diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/popup_menu.cpp | 2 | ||||
-rw-r--r-- | scene/gui/scroll_bar.cpp | 2 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 4 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 2 |
4 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index ab74979777..5d8e106e26 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -221,7 +221,7 @@ void PopupMenu::_activate_submenu(int p_over, bool p_by_keyboard) { Rect2 safe_area = this_rect; safe_area.position.y += items[p_over]._ofs_cache + scroll_offset + theme_cache.panel_style->get_offset().height - theme_cache.v_separation / 2; - safe_area.size.y = items[p_over]._height_cache; + safe_area.size.y = items[p_over]._height_cache + theme_cache.v_separation; DisplayServer::get_singleton()->window_set_popup_safe_rect(submenu_popup->get_window_id(), safe_area); // Make the position of the parent popup relative to submenu popup. diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 6899178885..a44ddff507 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -550,7 +550,7 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { drag_node_accum = Vector2(); last_drag_node_accum = Vector2(); drag_node_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0); - drag_node_touching = DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); + drag_node_touching = DisplayServer::get_singleton()->is_touchscreen_available(); drag_node_touching_deaccel = false; time_since_motion = 0; diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 531226f938..73d30b7568 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -164,8 +164,8 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) { } } - bool screen_is_touchscreen = DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); - if (!screen_is_touchscreen) { + bool is_touchscreen_available = DisplayServer::get_singleton()->is_touchscreen_available(); + if (!is_touchscreen_available) { return; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index c0990211aa..3996d2d65d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3671,7 +3671,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { drag_accum = 0; //last_drag_accum=0; drag_from = v_scroll->get_value(); - drag_touching = DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); + drag_touching = DisplayServer::get_singleton()->is_touchscreen_available(); drag_touching_deaccel = false; if (drag_touching) { set_physics_process_internal(true); |