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-rw-r--r--scene/gui/base_button.cpp6
-rw-r--r--scene/gui/base_button.h6
-rw-r--r--scene/gui/code_edit.cpp18
-rw-r--r--scene/gui/color_picker.cpp16
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/file_dialog.cpp6
-rw-r--r--scene/gui/gradient_edit.cpp12
-rw-r--r--scene/gui/graph_edit.cpp26
-rw-r--r--scene/gui/graph_node.cpp4
-rw-r--r--scene/gui/item_list.cpp18
-rw-r--r--scene/gui/line_edit.cpp32
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/popup.cpp2
-rw-r--r--scene/gui/popup_menu.cpp48
-rw-r--r--scene/gui/popup_menu.h22
-rw-r--r--scene/gui/rich_text_label.cpp6
-rw-r--r--scene/gui/scroll_bar.cpp8
-rw-r--r--scene/gui/scroll_container.cpp10
-rw-r--r--scene/gui/slider.cpp6
-rw-r--r--scene/gui/spin_box.cpp14
-rw-r--r--scene/gui/split_container.cpp2
-rw-r--r--scene/gui/tab_bar.cpp10
-rw-r--r--scene/gui/tab_container.cpp2
-rw-r--r--scene/gui/text_edit.cpp48
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp62
-rw-r--r--scene/gui/tree.h2
27 files changed, 196 insertions, 196 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index bef1011364..9f712ed478 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -62,7 +62,7 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mouse_button = p_event;
bool ui_accept = p_event->is_action("ui_accept") && !p_event->is_echo();
- bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) != 0;
+ bool button_masked = mouse_button.is_valid() && (mouse_button_to_mask(mouse_button->get_button_index()) & button_mask) != MouseButton::NONE;
if (button_masked || ui_accept) {
on_action_event(p_event);
return;
@@ -313,11 +313,11 @@ BaseButton::ActionMode BaseButton::get_action_mode() const {
return action_mode;
}
-void BaseButton::set_button_mask(int p_mask) {
+void BaseButton::set_button_mask(MouseButton p_mask) {
button_mask = p_mask;
}
-int BaseButton::get_button_mask() const {
+MouseButton BaseButton::get_button_mask() const {
return button_mask;
}
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index cd6e78464f..3ea59c3ff9 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -45,7 +45,7 @@ public:
};
private:
- int button_mask = MOUSE_BUTTON_MASK_LEFT;
+ MouseButton button_mask = MouseButton::MASK_LEFT;
bool toggle_mode = false;
bool shortcut_in_tooltip = true;
bool keep_pressed_outside = false;
@@ -118,8 +118,8 @@ public:
void set_keep_pressed_outside(bool p_on);
bool is_keep_pressed_outside() const;
- void set_button_mask(int p_mask);
- int get_button_mask() const;
+ void set_button_mask(MouseButton p_mask);
+ MouseButton get_button_mask() const;
void set_shortcut(const Ref<Shortcut> &p_shortcut);
Ref<Shortcut> get_shortcut() const;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 046d256867..324b21c6d0 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -263,19 +263,19 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
switch (mb->get_button_index()) {
- case MOUSE_BUTTON_WHEEL_UP: {
+ case MouseButton::WHEEL_UP: {
if (code_completion_current_selected > 0) {
code_completion_current_selected--;
update();
}
} break;
- case MOUSE_BUTTON_WHEEL_DOWN: {
+ case MouseButton::WHEEL_DOWN: {
if (code_completion_current_selected < code_completion_options.size() - 1) {
code_completion_current_selected++;
update();
}
} break;
- case MOUSE_BUTTON_LEFT: {
+ case MouseButton::LEFT: {
code_completion_current_selected = CLAMP(code_completion_line_ofs + (mb->get_position().y - code_completion_rect.position.y) / get_line_height(), 0, code_completion_options.size() - 1);
if (mb->is_double_click()) {
confirm_code_completion();
@@ -300,7 +300,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
int line = pos.y;
int col = pos.x;
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
if (is_line_folded(line)) {
int wrap_index = get_line_wrap_index_at_column(line, col);
if (wrap_index == get_line_wrap_count(line)) {
@@ -314,7 +314,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
} else {
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_command_pressed() && symbol_lookup_word != String()) {
Vector2i mpos = mb->get_position();
if (is_layout_rtl()) {
@@ -340,7 +340,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (symbol_lookup_on_click_enabled) {
- if (mm->is_command_pressed() && mm->get_button_mask() == 0 && !is_dragging_cursor()) {
+ if (mm->is_command_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) {
symbol_lookup_new_word = get_word_at_pos(mpos);
if (symbol_lookup_new_word != symbol_lookup_word) {
emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word);
@@ -360,9 +360,9 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
/* Ctrl + Hover symbols */
#ifdef OSX_ENABLED
- if (k->get_keycode() == KEY_META) {
+ if (k->get_keycode() == Key::META) {
#else
- if (k->get_keycode() == KEY_CTRL) {
+ if (k->get_keycode() == Key::CTRL) {
#endif
if (symbol_lookup_on_click_enabled) {
if (k->is_pressed() && !is_dragging_cursor()) {
@@ -378,7 +378,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
/* If a modifier has been pressed, and nothing else, return. */
- if (!k->is_pressed() || k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
+ if (!k->is_pressed() || k->get_keycode() == Key::CTRL || k->get_keycode() == Key::ALT || k->get_keycode() == Key::SHIFT || k->get_keycode() == Key::META) {
return;
}
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 894175d559..049cdb5bef 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -582,7 +582,7 @@ void ColorPicker::_update_text_value() {
void ColorPicker::_sample_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
const Rect2 rect_old = Rect2(Point2(), Size2(sample->get_size().width * 0.5, sample->get_size().height * 0.95));
if (rect_old.has_point(mb->get_position())) {
// Revert to the old color when left-clicking the old color sample.
