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-rw-r--r--scene/gui/button_array.cpp546
-rw-r--r--scene/gui/button_array.h131
-rw-r--r--scene/gui/color_picker.cpp19
-rw-r--r--scene/gui/gradient_edit.cpp (renamed from scene/gui/color_ramp_edit.cpp)36
-rw-r--r--scene/gui/gradient_edit.h (renamed from scene/gui/color_ramp_edit.h)8
5 files changed, 33 insertions, 707 deletions
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
deleted file mode 100644
index 1616272e66..0000000000
--- a/scene/gui/button_array.cpp
+++ /dev/null
@@ -1,546 +0,0 @@
-/*************************************************************************/
-/* button_array.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "button_array.h"
-
-bool ButtonArray::_set(const StringName &p_name, const Variant &p_value) {
-
- String n = String(p_name);
- if (n.begins_with("button/")) {
-
- String what = n.get_slicec('/', 1);
- if (what == "count") {
- int new_size = p_value;
- if (new_size > 0 && buttons.size() == 0) {
- selected = 0;
- }
-
- if (new_size < buttons.size()) {
- if (selected >= new_size)
- selected = new_size - 1;
- }
- buttons.resize(new_size);
- _change_notify();
- minimum_size_changed();
- } else if (what == "align") {
- set_align(Align(p_value.operator int()));
- } else if (what == "selected") {
- set_selected(p_value);
- } else if (what == "min_button_size") {
- min_button_size = p_value;
- } else {
- int idx = what.to_int();
- ERR_FAIL_INDEX_V(idx, buttons.size(), false);
- String f = n.get_slicec('/', 2);
- if (f == "text") {
- buttons[idx].text = p_value;
- buttons[idx].xl_text = XL_MESSAGE(p_value);
- } else if (f == "tooltip")
- buttons[idx].tooltip = p_value;
- else if (f == "icon")
- buttons[idx].icon = p_value;
- else
- return false;
- }
-
- update();
- return true;
- }
-
- return false;
-}
-
-bool ButtonArray::_get(const StringName &p_name, Variant &r_ret) const {
-
- String n = String(p_name);
- if (n.begins_with("button/")) {
-
- String what = n.get_slicec('/', 1);
- if (what == "count") {
- r_ret = buttons.size();
- } else if (what == "align") {
- r_ret = get_align();
- } else if (what == "selected") {
- r_ret = get_selected();
- } else if (what == "min_button_size") {
- r_ret = min_button_size;
- } else {
- int idx = what.to_int();
- ERR_FAIL_INDEX_V(idx, buttons.size(), false);
- String f = n.get_slicec('/', 2);
- if (f == "text")
- r_ret = buttons[idx].text;
- else if (f == "tooltip")
- r_ret = buttons[idx].tooltip;
- else if (f == "icon")
- r_ret = buttons[idx].icon;
- else
- return false;
- }
-
- return true;
- }
-
- return false;
-}
-void ButtonArray::_get_property_list(List<PropertyInfo> *p_list) const {
-
- p_list->push_back(PropertyInfo(Variant::INT, "button/count", PROPERTY_HINT_RANGE, "0,512,1"));
- p_list->push_back(PropertyInfo(Variant::INT, "button/min_button_size", PROPERTY_HINT_RANGE, "0,1024,1"));
- p_list->push_back(PropertyInfo(Variant::INT, "button/align", PROPERTY_HINT_ENUM, "Begin,Center,End,Fill,Expand"));
- for (int i = 0; i < buttons.size(); i++) {
- String base = "button/" + itos(i) + "/";
- p_list->push_back(PropertyInfo(Variant::STRING, base + "text"));
- p_list->push_back(PropertyInfo(Variant::STRING, base + "tooltip"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
- }
- if (buttons.size() > 0) {
