroll->is_visible_in_tree())
+ if (vscroll->is_visible_in_tree()) {
vscroll->set_value(vscroll->get_value() - get_font("normal_font")->get_height());
+ handled = true;
+ }
} break;
case KEY_DOWN: {
- if (vscroll->is_visible_in_tree())
+ if (vscroll->is_visible_in_tree()) {
vscroll->set_value(vscroll->get_value() + get_font("normal_font")->get_height());
+ handled = true;
+ }
} break;
case KEY_HOME: {
- if (vscroll->is_visible_in_tree())
+ if (vscroll->is_visible_in_tree()) {
vscroll->set_value(0);
+ handled = true;
+ }
} break;
case KEY_END: {
- if (vscroll->is_visible_in_tree())
+ if (vscroll->is_visible_in_tree()) {
vscroll->set_value(vscroll->get_max());
+ handled = true;
+ }
} break;
case KEY_INSERT:
case KEY_C: {
if (k->get_command()) {
selection_copy();
- } else {
- handled = false;
+ handled = true;
}
} break;
- default: handled = false;
}
if (handled)
@@ -1648,7 +1667,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
}
}
-void RichTextLabel::add_image(const Ref<Texture> &p_image, const int p_width, const int p_height) {
+void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height) {
if (current->type == ITEM_TABLE)
return;
@@ -2204,7 +2223,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
String image = p_bbcode.substr(brk_end + 1, end - brk_end - 1);
- Ref<Texture> texture = ResourceLoader::load(image, "Texture");
+ Ref<Texture2D> texture = ResourceLoader::load(image, "Texture2D");
if (texture.is_valid())
add_image(texture);
@@ -2230,7 +2249,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
String image = p_bbcode.substr(brk_end + 1, end - brk_end - 1);
- Ref<Texture> texture = ResourceLoader::load(image, "Texture");
+ Ref<Texture2D> texture = ResourceLoader::load(image, "Texture");
if (texture.is_valid())
add_image(texture, width, height);
@@ -2655,7 +2674,7 @@ void RichTextLabel::set_effects(const Vector<Variant> &effects) {
Vector<Variant> RichTextLabel::get_effects() {
Vector<Variant> r;
for (int i = 0; i < custom_effects.size(); i++) {
- r.push_back(custom_effects[i].get_ref_ptr());
+ r.push_back(custom_effects[i]);
}
return r;
}
@@ -2680,7 +2699,6 @@ int RichTextLabel::get_content_height() {
void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &RichTextLabel::_gui_input);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &RichTextLabel::_scroll_changed);
ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
@@ -2762,7 +2780,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bbcode_text", PROPERTY_HINT_MULTILINE_TEXT), "set_bbcode", "get_bbcode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_size", PROPERTY_HINT_RANGE, "0,24,1"), "set_tab_size", "get_tab_size");
@@ -2944,7 +2962,7 @@ RichTextLabel::RichTextLabel() {
vscroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
vscroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
vscroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- vscroll->connect("value_changed", this, "_scroll_changed");
+ vscroll->connect("value_changed", callable_mp(this, &RichTextLabel::_scroll_changed));
vscroll->set_step(1);
vscroll->hide();
current_idx = 1;
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 61ac0bd86c..409aec0ca6 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -147,7 +147,7 @@ private:
};
struct ItemImage : public Item {
- Ref<Texture> image;
+ Ref<Texture2D> image;
Size2 size;
ItemImage() { type = ITEM_IMAGE; }
};
@@ -407,7 +407,7 @@ protected:
public:
String get_text();
void add_text(const String &p_text);
- void add_image(const Ref<Texture> &p_image, const int p_width = 0, const int p_height = 0);
+ void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0);
void add_newline();
bool remove_line(const int p_line);
void push_font(const Ref<Font> &p_font);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 45fa212886..fef5e00984 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -71,8 +71,8 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (b->is_pressed()) {
double ofs = orientation == VERTICAL ? b->get_position().y : b->get_position().x;
- Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
@@ -148,7 +148,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (drag.active) {
double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x;
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> decr = get_icon("decrement");
double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
ofs -= decr_size;
@@ -159,8 +159,8 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
} else {
double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x;
- Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
@@ -233,8 +233,8 @@ void ScrollBar::_notification(int p_what) {
RID ci = get_canvas_item();
- Ref<Texture> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement");
- Ref<Texture> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment");
+ Ref<Texture2D> decr = highlight == HIGHLIGHT_DECR ? get_icon("decrement_highlight") : get_icon("decrement");
+ Ref<Texture2D> incr = highlight == HIGHLIGHT_INCR ? get_icon("increment_highlight") : get_icon("increment");
Ref<StyleBox> bg = has_focus() ? get_stylebox("scroll_focus") : get_stylebox("scroll");
Ref<StyleBox> grabber;
@@ -296,15 +296,15 @@ void ScrollBar::_notification(int p_what) {
}
if (drag_node) {
- drag_node->connect("gui_input", this, "_drag_node_input");
- drag_node->connect("tree_exiting", this, "_drag_node_exit", varray(), CONNECT_ONESHOT);
+ drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
}
}
if (p_what == NOTIFICATION_EXIT_TREE) {
if (drag_node) {
- drag_node->disconnect("gui_input", this, "_drag_node_input");
- drag_node->disconnect("tree_exiting", this, "_drag_node_exit");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
drag_node = NULL;
@@ -500,8 +500,8 @@ double ScrollBar::get_grabber_offset() const {
Size2 ScrollBar::get_minimum_size() const {
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
Ref<StyleBox> bg = get_stylebox("scroll");
Size2 minsize;
@@ -539,7 +539,7 @@ float ScrollBar::get_custom_step() const {
void ScrollBar::_drag_node_exit() {
if (drag_node) {
- drag_node->disconnect("gui_input", this, "_drag_node_input");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
}
drag_node = NULL;
}
@@ -611,8 +611,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
if (is_inside_tree()) {
if (drag_node) {
- drag_node->disconnect("gui_input", this, "_drag_node_input");
- drag_node->disconnect("tree_exiting", this, "_drag_node_exit");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
}
@@ -627,8 +627,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
}
if (drag_node) {
- drag_node->connect("gui_input", this, "_drag_node_input");
- drag_node->connect("tree_exiting", this, "_drag_node_exit", varray(), CONNECT_ONESHOT);
+ drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
}
}
}
@@ -651,12 +651,10 @@ void ScrollBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollBar::_gui_input);
ClassDB::bind_method(D_METHOD("set_custom_step", "step"), &ScrollBar::set_custom_step);
ClassDB::bind_method(D_METHOD("get_custom_step"), &ScrollBar::get_custom_step);
- ClassDB::bind_method(D_METHOD("_drag_node_input"), &ScrollBar::_drag_node_input);
- ClassDB::bind_method(D_METHOD("_drag_node_exit"), &ScrollBar::_drag_node_exit);
ADD_SIGNAL(MethodInfo("scrolling"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step");
}
ScrollBar::ScrollBar(Orientation p_orientation) {
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 509e6d19f6..c25a6d5a0c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -267,7 +267,7 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- get_viewport()->connect("gui_focus_changed", this, "_ensure_focused_visible");
+ get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible));
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
@@ -570,14 +570,12 @@ VScrollBar *ScrollContainer::get_v_scrollbar() {
void ScrollContainer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &ScrollContainer::_scroll_moved);
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollContainer::_gui_input);
ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position);
- ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible);
ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll);
ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll);
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
@@ -610,12 +608,12 @@ ScrollContainer::ScrollContainer() {
h_scroll = memnew(HScrollBar);
h_scroll->set_name("_h_scroll");
add_child(h_scroll);
- h_scroll->connect("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
add_child(v_scroll);
- v_scroll->connect("value_changed", this, "_scroll_moved");
+ v_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
drag_speed = Vector2();
drag_touching = false;
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 9b3ed35e6e..85887ef7b1 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -36,7 +36,7 @@ Size2 Slider::get_minimum_size() const {
Ref<StyleBox> style = get_stylebox("slider");
Size2i ss = style->get_minimum_size() + style->get_center_size();
- Ref<Texture> grabber = get_icon("grabber");