@@ -827,7 +827,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
- if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (bev->is_pressed() && bev->get_button_index() == MouseButton::LEFT) {
Vector2 center = c->get_size() / 2.0;
if (picker_type == SHAPE_VHS_CIRCLE) {
real_t dist = center.distance_to(bev->get_position());
@@ -875,7 +875,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) {
if (!deferred_mode_enabled) {
emit_signal(SNAME("color_changed"), color);
}
- } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
+ } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == MouseButton::LEFT) {
emit_signal(SNAME("color_changed"), color);
changing_color = false;
spinning = false;
@@ -929,7 +929,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
- if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (bev->is_pressed() && bev->get_button_index() == MouseButton::LEFT) {
changing_color = true;
float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height);
if (picker_type == SHAPE_VHS_CIRCLE) {
@@ -946,7 +946,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
_update_color();
if (!deferred_mode_enabled) {
emit_signal(SNAME("color_changed"), color);
- } else if (!bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
+ } else if (!bev->is_pressed() && bev->get_button_index() == MouseButton::LEFT) {
emit_signal(SNAME("color_changed"), color);
}
}
@@ -977,11 +977,11 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event, const Color &p_c
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
- if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (bev->is_pressed() && bev->get_button_index() == MouseButton::LEFT) {
set_pick_color(p_color);
_update_color();
emit_signal(SNAME("color_changed"), p_color);
- } else if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_RIGHT && presets_enabled) {
+ } else if (bev->is_pressed() && bev->get_button_index() == MouseButton::RIGHT && presets_enabled) {
erase_preset(p_color);
emit_signal(SNAME("preset_removed"), p_color);
}
@@ -994,7 +994,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> bev = p_event;
- if (bev.is_valid() && bev->get_button_index() == MOUSE_BUTTON_LEFT && !bev->is_pressed()) {
+ if (bev.is_valid() && bev->get_button_index() == MouseButton::LEFT && !bev->is_pressed()) {
emit_signal(SNAME("color_changed"), color);
screen->hide();
}
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 71d2778cc3..f66d3f6835 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -44,7 +44,7 @@
void AcceptDialog::_input_from_window(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> key = p_event;
- if (key.is_valid() && key->is_pressed() && key->get_keycode() == KEY_ESCAPE) {
+ if (key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ESCAPE) {
_cancel_pressed();
}
}
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 5f9f09fc50..44853fc006 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -110,7 +110,7 @@ void FileDialog::unhandled_input(const Ref<InputEvent> &p_event) {
bool handled = true;
switch (k->get_keycode()) {
- case KEY_H: {
+ case Key::H: {
if (k->is_command_pressed()) {
set_show_hidden_files(!show_hidden_files);
} else {
@@ -118,10 +118,10 @@ void FileDialog::unhandled_input(const Ref<InputEvent> &p_event) {
}
} break;
- case KEY_F5: {
+ case Key::F5: {
invalidate();
} break;
- case KEY_BACKSPACE: {
+ case Key::BACKSPACE: {
_dir_submitted("..");
} break;
default: {
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index e5b23d8006..ae15b021a5 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -88,7 +88,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
- if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && grabbed != -1) {
+ if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && grabbed != -1) {
points.remove(grabbed);
grabbed = -1;
grabbing = false;
@@ -99,14 +99,14 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
// Show color picker on double click.
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_double_click() && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) {
grabbed = _get_point_from_pos(mb->get_position().x);
_show_color_picker();
accept_event();
}
// Delete point on right click.
- if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
grabbed = _get_point_from_pos(mb->get_position().x);
if (grabbed != -1) {
points.remove(grabbed);
@@ -119,7 +119,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
}
// Hold alt key to duplicate selected color.
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->is_alt_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && mb->is_alt_pressed()) {
int x = mb->get_position().x;
grabbed = _get_point_from_pos(x);
@@ -143,7 +143,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
}
// Select.
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
update();
int x = mb->get_position().x;
int total_w = get_size().width - get_size().height - draw_spacing;
@@ -209,7 +209,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
emit_signal(SNAME("ramp_changed"));
}
- if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (grabbing) {
grabbing = false;
emit_signal(SNAME("ramp_changed"));
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 35e31be9af..ba050b652d 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -150,7 +150,7 @@ void GraphEditMinimap::gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
Ref<InputEventMouseMotion> mm = p_ev;
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
is_pressing = true;
@@ -531,7 +531,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
Vector2i port_size = Vector2i(port->get_width(), port->get_height());
@@ -678,7 +678,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (connecting_valid) {
if (connecting && connecting_target) {
String from = connecting_from;
@@ -1031,7 +1031,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventMouseMotion> mm = p_ev;
- if (mm.is_valid() && (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
+ if (mm.is_valid() && ((mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE || ((mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE && Input::get_singleton()->is_key_pressed(Key::SPACE)))) {
Vector2i relative = Input::get_singleton()->warp_mouse_motion(mm, get_global_rect());
h_scroll->set_value(h_scroll->get_value() - relative.x);
v_scroll->set_value(v_scroll->get_value() - relative.y);
@@ -1052,7 +1052,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
// Snapping can be toggled temporarily by holding down Ctrl.
// This is done here as to not toggle the grid when holding down Ctrl.