- p_list->push_back(PropertyInfo(Variant::INT, "button/selected", PROPERTY_HINT_RANGE, "0," + itos(buttons.size() - 1) + ",1"));
- }
-}
-
-Size2 ButtonArray::get_minimum_size() const {
-
- Ref<StyleBox> style_normal = get_stylebox("normal");
- Ref<StyleBox> style_selected = get_stylebox("selected");
- Ref<Font> font_normal = get_font("font");
- Ref<Font> font_selected = get_font("font_selected");
- int icon_sep = get_constant("icon_separator");
- int button_sep = get_constant("button_separator");
-
- Size2 minsize;
-
- for (int i = 0; i < buttons.size(); i++) {
-
- Ref<StyleBox> sb = i == selected ? style_selected : style_normal;
- Ref<Font> f = i == selected ? font_selected : font_normal;
-
- Size2 ms;
- ms = f->get_string_size(buttons[i].xl_text);
- if (buttons[i].icon.is_valid()) {
-
- Size2 bs = buttons[i].icon->get_size();
- ms.height = MAX(ms.height, bs.height);
- ms.width += bs.width + icon_sep;
- }
-
- ms += sb->get_minimum_size();
-
- buttons[i]._ms_cache = ms[orientation];
-
- minsize[orientation] += ms[orientation];
- if (i > 0)
- minsize[orientation] += button_sep;
- minsize[!orientation] = MAX(minsize[!orientation], ms[!orientation]);
- }
-
- return minsize;
-}
-
-void ButtonArray::_notification(int p_what) {
-
- switch (p_what) {
- case NOTIFICATION_MOUSE_EXIT: {
- hover = -1;
- update();
- } break;
- case NOTIFICATION_READY: {
- MethodInfo mi;
- mi.name = "mouse_sub_enter";
-
- add_user_signal(mi);
-
- } break;
- case NOTIFICATION_DRAW: {
-
- Size2 size = get_size();
- Size2 minsize = get_combined_minimum_size();
- Ref<StyleBox> style_normal = get_stylebox("normal");
- Ref<StyleBox> style_selected = get_stylebox("selected");
- Ref<StyleBox> style_focus = get_stylebox("focus");
- Ref<StyleBox> style_hover = get_stylebox("hover");
- Ref<Font> font_normal = get_font("font");
- Ref<Font> font_selected = get_font("font_selected");
- int icon_sep = get_constant("icon_separator");
- int button_sep = get_constant("button_separator");
- Color color_normal = get_color("font_color");
- Color color_selected = get_color("font_color_selected");
-
- int sep = button_sep;
- int ofs = 0;
- int expand = 0;
-
- switch (align) {
- case ALIGN_BEGIN: {
-
- ofs = 0;
- } break;
- case ALIGN_CENTER: {
-
- ofs = Math::floor((size[orientation] - minsize[orientation]) / 2);
- } break;
- case ALIGN_END: {
-
- ofs = Math::floor((size[orientation] - minsize[orientation]));
- } break;
- case ALIGN_FILL: {
-
- if (buttons.size() > 1)
- sep += Math::floor((size[orientation] - minsize[orientation]) / (buttons.size() - 1.0));
- ofs = 0;
- } break;
- case ALIGN_EXPAND_FILL: {
-
- ofs = 0;
- expand = size[orientation] - minsize[orientation];
- } break;
- }
-
- int op_size = orientation == VERTICAL ? size.width : size.height;
-
- for (int i = 0; i < buttons.size(); i++) {
-
- int ms = buttons[i]._ms_cache;
- int s = ms;
- if (expand > 0) {
- s += expand / buttons.size();
- }
- if (min_button_size != -1 && s < min_button_size) {
- s = min_button_size;
- }
-
- Rect2 r;
- r.position[orientation] = ofs;
- r.position[!orientation] = 0;
- r.size[orientation] = s;
- r.size[!orientation] = op_size;
-
- Ref<Font> f;
- Color c;
- Point2 sbsize;
- Point2 sbofs;
- if (i == selected) {
- draw_style_box(style_selected, r);
- sbsize = style_selected->get_minimum_size();
- sbofs = style_selected->get_offset();
- f = font_selected;
- c = color_selected;
- if (has_focus())