+ Ref<Texture2D> grabber = get_icon("grabber");
Size2i rs = grabber->get_size();
if (orientation == HORIZONTAL)
@@ -57,7 +57,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->is_pressed()) {
- Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
+ Ref<Texture2D> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x;
double grab_width = (double)grabber->get_size().width;
@@ -87,7 +87,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) {
if (grab.active) {
Size2i size = get_size();
- Ref<Texture> grabber = get_icon("grabber");
+ Ref<Texture2D> grabber = get_icon("grabber");
float motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
if (orientation == VERTICAL)
motion = -motion;
@@ -167,8 +167,8 @@ void Slider::_notification(int p_what) {
Size2i size = get_size();
Ref<StyleBox> style = get_stylebox("slider");
Ref<StyleBox> grabber_area = get_stylebox("grabber_area");
- Ref<Texture> grabber = get_icon(editable ? ((mouse_inside || has_focus()) ? "grabber_highlight" : "grabber") : "grabber_disabled");
- Ref<Texture> tick = get_icon("tick");
+ Ref<Texture2D> grabber = get_icon(editable ? ((mouse_inside || has_focus()) ? "grabber_highlight" : "grabber") : "grabber_disabled");
+ Ref<Texture2D> tick = get_icon("tick");
double ratio = Math::is_nan(get_as_ratio()) ? 0 : get_as_ratio();
if (orientation == VERTICAL) {
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 92377949f8..576de98a4f 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -182,7 +182,7 @@ void SpinBox::_line_edit_focus_exit() {
_text_entered(line_edit->get_text());
}
-inline void SpinBox::_adjust_width_for_icon(const Ref<Texture> &icon) {
+inline void SpinBox::_adjust_width_for_icon(const Ref<Texture2D> &icon) {
int w = icon->get_width();
if (w != last_w) {
@@ -195,7 +195,7 @@ void SpinBox::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
- Ref<Texture> updown = get_icon("updown");
+ Ref<Texture2D> updown = get_icon("updown");
_adjust_width_for_icon(updown);
@@ -267,7 +267,6 @@ void SpinBox::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_value_changed"),&SpinBox::_value_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &SpinBox::_gui_input);
- ClassDB::bind_method(D_METHOD("_text_entered"), &SpinBox::_text_entered);
ClassDB::bind_method(D_METHOD("set_align", "align"), &SpinBox::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &SpinBox::get_align);
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &SpinBox::set_suffix);
@@ -277,10 +276,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
- ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
- ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
- ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
@@ -297,12 +293,12 @@ SpinBox::SpinBox() {
line_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE);
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
//connect("value_changed",this,"_value_changed");
- line_edit->connect("text_entered", this, "_text_entered", Vector<Variant>(), CONNECT_DEFERRED);
- line_edit->connect("focus_exited", this, "_line_edit_focus_exit", Vector<Variant>(), CONNECT_DEFERRED);
- line_edit->connect("gui_input", this, "_line_edit_input");
+ line_edit->connect("text_entered", callable_mp(this, &SpinBox::_text_entered), Vector<Variant>(), CONNECT_DEFERRED);
+ line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), Vector<Variant>(), CONNECT_DEFERRED);
+ line_edit->connect("gui_input", callable_mp(this, &SpinBox::_line_edit_input));
drag.enabled = false;
range_click_timer = memnew(Timer);
- range_click_timer->connect("timeout", this, "_range_click_timeout");
+ range_click_timer->connect("timeout", callable_mp(this, &SpinBox::_range_click_timeout));
add_child(range_click_timer);
}
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 04491c8477..d3a3d8fe3d 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -62,7 +62,7 @@ class SpinBox : public Range {
void _line_edit_focus_exit();
- inline void _adjust_width_for_icon(const Ref<Texture> &icon);
+ inline void _adjust_width_for_icon(const Ref<Texture2D> &icon);
protected:
void _gui_input(const Ref<InputEvent> &p_event);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 079907db07..255278be2b 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -74,7 +74,7 @@ void SplitContainer::_resort() {
bool second_expanded = (vertical ? second->get_v_size_flags() : second->get_h_size_flags()) & SIZE_EXPAND;
// Determine the separation between items
- Ref<Texture> g = get_icon("grabber");
+ Ref<Texture2D> g = get_icon("grabber");
int sep = get_constant("separation");
sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(sep, vertical ? g->get_height() : g->get_width()) : 0;
@@ -123,7 +123,7 @@ Size2 SplitContainer::get_minimum_size() const {
/* Calculate MINIMUM SIZE */
Size2i minimum;
- Ref<Texture> g = get_icon("grabber");
+ Ref<Texture2D> g = get_icon("grabber");
int sep = get_constant("separation");
sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(sep, vertical ? g->get_height() : g->get_width()) : 0;
@@ -182,7 +182,7 @@ void SplitContainer::_notification(int p_what) {
return;
int sep = dragger_visibility != DRAGGER_HIDDEN_COLLAPSED ? get_constant("separation") : 0;
- Ref<Texture> tex = get_icon("grabber");
+ Ref<Texture2D> tex = get_icon("grabber");
Size2 size = get_size();
if (vertical)
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index b045ff4fe1..6290d364fc 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -58,7 +58,7 @@ int TabContainer::_get_top_margin() const {
if (!c->has_meta("_tab_icon"))
continue;
- Ref<Texture> tex = c->get_meta("_tab_icon");
+ Ref<Texture2D> tex = c->get_meta("_tab_icon");
if (!tex.is_valid())
continue;
content_height = MAX(content_height, tex->get_size().height);
@@ -81,7 +81,7 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
return;
// Handle menu button.
- Ref<Texture> menu = get_icon("menu");
+ Ref<Texture2D> menu = get_icon("menu");
if (popup && pos.x > size.width - menu->get_width()) {
emit_signal("pre_popup_pressed");
@@ -107,8 +107,8 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
popup_ofs = menu->get_width();
}
- Ref<Texture> increment = get_icon("increment");
- Ref<Texture> decrement = get_icon("decrement");
+ Ref<Texture2D> increment = get_icon("increment");
+ Ref<Texture2D> decrement = get_icon("decrement");
if (pos.x > size.width - increment->get_width() - popup_ofs) {
if (last_tab_cache < tabs.size() - 1) {
first_tab_cache += 1;
@@ -159,7 +159,7 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
return;
}
- Ref<Texture> menu = get_icon("menu");
+ Ref<Texture2D> menu = get_icon("menu");
if (popup) {
if (pos.x >= size.width - menu->get_width()) {
@@ -191,8 +191,8 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
popup_ofs = menu->get_width();
}
- Ref<Texture> increment = get_icon("increment");
- Ref<Texture> decrement = get_icon("decrement");
+ Ref<Texture2D> increment = get_icon("increment");
+ Ref<Texture2D> decrement = get_icon("decrement");
if (pos.x >= size.width - increment->get_width() - popup_ofs) {
if (highlight_arrow != 1) {
@@ -225,9 +225,9 @@ void TabContainer::_notification(int p_what) {
Vector<Control *> tabs = _get_tabs();
int side_margin = get_constant("side_margin");
- Ref<Texture> menu = get_icon("menu");
- Ref<Texture> increment = get_icon("increment");
- Ref<Texture> decrement = get_icon("decrement");
+ Ref<Texture2D> menu = get_icon("menu");
+ Ref<Texture2D> increment = get_icon("increment");
+ Ref<Texture2D> decrement = get_icon("decrement");
int header_width = get_size().width - side_margin * 2;
// Find the width of the header area.
@@ -272,12 +272,12 @@ void TabContainer::_notification(int p_what) {
Ref<StyleBox> tab_bg = get_stylebox("tab_bg");
Ref<StyleBox> tab_fg = get_stylebox("tab_fg");
Ref<StyleBox> tab_disabled = get_stylebox("tab_disabled");
- Ref<Texture> increment = get_icon("increment");
- Ref<Texture> increment_hl = get_icon("increment_highlight");
- Ref<Texture> decrement = get_icon("decrement");
- Ref<Texture> decrement_hl = get_icon("decrement_highlight");
- Ref<Texture> menu = get_icon("menu");
- Ref<Texture> menu_hl = get_icon("menu_highlight");
+ Ref<Texture2D> increment = get_icon("increment");
+ Ref<Texture2D> increment_hl = get_icon("increment_highlight");
+ Ref<Texture2D> decrement = get_icon("decrement");
+ Ref<Texture2D> decrement_hl = get_icon("decrement_highlight");
+ Ref<Texture2D> menu = get_icon("menu");
+ Ref<Texture2D> menu_hl = get_icon("menu_highlight");
Ref<Font> font = get_font("font");
Color font_color_fg = get_color("font_color_fg");
Color font_color_bg = get_color("font_color_bg");
@@ -383,7 +383,7 @@ void TabContainer::_notification(int p_what) {
// Draw the tab icon.
if (control->has_meta("_tab_icon")) {
- Ref<Texture> icon = control->get_meta("_tab_icon");
+ Ref<Texture2D> icon = control->get_meta("_tab_icon");
if (icon.is_valid()) {
int y = y_center - (icon->get_height() / 2);
icon->draw(canvas, Point2i(x_content, y));
@@ -464,7 +464,7 @@ int TabContainer::_get_tab_width(int p_index) const {
// Add space for a tab icon.
if (control->has_meta("_tab_icon")) {
- Ref<Texture> icon = control->get_meta("_tab_icon");
+ Ref<Texture2D> icon = control->get_meta("_tab_icon");
if (icon.is_valid()) {
width += icon->get_width();
if (text != "")
@@ -537,8 +537,8 @@ void TabContainer::add_child_notify(Node *p_child) {
c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
update();
- p_child->connect("renamed", this, "_child_renamed_callback");
- if (first)
+ p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
+ if (first && is_inside_tree())
emit_signal("tab_changed", current);
}
@@ -620,7 +620,7 @@ void TabContainer::remove_child_notify(Node *p_child) {
call_deferred("_update_current_tab");
- p_child->disconnect("renamed", this, "_child_renamed_callback");
+ p_child->disconnect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
update();
}
@@ -648,7 +648,7 @@ Variant TabContainer::get_drag_data(const Point2 &p_point) {
HBoxContainer *drag_preview = memnew(HBoxContainer);
- Ref<Texture> icon = get_tab_icon(tab_over);
+ Ref<Texture2D> icon = get_tab_icon(tab_over);
if (!icon.is_null()) {
TextureRect *tf = memnew(TextureRect);
tf->set_texture(icon);
@@ -745,12 +745,12 @@ int TabContainer::get_tab_idx_at_point(const Point2 &p_point) const {
int right_ofs = 0;
if (popup) {
- Ref<Texture> menu = get_icon("menu");
+ Ref<Texture2D> menu = get_icon("menu");
right_ofs += menu->get_width();
}
if (buttons_visible_cache) {
- Ref<Texture> increment = get_icon("increment");
- Ref<Texture> decrement = get_icon("decrement");
+ Ref<Texture2D> increment = get_icon("increment");
+ Ref<Texture2D> decrement = get_icon("decrement");
right_ofs += increment->get_width() + decrement->get_width();
}
if (p_point.x > size.width - right_ofs) {
@@ -834,21 +834,21 @@ String TabContainer::get_tab_title(int p_tab) const {
return child->get_name();
}
-void TabContainer::set_tab_icon(int p_tab, const Ref<Texture> &p_icon) {
+void TabContainer::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
Control *child = _get_tab(p_tab);
ERR_FAIL_COND(!child);
child->set_meta("_tab_icon", p_icon);
update();
}
-Ref<Texture> TabContainer::get_tab_icon(int p_tab) const {
+Ref<Texture2D> TabContainer::get_tab_icon(int p_tab) const {
Control *child = _get_tab(p_tab);
- ERR_FAIL_COND_V(!child, Ref<Texture>());
+ ERR_FAIL_COND_V(!child, Ref<Texture2D>());
if (child->has_meta("_tab_icon"))
return child->get_meta("_tab_icon");
else
- return Ref<Texture>();
+ return Ref<Texture2D>();
}
void TabContainer::set_tab_disabled(int p_tab, bool p_disabled) {
@@ -1011,9 +1011,7 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_hidden_tabs_for_min_size", "enabled"), &TabContainer::set_use_hidden_tabs_for_min_size);
ClassDB::bind_method(D_METHOD("get_use_hidden_tabs_for_min_size"), &TabContainer::get_use_hidden_tabs_for_min_size);
- ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback);
ClassDB::bind_method(D_METHOD("_on_theme_changed"), &TabContainer::_on_theme_changed);
- ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &TabContainer::_on_mouse_exited);
ClassDB::bind_method(D_METHOD("_update_current_tab"), &TabContainer::_update_current_tab);
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
@@ -1048,5 +1046,5 @@ TabContainer::TabContainer() {
tabs_rearrange_group = -1;
use_hidden_tabs_for_min_size = false;
- connect("mouse_exited", this, "_on_mouse_exited");
+ connect("mouse_exited", callable_mp(this, &TabContainer::_on_mouse_exited));
}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index c5a9045ca6..38c029475c 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -93,8 +93,8 @@ public:
void set_tab_title(int p_tab, const String &p_title);
String get_tab_title(int p_tab) const;
- void set_tab_icon(int p_tab, const Ref<Texture> &p_icon);
- Ref<Texture> get_tab_icon(int p_tab) const;
+ void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_tab_icon(int p_tab) const;
void set_tab_disabled(int p_tab, bool p_disabled);
bool get_tab_disabled(int p_tab) const;
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 6cd95e73fc..901408919a 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -46,7 +46,7 @@ Size2 Tabs::get_minimum_size() const {
for (int i = 0; i < tabs.size(); i++) {
- Ref<Texture> tex = tabs[i].icon;
+ Ref<Texture2D> tex = tabs[i].icon;
if (tex.is_valid()) {
ms.height = MAX(ms.height, tex->get_size().height);
if (tabs[i].text != "")
@@ -63,7 +63,7 @@ Size2 Tabs::get_minimum_size() const {
ms.width += tab_bg->get_minimum_size().width;
if (tabs[i].right_button.is_valid()) {
- Ref<Texture> rb = tabs[i].right_button;
+ Ref<Texture2D> rb = tabs[i].right_button;
Size2 bms = rb->get_size();
bms.width += get_constant("hseparation");
ms.width += bms.width;
@@ -71,7 +71,7 @@ Size2 Tabs::get_minimum_size() const {
}
if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
- Ref<Texture> cb = get_icon("close");
+ Ref<Texture2D> cb = get_icon("close");
Size2 bms = cb->get_size();
bms.width += get_constant("hseparation");
ms.width += bms.width;
@@ -94,8 +94,8 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
highlight_arrow = -1;
if (buttons_visible) {
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
int limit = get_size().width - incr->get_width() - decr->get_width();
@@ -163,8 +163,8 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
if (buttons_visible) {
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
int limit = get_size().width - incr->get_width() - decr->get_width();
@@ -245,7 +245,7 @@ void Tabs::_notification(int p_what) {
Color color_fg = get_color("font_color_fg");
Color color_bg = get_color("font_color_bg");
Color color_disabled = get_color("font_color_disabled");
- Ref<Texture> close = get_icon("close");
+ Ref<Texture2D> close = get_icon("close");
int h = get_size().height;
int w = 0;
@@ -267,10 +267,10 @@ void Tabs::_notification(int p_what) {
w = 0;
}
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
- Ref<Texture> incr_hl = get_icon("increment_highlight");
- Ref<Texture> decr_hl = get_icon("decrement_highlight");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
+ Ref<Texture2D> incr_hl = get_icon("increment_highlight");
+ Ref<Texture2D> decr_hl = get_icon("decrement_highlight");
int limit = get_size().width - incr->get_size().width - decr->get_size().width;
@@ -313,7 +313,7 @@ void Tabs::_notification(int p_what) {
w += sb->get_margin(MARGIN_LEFT);
Size2i sb_ms = sb->get_minimum_size();
- Ref<Texture> icon = tabs[i].icon;
+ Ref<Texture2D> icon = tabs[i].icon;
if (icon.is_valid()) {
icon->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2));
@@ -328,7 +328,7 @@ void Tabs::_notification(int p_what) {
if (tabs[i].right_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
- Ref<Texture> rb = tabs[i].right_button;
+ Ref<Texture2D> rb = tabs[i].right_button;
w += get_constant("hseparation");
@@ -352,7 +352,7 @@ void Tabs::_notification(int p_what) {
if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
Ref<StyleBox> style = get_stylebox("button");
- Ref<Texture> cb = close;
+ Ref<Texture2D> cb = close;
w += get_constant("hseparation");
@@ -449,7 +449,7 @@ String Tabs::get_tab_title(int p_tab) const {
return tabs[p_tab].text;
}
-void Tabs::set_tab_icon(int p_tab, const Ref<Texture> &p_icon) {
+void Tabs::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].icon = p_icon;
@@ -457,9 +457,9 @@ void Tabs::set_tab_icon(int p_tab, const Ref<Texture> &p_icon) {
minimum_size_changed();
}
-Ref<Texture> Tabs::get_tab_icon(int p_tab) const {
+Ref<Texture2D> Tabs::get_tab_icon(int p_tab) const {
- ERR_FAIL_INDEX_V(p_tab, tabs.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_tab, tabs.size(), Ref<Texture2D>());
return tabs[p_tab].icon;
}
@@ -475,7 +475,7 @@ bool Tabs::get_tab_disabled(int p_tab) const {
return tabs[p_tab].disabled;
}
-void Tabs::set_tab_right_button(int p_tab, const Ref<Texture> &p_right_button) {
+void Tabs::set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].right_button = p_right_button;
@@ -483,9 +483,9 @@ void Tabs::set_tab_right_button(int p_tab, const Ref<Texture> &p_right_button) {
update();
minimum_size_changed();
}
-Ref<Texture> Tabs::get_tab_right_button(int p_tab) const {
+Ref<Texture2D> Tabs::get_tab_right_button(int p_tab) const {
- ERR_FAIL_INDEX_V(p_tab, tabs.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_tab, tabs.size(), Ref<Texture2D>());
return tabs[p_tab].right_button;
}
@@ -536,8 +536,8 @@ void Tabs::_update_cache() {
Ref<StyleBox> tab_bg = get_stylebox("tab_bg");
Ref<StyleBox> tab_fg = get_stylebox("tab_fg");
Ref<Font> font = get_font("font");
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
int limit = get_size().width - incr->get_width() - decr->get_width();
int w = 0;
@@ -580,7 +580,7 @@ void Tabs::_update_cache() {
slen -= get_constant("hseparation");
}
if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
- Ref<Texture> cb = get_icon("close");
+ Ref<Texture2D> cb = get_icon("close");
slen -= cb->get_width();
slen -= get_constant("hseparation");
}
@@ -604,7 +604,7 @@ void Tabs::_on_mouse_exited() {
update();
}
-void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) {
+void Tabs::add_tab(const String &p_str, const Ref<Texture2D> &p_icon) {
Tab t;
t.text = p_str;
@@ -806,7 +806,7 @@ int Tabs::get_tab_width(int p_idx) const {
int x = 0;
- Ref<Texture> tex = tabs[p_idx].icon;
+ Ref<Texture2D> tex = tabs[p_idx].icon;
if (tex.is_valid()) {
x += tex->get_width();
if (tabs[p_idx].text != "")
@@ -823,13 +823,13 @@ int Tabs::get_tab_width(int p_idx) const {
x += tab_bg->get_minimum_size().width;
if (tabs[p_idx].right_button.is_valid()) {
- Ref<Texture> rb = tabs[p_idx].right_button;
+ Ref<Texture2D> rb = tabs[p_idx].right_button;
x += rb->get_width();
x += get_constant("hseparation");
}
if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_idx == current)) {
- Ref<Texture> cb = get_icon("close");
+ Ref<Texture2D> cb = get_icon("close");
x += cb->get_width();
x += get_constant("hseparation");
}
@@ -842,8 +842,8 @@ void Tabs::_ensure_no_over_offset() {
if (!is_inside_tree())
return;
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
int limit = get_size().width - incr->get_width() - decr->get_width();
@@ -885,8 +885,8 @@ void Tabs::ensure_tab_visible(int p_idx) {
}
int prev_offset = offset;
- Ref<Texture> incr = get_icon("increment");
- Ref<Texture> decr = get_icon("decrement");
+ Ref<Texture2D> incr = get_icon("increment");
+ Ref<Texture2D> decr = get_icon("decrement");
int limit = get_size().width - incr->get_width() - decr->get_width();
for (int i = offset; i <= p_idx; i++) {
if (tabs[i].ofs_cache + tabs[i].size_cache > limit) {
@@ -956,7 +956,6 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
ClassDB::bind_method(D_METHOD("_update_hover"), &Tabs::_update_hover);
- ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &Tabs::_on_mouse_exited);
ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
@@ -967,7 +966,7 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &Tabs::set_tab_disabled);
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &Tabs::get_tab_disabled);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &Tabs::remove_tab);
- ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align);
ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align);
ClassDB::bind_method(D_METHOD("get_tab_offset"), &Tabs::get_tab_offset);
@@ -1034,5 +1033,5 @@ Tabs::Tabs() {
drag_to_rearrange_enabled = false;
tabs_rearrange_group = -1;
- connect("mouse_exited", this, "_on_mouse_exited");
+ connect("mouse_exited", callable_mp(this, &Tabs::_on_mouse_exited));
}
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index c06e47a54a..3170acb46f 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -59,7 +59,7 @@ private:
String text;
String xl_text;
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
int ofs_cache;
bool disabled;
int size_cache;
@@ -67,7 +67,7 @@ private:
int x_cache;
int x_size_cache;
- Ref<Texture> right_button;
+ Ref<Texture2D> right_button;
Rect2 rb_rect;
Rect2 cb_rect;
};
@@ -115,19 +115,19 @@ protected:
int get_tab_idx_at_point(const Point2 &p_point) const;
public:
- void add_tab(const String &p_str = "", const Ref<Texture> &p_icon = Ref<Texture>());
+ void add_tab(const String &p_str = "", const Ref<Texture2D> &p_icon = Ref<Texture2D>());
void set_tab_title(int p_tab, const String &p_title);
String get_tab_title(int p_tab) const;
- void set_tab_icon(int p_tab, const Ref<Texture> &p_icon);
- Ref<Texture> get_tab_icon(int p_tab) const;
+ void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_tab_icon(int p_tab) const;
void set_tab_disabled(int p_tab, bool p_disabled);
bool get_tab_disabled(int p_tab) const;
- void set_tab_right_button(int p_tab, const Ref<Texture> &p_right_button);
- Ref<Texture> get_tab_right_button(int p_tab) const;
+ void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button);
+ Ref<Texture2D> get_tab_right_button(int p_tab) const;
void set_tab_align(TabAlign p_align);
TabAlign get_tab_align() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 93d0ae080b..5e925bf37f 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -753,10 +753,18 @@ void TextEdit::_notification(int p_what) {
}
}
- if (line_length_guideline) {
- int x = xmargin_beg + (int)cache.font->get_char_size('0').width * line_length_guideline_col - cursor.x_ofs;
- if (x > xmargin_beg && x < xmargin_end) {
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(x, 0), Point2(x, size.height), cache.line_length_guideline_color);
+ if (line_length_guidelines) {
+ const int hard_x = xmargin_beg + (int)cache.font->get_char_size('0').width * line_length_guideline_hard_col - cursor.x_ofs;
+ if (hard_x > xmargin_beg && hard_x < xmargin_end) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(hard_x, 0), Point2(hard_x, size.height), cache.line_length_guideline_color);
+ }
+
+ // Draw a "Soft" line length guideline, less visible than the hard line length guideline.
