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-rw-r--r--scene/gui/line_edit.cpp16
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/text_edit.cpp29
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp25
-rw-r--r--scene/gui/tree.h4
6 files changed, 72 insertions, 6 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 2b3be1d5c2..11e08b231e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -946,6 +946,17 @@ void LineEdit::paste_text() {
}
}
+bool LineEdit::has_undo() const {
+ if (undo_stack_pos == nullptr) {
+ return undo_stack.size() > 1;
+ }
+ return undo_stack_pos != undo_stack.front();
+}
+
+bool LineEdit::has_redo() const {
+ return undo_stack_pos != nullptr && undo_stack_pos != undo_stack.back();
+}
+
void LineEdit::undo() {
if (!editable) {
return;
@@ -2277,6 +2288,11 @@ void LineEdit::_ensure_menu() {
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+
+ if (editable) {
+ menu->set_item_disabled(menu->get_item_index(MENU_UNDO), !has_undo());
+ menu->set_item_disabled(menu->get_item_index(MENU_REDO), !has_redo());
+ }
}
LineEdit::LineEdit() {
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index c5c92d60aa..0e9c032e88 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -285,6 +285,8 @@ public:
void copy_text();
void cut_text();
void paste_text();
+ bool has_undo() const;
+ bool has_redo() const;
void undo();
void redo();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index a2c5769947..87f06445ac 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2963,6 +2963,18 @@ void TextEdit::end_complex_operation() {
undo_stack.back()->get().chain_backward = true;
}
+bool TextEdit::has_undo() const {
+ if (undo_stack_pos == nullptr) {
+ int pending = current_op.type == TextOperation::TYPE_NONE ? 0 : 1;
+ return undo_stack.size() + pending > 0;
+ }
+ return undo_stack_pos != undo_stack.front();
+}
+
+bool TextEdit::has_redo() const {
+ return undo_stack_pos != nullptr;
+}
+
void TextEdit::undo() {
if (!editable) {
return;
@@ -4482,6 +4494,8 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("begin_complex_operation"), &TextEdit::begin_complex_operation);
ClassDB::bind_method(D_METHOD("end_complex_operation"), &TextEdit::end_complex_operation);
+ ClassDB::bind_method(D_METHOD("has_undo"), &TextEdit::has_undo);
+ ClassDB::bind_method(D_METHOD("has_redo"), &TextEdit::has_redo);
ClassDB::bind_method(D_METHOD("undo"), &TextEdit::undo);
ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo);
ClassDB::bind_method(D_METHOD("clear_undo_history"), &TextEdit::clear_undo_history);
@@ -4906,6 +4920,11 @@ void TextEdit::_backspace() {
return;
}
+ if (has_selection()) {
+ delete_selection();
+ return;
+ }
+
int cc = get_caret_column();
int cl = get_caret_line();
@@ -4913,11 +4932,6 @@ void TextEdit::_backspace() {
return;
}
- if (has_selection()) {
- delete_selection();
- return;
- }
-
int prev_line = cc ? cl : cl - 1;
int prev_column = cc ? (cc - 1) : (text[cl - 1].length());
@@ -5070,6 +5084,11 @@ void TextEdit::_generate_context_menu() {
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+
+ if (editable) {
+ menu->set_item_disabled(menu->get_item_index(MENU_UNDO), !has_undo());
+ menu->set_item_disabled(menu->get_item_index(MENU_REDO), !has_redo());
+ }
}
int TextEdit::_get_menu_action_accelerator(const String &p_action) {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index da322a7bcd..69468978ab 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -659,6 +659,8 @@ public:
void begin_complex_operation();
void end_complex_operation();
+ bool has_undo() const;
+ bool has_redo() const;
void undo();
void redo();
void clear_undo_history();
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 09db3205d9..d9892b53fc 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -167,6 +167,18 @@ TreeItem::TreeCellMode TreeItem::get_cell_mode(int p_column) const {
void TreeItem::set_checked(int p_column, bool p_checked) {
ERR_FAIL_INDEX(p_column, cells.size());
cells.write[p_column].checked = p_checked;
+ cells.write[p_column].indeterminate = false;
+ _changed_notify(p_column);
+}
+
+void TreeItem::set_indeterminate(int p_column, bool p_indeterminate) {
+ ERR_FAIL_INDEX(p_column, cells.size());
+ // Prevent uncheck if indeterminate set to false twice
+ if (p_indeterminate == cells[p_column].indeterminate) {
+ return;
+ }
+ cells.write[p_column].indeterminate = p_indeterminate;
+ cells.write[p_column].checked = false;
_changed_notify(p_column);
}
@@ -175,6 +187,11 @@ bool TreeItem::is_checked(int p_column) const {
return cells[p_column].checked;
}
+bool TreeItem::is_indeterminate(int p_column) const {
+ ERR_FAIL_INDEX_V(p_column, cells.size(), false);
+ return cells[p_column].indeterminate;
+}
+
void TreeItem::set_text(int p_column, String p_text) {
ERR_FAIL_INDEX(p_column, cells.size());
cells.write[p_column].text = p_text;
@@ -1042,7 +1059,9 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cell_mode", "column"), &TreeItem::get_cell_mode);
ClassDB::bind_method(D_METHOD("set_checked", "column", "checked"), &TreeItem::set_checked);
+ ClassDB::bind_method(D_METHOD("set_indeterminate", "column", "indeterminate"), &TreeItem::set_indeterminate);
ClassDB::bind_method(D_METHOD("is_checked", "column"), &TreeItem::is_checked);
+ ClassDB::bind_method(D_METHOD("is_indeterminate", "column"), &TreeItem::is_indeterminate);
ClassDB::bind_method(D_METHOD("set_text", "column", "text"), &TreeItem::set_text);
ClassDB::bind_method(D_METHOD("get_text", "column"), &TreeItem::get_text);
@@ -1228,6 +1247,7 @@ void Tree::update_cache() {
cache.checked = get_theme_icon(SNAME("checked"));
cache.unchecked = get_theme_icon(SNAME("unchecked"));
+ cache.indeterminate = get_theme_icon(SNAME("indeterminate"));
if (is_layout_rtl()) {
cache.arrow_collapsed = get_theme_icon(SNAME("arrow_collapsed_mirrored"));
} else {
@@ -1721,10 +1741,13 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
case TreeItem::CELL_MODE_CHECK: {
Ref<Texture2D> checked = cache.checked;
Ref<Texture2D> unchecked = cache.unchecked;
+ Ref<Texture2D> indeterminate = cache.indeterminate;
Point2i check_ofs = item_rect.position;
check_ofs.y += Math::floor((real_t)(item_rect.size.y - checked->get_height()) / 2);
- if (p_item->cells[i].checked) {
+ if (p_item->cells[i].indeterminate) {
+ indeterminate->draw(ci, check_ofs);
+ } else if (p_item->cells[i].checked) {
checked->draw(ci, check_ofs);
} else {
unchecked->draw(ci, check_ofs);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index be711b4c4f..c207737cc0 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -82,6 +82,7 @@ private:
int icon_max_w = 0;
bool expr = false;
bool checked = false;
+ bool indeterminate = false;
bool editable = false;
bool selected = false;
bool selectable = true;
@@ -209,7 +210,9 @@ public:
/* check mode */
void set_checked(int p_column, bool p_checked);
+ void set_indeterminate(int p_column, bool p_indeterminate);
bool is_checked(int p_column) const;
+ bool is_indeterminate(int p_column) const;
void set_text(int p_column, String p_text);
String get_text(int p_column) const;
@@ -491,6 +494,7 @@ private:
Ref<Texture2D> checked;
Ref<Texture2D> unchecked;
+ Ref<Texture2D> indeterminate;
Ref<Texture2D> arrow_collapsed;
Ref<Texture2D> arrow;
Ref<Texture2D> select_arrow;