- draw_style_box(style_focus, r);
- } else {
- if (hover == i)
- draw_style_box(style_hover, r);
- else if (!flat)
- draw_style_box(style_normal, r);
- sbsize = style_normal->get_minimum_size();
- sbofs = style_normal->get_offset();
- f = font_normal;
- c = color_normal;
- }
-
- Size2 ssize = f->get_string_size(buttons[i].xl_text);
- if (buttons[i].icon.is_valid()) {
-
- ssize.x += buttons[i].icon->get_width();
- }
- Point2 text_ofs = ((r.size - ssize - sbsize) / 2.0 + Point2(0, f->get_ascent())).floor() + sbofs;
- if (buttons[i].icon.is_valid()) {
-
- draw_texture(buttons[i].icon, r.position + Point2(text_ofs.x, Math::floor((r.size.height - buttons[i].icon->get_height()) / 2.0)));
- text_ofs.x += buttons[i].icon->get_width() + icon_sep;
- }
- draw_string(f, text_ofs + r.position, buttons[i].xl_text, c);
- buttons[i]._pos_cache = ofs;
- buttons[i]._size_cache = s;
-
- ofs += s;
- ofs += sep;
- }
-
- } break;
- }
-}
-
-void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) {
-
- if (
- ((orientation == HORIZONTAL && p_event->is_action("ui_left")) ||
- (orientation == VERTICAL && p_event->is_action("ui_up"))) &&
- p_event->is_pressed() && selected > 0) {
- set_selected(selected - 1);
- accept_event();
- emit_signal("button_selected", selected);
- return;
- }
-
- if (
- ((orientation == HORIZONTAL && p_event->is_action("ui_right")) ||
- (orientation == VERTICAL && p_event->is_action("ui_down"))) &&
- p_event->is_pressed() && selected < (buttons.size() - 1)) {
- set_selected(selected + 1);
- accept_event();
- emit_signal("button_selected", selected);
- return;
- }
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
-
- int ofs = orientation == HORIZONTAL ? mb->get_position().x : mb->get_position().y;
-
- for (int i = 0; i < buttons.size(); i++) {
-
- if (ofs >= buttons[i]._pos_cache && ofs < buttons[i]._pos_cache + buttons[i]._size_cache) {
-
- set_selected(i);
- emit_signal("button_selected", i);
- return;
- }
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- int ofs = orientation == HORIZONTAL ? mm->get_position().x : mm->get_position().y;
- int new_hover = -1;
- for (int i = 0; i < buttons.size(); i++) {
-
- if (ofs >= buttons[i]._pos_cache && ofs < buttons[i]._pos_cache + buttons[i]._size_cache) {
-
- new_hover = i;
- break;
- }
- }
-
- if (new_hover != hover) {
- hover = new_hover;
- emit_signal("mouse_sub_enter");
- update();
- }
- }
-}
-
-String ButtonArray::get_tooltip(const Point2 &p_pos) const {
-
- int ofs = orientation == HORIZONTAL ? p_pos.x : p_pos.y;
- for (int i = 0; i < buttons.size(); i++) {
-
- if (ofs >= buttons[i]._pos_cache && ofs < buttons[i]._pos_cache + buttons[i]._size_cache)
- return buttons[i].tooltip;
- }
- return Control::get_tooltip(p_pos);
-}
-
-void ButtonArray::set_align(Align p_align) {
-
- align = p_align;
- update();
-}
-
-ButtonArray::Align ButtonArray::get_align() const {
-
- return align;
-}
-
-void ButtonArray::set_flat(bool p_flat) {
-
- flat = p_flat;
- update();
-}
-
-bool ButtonArray::is_flat() const {
-
- return flat;
-}
-
-void ButtonArray::add_button(const String &p_text, const String &p_tooltip) {
-
- Button button;
- button.text = p_text;
- button.xl_text = XL_MESSAGE(p_text);
- button.tooltip = p_tooltip;
- buttons.push_back(button);
- update();
-
- if (selected == -1)
- selected = 0;
-
- minimum_size_changed();
-}
-