+ // It's usually set to a lower column compared to the hard line length guideline.
+ // Only drawn if its column differs from the hard line length guideline.
+ const int soft_x = xmargin_beg + (int)cache.font->get_char_size('0').width * line_length_guideline_soft_col - cursor.x_ofs;
+ if (hard_x != soft_x && soft_x > xmargin_beg && soft_x < xmargin_end) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(soft_x, 0), Point2(soft_x, size.height), cache.line_length_guideline_color * Color(1, 1, 1, 0.5));
}
}
@@ -1216,7 +1224,7 @@ void TextEdit::_notification(int p_what) {
int horizontal_gap = (cache.info_gutter_width * 30) / 100;
int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width;
- Ref<Texture> info_icon = text.get_info_icon(line);
+ Ref<Texture2D> info_icon = text.get_info_icon(line);
// Ensure the icon fits the gutter size.
Size2i icon_size = info_icon->get_size();
if (icon_size.width > cache.info_gutter_width - horizontal_gap) {
@@ -1645,7 +1653,7 @@ void TextEdit::_notification(int p_what) {
Point2 title_pos(completion_rect.position.x, completion_rect.position.y + i * get_row_height() + cache.font->get_ascent() + yofs);
// Draw completion icon if it is valid.
- Ref<Texture> icon = completion_options[l].icon;
+ Ref<Texture2D> icon = completion_options[l].icon;
Rect2 icon_area(completion_rect.position.x, completion_rect.position.y + i * get_row_height(), icon_area_size.width, icon_area_size.height);
if (icon.is_valid()) {
const real_t max_scale = 0.7f;
@@ -1844,6 +1852,42 @@ void TextEdit::_consume_pair_symbol(CharType ch) {
}
}
+ String line = text[cursor.line];
+
+ bool in_single_quote = false;
+ bool in_double_quote = false;
+
+ int c = 0;
+ while (c < line.length()) {
+ if (line[c] == '\\') {
+ c++; // Skip quoted anything.
+
+ if (cursor.column == c) {
+ break;
+ }
+ } else {
+ if (line[c] == '\'' && !in_double_quote) {
+ in_single_quote = !in_single_quote;
+ } else if (line[c] == '"' && !in_single_quote) {
+ in_double_quote = !in_double_quote;
+ }
+ }
+
+ c++;
+
+ if (cursor.column == c) {
+ break;
+ }
+ }
+
+ // Disallow inserting duplicated quotes while already in string
+ if ((in_single_quote || in_double_quote) && (ch == '"' || ch == '\'')) {
+ insert_text_at_cursor(ch_single);
+ cursor_set_column(cursor_position_to_move);
+
+ return;
+ }
+
insert_text_at_cursor(ch_pair);
cursor_set_column(cursor_position_to_move);
}
@@ -2520,9 +2564,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
k = k->duplicate(); // It will be modified later on.
#ifdef OSX_ENABLED
- if (k->get_scancode() == KEY_META) {
+ if (k->get_keycode() == KEY_META) {
#else
- if (k->get_scancode() == KEY_CONTROL) {
+ if (k->get_keycode() == KEY_CONTROL) {
#endif
if (select_identifiers_enabled) {
@@ -2553,7 +2597,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (valid) {
if (!k->get_alt()) {
- if (k->get_scancode() == KEY_UP) {
+ if (k->get_keycode() == KEY_UP) {
if (completion_index > 0) {
completion_index--;
@@ -2567,7 +2611,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_DOWN) {
+ if (k->get_keycode() == KEY_DOWN) {
if (completion_index < completion_options.size() - 1) {
completion_index++;
@@ -2581,7 +2625,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_PAGEUP) {
+ if (k->get_keycode() == KEY_PAGEUP) {
completion_index -= get_constant("completion_lines");
if (completion_index < 0)
@@ -2592,7 +2636,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_PAGEDOWN) {
+ if (k->get_keycode() == KEY_PAGEDOWN) {
completion_index += get_constant("completion_lines");
if (completion_index >= completion_options.size())
@@ -2603,7 +2647,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_HOME && completion_index > 0) {
+ if (k->get_keycode() == KEY_HOME && completion_index > 0) {
completion_index = 0;
completion_current = completion_options[completion_index];
@@ -2612,7 +2656,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_END && completion_index < completion_options.size() - 1) {
+ if (k->get_keycode() == KEY_END && completion_index < completion_options.size() - 1) {
completion_index = completion_options.size() - 1;
completion_current = completion_options[completion_index];
@@ -2621,14 +2665,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_KP_ENTER || k->get_scancode() == KEY_ENTER || k->get_scancode() == KEY_TAB) {
+ if (k->get_keycode() == KEY_KP_ENTER || k->get_keycode() == KEY_ENTER || k->get_keycode() == KEY_TAB) {
_confirm_completion();
accept_event();
return;
}
- if (k->get_scancode() == KEY_BACKSPACE) {
+ if (k->get_keycode() == KEY_BACKSPACE) {
_reset_caret_blink_timer();
@@ -2638,7 +2682,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_SHIFT) {
+ if (k->get_keycode() == KEY_SHIFT) {
accept_event();
return;
}
@@ -2682,20 +2726,20 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
/* TEST CONTROL FIRST! */
// Some remaps for duplicate functions.
- if (k->get_command() && !k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_scancode() == KEY_INSERT) {
+ if (k->get_command() && !k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_keycode() == KEY_INSERT) {
- k->set_scancode(KEY_C);
+ k->set_keycode(KEY_C);
}
- if (!k->get_command() && k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_scancode() == KEY_INSERT) {
+ if (!k->get_command() && k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_keycode() == KEY_INSERT) {
- k->set_scancode(KEY_V);
+ k->set_keycode(KEY_V);
k->set_command(true);
k->set_shift(false);
}
#ifdef APPLE_STYLE_KEYS
if (k->get_control() && !k->get_shift() && !k->get_alt() && !k->get_command()) {
uint32_t remap_key = KEY_UNKNOWN;
- switch (k->get_scancode()) {
+ switch (k->get_keycode()) {
case KEY_F: {
remap_key = KEY_RIGHT;
} break;
@@ -2717,7 +2761,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (remap_key != KEY_UNKNOWN) {
- k->set_scancode(remap_key);
+ k->set_keycode(remap_key);
k->set_control(false);
}
}
@@ -2735,7 +2779,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
bool unselect = false;
bool dobreak = false;
- switch (k->get_scancode()) {
+ switch (k->get_keycode()) {
case KEY_TAB: {
if (k->get_shift()) {
@@ -2809,11 +2853,11 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
selection.selecting_text = false;
- bool scancode_handled = true;
+ bool keycode_handled = true;
- // Special scancode test.
+ // Special keycode test.
- switch (k->get_scancode()) {
+ switch (k->get_keycode()) {
case KEY_KP_ENTER:
case KEY_ENTER: {
@@ -2935,7 +2979,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
completion_hint = "";
update();
} else {
- scancode_handled = false;
+ keycode_handled = false;
}
} break;
case KEY_TAB: {
@@ -3008,7 +3052,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (k->get_alt() && cursor.column > 1) {
#else
if (k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
} else if (k->get_command() && cursor.column > 1) {
#endif
@@ -3065,10 +3109,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_4: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_LEFT: {
@@ -3101,7 +3145,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} else if (k->get_alt()) {
#else
if (k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
} else if (k->get_command()) {
#endif
@@ -3141,10 +3185,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_6: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_RIGHT: {
@@ -3163,7 +3207,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} else if (k->get_alt()) {
#else
if (k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
} else if (k->get_command()) {
#endif
@@ -3202,15 +3246,15 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_8: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_UP: {
if (k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
#ifndef APPLE_STYLE_KEYS
@@ -3255,15 +3299,15 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_2: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_DOWN: {
if (k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
#ifndef APPLE_STYLE_KEYS
@@ -3323,7 +3367,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (k->get_alt() && cursor.column < curline_len - 1) {
#else
if (k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
} else if (k->get_command() && cursor.column < curline_len - 1) {
#endif
@@ -3378,10 +3422,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_7: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_HOME: {
#ifdef APPLE_STYLE_KEYS
@@ -3439,10 +3483,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_1: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_END: {
#ifdef APPLE_STYLE_KEYS
@@ -3486,10 +3530,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_9: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_PAGEUP: {
@@ -3509,10 +3553,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_KP_3: {
if (k->get_unicode() != 0) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_PAGEDOWN: {
@@ -3534,7 +3578,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
#ifndef APPLE_STYLE_KEYS
if (!k->get_control() || k->get_shift() || k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
if (is_shortcut_keys_enabled()) {
@@ -3542,7 +3586,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
#else
if ((!k->get_command() && !k->get_control())) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
if (!k->get_shift() && k->get_command() && is_shortcut_keys_enabled())
@@ -3573,7 +3617,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
case KEY_E: {
if (!k->get_control() || k->get_command() || k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
@@ -3598,7 +3642,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
break;
}
if (!k->get_command() || k->get_shift() || k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
if (is_shortcut_keys_enabled()) {
@@ -3609,7 +3653,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
case KEY_C: {
if (!k->get_command() || k->get_shift() || k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
@@ -3625,7 +3669,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (!k->get_command()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
@@ -3643,7 +3687,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (!k->get_command()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
@@ -3656,7 +3700,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
break;
}
if (!k->get_command() || k->get_shift() || k->get_alt()) {
- scancode_handled = false;
+ keycode_handled = false;
break;
}
@@ -3673,9 +3717,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
#endif
query_code_comple();
- scancode_handled = true;
+ keycode_handled = true;
} else {
- scancode_handled = false;
+ keycode_handled = false;
}
} break;
@@ -3692,20 +3736,20 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
default: {
- scancode_handled = false;
+ keycode_handled = false;
} break;
}
- if (scancode_handled)
+ if (keycode_handled)
accept_event();
- if (k->get_scancode() == KEY_INSERT) {
+ if (k->get_keycode() == KEY_INSERT) {
set_insert_mode(!insert_mode);
accept_event();
return;
}
- if (!scancode_handled && !k->get_command()) { // For German keyboards.
