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-rw-r--r--scene/gui/control.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 3ecb9c47c0..8aee6144fc 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -765,7 +765,7 @@ void Control::set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos,
set_offset(p_side, p_pos);
}
-void Control::set_begin(const Size2 &p_point) {
+void Control::set_begin(const Point2 &p_point) {
ERR_FAIL_COND(!isfinite(p_point.x) || !isfinite(p_point.y));
if (data.offset[0] == p_point.x && data.offset[1] == p_point.y) {
return;
@@ -776,11 +776,11 @@ void Control::set_begin(const Size2 &p_point) {
_size_changed();
}
-Size2 Control::get_begin() const {
- return Size2(data.offset[0], data.offset[1]);
+Point2 Control::get_begin() const {
+ return Point2(data.offset[0], data.offset[1]);
}
-void Control::set_end(const Size2 &p_point) {
+void Control::set_end(const Point2 &p_point) {
if (data.offset[2] == p_point.x && data.offset[3] == p_point.y) {
return;
}
@@ -790,8 +790,8 @@ void Control::set_end(const Size2 &p_point) {
_size_changed();
}
-Size2 Control::get_end() const {
- return Size2(data.offset[2], data.offset[3]);
+Point2 Control::get_end() const {
+ return Point2(data.offset[2], data.offset[3]);
}
void Control::set_h_grow_direction(GrowDirection p_direction) {
@@ -1358,11 +1358,11 @@ void Control::set_grow_direction_preset(LayoutPreset p_preset) {
/// Manual positioning.
-void Control::_set_position(const Size2 &p_point) {
+void Control::_set_position(const Point2 &p_point) {
set_position(p_point);
}
-void Control::set_position(const Size2 &p_point, bool p_keep_offsets) {
+void Control::set_position(const Point2 &p_point, bool p_keep_offsets) {
if (p_keep_offsets) {
_compute_anchors(Rect2(p_point, data.size_cache), data.offset, data.anchor);
} else {