-void ButtonArray::add_icon_button(const Ref<Texture> &p_icon, const String &p_text, const String &p_tooltip) {
-
- Button button;
- button.text = p_text;
- button.xl_text = XL_MESSAGE(p_text);
- button.icon = p_icon;
- button.tooltip = p_tooltip;
- buttons.push_back(button);
- if (selected == -1)
- selected = 0;
-
- update();
-}
-
-void ButtonArray::set_button_text(int p_button, const String &p_text) {
-
- ERR_FAIL_INDEX(p_button, buttons.size());
- buttons[p_button].text = p_text;
- buttons[p_button].xl_text = XL_MESSAGE(p_text);
- update();
- minimum_size_changed();
-}
-
-void ButtonArray::set_button_tooltip(int p_button, const String &p_text) {
-
- ERR_FAIL_INDEX(p_button, buttons.size());
- buttons[p_button].tooltip = p_text;
-}
-
-void ButtonArray::set_button_icon(int p_button, const Ref<Texture> &p_icon) {
-
- ERR_FAIL_INDEX(p_button, buttons.size());
- buttons[p_button].icon = p_icon;
- update();
- minimum_size_changed();
-}
-
-String ButtonArray::get_button_text(int p_button) const {
-
- ERR_FAIL_INDEX_V(p_button, buttons.size(), "");
- return buttons[p_button].text;
-}
-
-String ButtonArray::get_button_tooltip(int p_button) const {
-
- ERR_FAIL_INDEX_V(p_button, buttons.size(), "");
- return buttons[p_button].tooltip;
-}
-
-Ref<Texture> ButtonArray::get_button_icon(int p_button) const {
-
- ERR_FAIL_INDEX_V(p_button, buttons.size(), Ref<Texture>());
- return buttons[p_button].icon;
-}
-
-int ButtonArray::get_selected() const {
-
- return selected;
-}
-
-int ButtonArray::get_hovered() const {
-
- return hover;
-}
-
-void ButtonArray::set_selected(int p_selected) {
-
- ERR_FAIL_INDEX(p_selected, buttons.size());
- selected = p_selected;
- update();
-}
-
-void ButtonArray::erase_button(int p_button) {
-
- ERR_FAIL_INDEX(p_button, buttons.size());
- buttons.remove(p_button);
- if (p_button >= selected)
- selected--;
- if (selected < 0)
- selected = 0;
- if (selected >= buttons.size())
- selected = buttons.size() - 1;
-
- update();
-}
-
-void ButtonArray::clear() {
-
- buttons.clear();
- selected = -1;
- update();
-}
-
-int ButtonArray::get_button_count() const {
-
- return buttons.size();
-}
-
-void ButtonArray::get_translatable_strings(List<String> *p_strings) const {
-
- for (int i = 0; i < buttons.size(); i++) {
- p_strings->push_back(buttons[i].text);
- p_strings->push_back(buttons[i].tooltip);
- }
-}
-
-void ButtonArray::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("add_button", "text", "tooltip"), &ButtonArray::add_button, DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_icon_button", "icon:Texture", "text", "tooltip"), &ButtonArray::add_icon_button, DEFVAL(""), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("set_button_text", "button_idx", "text"), &ButtonArray::set_button_text);
- ClassDB::bind_method(D_METHOD("set_button_tooltip", "button_idx", "text"), &ButtonArray::set_button_tooltip);
- ClassDB::bind_method(D_METHOD("set_button_icon", "button_idx", "icon:Texture"), &ButtonArray::set_button_icon);
- ClassDB::bind_method(D_METHOD("get_button_text", "button_idx"), &ButtonArray::get_button_text);
- ClassDB::bind_method(D_METHOD("get_button_tooltip", "button_idx"), &ButtonArray::get_button_tooltip);
- ClassDB::bind_method(D_METHOD("get_button_icon:Texture", "button_idx"), &ButtonArray::get_button_icon);
- ClassDB::bind_method(D_METHOD("get_button_count"), &ButtonArray::get_button_count);
- ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &ButtonArray::set_flat);
- ClassDB::bind_method(D_METHOD("is_flat"), &ButtonArray::is_flat);
- ClassDB::bind_method(D_METHOD("get_selected"), &ButtonArray::get_selected);
- ClassDB::bind_method(D_METHOD("get_hovered"), &ButtonArray::get_hovered);
- ClassDB::bind_method(D_METHOD("set_selected", "button_idx"), &ButtonArray::set_selected);
- ClassDB::bind_method(D_METHOD("erase_button", "button_idx"), &ButtonArray::erase_button);
- ClassDB::bind_method(D_METHOD("clear"), &ButtonArray::clear);
-
- ClassDB::bind_method(D_METHOD("_gui_input"), &ButtonArray::_gui_input);
-
- BIND_CONSTANT(ALIGN_BEGIN);
- BIND_CONSTANT(ALIGN_CENTER);
- BIND_CONSTANT(ALIGN_END);
- BIND_CONSTANT(ALIGN_FILL);
- BIND_CONSTANT(ALIGN_EXPAND_FILL);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
-
- ADD_SIGNAL(MethodInfo("button_selected", PropertyInfo(Variant::INT, "button_idx")));
-}
-
-ButtonArray::ButtonArray(Orientation p_orientation) {
-
- orientation = p_orientation;
- selected = -1;
- set_focus_mode(FOCUS_ALL);
- hover = -1;
- flat = false;
- min_button_size = -1;
-}
diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h
deleted file mode 100644
index 0ebf681cb6..0000000000
--- a/scene/gui/button_array.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/*************************************************************************/
-/* button_array.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef BUTTON_ARRAY_H
-#define BUTTON_ARRAY_H
-
-#include "scene/gui/control.h"
-
-class ButtonArray : public Control {
-
- GDCLASS(ButtonArray, Control);
-
-public:
- enum Align {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END,
- ALIGN_FILL,
- ALIGN_EXPAND_FILL
- };
-
-private:
- Orientation orientation;
- Align align;
-
- struct Button {
-
- String text;
- String xl_text;
- String tooltip;
- Ref<Texture> icon;
- mutable int _ms_cache;
- mutable int _pos_cache;
- mutable int _size_cache;
- };
-
- int selected;
- int hover;
- bool flat;
- double min_button_size;
-
- Vector<Button> buttons;
-
-protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void _gui_input(const Ref<InputEvent> &p_event);
-
- void set_align(Align p_align);
- Align get_align() const;
-
- void set_flat(bool p_flat);
- bool is_flat() const;
-
- void add_button(const String &p_button, const String &p_tooltip = "");
- void add_icon_button(const Ref<Texture> &p_icon, const String &p_button = "", const String &p_tooltip = "");
-
- void set_button_text(int p_button, const String &p_text);
- void set_button_tooltip(int p_button, const String &p_text);
- void set_button_icon(int p_button, const Ref<Texture> &p_icon);
-
- String get_button_text(int p_button) const;
- String get_button_tooltip(int p_button) const;
- Ref<Texture> get_button_icon(int p_button) const;
-
- int get_selected() const;
- int get_hovered() const;
- void set_selected(int p_selected);
-
- int get_button_count() const;
-
- void erase_button(int p_button);
- void clear();
-
- virtual Size2 get_minimum_size() const;
-
- virtual void get_translatable_strings(List<String> *p_strings) const;
- virtual String get_tooltip(const Point2 &p_pos) const;
-
- ButtonArray(Orientation p_orientation = HORIZONTAL);
-};
-
-class HButtonArray : public ButtonArray {
- GDCLASS(HButtonArray, ButtonArray);
-