+ if (!keycode_handled && !k->get_command()) { // For German keyboards.
if (k->get_unicode() >= 32) {
@@ -5446,11 +5490,11 @@ int TextEdit::_get_column_pos_of_word(const String &p_key, const String &p_searc
return col;
}
-PoolVector<int> TextEdit::_search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const {
+Vector<int> TextEdit::_search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const {
int col, line;
if (search(p_key, p_search_flags, p_from_line, p_from_column, line, col)) {
- PoolVector<int> result;
+ Vector<int> result;
result.resize(2);
result.set(SEARCH_RESULT_COLUMN, col);
result.set(SEARCH_RESULT_LINE, line);
@@ -5458,7 +5502,7 @@ PoolVector<int> TextEdit::_search_bind(const String &p_key, uint32_t p_search_fl
} else {
- return PoolVector<int>();
+ return Vector<int>();
}
}
@@ -5690,7 +5734,7 @@ void TextEdit::remove_breakpoints() {
}
}
-void TextEdit::set_line_info_icon(int p_line, Ref<Texture> p_icon, String p_info) {
+void TextEdit::set_line_info_icon(int p_line, Ref<Texture2D> p_icon, String p_info) {
ERR_FAIL_INDEX(p_line, text.size());
text.set_info_icon(p_line, p_icon, p_info);
update();
@@ -6530,6 +6574,10 @@ void TextEdit::_update_completion_candidates() {
Vector<float> sim_cache;
bool single_quote = s.begins_with("'");
Vector<ScriptCodeCompletionOption> completion_options_casei;
+ Vector<ScriptCodeCompletionOption> completion_options_subseq;
+ Vector<ScriptCodeCompletionOption> completion_options_subseq_casei;
+
+ String s_lower = s.to_lower();
for (List<ScriptCodeCompletionOption>::Element *E = completion_sources.front(); E; E = E->next()) {
ScriptCodeCompletionOption &option = E->get();
@@ -6544,31 +6592,68 @@ void TextEdit::_update_completion_candidates() {
option.insert_text = option.insert_text.quote(quote);
}
- if (option.display.begins_with(s)) {
+ if (option.display.length() == 0) {
+ continue;
+ } else if (s.length() == 0) {
completion_options.push_back(option);
- } else if (option.display.to_lower().begins_with(s.to_lower())) {
- completion_options_casei.push_back(option);
- }
- }
+ } else {
- completion_options.append_array(completion_options_casei);
+ // This code works the same as:
+ /*
+ if (option.display.begins_with(s)) {
+ completion_options.push_back(option);
+ } else if (option.display.to_lower().begins_with(s.to_lower())) {
+ completion_options_casei.push_back(option);
+ } else if (s.is_subsequence_of(option.display)) {
+ completion_options_subseq.push_back(option);
+ } else if (s.is_subsequence_ofi(option.display)) {
+ completion_options_subseq_casei.push_back(option);
+ }
+ */
+ // But is more performant due to being inlined and looping over the characters only once
- if (completion_options.size() == 0) {
- for (int i = 0; i < completion_sources.size(); i++) {
- if (s.is_subsequence_of(completion_sources[i].display)) {
- completion_options.push_back(completion_sources[i]);
+ String display_lower = option.display.to_lower();
+
+ const CharType *ssq = &s[0];
+ const CharType *ssq_lower = &s_lower[0];
+
+ const CharType *tgt = &option.display[0];
+ const CharType *tgt_lower = &display_lower[0];
+
+ const CharType *ssq_last_tgt = NULL;
+ const CharType *ssq_lower_last_tgt = NULL;
+
+ for (; *tgt; tgt++, tgt_lower++) {
+ if (*ssq == *tgt) {
+ ssq++;
+ ssq_last_tgt = tgt;
+ }
+ if (*ssq_lower == *tgt_lower) {
+ ssq_lower++;
+ ssq_lower_last_tgt = tgt;
+ }
}
- }
- }
- if (completion_options.size() == 0) {
- for (int i = 0; i < completion_sources.size(); i++) {
- if (s.is_subsequence_ofi(completion_sources[i].display)) {
- completion_options.push_back(completion_sources[i]);
+ if (!*ssq) { // Matched the whole subsequence in s
+ if (ssq_last_tgt == &option.display[s.length() - 1]) { // Finished matching in the first s.length() characters
+ completion_options.push_back(option);
+ } else {
+ completion_options_subseq.push_back(option);
+ }
+ } else if (!*ssq_lower) { // Matched the whole subsequence in s_lower
+ if (ssq_lower_last_tgt == &option.display[s.length() - 1]) { // Finished matching in the first s.length() characters
+ completion_options_casei.push_back(option);
+ } else {
+ completion_options_subseq_casei.push_back(option);
+ }
}
}
}
+ completion_options.append_array(completion_options_casei);
+ completion_options.append_array(completion_options_subseq);
+ completion_options.append_array(completion_options_subseq_casei);
+
if (completion_options.size() == 0) {
// No options to complete, cancel.
_cancel_completion();
@@ -6757,13 +6842,18 @@ bool TextEdit::is_show_line_numbers_enabled() const {
return line_numbers;
}
-void TextEdit::set_show_line_length_guideline(bool p_show) {
- line_length_guideline = p_show;
+void TextEdit::set_show_line_length_guidelines(bool p_show) {
+ line_length_guidelines = p_show;
+ update();
+}
+
+void TextEdit::set_line_length_guideline_soft_column(int p_column) {
+ line_length_guideline_soft_col = p_column;
update();
}
-void TextEdit::set_line_length_guideline_column(int p_column) {
- line_length_guideline_col = p_column;
+void TextEdit::set_line_length_guideline_hard_column(int p_column) {
+ line_length_guideline_hard_col = p_column;
update();
}
@@ -6954,13 +7044,8 @@ PopupMenu *TextEdit::get_menu() const {
void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &TextEdit::_scroll_moved);
ClassDB::bind_method(D_METHOD("_cursor_changed_emit"), &TextEdit::_cursor_changed_emit);
ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit);
- ClassDB::bind_method(D_METHOD("_push_current_op"), &TextEdit::_push_current_op);
- ClassDB::bind_method(D_METHOD("_click_selection_held"), &TextEdit::_click_selection_held);
- ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &TextEdit::_toggle_draw_caret);
- ClassDB::bind_method(D_METHOD("_v_scroll_input"), &TextEdit::_v_scroll_input);
ClassDB::bind_method(D_METHOD("_update_wrap_at"), &TextEdit::_update_wrap_at);
BIND_ENUM_CONSTANT(SEARCH_MATCH_CASE);
@@ -7106,10 +7191,10 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hiding_enabled"), "set_hiding_enabled", "is_hiding_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
ADD_GROUP("Minimap", "minimap_");
@@ -7119,7 +7204,7 @@ void TextEdit::_bind_methods() {
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_moving_by_right_click"), "set_right_click_moves_caret", "is_right_click_moving_caret");
ADD_SIGNAL(MethodInfo("cursor_changed"));
@@ -7139,7 +7224,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers.
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::FLOAT, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers.
}
TextEdit::TextEdit() {
@@ -7182,10 +7267,10 @@ TextEdit::TextEdit() {
updating_scrolls = false;
selection.active = false;
- h_scroll->connect("value_changed", this, "_scroll_moved");
- v_scroll->connect("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved));
- v_scroll->connect("scrolling", this, "_v_scroll_input");
+ v_scroll->connect("scrolling", callable_mp(this, &TextEdit::_v_scroll_input));
cursor_changed_dirty = false;
text_changed_dirty = false;
@@ -7202,7 +7287,7 @@ TextEdit::TextEdit() {
caret_blink_timer = memnew(Timer);
add_child(caret_blink_timer);
caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect("timeout", this, "_toggle_draw_caret");
+ caret_blink_timer->connect("timeout", callable_mp(this, &TextEdit::_toggle_draw_caret));
cursor_set_blink_enabled(false);
right_click_moves_caret = true;
@@ -7210,12 +7295,12 @@ TextEdit::TextEdit() {
add_child(idle_detect);
idle_detect->set_one_shot(true);
idle_detect->set_wait_time(GLOBAL_GET("gui/timers/text_edit_idle_detect_sec"));
- idle_detect->connect("timeout", this, "_push_current_op");
+ idle_detect->connect("timeout", callable_mp(this, &TextEdit::_push_current_op));
click_select_held = memnew(Timer);
add_child(click_select_held);
click_select_held->set_wait_time(0.05);
- click_select_held->connect("timeout", this, "_click_selection_held");
+ click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held));
current_op.type = TextOperation::TYPE_NONE;
undo_enabled = true;
@@ -7232,8 +7317,9 @@ TextEdit::TextEdit() {
tooltip_obj = NULL;
line_numbers = false;
line_numbers_zero_padded = false;
- line_length_guideline = false;
- line_length_guideline_col = 80;
+ line_length_guidelines = false;
+ line_length_guideline_soft_col = 80;
+ line_length_guideline_hard_col = 100;
draw_bookmark_gutter = false;
draw_breakpoint_gutter = false;
draw_fold_gutter = false;
@@ -7273,7 +7359,7 @@ TextEdit::TextEdit() {
add_child(menu);
readonly = true; // Initialise to opposite first, so we get past the early-out in set_readonly.