- if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
+ if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(Key::CTRL)) {
const int snap = get_snap();
pos = pos.snapped(Vector2(snap, snap));
}
@@ -1101,7 +1101,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> b = p_ev;
if (b.is_valid()) {
- if (b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) {
+ if (b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) {
if (box_selecting) {
box_selecting = false;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1131,8 +1131,8 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
}
}
- if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && dragging) {
- if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
+ if (b->get_button_index() == MouseButton::LEFT && !b->is_pressed() && dragging) {
+ if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(Key::CTRL)) {
//deselect current node
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -1170,7 +1170,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
connections_layer->update();
}
- if (b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) {
+ if (b->get_button_index() == MouseButton::LEFT && b->is_pressed()) {
GraphNode *gn = nullptr;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1196,7 +1196,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
dragging = true;
drag_accum = Vector2();
just_selected = !gn->is_selected();
- if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
+ if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(Key::CTRL)) {
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (o_gn) {
@@ -1227,7 +1227,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
if (_filter_input(b->get_position())) {
return;
}
- if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+ if (Input::get_singleton()->is_key_pressed(Key::SPACE)) {
return;
}
@@ -1272,7 +1272,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
}
}
- if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && box_selecting) {
+ if (b->get_button_index() == MouseButton::LEFT && !b->is_pressed() && box_selecting) {
box_selecting = false;
box_selecting_rect = Rect2();
previous_selected.clear();
@@ -1280,7 +1280,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
minimap->update();
}
- int scroll_direction = (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) - (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP);
+ int scroll_direction = (b->get_button_index() == MouseButton::WHEEL_DOWN) - (b->get_button_index() == MouseButton::WHEEL_UP);
if (scroll_direction != 0) {
if (b->is_ctrl_pressed()) {
if (b->is_shift_pressed()) {
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 8462fd259e..e7094c89b1 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -894,7 +894,7 @@ void GraphNode::gui_input(const Ref<InputEvent> &p_ev) {
if (mb.is_valid()) {
ERR_FAIL_COND_MSG(get_parent_control() == nullptr, "GraphNode must be the child of a GraphEdit node.");
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
Vector2 mpos = mb->get_position();
if (close_rect.size != Size2() && close_rect.has_point(mpos)) {
//send focus to parent
@@ -917,7 +917,7 @@ void GraphNode::gui_input(const Ref<InputEvent> &p_ev) {
emit_signal(SNAME("raise_request"));
}
- if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (!mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
resizing = false;
}
}
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 8470003b3e..c0f2cdbef1 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -547,7 +547,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) {
+ if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
select(defer_select_single, true);
emit_signal(SNAME("multi_selected"), defer_select_single, true);
@@ -555,7 +555,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (mb.is_valid() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == MOUSE_BUTTON_RIGHT)) && mb->is_pressed()) {
+ if (mb.is_valid() && (mb->get_button_index() == MouseButton::LEFT || (allow_rmb_select && mb->get_button_index() == MouseButton::RIGHT)) && mb->is_pressed()) {
search_string = ""; //any mousepress cancels
Vector2 pos = mb->get_position();
Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg"));
@@ -601,16 +601,16 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), i, get_local_mouse_position());
}
} else {
- if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MouseButton::LEFT) {
defer_select_single = i;
return;
}
- if (items[i].selected && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (items[i].selected && mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), i, get_local_mouse_position());
} else {
bool selected = items[i].selected;
@@ -625,7 +625,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), i, get_local_mouse_position());
} else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_double_click()) {
emit_signal(SNAME("item_activated"), i);
@@ -635,7 +635,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (mb->get_button_index() == MouseButton::RIGHT) {
emit_signal(SNAME("rmb_clicked"), mb->get_position());
return;
@@ -644,10 +644,10 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
// Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting.
emit_signal(SNAME("nothing_selected"));
}
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8);
}
- if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8);
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index dc48ce9045..124d5c7821 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -225,7 +225,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
// Ignore mouse clicks in IME input mode.
return;
}
- if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) {
+ if (b->is_pressed() && b->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
_ensure_menu();
menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
@@ -235,7 +235,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (is_middle_mouse_paste_enabled() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_MIDDLE && is_editable() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
+ if (is_middle_mouse_paste_enabled() && b->is_pressed() && b->get_button_index() == MouseButton::MIDDLE && is_editable() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
String paste_buffer = DisplayServer::get_singleton()->clipboard_get_primary().strip_escapes();
deselect();
@@ -254,7 +254,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (b->get_button_index() != MOUSE_BUTTON_LEFT) {
+ if (b->get_button_index() != MouseButton::LEFT) {
return;
}
@@ -328,7 +328,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
update();
} else {
- if (selection.enabled && !pass && b->get_button_index() == MOUSE_BUTTON_LEFT && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
+ if (selection.enabled && !pass && b->get_button_index() == MouseButton::LEFT && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
DisplayServer::get_singleton()->clipboard_set_primary(text.substr(selection.begin, selection.end - selection.begin));
}
if (!text.is_empty() && is_editable() && clear_button_enabled) {
@@ -363,7 +363,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (m->get_button_mask() & MOUSE_BUTTON_LEFT) {
+ if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
if (selection.creating) {
set_caret_at_pixel_pos(m->get_position().x);
selection_fill_at_caret();
@@ -2070,25 +2070,25 @@ void LineEdit::_create_undo_state() {
undo_stack.push_back(op);
}
-int LineEdit::_get_menu_action_accelerator(const String &p_action) {
+Key LineEdit::_get_menu_action_accelerator(const String &p_action) {
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(p_action);
if (!events) {
- return 0;
+ return Key::NONE;
}
// Use first event in the list for the accelerator.
const List<Ref<InputEvent>>::Element *first_event = events->front();
if (!first_event) {
- return 0;
+ return Key::NONE;
}
const Ref<InputEventKey> event = first_event->get();
if (event.is_null()) {
- return 0;
+ return Key::NONE;
}
// Use physical keycode if non-zero
- if (event->get_physical_keycode() != 0) {
+ if (event->get_physical_keycode() != Key::NONE) {
return event->get_physical_keycode_with_modifiers();
} else {
return event->get_keycode_with_modifiers();
@@ -2344,21 +2344,21 @@ void LineEdit::_ensure_menu() {
// Reorganize context menu.
menu->clear();
if (editable) {
- menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : 0);
+ menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : Key::NONE);
}
- menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : 0);
+ menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : Key::NONE);
if (editable) {
- menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : 0);
+ menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : Key::NONE);
}
menu->add_separator();
if (is_selecting_enabled()) {
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : 0);
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : Key::NONE);
}
if (editable) {
menu->add_item(RTR("Clear"), MENU_CLEAR);
menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : 0);
- menu->add_item(RTR("Redo"), MENU_REDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_redo") : 0);
+ menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : Key::NONE);
+ menu->add_item(RTR("Redo"), MENU_REDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_redo") : Key::NONE);
}
menu->add_separator();
menu->add_submenu_item(RTR("Text Writing Direction"), "DirMenu");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 2ec7f08865..134d5f8f76 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -170,7 +170,7 @@ private:
void _clear_redo();
void _create_undo_state();
- int _get_menu_action_accelerator(const String &p_action);
+ Key _get_menu_action_accelerator(const String &p_action);
void _shape();
void _fit_to_width();
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index f54ff9228b..a48ad0f770 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -36,7 +36,7 @@
void Popup::_input_from_window(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> key = p_event;
- if (key.is_valid() && key->is_pressed() && key->get_keycode() == KEY_ESCAPE) {
+ if (key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ESCAPE) {
_close_pressed();
}
}
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 54af9f3885..7e9b545776 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -39,7 +39,7 @@
String PopupMenu::_get_accel_text(const Item &p_item) const {
if (p_item.shortcut.is_valid()) {
return p_item.shortcut->get_as_text();
- } else if (p_item.accel) {
+ } else if (p_item.accel != Key::NONE) {
return keycode_get_string(p_item.accel);
}
return String();
@@ -74,7 +74,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const {
size.width += items[i].text_buf->get_size().x;
size.height += vseparation;
- if (items[i].accel || (items[i].shortcut.is_valid() && items[i].shortcut->has_valid_event())) {
+ if (items[i].accel != Key::NONE || (items[i].shortcut.is_valid() && items[i].shortcut->has_valid_event())) {
int accel_w = hseparation * 2;
accel_w += items[i].accel_text_buf->get_size().x;
accel_max_w = MAX(accel_w, accel_max_w);
@@ -358,15 +358,15 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- int button_idx = b->get_button_index();
+ MouseButton button_idx = b->get_button_index();
if (!b->is_pressed()) {
// Activate the item on release of either the left mouse button or
// any mouse button held down when the popup was opened.
// This allows for opening the popup and triggering an action in a single mouse click.
- if (button_idx == MOUSE_BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) {
+ if (button_idx == MouseButton::LEFT || (initial_button_mask & mouse_button_to_mask(button_idx)) != MouseButton::NONE) {
bool was_during_grabbed_click = during_grabbed_click;
during_grabbed_click = false;
- initial_button_mask = 0;
+ initial_button_mask = MouseButton::NONE;
// Disable clicks under a time threshold to avoid selection right when opening the popup.
uint64_t now = OS::get_singleton()->get_ticks_msec();
@@ -637,7 +637,7 @@ void PopupMenu::_draw_items() {
}
// Accelerator / Shortcut
- if (items[i].accel || (items[i].shortcut.is_valid() && items[i].shortcut->has_valid_event())) {
+ if (items[i].accel != Key::NONE || (items[i].shortcut.is_valid() && items[i].shortcut->has_valid_event())) {
if (rtl) {
item_ofs.x = scroll_width + style->get_margin(SIDE_LEFT) + item_end_padding;
} else {
@@ -813,7 +813,7 @@ void PopupMenu::_notification(int p_what) {
item.id = p_id == -1 ? items.size() : p_id; \
item.accel = p_accel;
-void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_item(const String &p_label, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
items.push_back(item);
@@ -823,7 +823,7 @@ void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
notify_property_list_changed();
}
-void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
item.icon = p_icon;
@@ -834,7 +834,7 @@ void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_labe
notify_property_list_changed();
}
-void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_check_item(const String &p_label, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
@@ -844,7 +844,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel
child_controls_changed();
}
-void PopupMenu::add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
item.icon = p_icon;
@@ -855,7 +855,7 @@ void PopupMenu::add_icon_check_item(const Ref<Texture2D> &p_icon, const String &
child_controls_changed();
}
-void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_radio_check_item(const String &p_label, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
@@ -865,7 +865,7 @@ void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p
child_controls_changed();
}
-void PopupMenu::add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
+void PopupMenu::add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
item.icon = p_icon;
@@ -876,7 +876,7 @@ void PopupMenu::add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const St
child_controls_changed();
}
-void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) {
+void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, Key p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel);
item.max_states = p_max_states;
@@ -1045,7 +1045,7 @@ void PopupMenu::set_item_id(int p_idx, int p_id) {
child_controls_changed();
}
-void PopupMenu::set_item_accelerator(int p_idx, uint32_t p_accel) {
+void PopupMenu::set_item_accelerator(int p_idx, Key p_accel) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].accel = p_accel;
items.write[p_idx].dirty = true;
@@ -1121,8 +1121,8 @@ Ref<Texture2D> PopupMenu::get_item_icon(int p_idx) const {
return items[p_idx].icon;
}
-uint32_t PopupMenu::get_item_accelerator(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
+Key PopupMenu::get_item_accelerator(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, items.size(), Key::NONE);
return items[p_idx].accel;
}
@@ -1286,25 +1286,25 @@ int PopupMenu::get_item_count() const {
}
bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only) {