-public:
- HButtonArray()
- : ButtonArray(HORIZONTAL){};
-};
-
-class VButtonArray : public ButtonArray {
- GDCLASS(VButtonArray, ButtonArray);
-
-public:
- VButtonArray()
- : ButtonArray(VERTICAL){};
-};
-
-#endif // BUTTON_ARRAY_H
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index f0e486aa50..d3bdc401ab 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -156,6 +156,8 @@ void ColorPicker::_update_color() {
_update_text_value();
sample->update();
+ uv_edit->update();
+ w_edit->update();
updating = false;
}
@@ -263,10 +265,10 @@ void ColorPicker::_hsv_draw(int p_wich, Control *c) {
points.push_back(c->get_size());
points.push_back(Vector2(0, c->get_size().y));
Vector<Color> colors;
- colors.push_back(Color(1, 1, 1));
- colors.push_back(Color(1, 1, 1));
- colors.push_back(Color());
- colors.push_back(Color());
+ colors.push_back(Color(1, 1, 1, 1));
+ colors.push_back(Color(1, 1, 1, 1));
+ colors.push_back(Color(0, 0, 0, 1));
+ colors.push_back(Color(0, 0, 0, 1));
c->draw_polygon(points, colors);
Vector<Color> colors2;
Color col = color;
@@ -279,7 +281,7 @@ void ColorPicker::_hsv_draw(int p_wich, Control *c) {
colors2.push_back(col);
col.a = 0;
colors2.push_back(col);
- c->draw_polygon(points, colors);
+ c->draw_polygon(points, colors2);
int x = CLAMP(c->get_size().x * s, 0, c->get_size().x);
int y = CLAMP(c->get_size().y - c->get_size().y * v, 0, c->get_size().y);
col = color;
@@ -290,7 +292,7 @@ void ColorPicker::_hsv_draw(int p_wich, Control *c) {
} else if (p_wich == 1) {
Ref<Texture> hue = get_icon("color_hue", "ColorPicker");
c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
- int y = c->get_size().y - c->get_size().y * h;
+ int y = c->get_size().y - c->get_size().y * (1.0 - h);
Color col = Color();
col.set_hsv(h, 1, 1);
c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
@@ -343,7 +345,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
changing_color = true;
- h = 1 - ((float)bev->get_position().y) / 256.0;
+ h = 1 - (256.0 - (float)bev->get_position().y) / 256.0;
} else {
changing_color = false;
@@ -362,7 +364,8 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
if (!changing_color)
return;
float y = CLAMP((float)mev->get_position().y, 0, 256);
- h = 1.0 - y / 256.0;
+ //h = 1.0 - y / 256.0;
+ h = y / 256.0;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/gradient_edit.cpp
index 33e4ce0403..58bce57580 100644
--- a/scene/gui/color_ramp_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "color_ramp_edit.h"
+#include "gradient_edit.h"
#include "os/keyboard.h"
-ColorRampEdit::ColorRampEdit() {
+GradientEdit::GradientEdit() {
grabbed = -1;
grabbing = false;
set_focus_mode(FOCUS_ALL);
@@ -46,7 +46,7 @@ ColorRampEdit::ColorRampEdit() {
checker->create_from_image(img, ImageTexture::FLAG_REPEAT);
}
-int ColorRampEdit::_get_point_from_pos(int x) {
+int GradientEdit::_get_point_from_pos(int x) {
int result = -1;
int total_w = get_size().width - get_size().height - 3;
for (int i = 0; i < points.size(); i++) {
@@ -58,7 +58,7 @@ int ColorRampEdit::_get_point_from_pos(int x) {
return result;
}
-void ColorRampEdit::_show_color_picker() {
+void GradientEdit::_show_color_picker() {
if (grabbed == -1)
return;
Size2 ms = Size2(350, picker->get_combined_minimum_size().height + 10);
@@ -68,10 +68,10 @@ void ColorRampEdit::_show_color_picker() {
popup->popup();
}