set_readonly(false);
- menu->connect("id_pressed", this, "menu_option");
+ menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
first_draw = true;
executing_line = -1;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index b4e7dcfebb..6e267f5a47 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -85,7 +85,7 @@ public:
bool has_info : 1;
int wrap_amount_cache : 24;
Map<int, ColorRegionInfo> region_info;
- Ref<Texture> info_icon;
+ Ref<Texture2D> info_icon;
String info;
String data;
Line() {
@@ -129,7 +129,7 @@ public:
bool is_hidden(int p_line) const { return text[p_line].hidden; }
void set_safe(int p_line, bool p_safe) { text.write[p_line].safe = p_safe; }
bool is_safe(int p_line) const { return text[p_line].safe; }
- void set_info_icon(int p_line, Ref<Texture> p_icon, String p_info) {
+ void set_info_icon(int p_line, Ref<Texture2D> p_icon, String p_info) {
if (p_icon.is_null()) {
text.write[p_line].has_info = false;
return;
@@ -139,7 +139,7 @@ public:
text.write[p_line].has_info = true;
}
bool has_info_icon(int p_line) const { return text[p_line].has_info; }
- const Ref<Texture> &get_info_icon(int p_line) const { return text[p_line].info_icon; }
+ const Ref<Texture2D> &get_info_icon(int p_line) const { return text[p_line].info_icon; }
const String &get_info(int p_line) const { return text[p_line].info; }
void insert(int p_at, const String &p_text);
void remove(int p_at);
@@ -208,12 +208,12 @@ private:
struct Cache {
- Ref<Texture> tab_icon;
- Ref<Texture> space_icon;
- Ref<Texture> can_fold_icon;
- Ref<Texture> folded_icon;
- Ref<Texture> folded_eol_icon;
- Ref<Texture> executing_icon;
+ Ref<Texture2D> tab_icon;
+ Ref<Texture2D> space_icon;
+ Ref<Texture2D> can_fold_icon;
+ Ref<Texture2D> folded_icon;
+ Ref<Texture2D> folded_eol_icon;
+ Ref<Texture2D> executing_icon;
Ref<StyleBox> style_normal;
Ref<StyleBox> style_focus;
Ref<StyleBox> style_readonly;
@@ -369,8 +369,9 @@ private:
bool undo_enabled;
bool line_numbers;
bool line_numbers_zero_padded;
- bool line_length_guideline;
- int line_length_guideline_col;
+ bool line_length_guidelines;
+ int line_length_guideline_soft_col;
+ int line_length_guideline_hard_col;
bool draw_bookmark_gutter;
bool draw_breakpoint_gutter;
int breakpoint_gutter_width;
@@ -513,7 +514,7 @@ private:
int _get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column);
- PoolVector<int> _search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const;
+ Vector<int> _search_bind(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const;
PopupMenu *menu;
@@ -603,7 +604,7 @@ public:
Array get_breakpoints_array() const;
void remove_breakpoints();
- void set_line_info_icon(int p_line, Ref<Texture> p_icon, String p_info = "");
+ void set_line_info_icon(int p_line, Ref<Texture2D> p_icon, String p_info = "");
void clear_info_icons();
void set_line_as_hidden(int p_line, bool p_hidden);
@@ -765,8 +766,9 @@ public:
void set_line_numbers_zero_padded(bool p_zero_padded);
- void set_show_line_length_guideline(bool p_show);
- void set_line_length_guideline_column(int p_column);
+ void set_show_line_length_guidelines(bool p_show);
+ void set_line_length_guideline_soft_column(int p_column);
+ void set_line_length_guideline_hard_column(int p_column);
void set_bookmark_gutter_enabled(bool p_draw);
bool is_bookmark_gutter_enabled() const;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 9ffb69037a..5f2e4cf58e 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -122,7 +122,7 @@ void TextureButton::_notification(int p_what) {
case NOTIFICATION_DRAW: {
DrawMode draw_mode = get_draw_mode();
- Ref<Texture> texdraw;
+ Ref<Texture2D> texdraw;
switch (draw_mode) {
case DRAW_NORMAL: {
@@ -252,11 +252,11 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode);
ADD_GROUP("Textures", "texture_");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_texture", "get_normal_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_pressed_texture", "get_pressed_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_hover_texture", "get_hover_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_disabled_texture", "get_disabled_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_texture", "get_normal_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_pressed_texture", "get_pressed_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_hover_texture", "get_hover_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_disabled_texture", "get_disabled_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_focused_texture", "get_focused_texture");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
@@ -270,24 +270,24 @@ void TextureButton::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
-void TextureButton::set_normal_texture(const Ref<Texture> &p_normal) {
+void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) {
normal = p_normal;
update();
minimum_size_changed();
}
-void TextureButton::set_pressed_texture(const Ref<Texture> &p_pressed) {
+void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) {
pressed = p_pressed;
update();
}
-void TextureButton::set_hover_texture(const Ref<Texture> &p_hover) {
+void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) {
hover = p_hover;
update();
}
-void TextureButton::set_disabled_texture(const Ref<Texture> &p_disabled) {
+void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
disabled = p_disabled;
update();
@@ -298,19 +298,19 @@ void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) {
update();
}
-Ref<Texture> TextureButton::get_normal_texture() const {
+Ref<Texture2D> TextureButton::get_normal_texture() const {
return normal;
}
-Ref<Texture> TextureButton::get_pressed_texture() const {
+Ref<Texture2D> TextureButton::get_pressed_texture() const {
return pressed;
}
-Ref<Texture> TextureButton::get_hover_texture() const {
+Ref<Texture2D> TextureButton::get_hover_texture() const {
return hover;
}
-Ref<Texture> TextureButton::get_disabled_texture() const {
+Ref<Texture2D> TextureButton::get_disabled_texture() const {
return disabled;
}
@@ -319,12 +319,12 @@ Ref<BitMap> TextureButton::get_click_mask() const {
return click_mask;
}
-Ref<Texture> TextureButton::get_focused_texture() const {
+Ref<Texture2D> TextureButton::get_focused_texture() const {
return focused;
};
-void TextureButton::set_focused_texture(const Ref<Texture> &p_focused) {
+void TextureButton::set_focused_texture(const Ref<Texture2D> &p_focused) {
focused = p_focused;
};
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index e39b94abf0..43b10a8e8b 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -49,11 +49,11 @@ public:
};
private:
- Ref<Texture> normal;
- Ref<Texture> pressed;
- Ref<Texture> hover;
- Ref<Texture> disabled;
- Ref<Texture> focused;
+ Ref<Texture2D> normal;
+ Ref<Texture2D> pressed;
+ Ref<Texture2D> hover;
+ Ref<Texture2D> disabled;
+ Ref<Texture2D> focused;
Ref<BitMap> click_mask;
bool expand;
StretchMode stretch_mode;
@@ -69,18 +69,18 @@ protected:
static void _bind_methods();
public:
- void set_normal_texture(const Ref<Texture> &p_normal);
- void set_pressed_texture(const Ref<Texture> &p_pressed);
- void set_hover_texture(const Ref<Texture> &p_hover);
- void set_disabled_texture(const Ref<Texture> &p_disabled);
- void set_focused_texture(const Ref<Texture> &p_focused);
+ void set_normal_texture(const Ref<Texture2D> &p_normal);
+ void set_pressed_texture(const Ref<Texture2D> &p_pressed);
+ void set_hover_texture(const Ref<Texture2D> &p_hover);
+ void set_disabled_texture(const Ref<Texture2D> &p_disabled);
+ void set_focused_texture(const Ref<Texture2D> &p_focused);
void set_click_mask(const Ref<BitMap> &p_click_mask);
- Ref<Texture> get_normal_texture() const;
- Ref<Texture> get_pressed_texture() const;
- Ref<Texture> get_hover_texture() const;
- Ref<Texture> get_disabled_texture() const;
- Ref<Texture> get_focused_texture() const;
+ Ref<Texture2D> get_normal_texture() const;
+ Ref<Texture2D> get_pressed_texture() const;
+ Ref<Texture2D> get_hover_texture() const;
+ Ref<Texture2D> get_disabled_texture() const;
+ Ref<Texture2D> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
bool get_expand() const;
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 2d30ff7334..abf6b2ed49 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -32,19 +32,19 @@
#include "core/engine.h"
-void TextureProgress::set_under_texture(const Ref<Texture> &p_texture) {
+void TextureProgress::set_under_texture(const Ref<Texture2D> &p_texture) {
under = p_texture;
update();
minimum_size_changed();
}
-Ref<Texture> TextureProgress::get_under_texture() const {
+Ref<Texture2D> TextureProgress::get_under_texture() const {
return under;
}
-void TextureProgress::set_over_texture(const Ref<Texture> &p_texture) {
+void TextureProgress::set_over_texture(const Ref<Texture2D> &p_texture) {
over = p_texture;
update();
@@ -53,7 +53,7 @@ void TextureProgress::set_over_texture(const Ref<Texture> &p_texture) {
}
}
-Ref<Texture> TextureProgress::get_over_texture() const {
+Ref<Texture2D> TextureProgress::get_over_texture() const {
return over;
}
@@ -94,14 +94,14 @@ Size2 TextureProgress::get_minimum_size() const {
return Size2(1, 1);
}
-void TextureProgress::set_progress_texture(const Ref<Texture> &p_texture) {
+void TextureProgress::set_progress_texture(const Ref<Texture2D> &p_texture) {
progress = p_texture;
update();
minimum_size_changed();
}
-Ref<Texture> TextureProgress::get_progress_texture() const {
+Ref<Texture2D> TextureProgress::get_progress_texture() const {
return progress;
}
@@ -201,7 +201,7 @@ Point2 TextureProgress::get_relative_center() {
return p;
}
-void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate) {
+void TextureProgress::draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate) {
Vector2 texture_size = p_texture->get_size();
Vector2 topleft = Vector2(stretch_margin[MARGIN_LEFT], stretch_margin[MARGIN_TOP]);
Vector2 bottomright = Vector2(stretch_margin[MARGIN_RIGHT], stretch_margin[MARGIN_BOTTOM]);
@@ -501,17 +501,17 @@ void TextureProgress::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_nine_patch_stretch"), &TextureProgress::get_nine_patch_stretch);
