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-rw-r--r--scene/gui/popup.cpp16
-rw-r--r--scene/gui/popup.h4
2 files changed, 19 insertions, 1 deletions
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index b9e3e7814e..6532fc5934 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -108,11 +108,25 @@ void Popup::_close_pressed() {
_deinitialize_visible_parents();
- call_deferred(SNAME("hide"));
+ // Hide after returning to process events, but only if we don't
+ // get popped up in the interim.
+ call_deferred(SNAME("_popup_conditional_hide"));
+}
+
+void Popup::_post_popup() {
+ Window::_post_popup();
+ popped_up = true;
+}
+
+void Popup::_popup_conditional_hide() {
+ if (!popped_up) {
+ hide();
+ }
}
void Popup::_bind_methods() {
ADD_SIGNAL(MethodInfo("popup_hide"));
+ ClassDB::bind_method(D_METHOD("_popup_conditional_hide"), &Popup::_popup_conditional_hide);
}
Rect2i Popup::_popup_adjust_rect() const {
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 6211af4d20..27f46d4a97 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -57,6 +57,10 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ void _popup_conditional_hide();
+
+ virtual void _post_popup() override;
+
public:
Popup();
~Popup();