-ColorRampEdit::~ColorRampEdit() {
+GradientEdit::~GradientEdit() {
}
-void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) {
+void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
@@ -272,7 +272,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
}
-void ColorRampEdit::_notification(int p_what) {
+void GradientEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
if (!picker->is_connected("color_changed", this, "_color_changed")) {
@@ -370,7 +370,7 @@ void ColorRampEdit::_notification(int p_what) {
}
}
-void ColorRampEdit::_draw_checker(int x, int y, int w, int h) {
+void GradientEdit::_draw_checker(int x, int y, int w, int h) {
//Draw it with polygon to insert UVs for scale
Vector<Vector2> backPoints;
backPoints.push_back(Vector2(x, y));
@@ -391,12 +391,12 @@ void ColorRampEdit::_draw_checker(int x, int y, int w, int h) {
draw_polygon(backPoints, colorPoints, uvPoints, checker);
}
-Size2 ColorRampEdit::get_minimum_size() const {
+Size2 GradientEdit::get_minimum_size() const {
return Vector2(0, 16);
}
-void ColorRampEdit::_color_changed(const Color &p_color) {
+void GradientEdit::_color_changed(const Color &p_color) {
if (grabbed == -1)
return;
@@ -405,7 +405,7 @@ void ColorRampEdit::_color_changed(const Color &p_color) {
emit_signal("ramp_changed");
}
-void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
+void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
ERR_FAIL_COND(p_offsets.size() != p_colors.size());
points.clear();
@@ -420,33 +420,33 @@ void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color>
update();
}
-Vector<float> ColorRampEdit::get_offsets() const {
+Vector<float> GradientEdit::get_offsets() const {
Vector<float> ret;
for (int i = 0; i < points.size(); i++)
ret.push_back(points[i].offset);
return ret;
}
-Vector<Color> ColorRampEdit::get_colors() const {
+Vector<Color> GradientEdit::get_colors() const {
Vector<Color> ret;
for (int i = 0; i < points.size(); i++)
ret.push_back(points[i].color);
return ret;
}
-void ColorRampEdit::set_points(Vector<Gradient::Point> &p_points) {
+void GradientEdit::set_points(Vector<Gradient::Point> &p_points) {
if (points.size() != p_points.size())
grabbed = -1;
points.clear();
points = p_points;
}
-Vector<Gradient::Point> &ColorRampEdit::get_points() {
+Vector<Gradient::Point> &GradientEdit::get_points() {
return points;
}
-void ColorRampEdit::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &ColorRampEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_color_changed"), &ColorRampEdit::_color_changed);
+void GradientEdit::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
+ ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed);
ADD_SIGNAL(MethodInfo("ramp_changed"));
}
diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/gradient_edit.h
index 0fe447c43a..6c4ae6fd15 100644
--- a/scene/gui/color_ramp_edit.h
+++ b/scene/gui/gradient_edit.h
@@ -37,9 +37,9 @@
#define POINT_WIDTH 8
-class ColorRampEdit : public Control {
+class GradientEdit : public Control {
- GDCLASS(ColorRampEdit, Control);
+ GDCLASS(GradientEdit, Control);
PopupPanel *popup;
ColorPicker *picker;
@@ -68,8 +68,8 @@ public:
Vector<Gradient::Point> &get_points();
virtual Size2 get_minimum_size() const;
- ColorRampEdit();
- virtual ~ColorRampEdit();
+ GradientEdit();
+ virtual ~GradientEdit();
};
/*class ColorRampEditPanel : public Panel