diff options
Diffstat (limited to 'scene/gui')
| -rw-r--r-- | scene/gui/base_button.cpp | 2 | ||||
| -rw-r--r-- | scene/gui/item_list.cpp | 8 | ||||
| -rw-r--r-- | scene/gui/line_edit.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/popup_menu.cpp | 4 | ||||
| -rw-r--r-- | scene/gui/text_edit.cpp | 23 | ||||
| -rw-r--r-- | scene/gui/tree.cpp | 8 |
6 files changed, 33 insertions, 16 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 9a5f55698e..4d55d8df75 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -508,7 +508,7 @@ void BaseButton::_bind_methods() { ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "pressed"))); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "is_pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); ADD_PROPERTYNO(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut"); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 97f49da2be..34533375b2 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -431,7 +431,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) { search_string = ""; //any mousepress cancels - Vector2 pos(mb->get_position().x, mb->get_position().y); + Vector2 pos = mb->get_position(); Ref<StyleBox> bg = get_stylebox("bg"); pos -= bg->get_offset(); pos.y += scroll_bar->get_value(); @@ -475,7 +475,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y)); + emit_signal("item_rmb_selected", i, pos); } } else { @@ -486,7 +486,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y)); + emit_signal("item_rmb_selected", i, pos); } else { bool selected = !items[i].selected; @@ -501,7 +501,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y)); + emit_signal("item_rmb_selected", i, pos); } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { emit_signal("item_activated", i); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index f4dd3e92cd..8556ce5db1 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -229,8 +229,8 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { bool handled = true; switch (code) { - case KEY_ENTER: - case KEY_RETURN: { + case KEY_KP_ENTER: + case KEY_ENTER: { emit_signal("text_entered", text); if (OS::get_singleton()->has_virtual_keyboard()) diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index f59a2e06eb..b673f9d68a 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -249,8 +249,8 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { } } } break; - case KEY_RETURN: - case KEY_ENTER: { + case KEY_ENTER: + case KEY_KP_ENTER: { if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d604738da1..a7c31361e8 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1805,7 +1805,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } - if (k->get_scancode() == KEY_ENTER || k->get_scancode() == KEY_RETURN || k->get_scancode() == KEY_TAB) { + if (k->get_scancode() == KEY_KP_ENTER || k->get_scancode() == KEY_ENTER || k->get_scancode() == KEY_TAB) { _confirm_completion(); accept_event(); @@ -1974,8 +1974,8 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { switch (k->get_scancode()) { - case KEY_ENTER: - case KEY_RETURN: { + case KEY_KP_ENTER: + case KEY_ENTER: { if (readonly) break; @@ -4353,6 +4353,23 @@ String TextEdit::get_word_at_pos(const Vector2 &p_pos) const { bool symbol = beg < s.length() && _is_symbol(s[beg]); //not sure if right but most editors behave like this + bool inside_quotes = false; + int qbegin, qend; + for (int i = 0; i < s.length(); i++) { + if (s[i] == '"') { + if (inside_quotes) { + qend = i; + inside_quotes = false; + if (col >= qbegin && col <= qend) { + return s.substr(qbegin, qend - qbegin); + } + } else { + qbegin = i + 1; + inside_quotes = true; + } + } + } + while (beg > 0 && s[beg - 1] > 32 && (symbol == _is_symbol(s[beg - 1]))) { beg--; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 0b57841be7..9499ba9dcd 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1917,8 +1917,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool void Tree::_text_editor_modal_close() { if (Input::get_singleton()->is_key_pressed(KEY_ESCAPE) || - Input::get_singleton()->is_key_pressed(KEY_ENTER) || - Input::get_singleton()->is_key_pressed(KEY_RETURN)) { + Input::get_singleton()->is_key_pressed(KEY_KP_ENTER) || + Input::get_singleton()->is_key_pressed(KEY_ENTER)) { return; } @@ -2237,8 +2237,8 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } break; case KEY_F2: - case KEY_RETURN: - case KEY_ENTER: { + case KEY_ENTER: + case KEY_KP_ENTER: { if (selected_item) { //bring up editor if possible |