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-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/line_edit.cpp8
-rw-r--r--scene/gui/text_edit.cpp16
-rw-r--r--scene/gui/tree.cpp2
4 files changed, 14 insertions, 14 deletions
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 04ff11f20c..784d298bff 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -106,7 +106,7 @@ void Button::_notification(int p_what) {
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case DRAW_PRESSED: {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 86fe6d7630..700eaecf43 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -355,7 +355,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_LEFT: {
@@ -402,7 +402,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_RIGHT: {
@@ -509,7 +509,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_HOME: {
@@ -522,7 +522,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_END: {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 313b82035c..1c8d7c542b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -3068,7 +3068,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_LEFT: {
@@ -3144,7 +3144,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_RIGHT: {
@@ -3205,7 +3205,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_UP: {
@@ -3258,7 +3258,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_DOWN: {
@@ -3381,7 +3381,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_HOME: {
#ifdef APPLE_STYLE_KEYS
@@ -3442,7 +3442,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_END: {
#ifdef APPLE_STYLE_KEYS
@@ -3489,7 +3489,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_PAGEUP: {
@@ -3512,7 +3512,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
- FALLTHROUGH;
+ [[fallthrough]];
}
case KEY_PAGEDOWN: {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 0a11b94f48..940692ebd7 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1020,7 +1020,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
int check_icon_h = cache.checked->get_height();
if (height < check_icon_h)
height = check_icon_h;
- FALLTHROUGH;
+ [[fallthrough]];
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM: