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-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/popup_menu.cpp10
2 files changed, 10 insertions, 2 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 39c7b04955..cb41c591e2 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -184,7 +184,7 @@ void MenuButton::_get_property_list(List<PropertyInfo> *p_list) const {
pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
p_list->push_back(pi);
- pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
+ pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater");
p_list->push_back(pi);
pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/disabled", i));
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 7e9b545776..3c5d4ec78a 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1275,7 +1275,15 @@ int PopupMenu::get_current_index() const {
void PopupMenu::set_item_count(int p_count) {
ERR_FAIL_COND(p_count < 0);
+ int prev_size = items.size();
items.resize(p_count);
+
+ if (prev_size < p_count) {
+ for (int i = prev_size; i < p_count; i++) {
+ items.write[i].id = i;
+ }
+ }
+
control->update();
child_controls_changed();
notify_property_list_changed();
@@ -1658,7 +1666,7 @@ void PopupMenu::_get_property_list(List<PropertyInfo> *p_list) const {
pi.usage &= ~(!is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
p_list->push_back(pi);
- pi = PropertyInfo(Variant::INT, vformat("item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
+ pi = PropertyInfo(Variant::INT, vformat("item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater");
p_list->push_back(pi);
pi = PropertyInfo(Variant::BOOL, vformat("item_%d/disabled", i));