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-rw-r--r--scene/gui/control.cpp8
-rw-r--r--scene/gui/text_edit.cpp2
2 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 9b9fc863dd..b655feecbe 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2925,10 +2925,10 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
ADD_GROUP("Margin", "margin_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 819fcc974d..f8c31121be 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2083,7 +2083,7 @@ void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const
int num_lines_before = round((viewport_offset_y) / minimap_line_height);
int wi;
int minimap_line = (v_scroll->get_max() <= minimap_visible_lines) ? -1 : first_visible_line;
- if (first_visible_line >= 0 && minimap_line >= 0) {
+ if (first_visible_line > 0 && minimap_line >= 0) {
minimap_line -= num_lines_from_rows(first_visible_line, 0, -num_lines_before, wi);
minimap_line -= (smooth_scroll_enabled ? 1 : 0);
} else {