- Key code = KEY_NONE;
+ Key code = Key::NONE;
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
code = k->get_keycode();
- if (code == KEY_NONE) {
+ if (code == Key::NONE) {
code = (Key)k->get_unicode();
}
if (k->is_ctrl_pressed()) {
- code |= KEY_MASK_CTRL;
+ code |= KeyModifierMask::CTRL;
}
if (k->is_alt_pressed()) {
- code |= KEY_MASK_ALT;
+ code |= KeyModifierMask::ALT;
}
if (k->is_meta_pressed()) {
- code |= KEY_MASK_META;
+ code |= KeyModifierMask::META;
}
if (k->is_shift_pressed()) {
- code |= KEY_MASK_SHIFT;
+ code |= KeyModifierMask::SHIFT;
}
}
@@ -1318,7 +1318,7 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
return true;
}
- if (code != 0 && items[i].accel == code) {
+ if (code != Key::NONE && items[i].accel == code) {
activate_item(i);
return true;
}
@@ -1603,7 +1603,7 @@ bool PopupMenu::_set(const StringName &p_name, const Variant &p_value) {
set_item_id(idx, id);
set_item_metadata(idx, meta);
set_item_as_separator(idx, sep);
- set_item_accelerator(idx, accel);
+ set_item_accelerator(idx, (Key)accel);
set_item_submenu(idx, subm);
}
}
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 80874ca1e0..22912fb59c 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -66,7 +66,7 @@ class PopupMenu : public Popup {
Variant metadata;
String submenu;
String tooltip;
- uint32_t accel = 0;
+ Key accel = Key::NONE;
int _ofs_cache = 0;
int _height_cache = 0;
int h_ofs = 0;
@@ -92,7 +92,7 @@ class PopupMenu : public Popup {
Timer *submenu_timer;
List<Rect2> autohide_areas;
Vector<Item> items;
- int initial_button_mask = 0;
+ MouseButton initial_button_mask = MouseButton::NONE;
bool during_grabbed_click = false;
int mouse_over = -1;
int submenu_over = -1;
@@ -148,14 +148,14 @@ public:
// this value should be updated to reflect the new size.
static const int ITEM_PROPERTY_SIZE = 10;
- void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
- void add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_item(const String &p_label, int p_id = -1, Key p_accel = Key::NONE);
+ void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE);
+ void add_check_item(const String &p_label, int p_id = -1, Key p_accel = Key::NONE);
+ void add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE);
+ void add_radio_check_item(const String &p_label, int p_id = -1, Key p_accel = Key::NONE);
+ void add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE);
- void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0);
+ void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, Key p_accel = Key::NONE);
void add_shortcut(const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false);
@@ -175,7 +175,7 @@ public:
void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
void set_item_id(int p_idx, int p_id);
- void set_item_accelerator(int p_idx, uint32_t p_accel);
+ void set_item_accelerator(int p_idx, Key p_accel);
void set_item_metadata(int p_idx, const Variant &p_meta);
void set_item_disabled(int p_idx, bool p_disabled);
void set_item_submenu(int p_idx, const String &p_submenu);
@@ -200,7 +200,7 @@ public:
bool is_item_checked(int p_idx) const;
int get_item_id(int p_idx) const;
int get_item_index(int p_id) const;
- uint32_t get_item_accelerator(int p_idx) const;
+ Key get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
String get_item_submenu(int p_idx) const;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index cdca080916..f191dfecb4 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1545,7 +1545,7 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
return;
}
- if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (b->get_button_index() == MouseButton::LEFT) {
if (b->is_pressed() && !b->is_double_click()) {
scroll_updated = false;
ItemFrame *c_frame = nullptr;
@@ -1636,12 +1636,12 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
+ if (b->get_button_index() == MouseButton::WHEEL_UP) {
if (scroll_active) {
vscroll->set_value(vscroll->get_value() - vscroll->get_page() * b->get_factor() * 0.5 / 8);
}
}
- if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
+ if (b->get_button_index() == MouseButton::WHEEL_DOWN) {
if (scroll_active) {
vscroll->set_value(vscroll->get_value() + vscroll->get_page() * b->get_factor() * 0.5 / 8);
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 4a3a6837d5..8c292e663e 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -54,17 +54,17 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) {
if (b.is_valid()) {
accept_event();
- if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && b->is_pressed()) {
+ if (b->get_button_index() == MouseButton::WHEEL_DOWN && b->is_pressed()) {
set_value(get_value() + get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && b->is_pressed()) {
+ if (b->get_button_index() == MouseButton::WHEEL_UP && b->is_pressed()) {
set_value(get_value() - get_page() / 4.0);
accept_event();
}
- if (b->get_button_index() != MOUSE_BUTTON_LEFT) {
+ if (b->get_button_index() != MouseButton::LEFT) {
return;
}
@@ -525,7 +525,7 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
- if (mb->get_button_index() != 1) {
+ if (mb->get_button_index() != MouseButton::LEFT) {
return;
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 0c0ec39c7f..013358e75c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -92,7 +92,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
Ref<InputEventMouseButton> mb = p_gui_input;
if (mb.is_valid()) {
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->is_shift_pressed())) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor());
@@ -101,7 +101,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->is_shift_pressed())) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor());
@@ -110,13 +110,13 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT && mb->is_pressed()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_LEFT && mb->is_pressed()) {
if (h_scroll->is_visible_in_tree()) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb->get_factor() / 8);
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT && mb->is_pressed()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_RIGHT && mb->is_pressed()) {
if (h_scroll->is_visible_in_tree()) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * mb->get_factor() / 8);
}
@@ -130,7 +130,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (mb->get_button_index() != MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() != MouseButton::LEFT) {
return;
}
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 352f87954e..4cc425aad3 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -55,7 +55,7 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
Ref<Texture2D> grabber = get_theme_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber");
grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x;
