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-rw-r--r--scene/gui/center_container.cpp6
-rw-r--r--scene/gui/control.cpp5
-rw-r--r--scene/gui/graph_edit.cpp18
-rw-r--r--scene/gui/item_list.cpp2
-rw-r--r--scene/gui/line_edit.cpp11
-rw-r--r--scene/gui/scroll_container.cpp38
6 files changed, 63 insertions, 17 deletions
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index 9f4353ceb6..64d6885bc8 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -54,7 +54,13 @@ Size2 CenterContainer::get_minimum_size() const {
void CenterContainer::set_use_top_left(bool p_enable) {
+ if (use_top_left == p_enable) {
+ return;
+ }
+
use_top_left = p_enable;
+
+ minimum_size_changed();
queue_sort();
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 9a67745e0d..4f499af186 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2682,6 +2682,11 @@ Vector2 Control::get_pivot_offset() const {
void Control::set_scale(const Vector2 &p_scale) {
data.scale = p_scale;
+ // Avoid having 0 scale values, can lead to errors in physics and rendering.
+ if (data.scale.x == 0)
+ data.scale.x = CMP_EPSILON;
+ if (data.scale.y == 0)
+ data.scale.y = CMP_EPSILON;
update();
_notify_transform();
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index be465751b6..00ce57eb04 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -200,6 +200,13 @@ void GraphEdit::_update_scroll() {
else
v_scroll->show();
+ Size2 hmin = h_scroll->get_combined_minimum_size();
+ Size2 vmin = v_scroll->get_combined_minimum_size();
+
+ // Avoid scrollbar overlapping.
+ h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, v_scroll->is_visible() ? -vmin.width : 0);
+ v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, h_scroll->is_visible() ? -hmin.height : 0);
+
set_block_minimum_size_adjust(false);
if (!awaiting_scroll_offset_update) {
@@ -286,15 +293,15 @@ void GraphEdit::_notification(int p_what) {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
- v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
- v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
-
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
+
+ v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
+ v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
+ v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
}
if (p_what == NOTIFICATION_DRAW) {
@@ -1352,6 +1359,7 @@ GraphEdit::GraphEdit() {
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
top_layer->add_child(v_scroll);
+
updating = false;
connecting = false;
right_disconnects = false;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 2a812caf9a..526950dbb3 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -993,7 +993,7 @@ void ItemList::_notification(int p_what) {
}
//ensure_selected_visible needs to be checked before we draw the list.
- if (ensure_selected_visible && current >= 0 && current <= items.size()) {
+ if (ensure_selected_visible && current >= 0 && current < items.size()) {
Rect2 r = items[current].rect_cache;
int from = scroll_bar->get_value();
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index a6cd9a0665..0f3328dac5 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1239,6 +1239,11 @@ void LineEdit::set_text(String p_text) {
clear_internal();
append_at_cursor(p_text);
+
+ if (expand_to_text_length) {
+ minimum_size_changed();
+ }
+
update();
cursor_pos = 0;
window_pos = 0;
@@ -1482,6 +1487,7 @@ void LineEdit::set_editable(bool p_editable) {
editable = p_editable;
_generate_context_menu();
+ minimum_size_changed();
update();
}
@@ -1617,7 +1623,11 @@ bool LineEdit::get_expand_to_text_length() const {
}
void LineEdit::set_clear_button_enabled(bool p_enabled) {
+ if (clear_button_enabled == p_enabled) {
+ return;
+ }
clear_button_enabled = p_enabled;
+ minimum_size_changed();
update();
}
@@ -1653,6 +1663,7 @@ void LineEdit::set_right_icon(const Ref<Texture> &p_icon) {
return;
}
right_icon = p_icon;
+ minimum_size_changed();
update();
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index dc1183df74..509e6d19f6 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -219,16 +219,16 @@ void ScrollContainer::_update_scrollbar_position() {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
- v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
- v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
-
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
+ v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
+ v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
+ v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
+
h_scroll->raise();
v_scroll->raise();
}
@@ -317,6 +317,7 @@ void ScrollContainer::_notification(int p_what) {
r.position += ofs;
fit_child_in_rect(c, r);
}
+
update();
};
@@ -408,13 +409,17 @@ void ScrollContainer::update_scrollbars() {
Size2 hmin;
Size2 vmin;
- if (scroll_h) hmin = h_scroll->get_combined_minimum_size();
- if (scroll_v) vmin = v_scroll->get_combined_minimum_size();
+ if (scroll_h) {
+ hmin = h_scroll->get_combined_minimum_size();
+ }
+ if (scroll_v) {
+ vmin = v_scroll->get_combined_minimum_size();
+ }
Size2 min = child_max_size;
- bool hide_scroll_v = !scroll_v || min.height <= size.height - hmin.height;
- bool hide_scroll_h = !scroll_h || min.width <= size.width - vmin.width;
+ bool hide_scroll_v = !scroll_v || min.height <= size.height;
+ bool hide_scroll_h = !scroll_h || min.width <= size.width;
if (hide_scroll_v) {
@@ -449,6 +454,10 @@ void ScrollContainer::update_scrollbars() {
scroll.x = h_scroll->get_value();
}
+
+ // Avoid scrollbar overlapping.
+ h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, hide_scroll_v ? 0 : -vmin.width);
+ v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, hide_scroll_h ? 0 : -hmin.height);
}
void ScrollContainer::_scroll_moved(float) {
@@ -461,8 +470,12 @@ void ScrollContainer::_scroll_moved(float) {
};
void ScrollContainer::set_enable_h_scroll(bool p_enable) {
+ if (scroll_h == p_enable) {
+ return;
+ }
scroll_h = p_enable;
+ minimum_size_changed();
queue_sort();
}
@@ -472,8 +485,12 @@ bool ScrollContainer::is_h_scroll_enabled() const {
}
void ScrollContainer::set_enable_v_scroll(bool p_enable) {
+ if (scroll_v == p_enable) {
+ return;
+ }
scroll_v = p_enable;
+ minimum_size_changed();
queue_sort();
}
@@ -593,12 +610,11 @@ ScrollContainer::ScrollContainer() {
h_scroll = memnew(HScrollBar);
h_scroll->set_name("_h_scroll");
add_child(h_scroll);
+ h_scroll->connect("value_changed", this, "_scroll_moved");
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
add_child(v_scroll);
-
- h_scroll->connect("value_changed", this, "_scroll_moved");
v_scroll->connect("value_changed", this, "_scroll_moved");
drag_speed = Vector2();