diff options
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/slider.cpp | 10 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 17 | ||||
-rw-r--r-- | scene/gui/tree.h | 4 |
3 files changed, 28 insertions, 3 deletions
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 4661f54526..8fda5df53c 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -162,18 +162,20 @@ void Slider::_notification(int p_what) { Size2i size = get_size(); Ref<StyleBox> style = get_stylebox("slider"); Ref<StyleBox> focus = get_stylebox("focus"); + Ref<StyleBox> grabber_area = get_stylebox("grabber_area"); Ref<Texture> grabber = get_icon(editable ? ((mouse_inside || has_focus()) ? "grabber_highlight" : "grabber") : "grabber_disabled"); Ref<Texture> tick = get_icon("tick"); if (orientation == VERTICAL) { int widget_width = style->get_minimum_size().width + style->get_center_size().width; + float areasize = size.height - grabber->get_size().height; style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height))); + grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * get_as_ratio() - grabber->get_size().height / 2), Size2i(widget_width, areasize * get_as_ratio() + grabber->get_size().width / 2))); /* if (mouse_inside||has_focus()) focus->draw(ci,Rect2i(Point2i(),Size2i(style->get_minimum_size().width+style->get_center_size().width,size.height))); */ - float areasize = size.height - grabber->get_size().height; if (ticks > 1) { int tickarea = size.height - tick->get_height(); for (int i = 0; i < ticks; i++) { @@ -186,13 +188,15 @@ void Slider::_notification(int p_what) { } else { int widget_height = style->get_minimum_size().height + style->get_center_size().height; - style->draw(ci, Rect2i(Point2i(0, size.height / 2 - widget_height / 2), Size2i(size.width, widget_height))); + float areasize = size.width - grabber->get_size().width; + + style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height))); + grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(areasize * get_as_ratio() + grabber->get_size().width / 2, widget_height))); /* if (mouse_inside||has_focus()) focus->draw(ci,Rect2i(Point2i(),Size2i(size.width,style->get_minimum_size().height+style->get_center_size().height))); */ - float areasize = size.width - grabber->get_size().width; if (ticks > 1) { int tickarea = size.width - tick->get_width(); for (int i = 0; i < ticks; i++) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index db282262ec..4975b66744 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -333,6 +333,15 @@ bool TreeItem::is_collapsed() { return collapsed; } +void TreeItem::set_custom_minimum_height(int p_height) { + custom_min_height = p_height; + _changed_notify(); +} + +int TreeItem::get_custom_minimum_height() const { + return custom_min_height; +} + TreeItem *TreeItem::get_next() { return next; @@ -703,6 +712,9 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collapsed", "enable"), &TreeItem::set_collapsed); ClassDB::bind_method(D_METHOD("is_collapsed"), &TreeItem::is_collapsed); + ClassDB::bind_method(D_METHOD("set_custom_minimum_height", "height"), &TreeItem::set_custom_minimum_height); + ClassDB::bind_method(D_METHOD("get_custom_minimum_height"), &TreeItem::get_custom_minimum_height); + ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next); ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev); ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent); @@ -780,6 +792,7 @@ TreeItem::TreeItem(Tree *p_tree) { tree = p_tree; collapsed = false; disable_folding = false; + custom_min_height = 0; parent = 0; // parent item next = 0; // next in list @@ -921,6 +934,9 @@ int Tree::compute_item_height(TreeItem *p_item) const { default: {} } } + int item_min_height = p_item->get_custom_minimum_height(); + if (height < item_min_height) + height = item_min_height; height += cache.vseparation; @@ -3593,6 +3609,7 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos); ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos); + ClassDB::bind_method(D_METHOD("get_drop_section_at_pos", "pos"), &Tree::get_drop_section_at_pos); ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 06d6d3ad5a..5f19558597 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -145,6 +145,7 @@ private: bool collapsed; // wont show childs bool disable_folding; + int custom_min_height; TreeItem *parent; // parent item TreeItem *next; // next in list @@ -230,6 +231,9 @@ public: void set_collapsed(bool p_collapsed); bool is_collapsed(); + void set_custom_minimum_height(int p_height); + int get_custom_minimum_height() const; + TreeItem *get_prev(); TreeItem *get_next(); TreeItem *get_parent(); |