ADD_GROUP("Textures", "texture_");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_under", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_under_texture", "get_under_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_over", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_over_texture", "get_over_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_progress", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_progress_texture", "get_progress_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_under", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_under_texture", "get_under_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_over", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_over_texture", "get_over_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_progress", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_progress_texture", "get_progress_texture");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise,Bilinear (Left and Right),Bilinear (Top and Bottom), Clockwise and Counter Clockwise"), "set_fill_mode", "get_fill_mode");
ADD_GROUP("Tint", "tint_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_under"), "set_tint_under", "get_tint_under");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_over"), "set_tint_over", "get_tint_over");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_progress"), "set_tint_progress", "get_tint_progress");
ADD_GROUP("Radial Fill", "radial_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "radial_center_offset"), "set_radial_center_offset", "get_radial_center_offset");
ADD_GROUP("Stretch", "stretch_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "nine_patch_stretch"), "set_nine_patch_stretch", "get_nine_patch_stretch");
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index e4a40fd6a3..e05f89aa3e 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -37,9 +37,9 @@ class TextureProgress : public Range {
GDCLASS(TextureProgress, Range);
- Ref<Texture> under;
- Ref<Texture> progress;
- Ref<Texture> over;
+ Ref<Texture2D> under;
+ Ref<Texture2D> progress;
+ Ref<Texture2D> over;
protected:
static void _bind_methods();
@@ -70,14 +70,14 @@ public:
void set_radial_center_offset(const Point2 &p_off);
Point2 get_radial_center_offset();
- void set_under_texture(const Ref<Texture> &p_texture);
- Ref<Texture> get_under_texture() const;
+ void set_under_texture(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_under_texture() const;
- void set_progress_texture(const Ref<Texture> &p_texture);
- Ref<Texture> get_progress_texture() const;
+ void set_progress_texture(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_progress_texture() const;
- void set_over_texture(const Ref<Texture> &p_texture);
- Ref<Texture> get_over_texture() const;
+ void set_over_texture(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_over_texture() const;
void set_stretch_margin(Margin p_margin, int p_size);
int get_stretch_margin(Margin p_margin) const;
@@ -109,7 +109,7 @@ private:
Point2 unit_val_to_uv(float val);
Point2 get_relative_center();
- void draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate);
+ void draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate);
};
VARIANT_ENUM_CAST(TextureProgress::FillMode);
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 514eff358e..6dafd3bf4f 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -127,9 +127,8 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
@@ -153,27 +152,27 @@ void TextureRect::_texture_changed() {
}
}
-void TextureRect::set_texture(const Ref<Texture> &p_tex) {
+void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
if (p_tex == texture) {
return;
}
if (texture.is_valid()) {
- texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
texture = p_tex;
if (texture.is_valid()) {
- texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
update();
minimum_size_changed();
}
-Ref<Texture> TextureRect::get_texture() const {
+Ref<Texture2D> TextureRect::get_texture() const {
return texture;
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index ef970fa051..77a2828fd4 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -53,7 +53,7 @@ private:
bool expand;
bool hflip;
bool vflip;
- Ref<Texture> texture;
+ Ref<Texture2D> texture;
StretchMode stretch_mode;
void _texture_changed();
@@ -64,8 +64,8 @@ protected:
static void _bind_methods();
public:
- void set_texture(const Ref<Texture> &p_tex);
- Ref<Texture> get_texture() const;
+ void set_texture(const Ref<Texture2D> &p_tex);
+ Ref<Texture2D> get_texture() const;
void set_expand(bool p_expand);
bool has_expand() const;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 964f376dbd..12b3d56938 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -129,7 +129,7 @@ void TreeItem::set_cell_mode(int p_column, TreeCellMode p_mode) {
c.step = 1;
c.val = 0;
c.checked = false;
- c.icon = Ref<Texture>();
+ c.icon = Ref<Texture2D>();
c.text = "";
c.icon_max_w = 0;
_changed_notify(p_column);
@@ -198,16 +198,16 @@ String TreeItem::get_suffix(int p_column) const {
return cells[p_column].suffix;
}
-void TreeItem::set_icon(int p_column, const Ref<Texture> &p_icon) {
+void TreeItem::set_icon(int p_column, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_column, cells.size());
cells.write[p_column].icon = p_icon;
_changed_notify(p_column);
}
-Ref<Texture> TreeItem::get_icon(int p_column) const {
+Ref<Texture2D> TreeItem::get_icon(int p_column) const {
- ERR_FAIL_INDEX_V(p_column, cells.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_column, cells.size(), Ref<Texture2D>());
return cells[p_column].icon;
}
@@ -522,7 +522,7 @@ void TreeItem::deselect(int p_column) {
_cell_deselected(p_column);
}
-void TreeItem::add_button(int p_column, const Ref<Texture> &p_button, int p_id, bool p_disabled, const String &p_tooltip) {
+void TreeItem::add_button(int p_column, const Ref<Texture2D> &p_button, int p_id, bool p_disabled, const String &p_tooltip) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_COND(!p_button.is_valid());
@@ -542,9 +542,9 @@ int TreeItem::get_button_count(int p_column) const {
ERR_FAIL_INDEX_V(p_column, cells.size(), -1);
return cells[p_column].buttons.size();
}
-Ref<Texture> TreeItem::get_button(int p_column, int p_idx) const {
- ERR_FAIL_INDEX_V(p_column, cells.size(), Ref<Texture>());
- ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), Ref<Texture>());
+Ref<Texture2D> TreeItem::get_button(int p_column, int p_idx) const {
+ ERR_FAIL_INDEX_V(p_column, cells.size(), Ref<Texture2D>());
+ ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), Ref<Texture2D>());
return cells[p_column].buttons[p_idx].texture;
}
String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
@@ -577,7 +577,7 @@ int TreeItem::get_button_by_id(int p_column, int p_id) const {
return -1;
}
-void TreeItem::set_button(int p_column, int p_idx, const Ref<Texture> &p_button) {
+void TreeItem::set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button) {
ERR_FAIL_COND(p_button.is_null());
ERR_FAIL_INDEX(p_column, cells.size());
@@ -729,18 +729,18 @@ bool TreeItem::is_folding_disabled() const {
return disable_folding;
}
-Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
return Variant();
}
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ if (p_args[0]->get_type() != Variant::STRING && p_args[0]->get_type() != Variant::STRING_NAME) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::STRING;
+ r_error.expected = Variant::STRING_NAME;
return Variant();
}
@@ -750,7 +750,7 @@ Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, V
return Variant();
}
-void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (!p_item) {
return;
}
@@ -762,7 +762,7 @@ void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Vari
}
}
-void TreeItem::call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+void TreeItem::call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
recursive_call_aux(this, p_method, p_args, p_argcount, r_error);
}
@@ -861,7 +861,7 @@ void TreeItem::_bind_methods() {
{
MethodInfo mi;
mi.name = "call_recursive";
- mi.arguments.push_back(PropertyInfo(Variant::STRING, "method"));
+ mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_recursive", &TreeItem::_call_recursive_bind, mi);
}
@@ -1020,13 +1020,13 @@ int Tree::compute_item_height(TreeItem *p_item) const {
int check_icon_h = cache.checked->get_height();
if (height < check_icon_h)
height = check_icon_h;
- FALLTHROUGH;
+ [[fallthrough]];
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:
case TreeItem::CELL_MODE_ICON: {
- Ref<Texture> icon = p_item->cells[i].icon;
+ Ref<Texture2D> icon = p_item->cells[i].icon;
if (!icon.is_null()) {
Size2i s = p_item->cells[i].get_icon_size();
@@ -1121,7 +1121,7 @@ void Tree::draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, co
}
rect.position.y += Math::floor((rect.size.y - font->get_height()) / 2.0) + font->get_ascent();
- font->draw(ci, rect.position, text, p_color, rect.size.x);
+ font->draw(ci, rect.position, text, p_color, MAX(0, rect.size.width));
}
int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item) {
@@ -1190,7 +1190,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
int bw = 0;
for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
- Ref<Texture> b = p_item->cells[i].buttons[j].texture;
+ Ref<Texture2D> b = p_item->cells[i].buttons[j].texture;
Size2 s = b->get_size() + cache.button_pressed->get_minimum_size();
if (s.height < label_h)
s.height = label_h;
@@ -1305,8 +1305,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
} break;
case TreeItem::CELL_MODE_CHECK: {
- Ref<Texture> checked = cache.checked;
- Ref<Texture> unchecked = cache.unchecked;
+ Ref<Texture2D> checked = cache.checked;
+ Ref<Texture2D> unchecked = cache.unchecked;
Point2i check_ofs = item_rect.position;
check_ofs.y += Math::floor((real_t)(item_rect.size.y - checked->get_height()) / 2);
@@ -1350,7 +1350,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (p_item->cells[i].suffix != String())
s += " " + p_item->cells[i].suffix;
- Ref<Texture> downarrow = cache.select_arrow;
+ Ref<Texture2D> downarrow = cache.select_arrow;
font->draw(ci, text_pos, s, col, item_rect.size.x - downarrow->get_width());