@@ -74,10 +74,10 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
grab.active = false;
}
} else if (scrollable) {
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
grab_focus();
set_value(get_value() + get_step());
- } else if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
+ } else if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
grab_focus();
set_value(get_value() - get_step());
}
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 0446e1b402..4497c20772 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -85,7 +85,7 @@ void SpinBox::_line_edit_input(const Ref<InputEvent> &p_event) {
}
void SpinBox::_range_click_timeout() {
- if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
+ if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
bool up = get_local_mouse_position().y < (get_size().height / 2);
set_value(get_value() + (up ? get_step() : -get_step()));
@@ -121,7 +121,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
bool up = mb->get_position().y < (get_size().height / 2);
switch (mb->get_button_index()) {
- case MOUSE_BUTTON_LEFT: {
+ case MouseButton::LEFT: {
line_edit->grab_focus();
set_value(get_value() + (up ? get_step() : -get_step()));
@@ -133,17 +133,17 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
drag.allowed = true;
drag.capture_pos = mb->get_position();
} break;
- case MOUSE_BUTTON_RIGHT: {
+ case MouseButton::RIGHT: {
line_edit->grab_focus();
set_value((up ? get_max() : get_min()));
} break;
- case MOUSE_BUTTON_WHEEL_UP: {
+ case MouseButton::WHEEL_UP: {
if (line_edit->has_focus()) {
set_value(get_value() + get_step() * mb->get_factor());
accept_event();
}
} break;
- case MOUSE_BUTTON_WHEEL_DOWN: {
+ case MouseButton::WHEEL_DOWN: {
if (line_edit->has_focus()) {
set_value(get_value() - get_step() * mb->get_factor());
accept_event();
@@ -154,7 +154,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
//set_default_cursor_shape(CURSOR_ARROW);
range_click_timer->stop();
_release_mouse();
@@ -163,7 +163,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
+ if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
if (drag.enabled) {
drag.diff_y += mm->get_relative().y;
float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SGN(drag.diff_y);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 4736a1ad37..6b53c0220e 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -216,7 +216,7 @@ void SplitContainer::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
int sep = get_theme_constant(SNAME("separation"));
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index 405fbdae75..1dda29f668 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -143,7 +143,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_pressed()) {
if (scrolling_enabled && buttons_visible) {
if (offset > 0) {
offset--;
@@ -152,7 +152,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_pressed()) {
if (scrolling_enabled && buttons_visible) {
if (missing_right) {
offset++;
@@ -162,7 +162,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (rb_hover != -1) {
// pressed
emit_signal(SNAME("tab_rmb_clicked"), rb_hover);
@@ -172,7 +172,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (cb_hover != -1) {
// pressed
emit_signal(SNAME("tab_close_pressed"), cb_hover);
@@ -182,7 +182,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (mb->is_pressed() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == MOUSE_BUTTON_RIGHT))) {
+ if (mb->is_pressed() && (mb->get_button_index() == MouseButton::LEFT || (select_with_rmb && mb->get_button_index() == MouseButton::RIGHT))) {
// clicks
Point2 pos = mb->get_position();
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index c8a0501d8a..ff53d91ea3 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -78,7 +78,7 @@ void TabContainer::gui_input(const Ref<InputEvent> &p_event) {
Popup *popup = get_popup();
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
Point2 pos = mb->get_position();
Size2 size = get_size();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 27f272a12d..8ffbe479be 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1407,7 +1407,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (mb->is_pressed()) {
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_pressed()) {
if (mb->is_shift_pressed()) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
} else if (mb->is_alt_pressed()) {
@@ -1418,7 +1418,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
_scroll_up(3 * mb->get_factor());
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_pressed()) {
if (mb->is_shift_pressed()) {
h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
} else if (mb->is_alt_pressed()) {
@@ -1429,13 +1429,13 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
_scroll_down(3 * mb->get_factor());
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT) {
+ if (mb->get_button_index() == MouseButton::WHEEL_LEFT) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT) {
+ if (mb->get_button_index() == MouseButton::WHEEL_RIGHT) {
h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
}
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
_reset_caret_blink_timer();
Point2i pos = get_line_column_at_pos(mpos);
@@ -1538,11 +1538,11 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
update();
}
- if (is_middle_mouse_paste_enabled() && mb->get_button_index() == MOUSE_BUTTON_MIDDLE && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
+ if (is_middle_mouse_paste_enabled() && mb->get_button_index() == MouseButton::MIDDLE && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
paste_primary_clipboard();
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) {
+ if (mb->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
_reset_caret_blink_timer();
Point2i pos = get_line_column_at_pos(mpos);
@@ -1574,7 +1574,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
grab_focus();
}
} else {
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
dragging_minimap = false;
dragging_selection = false;
can_drag_minimap = false;
@@ -1613,7 +1613,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
mpos.x = get_size().x - mpos.x;
}
- if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging.
+ if ((mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging.
_reset_caret_blink_timer();
if (draw_minimap && !dragging_selection) {
@@ -1681,7 +1681,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
// If a modifier has been pressed, and nothing else, return.
- if (k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
+ if (k->get_keycode() == Key::CTRL || k->get_keycode() == Key::ALT || k->get_keycode() == Key::SHIFT || k->get_keycode() == Key::META) {
return;
}
@@ -1898,7 +1898,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
// Handle Unicode (if no modifiers active). Tab has a value of 0x09.