@@ -1361,7 +1361,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
downarrow->draw(ci, arrow_pos);
} else {
- Ref<Texture> updown = cache.updown;
+ Ref<Texture2D> updown = cache.updown;
String valtext = String::num(p_item->cells[i].val, Math::range_step_decimals(p_item->cells[i].step));
@@ -1399,7 +1399,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
} break;
case TreeItem::CELL_MODE_CUSTOM: {
- if (p_item->cells[i].custom_draw_obj) {
+ if (p_item->cells[i].custom_draw_obj.is_valid()) {
Object *cdo = ObjectDB::get_instance(p_item->cells[i].custom_draw_obj);
if (cdo)
@@ -1412,7 +1412,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
break;
}
- Ref<Texture> downarrow = cache.select_arrow;
+ Ref<Texture2D> downarrow = cache.select_arrow;
Rect2i ir = item_rect;
@@ -1462,7 +1462,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (!p_item->disable_folding && !hide_folding && p_item->children) { //has children, draw the guide box
- Ref<Texture> arrow;
+ Ref<Texture2D> arrow;
if (p_item->collapsed) {
@@ -1775,7 +1775,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
bool already_cursor = (p_item == selected_item) && col == selected_col;
for (int j = c.buttons.size() - 1; j >= 0; j--) {
- Ref<Texture> b = c.buttons[j].texture;
+ Ref<Texture2D> b = c.buttons[j].texture;
int w = b->get_size().width + cache.button_pressed->get_minimum_size().width;
if (x > col_width - w) {
@@ -2439,7 +2439,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
return;
} else {
- if (k->get_scancode() != KEY_SHIFT)
+ if (k->get_keycode() != KEY_SHIFT)
last_keypress = 0;
}
}
@@ -3630,6 +3630,17 @@ TreeItem *Tree::search_item_text(const String &p_find, int *r_col, bool p_select
return _search_item_text(from->get_next_visible(true), p_find, r_col, p_selectable);
}
+TreeItem *Tree::get_item_with_text(const String &p_find) const {
+ for (TreeItem *current = root; current; current = current->get_next_visible()) {
+ for (int i = 0; i < columns.size(); i++) {
+ if (current->get_text(i) == p_find) {
+ return current;
+ }
+ }
+ }
+ return NULL;
+}
+
void Tree::_do_incr_search(const String &p_add) {
uint64_t time = OS::get_singleton()->get_ticks_usec() / 1000; // convert to msec
@@ -3814,7 +3825,7 @@ String Tree::get_tooltip(const Point2 &p_pos) const {
pos.x -= get_column_width(i);
for (int j = c.buttons.size() - 1; j >= 0; j--) {
- Ref<Texture> b = c.buttons[j].texture;
+ Ref<Texture2D> b = c.buttons[j].texture;
Size2 size = b->get_size() + cache.button_pressed->get_minimum_size();
if (pos.x > col_width - size.width) {
String tooltip = c.buttons[j].tooltip;
@@ -3903,13 +3914,7 @@ bool Tree::get_allow_reselect() const {
void Tree::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_range_click_timeout"), &Tree::_range_click_timeout);
ClassDB::bind_method(D_METHOD("_gui_input"), &Tree::_gui_input);
- ClassDB::bind_method(D_METHOD("_popup_select"), &Tree::popup_select);
- ClassDB::bind_method(D_METHOD("_text_editor_enter"), &Tree::text_editor_enter);
- ClassDB::bind_method(D_METHOD("_text_editor_modal_close"), &Tree::_text_editor_modal_close);
- ClassDB::bind_method(D_METHOD("_value_editor_changed"), &Tree::value_editor_changed);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &Tree::_scroll_moved);
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::_create_item, DEFVAL(Variant()), DEFVAL(-1));
@@ -4032,15 +4037,15 @@ Tree::Tree() {
add_child(v_scroll);
range_click_timer = memnew(Timer);
- range_click_timer->connect("timeout", this, "_range_click_timeout");
+ range_click_timer->connect("timeout", callable_mp(this, &Tree::_range_click_timeout));
add_child(range_click_timer);
- h_scroll->connect("value_changed", this, "_scroll_moved");
- v_scroll->connect("value_changed", this, "_scroll_moved");
- text_editor->connect("text_entered", this, "_text_editor_enter");
- text_editor->connect("modal_closed", this, "_text_editor_modal_close");
- popup_menu->connect("id_pressed", this, "_popup_select");
- value_editor->connect("value_changed", this, "_value_editor_changed");
+ h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
+ text_editor->connect("text_entered", callable_mp(this, &Tree::text_editor_enter));
+ text_editor->connect("modal_closed", callable_mp(this, &Tree::_text_editor_modal_close));
+ popup_menu->connect("id_pressed", callable_mp(this, &Tree::popup_select));
+ value_editor->connect("value_changed", callable_mp(this, &Tree::value_editor_changed));
value_editor->set_as_toplevel(true);
text_editor->set_as_toplevel(true);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index d87de6e773..b179c5bcba 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -66,7 +66,7 @@ private:
TreeCellMode mode;
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
Rect2i icon_region;
String text;
String suffix;
@@ -97,7 +97,7 @@ private:
struct Button {
int id;
bool disabled;
- Ref<Texture> texture;
+ Ref<Texture2D> texture;
Color color;
String tooltip;
Button() {
@@ -112,7 +112,7 @@ private:
Cell() {
- custom_draw_obj = 0;
+ custom_draw_obj = ObjectID();
custom_button = false;
mode = TreeItem::CELL_MODE_STRING;
min = 0;
@@ -172,7 +172,7 @@ protected:
remove_child(Object::cast_to<TreeItem>(p_child));
}
- Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
public:
/* cell mode */
@@ -189,8 +189,8 @@ public:
void set_suffix(int p_column, String p_suffix);
String get_suffix(int p_column) const;
- void set_icon(int p_column, const Ref<Texture> &p_icon);
- Ref<Texture> get_icon(int p_column) const;
+ void set_icon(int p_column, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_icon(int p_column) const;
void set_icon_region(int p_column, const Rect2 &p_icon_region);
Rect2 get_icon_region(int p_column) const;
@@ -201,14 +201,14 @@ public:
void set_icon_max_width(int p_column, int p_max);
int get_icon_max_width(int p_column) const;
- void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = "");
+ void add_button(int p_column, const Ref<Texture2D> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = "");
int get_button_count(int p_column) const;
String get_button_tooltip(int p_column, int p_idx) const;
- Ref<Texture> get_button(int p_column, int p_idx) const;
+ Ref<Texture2D> get_button(int p_column, int p_idx) const;
int get_button_id(int p_column, int p_idx) const;
void erase_button(int p_column, int p_idx);
int get_button_by_id(int p_column, int p_id) const;
- void set_button(int p_column, int p_idx, const Ref<Texture> &p_button);
+ void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button);
void set_button_color(int p_column, int p_idx, const Color &p_color);
void set_button_disabled(int p_column, int p_idx, bool p_disabled);
bool is_button_disabled(int p_column, int p_idx) const;
@@ -282,7 +282,7 @@ public:
void set_disable_folding(bool p_disable);
bool is_folding_disabled() const;
- void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
~TreeItem();
};
@@ -374,7 +374,7 @@ private:
int compute_item_height(TreeItem *p_item) const;
int get_item_height(TreeItem *p_item) const;
- //void draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
+ //void draw_item_text(String p_text,const Ref<Texture2D>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
void draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color);
int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = NULL, bool *r_in_range = NULL, bool p_force_deselect = false);
@@ -416,12 +416,12 @@ private:
Color title_button_color;
- Ref<Texture> checked;
- Ref<Texture> unchecked;
- Ref<Texture> arrow_collapsed;
- Ref<Texture> arrow;
- Ref<Texture> select_arrow;
- Ref<Texture> updown;
+ Ref<Texture2D> checked;
+ Ref<Texture2D> unchecked;
+ Ref<Texture2D> arrow_collapsed;
+ Ref<Texture2D> arrow;
+ Ref<Texture2D> select_arrow;
+ Ref<Texture2D> updown;
Color font_color;
Color font_color_selected;
@@ -577,7 +577,10 @@ public:
Rect2 get_item_rect(TreeItem *p_item, int p_column = -1) const;
bool edit_selected();
+ // First item that starts with the text, from the current focused item down and wraps around.
TreeItem *search_item_text(const String &p_find, int *r_col = NULL, bool p_selectable = false);
+ // First item that matches the whole text, from the first item down.
+ TreeItem *get_item_with_text(const String &p_find) const;
Point2 get_scroll() const;
void scroll_to_item(TreeItem *p_item);
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 0a693d4023..ac1e4a5629 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -375,12 +375,12 @@ void VideoPlayer::set_stream_position(float p_position) {
playback->seek(p_position);
}
-Ref<Texture> VideoPlayer::get_video_texture() const {
+Ref<Texture2D> VideoPlayer::get_video_texture() const {
if (playback.is_valid())
return playback->get_texture();
- return Ref<Texture>();
+ return Ref<Texture2D>();
}
void VideoPlayer::set_autoplay(bool p_enable) {
@@ -473,15 +473,15 @@ void VideoPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
//ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000"), "set_buffering_msec", "get_buffering_msec");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
VideoPlayer::VideoPlayer() {
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index e740e3e4ed..78e7fa05f8 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -86,7 +86,7 @@ public:
void set_expand(bool p_expand);
bool has_expand() const;
- Ref<Texture> get_video_texture() const;
+ Ref<Texture2D> get_video_texture() const;
void set_stream(const Ref<VideoStream> &p_stream);
Ref<VideoStream> get_stream() const;
diff --git a/scene/gui/viewport_container.cpp b/scene/gui/viewport_container.cpp
index 4565b4b538..a76f2924d3 100644
--- a/scene/gui/viewport_container.cpp
+++ b/scene/gui/viewport_container.cpp
@@ -135,9 +135,9 @@ void ViewportContainer::_notification(int p_what) {
continue;
if (stretch)
- draw_texture_rect(c->get_texture(), Rect2(Vector2(), get_size() * Size2(1, -1)));
+ draw_texture_rect(c->get_texture(), Rect2(Vector2(), get_size()));
else
- draw_texture_rect(c->get_texture(), Rect2(Vector2(), c->get_size() * Size2(1, -1)));
+ draw_texture_rect(c->get_texture(), Rect2(Vector2(), c->get_size()));
}
}
}