- if (allow_unicode_handling && editable && (k->get_unicode() >= 32 || k->get_keycode() == KEY_TAB)) {
+ if (allow_unicode_handling && editable && (k->get_unicode() >= 32 || k->get_keycode() == Key::TAB)) {
handle_unicode_input(k->get_unicode());
accept_event();
return;
@@ -5251,21 +5251,21 @@ void TextEdit::_generate_context_menu() {
// Reorganize context menu.
menu->clear();
if (editable) {
- menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : 0);
+ menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : Key::NONE);
}
- menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : 0);
+ menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : Key::NONE);
if (editable) {
- menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : 0);
+ menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : Key::NONE);
}
menu->add_separator();
if (is_selecting_enabled()) {
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : 0);
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : Key::NONE);
}
if (editable) {
menu->add_item(RTR("Clear"), MENU_CLEAR);
menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : 0);
- menu->add_item(RTR("Redo"), MENU_REDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_redo") : 0);
+ menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : Key::NONE);
+ menu->add_item(RTR("Redo"), MENU_REDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_redo") : Key::NONE);
}
menu->add_separator();
menu->add_submenu_item(RTR("Text Writing Direction"), "DirMenu");
@@ -5286,25 +5286,25 @@ void TextEdit::_generate_context_menu() {
}
}
-int TextEdit::_get_menu_action_accelerator(const String &p_action) {
+Key TextEdit::_get_menu_action_accelerator(const String &p_action) {
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(p_action);
if (!events) {
- return 0;
+ return Key::NONE;
}
// Use first event in the list for the accelerator.
const List<Ref<InputEvent>>::Element *first_event = events->front();
if (!first_event) {
- return 0;
+ return Key::NONE;
}
const Ref<InputEventKey> event = first_event->get();
if (event.is_null()) {
- return 0;
+ return Key::NONE;
}
// Use physical keycode if non-zero
- if (event->get_physical_keycode() != 0) {
+ if (event->get_physical_keycode() != Key::NONE) {
return event->get_physical_keycode_with_modifiers();
} else {
return event->get_keycode_with_modifiers();
@@ -5459,10 +5459,10 @@ int TextEdit::_get_column_x_offset_for_line(int p_char, int p_line) const {
/* Selection */
void TextEdit::_click_selection_held() {
- // Warning: is_mouse_button_pressed(MOUSE_BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD
+ // Warning: is_mouse_button_pressed(MouseButton::LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD
// and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem.
// I'm unsure if there's an actual fix that doesn't have a ton of side effects.
- if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) {
+ if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) {
switch (selection.selecting_mode) {
case SelectionMode::SELECTION_MODE_POINTER: {
_update_selection_mode_pointer();
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 23f80efce0..1a7dc851b5 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -280,7 +280,7 @@ private:
PopupMenu *menu_ctl = nullptr;
void _generate_context_menu();
- int _get_menu_action_accelerator(const String &p_action);
+ Key _get_menu_action_accelerator(const String &p_action);
/* Versioning */
struct TextOperation {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 1245a37c4d..7c4cdf828b 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1955,7 +1955,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (p_item->cells[i].custom_button) {
if (cache.hover_item == p_item && cache.hover_cell == i) {
- if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
+ if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
draw_style_box(cache.custom_button_pressed, ir);
} else {
draw_style_box(cache.custom_button_hover, ir);
@@ -2256,7 +2256,7 @@ Rect2 Tree::search_item_rect(TreeItem *p_from, TreeItem *p_item) {
}
void Tree::_range_click_timeout() {
- if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
+ if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) {
Point2 pos = get_local_mouse_position() - cache.bg->get_offset();
if (show_column_titles) {
pos.y -= _get_title_button_height();
@@ -2284,7 +2284,7 @@ void Tree::_range_click_timeout() {
propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case)
blocked++;
- propagate_mouse_event(pos + cache.offset, 0, 0, x_limit + cache.offset.width, false, root, MOUSE_BUTTON_LEFT, mb);
+ propagate_mouse_event(pos + cache.offset, 0, 0, x_limit + cache.offset.width, false, root, MouseButton::LEFT, mb);
blocked--;
if (range_click_timer->is_one_shot()) {
@@ -2307,7 +2307,7 @@ void Tree::_range_click_timeout() {
}
}
-int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int x_limit, bool p_double_click, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod) {
+int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int x_limit, bool p_double_click, TreeItem *p_item, MouseButton p_button, const Ref<InputEventWithModifiers> &p_mod) {
int item_h = compute_item_height(p_item) + cache.vseparation;
bool skip = (p_item == root && hide_root);
@@ -2427,7 +2427,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
col_width -= w + cache.button_margin;
}
- if (p_button == MOUSE_BUTTON_LEFT || (p_button == MOUSE_BUTTON_RIGHT && allow_rmb_select)) {
+ if (p_button == MouseButton::LEFT || (p_button == MouseButton::RIGHT && allow_rmb_select)) {
/* process selection */
if (p_double_click && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check
@@ -2439,10 +2439,10 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
}
if (select_mode == SELECT_MULTI && p_mod->is_command_pressed() && c.selectable) {
- if (!c.selected || p_button == MOUSE_BUTTON_RIGHT) {
+ if (!c.selected || p_button == MouseButton::RIGHT) {
p_item->select(col);
emit_signal(SNAME("multi_selected"), p_item, col, true);
- if (p_button == MOUSE_BUTTON_RIGHT) {
+ if (p_button == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), get_local_mouse_position());
}
@@ -2459,21 +2459,21 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
bool inrange = false;
select_single_item(p_item, root, col, selected_item, &inrange);
- if (p_button == MOUSE_BUTTON_RIGHT) {
+ if (p_button == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), get_local_mouse_position());
}
} else {
int icount = _count_selected_items(root);
- if (select_mode == SELECT_MULTI && icount > 1 && p_button != MOUSE_BUTTON_RIGHT) {
+ if (select_mode == SELECT_MULTI && icount > 1 && p_button != MouseButton::RIGHT) {
single_select_defer = p_item;
single_select_defer_column = col;
} else {
- if (p_button != MOUSE_BUTTON_RIGHT || !c.selected) {
+ if (p_button != MouseButton::RIGHT || !c.selected) {
select_single_item(p_item, root, col);
}
- if (p_button == MOUSE_BUTTON_RIGHT) {
+ if (p_button == MouseButton::RIGHT) {
emit_signal(SNAME("item_rmb_selected"), get_local_mouse_position());
}
}
@@ -2543,7 +2543,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
/* touching the combo */
bool up = p_pos.y < (item_h / 2);
- if (p_button == MOUSE_BUTTON_LEFT) {
+ if (p_button == MouseButton::LEFT) {
if (range_click_timer->get_time_left() == 0) {
range_item_last = p_item;
range_up_last = up;
@@ -2560,13 +2560,13 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
item_edited(col, p_item);
- } else if (p_button == MOUSE_BUTTON_RIGHT) {
+ } else if (p_button == MouseButton::RIGHT) {
p_item->set_range(col, (up ? c.max : c.min));
item_edited(col, p_item);
- } else if (p_button == MOUSE_BUTTON_WHEEL_UP) {
+ } else if (p_button == MouseButton::WHEEL_UP) {
p_item->set_range(col, c.val + c.step);
item_edited(col, p_item);
- } else if (p_button == MOUSE_BUTTON_WHEEL_DOWN) {
+ } else if (p_button == MouseButton::WHEEL_DOWN) {
p_item->set_range(col, c.val - c.step);
item_edited(col, p_item);
}
@@ -2599,14 +2599,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
}
if (!p_item->cells[col].custom_button || !on_arrow) {
- item_edited(col, p_item, p_button == MOUSE_BUTTON_LEFT);
+ item_edited(col, p_item, p_button == MouseButton::LEFT);
}
click_handled = true;
return -1;
} break;
};
- if (!bring_up_editor || p_button != MOUSE_BUTTON_LEFT) {
+ if (!bring_up_editor || p_button != MouseButton::LEFT) {
return -1;
}
@@ -2646,7 +2646,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
item_h += child_h;
}
}
- if (p_item == root && p_button == MOUSE_BUTTON_RIGHT) {
+ if (p_item == root && p_button == MouseButton::RIGHT) {
emit_signal(SNAME("empty_rmb"), get_local_mouse_position());
}
}
@@ -2655,9 +2655,9 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
}
void Tree::_text_editor_modal_close() {
- if (Input::get_singleton()->is_key_pressed(KEY_ESCAPE) ||
- Input::get_singleton()->is_key_pressed(KEY_KP_ENTER) ||
- Input::get_singleton()->is_key_pressed(KEY_ENTER)) {
+ if (Input::get_singleton()->is_key_pressed(Key::ESCAPE) ||
+ Input::get_singleton()->is_key_pressed(Key::KP_ENTER) ||
+ Input::get_singleton()->is_key_pressed(Key::ENTER)) {
return;
}
@@ -3048,7 +3048,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
return;
} else {
- if (k->get_keycode() != KEY_SHIFT) {
+ if (k->get_keycode() != Key::SHIFT) {
last_keypress = 0;
}
}
@@ -3189,7 +3189,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
bool rtl = is_layout_rtl();
if (!b->is_pressed()) {
- if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (b->get_button_index() == MouseButton::LEFT) {
Point2 pos = b->get_position();
if (rtl) {
pos.x = get_size().width - pos.x;
@@ -3270,8 +3270,8 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
}
switch (b->get_button_index()) {
- case MOUSE_BUTTON_RIGHT:
- case MOUSE_BUTTON_LEFT: {
+ case MouseButton::RIGHT:
+ case MouseButton::LEFT: {
Ref<StyleBox> bg = cache.bg;
Point2 pos = b->get_position();
@@ -3284,7 +3284,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
pos.y -= _get_title_button_height();
if (pos.y < 0) {
- if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (b->get_button_index() == MouseButton::LEFT) {
pos.x += cache.offset.x;
int len = 0;
for (int i = 0; i < columns.size(); i++) {
@@ -3302,7 +3302,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
}
}
if (!root || (!root->get_first_child() && hide_root)) {
- if (b->get_button_index() == MOUSE_BUTTON_RIGHT && allow_rmb_select) {
+ if (b->get_button_index() == MouseButton::RIGHT && allow_rmb_select) {
emit_signal(SNAME("empty_tree_rmb_selected"), get_local_mouse_position());
}
break;
@@ -3329,7 +3329,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (b->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ if (b->get_button_index() == MouseButton::RIGHT) {
break;
}
@@ -3352,7 +3352,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
set_physics_process_internal(true);
}
- if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (b->get_button_index() == MouseButton::LEFT) {
if (get_item_at_position(b->get_position()) == nullptr && !b->is_shift_pressed() && !b->is_ctrl_pressed() && !b->is_command_pressed()) {
emit_signal(SNAME("nothing_selected"));
}
@@ -3365,7 +3365,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
}
} break;
- case MOUSE_BUTTON_WHEEL_UP: {
+ case MouseButton::WHEEL_UP: {
double prev_value = v_scroll->get_value();
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
if (v_scroll->get_value() != prev_value) {
@@ -3373,7 +3373,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
}
} break;
- case MOUSE_BUTTON_WHEEL_DOWN: {
+ case MouseButton::WHEEL_DOWN: {
double prev_value = v_scroll->get_value();
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
if (v_scroll->get_value() != prev_value) {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 6ca9458e9b..2e4e1bd364 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -462,7 +462,7 @@ private:
void draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color, int p_ol_size, const Color &p_ol_color);
int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = nullptr, bool *r_in_range = nullptr, bool p_force_deselect = false);
- int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int x_limit, bool p_double_click, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod);
+ int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int x_limit, bool p_double_click, TreeItem *p_item, MouseButton p_button, const Ref<InputEventWithModifiers> &p_mod);
void _text_editor_submit(String p_text);
void _text_editor_modal_close();
void value_editor_changed(double p_value);